References to this File
  • Material/IGC_SLA_1170_envFX_dust_warm_cloud_2.mat
  • Material/IGC_SLA_1150_envFX_dust_warm_cloud_2.mat
  • Material/S03_interactiveVFX_destructible_dust_ash.mat
  • Material/environmentVFX_fogCard_vista_haze_circle.mat
  • Material/environmentVFX_fog_dust_green_cloud.mat
  • Material/IGC_SLA_1060_envFX_dust_warm_cloud_5.mat
  • Material/IGC_SLA_1170_envFX_dust_warm_cloud_1.mat
  • Material/IGC_SLA_environmentVFX_fogCard_E_warm.mat
  • Material/environmentVFX_fog_lava.mat
  • Material/IGC_SLA_1005_envFX_dust_warm_cloud_6.mat
  • Material/IGC_SLA_1110_envFX_dust_warm_cloud_2.mat
  • Material/IGC_SLD_dust_bank.mat
  • Material/IGC_SLA_1020_envFX_dust_warm_cloud_4.mat
  • Material/IGC_SLY_dust_bank.mat
  • Material/IGC_environmentVFX_fogCard_NBK_dark.mat
  • Material/IGC_SLA_envFX_dust_warm_cloud.mat
  • Material/environmentVFX_fog_lava_IGC_BCF_1010.mat
  • Material/environmentVFX_fogCard_bloodRed.mat
  • Material/IGC_SLA_environmentVFX_dust_orange_cloud_SoftEdge.mat
  • Material/IGC_SLA_1020_envFX_dust_warm_cloud_7.mat
  • Material/environmentVFX_fog_bloodfall_mistCloud.mat
  • Material/environmentVFX_fogCard_C_cool.mat
  • Material/IGC_SLA_1060_envFX_dust_warm_cloud_4.mat
  • Material/IGC_SLA_1060_envFX_dust_warm_cloud_6.mat
  • Material/IGC_SLA_1010_envFX_dust_warm_cloud_4.mat
  • Material/IGC_SLA_1150_envFX_dust_warm_cloud_5.mat
  • Material/environmentVFX_fogCard_D_cool.mat
  • Material/environmentVFX_fogCard_fracMist_IGC_NBK.mat
  • Material/IGC_SLA_1060_envFX_dust_warm_cloud_14.mat
  • Material/environmentVFX_fogCard_fracMist.mat
  • Material/IGC_SLA_environmentVFX_fog_lava_astarothChest.mat
  • Material/IGC_SLA_1010_envFX_dust_warm_cloud_3.mat
  • Material/IGC_SLA_envFX_fogCard_D_warm.mat
  • Material/IGC_SLA_1020_envFX_dust_warm_cloud_8.mat
  • Material/IGC_SLA_1150_envFX_dust_warm_cloud_6.mat
  • Material/IGC_SLA_1020_envFX_dust_warm_cloud_10.mat
  • Material/IGC_SLA_1110_envFX_dust_warm_cloud_1.mat
  • Material/S03_attunementChest_ambient_sandPuffs.mat
  • Material/IGC_SLA_environmentVFX_fogCard_D_warm.mat
  • Material/IGC_SLA_1130_envFX_dust_warm_cloud_2.mat
  • Material/IGC_SLA_envFX_fogCard_F_warm.mat
  • Material/IGC_SLA_1005_envFX_dust_warm_cloud_3.mat
  • Material/IGC_KEL_1070_envFX_cloud_warm_03.mat
  • Material/IGC_SLA_environmentVFX_fog_lava_astarothChest_interior.mat
  • Material/IGC_KEL_1070_envFX_cloud_warm_01.mat
  • Material/IGC_SLA_1020_envFX_dust_warm_cloud_6.mat
  • Material/IGC_FHK_1140_dust.mat
  • Material/environmentVFX_fogCard_B_warm.mat
  • Material/IGC_SLA_1020_envFX_dust_warm_cloud_2.mat
  • Material/IGC_SLA_1005_envFX_dust_warm_cloud_2.mat
  • Material/IGC_SLA_environmentVFX_dust_warm_cloud.mat
  • Material/environmentVFX_fog_dust_green_directional.mat
  • Material/environmentVFX_fogCard_mysticFire_Glow.mat
  • Material/environmentVFX_fogCard_haweTrippy_D.mat
  • Material/IGC_SLA_1130_envFX_dust_warm_cloud_1.mat
  • Material/IGC_SLA_environmentVFX_smoke_scalable.mat
  • Material/IGC_environmentVFX_fogCard_NEC_cool.mat
  • Material/IGC_SLA_1150_envFX_dust_warm_cloud_1.mat
  • Material/environmentVFX_fogCard_E_cool.mat
  • Material/IGC_SLA_1010_envFX_dust_warm_cloud_2.mat
  • Material/IGC_KEL_1070_envFX_cloud_warm_02.mat
  • Material/environmentVFX_fogCard_A_cool.mat
  • Material/environmentVFX_fog_dust_red_cloud.mat
  • Material/environmentVFX_fogCard_F_warm.mat
  • Material/interactiveVFX_destructible_corpseVFX_destructible_dust_ash.mat
  • Material/environmentVFX_fogCard_F_cool.mat
  • Material/IGC_SLA_1150_envFX_dust_warm_cloud_3.mat
  • Material/IGC_NEC_1030_fog_bank_01.mat
  • Material/interactiveVFX_destructible_dust_dense_forward.mat
  • Material/IGC_SLA_environmentVFX_dust_orange_cloud.mat
  • Material/IGC_SLA_1060_envFX_dust_warm_cloud_2.mat
  • Material/IGC_SLA_1100_envFX_dust_warm_cloud_1.mat
  • Material/IGC_SLA_1005_envFX_dust_warm_cloud_1.mat
  • Material/IGC_SLA_1060_envFX_dust_warm_cloud_8.mat
  • Material/fogCard_vistaCloud_cool.mat
  • Material/IGC_SLA_environmentVFX_fogCard_C_warm.mat
  • Material/vfxf_dreg_melee_hookshot_sickle_impact.mat
  • Material/IGC_SLA_1100_envFX_dust_warm_cloud_5.mat
  • Material/IGC_SLA_1060_envFX_dust_warm_cloud_10.mat
  • Material/environmentVFX_fog_dust_pollen.mat
  • Material/IGC_SLA_1060_envFX_dust_warm_cloud_3.mat
  • Material/IGC_SLA_1010_envFX_dust_warm_cloud_9.mat
  • Material/IGC_SLA_1020_envFX_dust_warm_cloud_5.mat
  • Material/IGC_SLA_1010_envFX_dust_warm_cloud_1.mat
  • Material/interactiveVFX_destructible_dust_dense_upwards.mat
  • Material/environmentVFX_fogCard_A_warm.mat
  • Material/IGC_SLA_1020_envFX_dust_warm_cloud_3.mat
  • Material/IGC_SLA_1020_envFX_dust_warm_cloud_9.mat
  • Material/environmentVFX_fogCard_vista_haze_A.mat
  • Material/environmentVFX_fogCard_E_warm.mat
  • Material/IGC_SLA_1060_envFX_dust_warm_cloud_13.mat
  • Material/environmentVFX_fog_dust_cool_low.mat
  • Material/environmentVFX_fog_dust_orange_cloud.mat
  • Material/IGC_SLA_1060_envFX_dust_warm_cloud_11.mat
  • Material/IGC_SLA_envFX_fogCard_C_warm.mat
  • Material/IGC_SLA_environmentVFX_fogCard_A_warm.mat
  • Material/IGC_SLA_1010_envFX_dust_warm_cloud_8.mat
  • Material/ui_craftingOverlay_smoke_vfx_SOLO.mat
  • Material/IGC_SLA_1150_envFX_dust_warm_cloud_4.mat
  • Material/IGC_SLA_1060_envFX_dust_warm_cloud_9.mat
  • Material/environmentVFX_fogCard_vista_haze_A_fade.mat
  • Material/IGC_SLA_1170_envFX_dust_warm_cloud_3.mat
  • Material/IGC_SLA_1060_envFX_dust_warm_cloud_1.mat
  • Material/IGC_SLA_1010_envFX_dust_warm_cloud_6.mat
  • Material/vfx_ui_Glyph_Upgrade_Smoke.mat
  • Material/IGC_SLA_1020_envFX_dust_warm_cloud_1.mat
  • Material/environmentVFX_fog_dust_mageHall_cloud.mat
  • Material/IGC_SLA_1010_envFX_dust_warm_cloud_5.mat
  • Material/environmentVFX_fogCard_C_warm.mat
  • Material/IGC_SLA_envFX_fogCard_A_warm.mat
  • Material/IGC_SLA_environmentVFX_fogCard_F_warm.mat
  • Material/environmentVFX_fog_dust_cool_cloud.mat
  • Material/environmentVFX_fog_dust_cool_cloud_soft_IGC_NEC.mat
  • Material/IGC_SLA_1110_envFX_dust_warm_cloud_9.mat
  • Material/IGC_SLA_1180_envFX_dust_warm_cloud_5.mat
  • Material/IGC_SLA_1060_envFX_dust_warm_cloud_12.mat
  • Material/environmentVFX_fogCard_D_warm.mat
  • Material/environmentVFX_fogCard_scosMist.mat
  • Material/IGC_SLA_1010_envFX_dust_warm_cloud_7.mat
  • Material/IGC_SLA_1170_envFX_dust_warm_cloud_5.mat
  • Material/environmentVFX_fogCard_B_cool.mat
  • Material/ui_craftingOverlay_smoke_vfx.mat
  • Material/IGC_SLA_1005_envFX_dust_warm_cloud_7.mat
  • Material/IGC_SLA_1110_envFX_dust_warm_cloud_8.mat
  • Material/IGC_SLA_1005_envFX_dust_warm_cloud_5.mat
  • Material/S05_Locran_interactiveVFX_destructible_corpseVFX_destructible_dust_ash.mat
  • 428066
    { "__fileName__": "base/meta/ShaderMap/environmentVFX_particle_blend_lit_noShadow.shm", "snoMinDefaultBaseShader": "Shader/environmentVFX_particle_blend_lit_noShadow", "snoMedDefaultBaseShader": "Shader/environmentVFX_particle_blend_lit_noShadow", "snoHighDefaultBaseShader": "Shader/environmentVFX_particle_blend_lit_noShadow", "arShaderOverrides": [ { "dwShaderMapOverride": 0, "snoMedDefault": "Shader/GLOBAL_frozen", "snoFur": "Shader/GLOBAL_frozen" }, { "dwShaderMapOverride": 17, "snoMedDefault": "Shader/npc_ghost", "snoHighlight": "Shader/highlight_actor_2uv_ghost", "snoCookie": "Shader/shadowCookie_noShadow", "snoFur": "Shader/fur_skin_npc_ghost" }, { "dwShaderMapOverride": 4, "snoMedDefault": "Shader/player_ghost", "snoFur": "Shader/player_ghost_fur" }, { "dwShaderMapOverride": 8, "snoMedDefault": "Shader/GLOBAL_ShadowEnchanted", "snoFur": "Shader/no_fur" }, { "dwShaderMapOverride": 7, "snoMedDefault": "Shader/GLOBAL_Stealth", "snoFur": "Shader/GLOBAL_Stealth" }, { "dwShaderMapOverride": 45, "snoMedDefault": "Shader/GLOBAL_Stealth_Friendly", "snoFur": "Shader/GLOBAL_Stealth_Friendly" }, { "dwShaderMapOverride": 44, "snoMedDefault": "Shader/global_keyhole", "snoCookie": "Shader/shadowCookie_noShadow" } ], "unk_c6dd7cd": false, "hOptionalShaderMapFields": { "snoHighDefault": "Shader/environmentVFX_particle_blend_lit_noShadow", "snoMinDefault": "Shader/environmentVFX_particle_blend_lit_noShadow", "snoMedDefault": "Shader/environmentVFX_particle_blend_lit_noShadow" } }