References to this File
  • Material/fxKit_damaging_burstRope_demonic_fill.mat
  • Material/necro_hemorrhage_projectile_rope_blood.mat
  • Material/X1_Undercity_spiritFire_persistent_core.mat
  • Material/mnt_amor207_cat_stor_actor_sprintCat_mat.mat
  • Material/necro_boneSpear_targetIndicator.mat
  • Material/vfx_spiritFire_streakPanner_CNG.mat
  • Material/environmentVFX_lava_flowDecal_B.mat
  • Material/Undercity_snakeBoss_ArenaAoe_Decal.mat
  • Material/fxKit_damaging_persistentRope_cold_core.mat
  • Material/necro_decompose_rope_blood.mat
  • Material/fxKit_damaging_persistentLine_shadow_decalStatic.mat
  • Material/offHandFocus_stor028_pentagramLightning.mat
  • Material/SorM_stor170_TRS_ashTrail.mat
  • Material/IGC_AnnounceTrailer_HuntersClaws_L.mat
  • Material/lacuni_horror_tailSpin_decal_shadow.mat
  • Material/spi_classQuest_centipede_head.mat
  • Material/fxKit_harmless_burstAttractor_blood_trail.mat
  • Material/spi_payback_rulerArmor.mat
  • Material/fxKit_harmless_persistentRopeArcing_sorc_lightning_fill.mat
  • Material/fxKit_damaging_lineWarning_spirits_decalEdge.mat
  • Material/ahBulan_death_mesh_crescents.mat
  • Material/EGB_knight_brute_lightning_maze_area_damage_areaArcs_decal.mat
  • Material/vfx_spiritFire_outerFunnel.mat
  • Material/X1_Undercity_vfx_teg_spiritPortal_exit_tunnel_2.mat
  • Material/spi_payback_rulerBody.mat
  • Material/vfx_spiritFire_playerAura_innerFunnel.mat
  • Material/Hollow_spitter_spray_core_damage.mat
  • Material/khazra_apotheosis_conduit_smallStatue_beam_pulse.mat
  • Material/environmentVFX_hell_lightningArc_rope.mat
  • Material/vfx_DoH_akarat_bridgeOfLight_floor_forward.mat
  • Material/S02_Boss_wingBuffet_burstLine_decal_backer.mat
  • Material/S03_Vaults_Trap_Prop_Rune_Cold_Deploy_Decal_Payload.mat
  • Material/vfx_teg_spiritPortal_exit_outer_smoke.mat
  • Material/Test_Rune_fxKit_damaging_persistentRope_cold_core.mat
  • Material/fxKit_targetToTarget_rope_blood_harmless.mat
  • Material/dreg_caster_tick_warning_groundDecal.mat
  • Material/campfire_v2_characterCreation_campfire_mainflame.mat
  • Material/environmentVFX_spiritRealm_barrier_flare.mat
  • Material/vfxHollow_LineWarning_centerGlow.mat
  • Material/X1_Undercity_spiritFire_outerFunnel.mat
  • Material/classlair_spiritborn_brazier_fallingEnergy_mat.mat
  • Material/fxKit_damaging_burstLine_demonic_decal_backer.mat
  • Material/fxKit_damaging_persistentLine_lightning_areaArcs_decal.mat
  • Material/spi_skyCore_ruler.mat
  • Material/vfx_spiritFire_playerAura_outerFunnel.mat
  • Material/fxKit_damaging_lineWarning_demonic_centerGlow.mat
  • Material/vfx_fieldOfGiants_spiritTear_mesh_tunnel.mat
  • Material/ahBulan_transformation_mesh_crescents_test.mat
  • Material/merc_cursedchild_flameDecal.mat
  • Material/vfx_spiritFire_ring_base.mat
  • Material/IGC_BRO_3010_rogue_arrow_trail.mat
  • Material/npcMerc_bountyHunter_molotov_aoe_flame_decal.mat
  • Material/werewolf_melee_electrify_burstRope_lightning_totalArc_fill.mat
  • Material/lacuni_caster_rope_attk_lightning_totalArc_bg.mat
  • Material/environmentVFX_spiritRealm_streakPanner_secondary.mat
  • Material/x1_raid_targetToTarget_dispersionDebuff_playerSpirit_rope_blood.mat
  • Material/fxKit_harmless_persistentRopeArcing_web_fill.mat
  • Material/hollow_seeker_projectile_backer.mat
  • Material/vfx_spiritFire_streakPanner.mat
  • Material/spi_classQuest_gorilla_body.mat
  • Material/S05_Council_tornado_damaging_burstRope_lightning_totalArc_fill.mat
  • Material/vfx_spiritFire_base.mat
  • Material/EGB_knight_brute_lightning_maze_rope_fill.mat
  • Material/necro_hemorrhage_projectile_rope_blood_spider.mat
  • Material/spi_skyCore_rulerArmor.mat
  • Material/fxKit_harmless_persistentRopeArcing_cold_fill.mat
  • Material/X1_Undercity_spiritFire_base.mat
  • Material/vfx_fieldOfGiants_spiritTear_mesh_outerEnergy.mat
  • Material/portal_sor001_stor_persistentOpen_grounArcs_decal.mat
  • Material/fxKit_damaging_burstRope_lightning_totalArc_fill.mat
  • Material/environmentVFX_spiritRealm_strandite_base.mat
  • Material/spi_skyCore_rulerWings.mat
  • Material/HollowDungeonBoss_VomitBeam_tellDecalEdge.mat
  • Material/x1_legendary_necro_130_cast_ropeCore_blood.mat
  • Material/IGC_AnnounceTrailer_HuntersClaws_R.mat
  • Material/spi_armoredHide_shieldSpirit_02_mat.mat
  • Material/S03_Boss_damaging_coneWarning_cold_centerGlow.mat
  • Material/environmentVFX_lava_flowDecal.mat
  • Material/ahBulan_transformation_mesh_crescents.mat
  • Material/necro_hemorrhage_cast_weaponTrail_blood.mat
  • Material/fxKit_harmless_persistentRopeArcing_lightning_fill.mat
  • Material/khazra_apotheosis_conduit_bigStatue_beam_fill.mat
  • Material/IGC_spiritRealm_streakPanner_secondary.mat
  • Material/vfx_spiritFire_persistent_core.mat
  • Material/spi_classQuest_jaguar.mat
  • Material/EGB_Andariel_Echo_screamBeam_beamPulse_decalBacker.mat
  • Material/S05_Arm_ambient_demonicCore.mat
  • Material/environmentVFX_spiritRealm_streakPanner.mat
  • Material/DRLG_Trap_geyser_hell_warning_lava_puddle.mat
  • Material/fxKit_damaging_coneWarning_shadow_decalStatic_ws.mat
  • Material/hollow_Caster_miniboss_miniboss_Projectile_Black_BackerTrail.mat
  • Material/fxKit_damaging_burstLine_fireWave_emissiveDecal.mat
  • Material/X1_Undercity_spiritFire_outerFunnel_PlayerSkirt.mat
  • Material/spi_huntersClaws_ruler_L.mat
  • Material/S02_boss_WingBuffet_radialdecal.mat
  • Material/x1_raid_targetToTarget_dispersionDebuff_playerSpirit_rope_bloodFill.mat
  • Material/spi_classQuest_jaguar_02.mat
  • Material/spi_huntersClaws_ruler.mat
  • Material/necro_bloodOrb_spawnTrail.mat
  • Material/vfx_DoH_akarat_bridgeOfLight_wall.mat
  • Material/fxKit_damaging_persistentRope_lightning_fill.mat
  • Material/spi_huntersClaws_ruler_R_02.mat
  • Material/necro_blight_projectileTrail.mat
  • Material/legendary_spiritborn_027_fireDecal.mat
  • Material/fxKit_harmless_shield_shadow_decal.mat
  • Material/Undercity_protectionBubble_Decal.mat
  • Material/fxKit_damaging_burstRope_demonic_core.mat
  • Material/undercity_spiritFire_streakPanner_shrine.mat
  • Material/vfx_DoH_akarat_bridgeOfLight_floor_outward.mat
  • Material/spi_forestCore_rulerArmor.mat
  • Material/EGB_knight_brute_lightning_aoe_rope_totalArc_fill.mat
  • Material/fxKit_harmless_persistentRopeArcing_poison_core.mat
  • Material/necro_skeletonMage_projectile_trail_shadow_tendrils.mat
  • Material/S02_boss_bloodpool_AttractorProj_trailCenter.mat
  • Material/emote_sor010_stor_ashesTrail.mat
  • Material/fxKit_damaging_lineWarning_spirits_decalEnds.mat
  • Material/sorc_firewall_flameDecal.mat
  • Material/spi_concussiveStomp_handSwipe_mat.mat
  • Material/IGC_AnnounceTrailer_HuntersClaws_R_02.mat
  • Material/vfxWorld_raid_khazra_soul_brazier_fire_smoke_large.mat
  • Material/spi_theGorilla_ruler_handSwipe_mat.mat
  • Material/vfx_naha_spiritPortal_entrance_CNS_opening_center_tunnel.mat
  • Material/s02_hibernalBrute_mistwave_decal.mat
  • Material/vfx_teg_spiritPortal_exit_tunnel.mat
  • Material/fxKit_damaging_coneWarning_cold_centerGlow.mat
  • Material/dungeon_affix_driftingShade_projectile_trailSpiral.mat
  • Material/environmentVFX_spiritRealm_barrier_wall.mat
  • Material/IGC_spiritRealm_streakPanner.mat
  • Material/X1_Snake_miniboss_damaging_lineWarning_physical_centerGlow.mat
  • Material/lacuni_caster_heal_attractor_trail.mat
  • Material/khazra_apotheosis_conduit_smallStatue_teleport_pulse.mat
  • Material/spi_invoke_soil_cast_wave.mat
  • Material/fxKit_damaging_persistentWarning_spirits_decalGlow.mat
  • Material/andariel_persistentLine_shadow_decalStatic.mat
  • Material/spi_forestCore_rulerBody.mat
  • Material/vfx_DoH_akarat_bridgeOfLight_wall_R.mat
  • Material/vfx_raid_utility_invulnerability_decalDark.mat
  • Material/S04_HelltideBoss_Charge_burstCylindricalWave_fire_decal.mat
  • Material/vfx_spiritFire_lanternTendrils.mat
  • Material/khazra_apotheosis_conduit_smallStatue_beam_pulse02.mat
  • Material/DRLG_Trap_geyser_hell_deploy_lava_puddle.mat
  • Material/spi_classQuest_gorilla_armor.mat
  • Material/twoHandSorcStarr_stor030_ropeLightning.mat
  • Material/vfx_spiritFire_persistent_core_flickering.mat
  • Material/twoHandSorcStarr_stor030_pentagramLightning.mat
  • Material/S02_boss_bloodpool_proj_trailCenter.mat
  • Material/demon_megaDemon_frostT4Boss_core.mat
  • Material/S03_Boss_damaging_coneWarning_cold_mid_ice.mat
  • Material/vfxWorld_raid_khazra_soul_generic_lava_smoke_wispy.mat
  • Material/X1_Undercity_vfx_teg_spiritPortal_exit_outer_smoke.mat
  • Material/neyrelle_HatredSpike_decal.mat
  • Material/merc_berserkerCrone_shockwave_decal_02.mat
  • Material/environmentVFX_spiritRealm_streakPanner_spiral.mat
  • Material/S03_Vaults_Trap_Prop_Rune_Fire_Deploy_Decal_Payload.mat
  • Material/vampire_brute_heal_actorToActor_bloodRope.mat
  • Material/fxKit_damaging_burstLine_poison_groundDecal_v2.mat
  • Material/environmentVFX_spiritRealm_streakPanner_spiral_secondary.mat
  • Material/fxKit_harmless_persistentRopeArcing_poison_fill.mat
  • Material/fxKit_damaging_persistentLine_shadow_intro_decalStatic.mat
  • Material/hollow_caster_hatredSeed_projectile_trail.mat
  • Material/fxKit_damaging_coneWarning_cold_mid_ice.mat
  • Material/HollowDungeonBoss_VomitBeam_tellDecalBottom.mat
  • Material/spi_classQuest_jaguar_hair.mat
  • Material/fxKit_damaging_lineWarning_cold_centerGlow.mat
  • Material/fxKit_damaging_lineWarning_shadow_centerGlow.mat
  • Material/spi_classQuest_centipede_body.mat
  • Shader/vfx_actor_unique_spiritborn_ruler.shd
  • Shader/vfx_decal_uber_lit_emissive_polarUV.shd
  • Shader/vfx_decal_uber_lit_emissive_normal_roughness_polarUV.shd
  • Shader/vfx_actor_blend_unique_unlit_spiritRealm_chromaticAberration.shd
  • Shader/vfx_particle_blend_uber_unlit_emissive.shd
  • Shader/vfx_decal_uber_unlit_emissive_polarUV.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_twoAlpha.shd
  • Shader/vfx_decal_uber_unlit_emissive_worldSpace_2distortion.shd
  • Shader/vfx_ropeOrTrail_blend_uber_unlit_noDOF.shd
  • Shader/vfx_decal_uber_lit_emissive_normal_polarUV.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr_pbrTex_noDOF.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr_pbrTex.shd
  • Shader/vfx_ropeOrTrail_gbuffer_uber_lit_pbr_dissolveNormal_pbrTex.shd
  • Shader/sprint_cat_spectral.shd
  • Shader/vfx_ropeOrTrail_gbuffer_uber_lit_pbr_pbrTex.shd
  • Shader/vfx_decal_flowMap_lit_normal_environment.shd
  • Shader/vfx_ropeOrTrail_blend_unique_unlit_noDOF_spiritRealm_chromaticAberration.shd
  • Shader/vfx_decal_uber_lit_normal_emissive.shd
  • Shader/vfx_actor_blend_unique_unlit_noDOF_spiritRealm_chromaticAberration.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr_pbrTex_translucent.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr_pbrTex_noiseAdditive.shd
  • Shader/vfx_decal_uber_unlit_emissive_worldSpace.shd
  • 447313
    { "__fileName__": "base/meta/MaterialValue/UV Distortion Emissive Map Strength.mtv" }