References to this File
  • Material/S02_bloodseeker_leap_decalParallax.mat
  • Material/Frac_Buildings_Cathdreal_Pattern_Small_Dark.mat
  • Material/SceneDev_Zak_Dark_Circle_Floor_Relief_A.mat
  • Material/Zak_Dark_FloorTile_Decal_A.mat
  • Material/npc_merc_shieldbearer_Crater_start_impact_decal_emis.mat
  • Material/S02_bloodseeker_leap_decal_glowCracks.mat
  • Material/Frac_Buildings_Cathdreal_Pattern_A.mat
  • Material/Paperdoll_SceneDev_Zak_Dark_Circle_Floor_Relief_A.mat
  • Material/Paperdoll_SceneDev_CoL_Circle_Floor_Relief.mat
  • Material/Step_Main_Road_Dirt_B_Saltflats.mat
  • Material/Zak_Base_Grave_Slab_A.mat
  • Material/Frac_Buildings_Cathdreal_BackStage_Square_A.mat
  • Material/Naha_Cobblestone_Road_04.mat
  • Material/Frac_Decal_Cathedral_of_Light_Symbol_A.mat
  • Material/Hawe_Buildings_Floor_Pattern_Round_A_Alpha.mat
  • Material/Hawe_Buildings_Floor_Pattern_Round_A.mat
  • Material/wanderingdeath_escape_burrow_decal.mat
  • Material/Naha_Cobblestone_Road_03_Wet.mat
  • Material/CoL_Triptych.mat
  • Material/Akarat_Chamber_Grave_Slab_A.mat
  • Material/Zak_Dark_Circle_Floor_Relief_A.mat
  • Material/Akarat_Chamber_Circle_Decoration_A.mat
  • Material/Frac_Buildings_Cathdreal_Pattern_B.mat
  • Material/Naha_Cobblestone_Road_02_Wet.mat
  • Material/duriel_burrow_in_decal.mat
  • Material/Hawe_Terrain_Main_Road_Foothills_Mud_C.mat
  • Material/Step_Main_Road_GoatPath_A.mat
  • Material/npc_merc_shieldbearer_Crater_finish_impact_decal.mat
  • Material/Akarat_Chamber_Triptych_A.mat
  • Material/npc_merc_shieldbearer_Crater_finish_impact_decal_emis.mat
  • Material/Frac_Buildings_Cathdreal_Pattern_Small_A.mat
  • Material/CoL_Circle_Stain_Glass.mat
  • Material/Zak_Dark_Grave_Slab_A.mat
  • Material/SceneDev_CoL_Circle_Floor_Relief.mat
  • Material/SceneDev_Zak_Base_Circle_Floor_Relief_A_01.mat
  • Material/Step_Main_Road_Dirt_C_Saltflats.mat
  • Material/Hawe_Terrain_Main_Road_Wetlands_Mud_C.mat
  • Material/Zak_Dark_Triptych_A.mat
  • Material/Zak_Base_Triptych_A.mat
  • Material/emote_rog028_stor_burrow_decal.mat
  • Material/Lacuni_boss_death_tick_burrow_decal.mat
  • Material/Naha_Cobblestone_Road_01_Wet.mat
  • Material/Zak_Base_Circle_Floor_Relief_A_01.mat
  • Material/knight_brute_impact_decal_glowCracks.mat
  • Material/emote_dru029_spider_unburrow_decal.mat
  • Material/Hawe_Buildings_Floor_Pattern_Round_MUD_A.mat
  • Material/Step_Main_Road_Dirt_C.mat
  • Material/duriel_devour_miss.mat
  • Material/Zak_Snowy_FloorTile_Decal_A.mat
  • Material/duriel_unburrow_crack_decal.mat
  • Material/knight_brute_event_summon_impact_decalParallax.mat
  • Material/Naha_Cobblestone_Road_01.mat
  • Material/npc_merc_cursedchild_breakGround_finish_impact_decal.mat
  • Material/CoL_Circle_Floor_Relief.mat
  • Material/Naha_Cobblestone_Road_03_Wet_B.mat
  • Material/barbarian_leap_decal_glowCracks.mat
  • Material/Hawe_Terrain_Main_Road_Foothills_Mud_A.mat
  • Material/Hawe_Terrain_Main_Road_Foothills_Mud_B.mat
  • Material/barb_leap_decalParallax.mat
  • Material/barb_dismount_intoTheFray_decalParallax.mat
  • Material/Step_Main_Road_Dirt_B.mat
  • Material/duriel_devour_drag.mat
  • Material/Hawe_Terrain_Main_Road_Foothills_Grass_B.mat
  • Material/Naha_Cobblestone_Road_03.mat
  • Material/Naha_Cobblestone_Road_02_Wet_B.mat
  • Material/Naha_Cobblestone_Road_01_Wet_B.mat
  • Material/EGB_duriel_burrow_in_decal.mat
  • Material/Frac_Cathedral_Circle_Floor_Relief_A_01.mat
  • Material/Paperdoll_SceneDev_Zak_Base_Circle_Floor_Relief_A_01.mat
  • Material/witch_cc_groundCrack_decal02.mat
  • Material/Akarat_Chamber_Deco_Tile_A.mat
  • Material/Step_Main_Road_Dirt_A_Saltflats.mat
  • Material/Zak_Base_FloorTile_Decal_A.mat
  • Material/Naha_Cobblestone_Road_02.mat
  • Material/duriel_stagger_decal.mat
  • Material/Step_Main_Road_Dirt_A.mat
  • Material/Scos_Fingavel_Grave_Slab_A.mat
  • 166334
    { "__fileName__": "base/meta/MaterialValue/Env Static Use Pom Shadows.mtv" }