References to this File
  • Material/sorM_H03.mat
  • Material/npcM_scos_chieftain_02_HAR_mat.mat
  • Material/Global_Female_Facialhair_06_Narrow.mat
  • Material/Global_Female_Facialhair_07_Thick.mat
  • Material/npcF_sanc_prisoner_01_HAR_mat.mat
  • Material/barF_stor202_hair_mat.mat
  • Material/Global_Male_Facialhair_05_FullGoatee.mat
  • Material/rogF_H02_mat.mat
  • Material/rogF_H07_mat.mat
  • Material/npcM_umba_merchant_02_HAR_mat.mat
  • Material/necF_stor200_hair_mat.mat
  • Material/npcM_SorClass_HAR_mat.mat
  • Material/npcC_umba_girl_01_HAR_mat.mat
  • Material/spiF_base11_HLM_hair_mat.mat
  • Material/sorM_B09_mat.mat
  • Material/Global_Female_Facialhair_08_Bushy.mat
  • Material/Male_Facialhair_09_Barbarian.mat
  • Material/rogF_H05_mat.mat
  • Material/sorF_H02.mat
  • Material/npcM_sanc_prisoner_01_HLM_mat.mat
  • Material/nec_H09_mat.mat
  • Material/sorF_h19_mat.mat
  • Material/npc_necF_base01_HAR_mat.mat
  • Material/npcC_frac_boy_HAR_mat.mat
  • Material/npcM_tega_omni_01_HAR_mat.mat
  • Material/npcF_drys_omni_04_HAR_mat.mat
  • Material/npcM_tega_guard_03_HAR_mat.mat
  • Material/npcM_hawe_omni_02_HAR_mat.mat
  • Material/rogF_B09_mat.mat
  • Material/npcF_drys_omni_03_HAR_mat.mat
  • Material/npcF_tega_omni_02_HAR_mat.mat
  • Material/npcM_scos_omni_HAR_05.mat
  • Material/npcM_scos_omni_HAR_02.mat
  • Material/npcM_drys_mercenary_02_HAR_mat.mat
  • Material/npcF_scos_hunter_01_HAR_mat.mat
  • Material/npcM_drys_omni_02_HAR_mat.mat
  • Material/npcF_tega_omni_04_HAR_mat.mat
  • Material/npcF_drys_omni_01_HAR_mat.mat
  • Material/npcM_scos_omni_HAR_04.mat
  • Material/npcF_drys_omni_02_HAR_mat.mat
  • Material/rogM_stor207_hair_mat.mat
  • Material/spiM_H08_mat.mat
  • Material/necM_stor200_hair_mat.mat
  • Material/npcC_umba_boy_01_HAR_mat.mat
  • Material/npcC_umba_girl_02_HAR_mat.mat
  • Material/npcC_hawe_omni_02_HAR_mat.mat
  • Material/npcC_tega_boy_02_HAR_mat.mat
  • Material/rogF_stor207_hair_mat.mat
  • Material/Global_Male_Facialhair_07_FullBeard.mat
  • Material/npcF_umba_omni_02_HAR_mat.mat
  • Material/npcC_umba_boy_02_HAR_mat.mat
  • Material/RogF_H01_mat.mat
  • Material/npcC_kehj_omni_02_HAR_mat.mat
  • Material/npcF_scos_hunter_02_HAR_mat.mat
  • Material/Global_Female_Facialhair_02_Fine.mat
  • Material/npcF_kehj_omni02_HAR_mat.mat
  • Material/rogF_H04_mat.mat
  • Material/barM_H09_hair_mat.mat
  • Material/Global_Male_Facialhair_06_Beard.mat
  • Material/npcC_drys_boy_HAR_mat.mat
  • Material/npcF_umba_merchant_01_HAR_mat.mat
  • Material/npcM_scos_omni_HAR_01.mat
  • Material/npcM_scos_omni_HAR_03.mat
  • Material/npcF_tega_merchant_01_HAR_mat.mat
  • Material/npcF_uniq_crone_01_HAR_mat.mat
  • Material/Global_Male_Facialhair_03_Mustache.mat
  • Material/npcF_scos_omni_HAR_04.mat
  • Material/rogF_H09_mat.mat
  • Material/spiF_B09_mat.mat
  • Material/Global_Female_Facialhair_00_Clean.mat
  • Material/SorF_H09_mat.mat
  • Material/Global_Male_Facialhair_01_Stubble.mat
  • Material/npcC_frac_girl_HAR_mat.mat
  • Material/npcF_sanc_prisoner_03_HAR_mat.mat
  • Material/Global_Male_Facialhair_04_ChinGoatee.mat
  • Material/npcF_hawe_sailor_02_HAR_mat.mat
  • Material/Global_Female_Facialhair_04_Scar.mat
  • Material/spiM_H09_mat.mat
  • Material/npcM_umba_omni_01_HAR_mat.mat
  • Material/npcM_hawe_omni_01_HAR_mat.mat
  • Material/npcM_scos_hunter_HAR_01.mat
  • Material/npcM_umba_priest_01_HAR_mat.mat
  • Material/npcM_frac_omni_03_HAR_mat.mat
  • Material/Global_Male_Facialhair_02_FuManchu.mat
  • Material/plain_ruler_hair_mat.mat
  • Material/barF_B09_mat.mat
  • Material/rogM_B09_mat.mat
  • Material/npcM_hawe_sailor_01_HAR_mat.mat
  • Material/Global_Female_Facialhair_03_Thin.mat
  • Material/spiM_B09_mat.mat
  • Material/npcC_kehj_omni_01_HAR_mat.mat
  • Material/spiM_H00_mat.mat
  • Material/npcM_umba_omni_02_HAR_mat.mat
  • Material/npcM_kehj_omni03_HAR_mat.mat
  • Material/Global_Female_Facialhair_01_Average.mat
  • Material/druM_stor198_hair_mat.mat
  • Material/rogF_H06_mat.mat
  • Material/rogF_H10_mat.mat
  • Material/npcF_scos_chieftain_HAR_02.mat
  • Material/npcM_drys_omni_04_HAR_mat.mat
  • Material/npcM_kehj_omni04_HAR_mat.mat
  • Material/npcF_scos_omni_HAR_01.mat
  • Material/npcC_hawe_omni_01_HAR_mat.mat
  • Material/npcF_Maka_HAR_mat.mat
  • Material/rogF_H03_mat.mat
  • Material/npcM_umba_omni_03_HAR_mat.mat
  • Material/npcF_scos_omni_HAR_03.mat
  • Material/npcM_drys_omni_01_HAR_mat.mat
  • Material/npcF_umba_omni_01_HAR_mat.mat
  • Material/Global_Female_Facialhair_05_Arched.mat
  • Material/npcM_frac_priest_01_HAR_mat.mat
  • Material/RogF_H08_mat.mat
  • Material/npcM_kehj_omni01_HAR_mat.mat
  • Material/npcM_umba_guard_01_HAR_mat.mat
  • Material/necF_B09_mat.mat
  • Material/npcM_tega_omni_03_HAR_mat.mat
  • Material/npcF_umba_priest_01_HAR_mat.mat
  • Material/npcM_drys_omni_03_HAR_mat.mat
  • Material/RogF_H00_mat.mat
  • Material/Global_Male_Facialhair_08_Bushy.mat
  • Material/npcM_drys_merchant_01_HAR_mat.mat
  • Material/npc_necF_base04_HAR_mat.mat
  • Material/npcM_tega_guard_01_HAR_mat.mat
  • Material/npcM_sanc_prisoner_02_HLM_mat.mat
  • Material/npcM_tega_guard_02_HAR_mat.mat
  • Material/npcM_umba_guard_02_HAR_mat.mat
  • Material/spi_jaguarUlt_ruler_hair_dissolveIn.mat
  • Material/spi_jaguarUlt_ruler_hair_dissolveOut.mat
  • Material/npc_necF_base02_HAR_mat.mat
  • Material/npcF_hawe_sailor_01_HAR_mat.mat
  • Material/npcF_tega_guard_01_HAR_mat.mat
  • Material/npcM_scos_chieftain_01_HAR_mat.mat
  • Material/npcF_kehj_priest_01_HAR_mat.mat
  • Material/npcM_hawe_omni_03_HAR_mat.mat
  • Material/npcC_omni_boy_HAR_01.mat
  • Material/npcM_paleKnightDeserter_HAR_mat.mat
  • Material/sorF_B09_mat.mat
  • Material/npcF_drys_merchant_01_HAR_mat.mat
  • Material/druF_stor198_hair_Mat.mat
  • Material/barM_stor202_hair_mat.mat
  • Material/npcF_kehj_omni01_HAR_mat.mat
  • Material/npcM_frac_omni_01_HAR_mat.mat
  • Material/npcC_tega_girl_01_HAR_mat.mat
  • Material/npcC_tega_boy_01_HAR_mat.mat
  • Material/npcM_drys_mercenary_01_HAR_mat.mat
  • Material/necM_B09_mat.mat
  • Material/npcM_hawe_infected_01_HAR_mat.mat
  • Material/npcM_kehj_sellSword_01_HAR_mat.mat
  • Material/npcF_kehj_sellSword_01_HAR_mat.mat
  • Material/npcM_scos_hunter_HAR_02.mat
  • Material/npcF_umba_omni_03_HAR_mat.mat
  • Material/npcC_omni_girl_HAR_01.mat
  • Material/npcH_travelingMerchant_HAR_mat.mat
  • Material/npcF_scos_chieftain_HAR_01.mat
  • Material/npcM_umba_merchant_01_HAR_mat.mat
  • 290837
    { "__fileName__": "base/meta/ShaderMap/hero_hair.shm", "arShaderOverrides": [ { "dwShaderMapOverride": 23, "snoMedDefault": "Shader/OVERRIDE_hero_hair_Default_Medium_Chr_Demonic_In_290837", "snoMedDefaultBaseShader": "Shader/hero_hair" }, { "dwShaderMapOverride": 24, "snoMedDefault": "Shader/OVERRIDE_hero_hair_Default_Medium_Chr_Demonic_Out_290837", "snoMedDefaultBaseShader": "Shader/hero_hair" }, { "dwShaderMapOverride": 25, "snoMedDefault": "Shader/OVERRIDE_hero_hair_Default_Medium_Chr_Bloody_In_290837", "snoMedDefaultBaseShader": "Shader/hero_hair" }, { "dwShaderMapOverride": 26, "snoMedDefault": "Shader/OVERRIDE_hero_hair_Default_Medium_Chr_Bloody_Out_290837", "snoMedDefaultBaseShader": "Shader/hero_hair" }, { "dwShaderMapOverride": 0, "snoMedDefault": "Shader/GLOBAL_frozen", "snoHighlight": "Shader/highlight_actor_2uv_frozen", "snoCookie": "Shader/GLOBAL_frozen_ShadowCookie", "snoFur": "Shader/GLOBAL_frozen" }, { "dwShaderMapOverride": 17, "snoMedDefault": "Shader/npc_ghost", "snoHighlight": "Shader/highlight_actor_2uv_ghost", "snoCookie": "Shader/shadowCookie_noShadow", "snoFur": "Shader/fur_skin_npc_ghost" }, { "dwShaderMapOverride": 4, "snoMedDefault": "Shader/player_ghost", "snoCookie": "Shader/shadowCookie_noShadow", "snoFur": "Shader/player_ghost_fur" }, { "dwShaderMapOverride": 8, "snoMedDefault": "Shader/GLOBAL_ShadowEnchanted", "snoHighlight": "Shader/highlight_actor_2uv_shadowEnchanted", "snoCookie": "Shader/GLOBAL_ShadowEnchanted_ShadowCookie", "snoFur": "Shader/no_fur" }, { "dwShaderMapOverride": 7, "snoMedDefault": "Shader/GLOBAL_Stealth", "snoCookie": "Shader/shadowCookie_noShadow", "snoFur": "Shader/GLOBAL_Stealth" }, { "dwShaderMapOverride": 45, "snoMedDefault": "Shader/GLOBAL_Stealth_Friendly", "snoFur": "Shader/GLOBAL_Stealth_Friendly" }, { "dwShaderMapOverride": 44, "snoMedDefault": "Shader/global_keyhole", "snoCookie": "Shader/shadowCookie_noShadow" }, { "dwShaderMapOverride": 63, "snoMedDefault": "Shader/ShaderFX_X1_Golden", "snoFur": "Shader/ShaderFX_X1_Golden_Fur" }, { "dwShaderMapOverride": 70, "snoMedDefault": "Shader/X1_SpiritRealm" } ], "unk_c6dd7cd": false, "hOptionalShaderMapFields": { "snoHighDefault": "Shader/hero_hair_high", "snoMinDefault": "Shader/hero_hair", "snoCookie": "Shader/cookie_actor_hero_hair_alpha", "snoMedDefault": "Shader/hero_hair_high" } }