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References to other File
1947737
{
"__fileName__": "base/meta/AnimSet/S05_Necro_SkeletalSimulacrum_Skills.ans",
"ptWeaponClasses": [
0
],
"eAnimsetType": 0,
"eActorMountType": -1,
"ptPowerEntryList": [
{
"snoPower": "Power/AnimKey_Nav_Run_DownHill",
"snoAnim": "Animation/necM_SHD_nav_run_down"
},
{
"snoPower": "Power/AnimKey_Nav_Run_Turn180_Left",
"snoAnim": "Animation/necM_SHD_nav_additive_turnleft"
},
{
"snoPower": "Power/AnimKey_Nav_Run_Turn180_Right",
"snoAnim": "Animation/necM_SHD_nav_additive_turnright"
},
{
"snoPower": "Power/AnimKey_Nav_Run_UpHill",
"snoAnim": "Animation/necM_SHD_nav_run_up"
},
{
"snoPower": "Power/AnimKey_Nav_Sprint_DownHill",
"snoAnim": "Animation/necM_SHD_nav_run_down"
},
{
"snoPower": "Power/AnimKey_Nav_Sprint_UpHill",
"snoAnim": "Animation/necM_SHD_nav_run_up"
},
{
"snoPower": "Power/AnimKey_Nav_Walk_DownHill",
"snoAnim": "Animation/necM_SHD_nav_walk_D"
},
{
"snoPower": "Power/AnimKey_Nav_Walk_Turn180_Left",
"snoAnim": "Animation/necM_SHD_nav_additive_turn_base"
},
{
"snoPower": "Power/AnimKey_Nav_Walk_Turn180_Right",
"snoAnim": "Animation/necM_SHD_nav_additive_turn_base"
},
{
"snoPower": "Power/AnimKey_Nav_Walk_UpHill",
"snoAnim": "Animation/necM_SHD_nav_walk_U"
},
{
"snoPower": "Power/AnimKey_Neutral",
"snoAnim": "Animation/necM_SHD_nav_Idle"
},
{
"snoPower": "Power/AnimKey_Run",
"snoAnim": "Animation/necM_SHD_nav_run"
},
{
"snoPower": "Power/AnimKey_RunToIdle",
"snoAnim": "Animation/necM_SHD_nav_runstop"
},
{
"snoPower": "Power/AnimKey_Sprint",
"snoAnim": "Animation/necM_SHD_nav_sprint"
},
{
"snoPower": "Power/AnimKey_Walk",
"snoAnim": "Animation/necM_SHD_nav_walk"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/necM_STF_attk_omnicast"
},
{
"snoPower": "Power/Necromancer_BoneSpear",
"snoAnim": "Animation/necM_SHD_attk_bonespear"
},
{
"snoPower": "Power/Necromancer_CommandSkeletons",
"snoAnim": "Animation/necM_SHD_attk_commandSkel"
},
{
"snoPower": "Power/Necromancer_CorpseExplosion",
"snoAnim": "Animation/necM_SHD_attk_corpseExplosion"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/necM_SHD_attk_raiseSkeleton"
},
{
"snoPower": "Power/Necromancer_CorpseTendrils",
"snoAnim": "Animation/necM_SHD_attk_corpseTendrils"
},
{
"snoPower": "Power/Necromancer_Decompose",
"snoAnim": "Animation/necM_SHD_attk_decompose_phase"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/necM_SHD_attk_raiseSkeleton"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/necM_SHD_attk_raiseSkeleton"
},
{
"snoPower": "Power/Necromancer_Golem",
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},
{
"snoPower": "Power/Necromancer_Reap",
"snoAnim": "Animation/necM_SHD_attk_reap_v2"
},
{
"snoPower": "Power/Necromancer_Miasma",
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{
"snoPower": "Power/Necromancer_SkeletonMage",
"snoAnim": "Animation/necM_SHD_attk_raiseSkeleton"
},
{
"snoPower": "Power/Necromancer_SkeletonPriest",
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},
{
"snoPower": "Power/Necromancer_SkeletonWarrior",
"snoAnim": "Animation/necM_SHD_attk_raiseSkeleton"
},
{
"snoPower": "Power/Necromancer_Blight",
"snoAnim": "Animation/necM_SHD_attk_blight"
},
{
"snoPower": "Power/AnimKey_Nav_ADD_BasePose",
"snoAnim": "Animation/necM_SHD_nav_additive_turn_base"
},
{
"snoPower": "Power/AnimKey_Nav_Idle_Turn180_Left",
"snoAnim": "Animation/necM_SHD_nav_additive_turn_base"
},
{
"snoPower": "Power/AnimKey_Nav_Idle_Turn180_Right",
"snoAnim": "Animation/necM_SHD_nav_additive_turn_base"
},
{
"snoPower": "Power/AnimKey_Nav_RunStart",
"snoAnim": "Animation/necM_SHD_nav_run"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/necM_SHD_nav_run_down"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/necM_SHD_nav_run_up"
},
{
"snoPower": "Power/Necromancer_ArmyoftheDead",
"snoAnim": "Animation/necM_SHD_attk_armyOfTheDead"
},
{
"snoPower": "Power/Necromancer_BloodLance",
"snoAnim": "Animation/necM_SHD_attk_bloodlance"
},
{
"snoPower": "Power/Necromancer_BloodMist",
"snoAnim": "Animation/necM_Bloodmist_Cast"
},
{
"snoPower": "Power/Necromancer_BoneSpirit",
"snoAnim": "Animation/necM_SHD_attk_bonespirit"
},
{
"snoPower": "Power/Necromancer_BoneSplinters",
"snoAnim": "Animation/necM_SHD_attk_bonesplinters"
},
{
"snoPower": "Power/Necromancer_BoneStorm",
"snoAnim": "Animation/necM_SHD_attk_boneStorm"
},
{
"snoPower": "Power/Necromancer_BonePrison",
"snoAnim": "Animation/necM_SHD_attk_boneWall"
},
{
"snoPower": "Power/Necromancer_Hemorrhage",
"snoAnim": "Animation/necM_SHD_attk_hemorrhage"
},
{
"snoPower": "Power/Necromancer_Sever",
"snoAnim": "Animation/necM_SHD_attk_sever_cast"
},
{
"snoPower": "Power/AnimKey_AimingTurnInPlace_Left90",
"snoAnim": "Animation/necM_SHD_attk_decompose_AIM_left_counter_91"
},
{
"snoPower": "Power/AnimKey_AimingTurnInPlace_Right90",
"snoAnim": "Animation/necM_SHD_attk_decompose_AIM_right_counter_90"
},
{
"snoPower": "Power/AnimKey_Channel_AimDown",
"snoAnim": "Animation/necM_SHD_attk_decompose_AIM_down"
},
{
"snoPower": "Power/AnimKey_Channel_AimForward",
"snoAnim": "Animation/necM_SHD_attk_decompose_AIM_forward"
},
{
"snoPower": "Power/AnimKey_Channel_AimLeft",
"snoAnim": "Animation/necM_SHD_attk_decompose_AIM_left"
},
{
"snoPower": "Power/AnimKey_Channel_AimRight",
"snoAnim": "Animation/necM_SHD_attk_decompose_AIM_right"
},
{
"snoPower": "Power/AnimKey_Channel_AimUp",
"snoAnim": "Animation/necM_SHD_attk_decompose_AIM_forward"
},
{
"snoPower": "Power/Sheath_Weapons",
"snoAnim": "Animation/necM_SHD_event_sheathe"
},
{
"snoPower": "Power/Unsheath_Weapons",
"snoAnim": "Animation/necM_SHD_event_unsheathe"
},
{
"snoPower": "Power/Necromancer_BloodSurge",
"snoAnim": "Animation/necM_SHD_attk_bloodsurge"
},
{
"snoPower": "Power/Evade",
"snoAnim": "Animation/necM_SHD_nav_evade"
},
{
"snoPower": "Power/Necromancer_BloodWave",
"snoAnim": "Animation/necM_SHD_attk_bloodwave"
},
{
"snoPower": "Power/AnimKey_Flinch_Back",
"snoAnim": "Animation/necM_SHD_reac_flinch_B"
},
{
"snoPower": "Power/AnimKey_Flinch_Forward",
"snoAnim": "Animation/necM_SHD_reac_flinch_F"
},
{
"snoPower": "Power/AnimKey_Flinch_Left",
"snoAnim": "Animation/necM_SHD_reac_flinch_L"
},
{
"snoPower": "Power/AnimKey_Flinch_Right",
"snoAnim": "Animation/necM_SHD_reac_flinch_R"
},
{
"snoPower": "Power/AnimKey_Idle_ADD_BasePose",
"snoAnim": "Animation/necM_SHD_reac_Additive_BasePose"
},
{
"snoPower": "Power/GetHit",
"snoAnim": "Animation/necM_STF_reac_gethit_fwd"
},
{
"snoPower": "Power/GetHit_Back",
"snoAnim": "Animation/necM_SHD_reac_gethit_bwd"
},
{
"snoPower": "Power/GetHit_Left",
"snoAnim": "Animation/necM_STF_reac_gethit_left"
},
{
"snoPower": "Power/GetHit_Right",
"snoAnim": "Animation/necM_STF_reac_gethit_right"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/necM_STF_reac_knockdown"
},
{
"snoPower": "Power/Knockback",
"snoAnim": "Animation/necM_SHD_reac_knockback"
},
{
"snoPower": "Power/Knockback_Pull",
"snoAnim": "Animation/necM_SHD_reac_pulltoward"
},
{
"snoPower": "Power/CrowdControl_Knockdown",
"snoAnim": "Animation/necM_SHD_reac_knockdown"
},
{
"snoPower": "Power/CrowdControl_StunWithIntro",
"snoAnim": "Animation/necM_SHD_reac_stunned"
},
{
"snoPower": "Power/Necromancer_Decrepify",
"snoAnim": "Animation/necM_SHD_attk_commandSkel"
},
{
"snoPower": "Power/Necromancer_IronMaiden",
"snoAnim": "Animation/necM_SHD_attk_ironmaiden"
},
{
"snoPower": "Power/AnimKey_Walk_Left",
"snoAnim": "Animation/necM_SHD_nav_walk_left"
},
{
"snoPower": "Power/AnimKey_Walk_Right",
"snoAnim": "Animation/necM_SHD_nav_walk_right"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnBase",
"snoAnim": "Animation/necM_SHD_nav_turn_base"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnLeft",
"snoAnim": "Animation/necM_SHD_nav_turn_l"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnRight",
"snoAnim": "Animation/necM_SHD_nav_turn_r"
},
{
"snoPower": "Power/AnimKey_Run_Left",
"snoAnim": "Animation/necM_SHD_nav_run_l"
},
{
"snoPower": "Power/AnimKey_Run_Right",
"snoAnim": "Animation/necM_SHD_nav_run_r"
},
{
"snoPower": "Power/Mount_Dismount_NECRO_BONESPIKES",
"snoAnim": "Animation/necM_SHD_attk_Dismount_bonespikes"
},
{
"snoPower": "Power/Necromancer_RaiseSkeleton",
"snoAnim": "Animation/necM_SHD_attk_raiseSkeleton"
},
{
"snoPower": "Power/Necromancer_WeaponAttack",
"snoAnim": "Animation/necM_SHD_attk_weaponAttack"
},
{
"snoPower": "Power/AnimKey_Nav_WalkStop",
"snoAnim": "Animation/necM_SHD_nav_walkstop"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnBase_Left",
"snoAnim": "Animation/necM_SHD_nav_turn_L_180"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnBase_Right",
"snoAnim": "Animation/necM_SHD_nav_turn_R_180"
},
{
"snoPower": "Power/BloodSeal_Major_001_Active",
"snoAnim": "Animation/S02_necF_SHD_Bat_Dash"
},
{
"snoPower": "Power/S05_BSK_Necro_SkeletalSimulacrum_Death",
"snoAnim": "Animation/S05_BSK_Necro_SkeletalSimulacrum_Death"
}
],
"ptPowersOverrideList": [],
"ptPowersToMovementOverrideList": []
}