References to this File
  • Material/mace_stor027_mat.mat
  • Material/trophy_dru025_stor_mat.mat
  • Material/trophy_sor001_hibernal_lte_mat.mat
  • Material/trophy_bar031_stor_mat.mat
  • Material/emoteprop_smokebomb_mat.mat
  • Material/axe_stor033_fur_mat.mat
  • Material/trophy_nec009_stor_mat.mat
  • Material/Temp_Bow_norm_base_05_mat.mat
  • Material/trophy_bar032_stor_mat.mat
  • Material/mnt_stor121_trophy_TPY_fur_mat.mat
  • Material/twoHandSorcStaff_stor001_mat.mat
  • Material/twoHandCrossbow_hibernal001_lte_mat.mat
  • Material/twoHandDruidStaff_stor005_mat.mat
  • Material/twoHandBow_stor015_mat.mat
  • Material/twoHandMace_stor002_mat.mat
  • Material/axe_uniq10_mat.mat
  • Material/Goatman_melee_spear_mat_rare.mat
  • Material/wand_stor029_mat.mat
  • Material/twoHandDruidStaff_stor037_mat.mat
  • Material/shield_uniq02_mat.mat
  • Material/jwl05_mat.mat
  • Material/trophy_nec001_hibernal_lte_mat.mat
  • Material/skeleton_melee_arrows_mat.mat
  • Material/twoHandAxe_stor008_mat.mat
  • Material/twoHandDruidStaff_stor038_mat.mat
  • Material/jwl26_mat.mat
  • Material/twoHandCrossbow_stor035_mat.mat
  • Material/twoHandCrossbow_stor020_fur_mat.mat
  • Material/twoHandCrossbow_stor014_mat.mat
  • Material/twoHandAxe_stor025_mat.mat
  • Material/trophy_rog028_stor_mat.mat
  • Material/vfx_wasp_projectile_mesh_wing.mat
  • Material/twoHandSorcStaff_stor010_mat.mat
  • Material/twoHandDruidStaff_stor025_mat.mat
  • Material/trophy_nec017_stor_mat.mat
  • Material/mnt_stor174_trophy_mat.mat
  • Material/mnt_stor196_trophy_TPY_fur_mat.mat
  • Material/offHandsSorc_crft09_mat.mat
  • Material/trophy_rog022_stor_mat.mat
  • Material/twoHandMace_stor009_mat.mat
  • Material/Sword_stor042_mat.mat
  • Material/Dagger_stor009_mat.mat
  • Material/twoHandSorcStaff_stor007_mat.mat
  • Material/offHandsDruid_stor019_mat.mat
  • Material/jwl01_mat.mat
  • Material/trophy_sor000_dlux_mat.mat
  • Material/trophy_nec006_stor_mat.mat
  • Material/portal_glo011_stor_static_mat.mat
  • Material/sword_stor070_mat.mat
  • Material/Dagger_hibernal001_lte_mat.mat
  • Material/trophy_nec027_stor_mat.mat
  • Material/offHandsSorc_stor013_mat.mat
  • Material/twoHandDruidStaff_stor008_mat.mat
  • Material/trophy_dru026_stor_mat.mat
  • Material/Wand_stor002_mat.mat
  • Material/bandit_rangedF_miniboss_weapon_mat.mat
  • Material/offHandFocus_stor027_mat.mat
  • Material/trophy_rog000_dlux_mat.mat
  • Material/Goatman_Caster_Skullstaff_frac.mat
  • Material/twoHandPolearm_stor002_mat.mat
  • Material/trophy_bar000_dlux_mat.mat
  • Material/twoHandAxe_stor013_mat.mat
  • Material/jwl16_mat.mat
  • Material/Mace_stor001_mat.mat
  • Material/npcM_uniq_witch_weapon_01_mat.mat
  • Material/trophy_rog027_stor_mat.mat
  • Material/offHandsSorc_stor009_mat.mat
  • Material/Acolyte_WPN_02_mat.mat
  • Material/trophy_bar008_stor_mat.mat
  • Material/twoHandMace_stor028_mat.mat
  • Material/shortSword_001.mat
  • Material/dagger_stor063_mat.mat
  • Material/twoHandBow_stor012_mat.mat
  • Material/jwl24_mat.mat
  • Material/trophy_dru013_stor_fur_mat.mat
  • Material/trophy_sor006_stor_mat.mat
  • Material/twoHandDruidStaff_stor007_mat.mat
  • Material/twoHandPolearm_base06_mat.mat
  • Material/twoHandMace_stor011_mat.mat
  • Material/mnt_stor096_trophy_mat.mat
  • Material/mnt_stor109_TPY_mat.mat
  • Material/PvP_OpenWorld_Ear.mat
  • Material/jwl27_mat.mat
  • Material/twoHandSword_stor028_mat.mat
  • Material/trophy_nec024_stor_mat.mat
  • Material/twoHandMace_base01_mat.mat
  • Material/sword_stor008_mat.mat
  • Material/jwl21_mat.mat
  • Material/goatman_melee_spear_mat_elite.mat
  • Material/mace_stor037_mat.mat
  • Material/trophy_sor008_stor_mat.mat
  • Material/offHandsDruid_stor005_mat.mat
  • Material/skeletonArcher_arrow.mat
  • Material/sword_uniq11_mat.mat
  • Material/axe_stor033_mat.mat
  • Material/twoHandSorcStaff_stor039_mat.mat
  • Material/mace_stor005_mat.mat
  • Material/shield_base06_OS_mat.mat
  • Material/jwl19_mat.mat
  • Material/trophy_dru004_stor_mat.mat
  • Material/jwl09_mat.mat
  • Material/offHandsNecro_stor016_mat.mat
  • Material/twoHandPolearm_stor008_fur_mat.mat
  • Material/sword_stor035_mat.mat
  • Material/trophy_dru000_dlux_mat.mat
  • Material/Fallen_Brute_weapon_Fenris_enrage.mat
  • Material/sword_stor063_mat.mat
  • Material/trophy_dru009_stor_mat.mat
  • Material/Axe_stor008_mat.mat
  • Material/Wand_stor020_mat.mat
  • Material/trophy_nec025_stor_mat.mat
  • Material/offHandsDruid_base06_mat.mat
  • Material/twoHandSorcStaff_stor006_mat.mat
  • Material/scythe_stor024_mat.mat
  • Material/RogLair_fxShellMat.mat
  • Material/Sword_stor004_mat.mat
  • Material/dagger_stor008_mat.mat
  • Material/twoHandPolearm_stor033_mat.mat
  • Material/jwl11_mat.mat
  • Material/twoHandSword_uniq02_mat.mat
  • Material/twoHandCrossbow_stor010_mat.mat
  • Material/s02_redcloakedhorror_axe_mat.mat
  • Material/mnt_stor071_trophy_TPY_fur_mat.mat
  • Material/twoHandBow_uniq02_mat.mat
  • Material/offHandFocus_stor025_mat.mat
  • Material/trophy_rog006_stor_mat.mat
  • Material/mnt_stor021_TPY_mat.mat
  • Material/twoHandPolearm_stor005_mat.mat
  • Material/jwl06_mat.mat
  • Material/twoHandAxe_stor026_fur_mat.mat
  • Material/jwl30_mat.mat
  • Material/offHandsNecro_stor026_mat.mat
  • Material/trophy_bar032_stor_mat_fur.mat
  • Material/Sword_stor005_mat.mat
  • Material/jwl22_mat.mat
  • Material/offHandsSorc_stor023_mat.mat
  • Material/trophy_dru001_hibernal_lte_fur_mat.mat
  • Material/twoHandCrossbow_base00_mat.mat
  • Material/mnt_stor104_trophy_TPY_fur_mat.mat
  • Material/offHandsDruid_hibernal001_lte_fur_mat.mat
  • Material/twoHandSorcStaff_hibernal001_lte_mat.mat
  • Material/offHandsDruid_hibernal001_lte_mat.mat
  • Material/twoHandSword_stor028_fur_mat.mat
  • Material/trophy_bar020_stor_mat.mat
  • Material/twoHandCrossbow_stor015_mat.mat
  • Material/Sword_stor010_mat.mat
  • Material/Wand_stor011_mat.mat
  • Material/offHandsDruid_stor013_mat.mat
  • Material/trophy_nec016_stor_mat.mat
  • Material/trophy_nec031_stor_mat.mat
  • Material/jwl08_mat.mat
  • Material/trophy_bar035_stor_mat.mat
  • Material/offHandsSorc_base06_mat.mat
  • Material/twoHandSword_stor029_mat.mat
  • Material/twoHandDruidStaff_stor015_mat.mat
  • Material/trophy_dru025_stor_fur_mat.mat
  • Material/twoHandDruidStaff_base03_mat.mat
  • Material/S03_buddy_firefly_projectile_mesh_wing.mat
  • Material/twoHandBow_stor019_mat.mat
  • Material/trophy_sor030_stor_fur_mat.mat
  • Material/trophy_dru001_hibernal_lte_mat.mat
  • Material/seaHagSquire_buoy_mat_elite.mat
  • Material/trophy_sor012_stor_mat.mat
  • Material/offHandFocus_stor012_mat.mat
  • Material/portal_glo012_stor_mat.mat
  • Material/trophy_bar007_stor_mat.mat
  • Material/trophy_dru007_stor_mat.mat
  • Material/sword_stor017_mat.mat
  • Material/portal_dru002_stor_mat.mat
  • Material/twoHandMace_stor028_fur_mat.mat
  • Material/twoHandMace_stor012_mat.mat
  • Material/trophy_nec001_stor_mat.mat
  • Material/axe_hibernal001_lte_mat.mat
  • Material/trophy_rog016_stor_mat.mat
  • Material/jwl07_mat.mat
  • Material/trophy_nec005_stor_mat.mat
  • Material/jwl20_mat.mat
  • Material/offHandsDruid_stor004_mat.mat
  • Material/jwl04_mat.mat
  • Material/trophy_sor030_stor_mat.mat
  • Material/sword_hibernal001_lte_mat.mat
  • Material/Axe_stor005_fur_mat.mat
  • Material/offHandsSorc_stor010_mat.mat
  • Material/dagger_uniq06_mat.mat
  • Material/BarF_sets58_LEG_mat.mat
  • Material/trophy_bar001_hibernal_lte_mat.mat
  • Material/mnt_stor071_trophy_TPY_mat.mat
  • Material/trophy_sor018_stor_mat.mat
  • Material/trophy_bar023_stor_mat.mat
  • Material/trophy_rog004_stor_mat.mat
  • Material/Wand_stor006_mat.mat
  • Material/trophy_dru007_stor_fur_mat.mat
  • Material/jwl31_mat.mat
  • Material/twoHandSorcStaff_stor032_mat.mat
  • Material/jwl10_mat.mat
  • Material/trophy_dru024_stor_mat.mat
  • Material/twoHandScythe_stor024_mat.mat
  • Material/dagger_stor003_mat_ds.mat
  • Material/twoHandCrossbow_stor021_fur_mat.mat
  • Material/scythe_uniq08_mat.mat
  • Material/jwl23_mat.mat
  • Material/trophy_bar007_stor_fur_mat.mat
  • Material/mnt_uniq04_TPY_mat.mat
  • Material/offHandsDruid_stor007_mat.mat
  • Material/twoHandAxe_stor026_mat.mat
  • Material/twoHandSorcStaff_stor012_mat.mat
  • Material/trophy_rog005_stor_mat.mat
  • Material/Shield_hibernal001_lte_mat.mat
  • Material/twoHandDruidStaff_uniq09_mat.mat
  • Material/jwl14_mat.mat
  • Material/Sword_stor039_mat.mat
  • Material/offHandsSorc_stor024_mat.mat
  • Material/offHandsSorc_stor008_mat.mat
  • Material/twoHandDruidStaff_stor029_mat.mat
  • Material/npcM_hawe_sailor_polearm_01_mat.mat
  • Material/mnt_stor013_trophy_mat.mat
  • Material/twoHandMace_stor009_fur_mat.mat
  • Material/Axe_stor005_mat.mat
  • Material/trophy_nec007_stor_mat.mat
  • Material/twoHandCrossbow_stor021_mat.mat
  • Material/offHandsNecro_stor007_mat.mat
  • Material/twoHandGlaive_base03_mat.mat
  • Material/twoHandCrossbow_stor022_mat.mat
  • Material/S03_buddy_firefly_projectile_mesh_body.mat
  • Material/offHandsSorc_base05_mat.mat
  • Material/twoHandDruidStaff_stor009_mat.mat
  • Material/twoHandDruidStaff_stor015_fur_mat.mat
  • Material/trophy_rog026_stor_mat.mat
  • Material/mnt_stor132_trophy_mat.mat
  • Material/twoHandPolearm_stor032_mat.mat
  • Material/twoHandDruidStaff_stor036_mat.mat
  • Material/trophy_rog001_stor_mat.mat
  • Material/SorLaor_fxShellMat.mat
  • Material/trophy_sor032_stor_mat.mat
  • Material/twoHandCrossbow_stor005_mat.mat
  • Material/dagger_stor056_mat.mat
  • Material/twoHandStaff_uniq11_mat.mat
  • Material/offHandsNecro_stor019_mat.mat
  • Material/OffHandTotem_stor030_mat.mat
  • Material/twoHandMace_stor026_mat.mat
  • Material/trophy_dru003_stor_mat.mat
  • Material/trophy_rog029_stor_mat.mat
  • Material/jwl29_mat.mat
  • Material/jwl02_mat.mat
  • Material/offHandsSorc_stor004_mat.mat
  • Material/dagger_stor062_mat.mat
  • Material/mnt_stor116_trophy_mat.mat
  • Material/trophy_rog027_stor_fur_mat.mat
  • Material/twoHandAxe_stor027_mat.mat
  • Material/mnt_stor197_trophy_ice_mat.mat
  • Material/Shield_stor015_mat.mat
  • Material/jwl00_mat.mat
  • Material/Goatman_Caster_Skullstaff_drys.mat
  • Material/SeaHagSquire_Buoy_mat.mat
  • Material/npcM_hawe_sailor_twoHandSword_01_mat.mat
  • Material/Axe_stor002_mat.mat
  • Material/trophy_dru005_stor_mat.mat
  • Material/twoHandPolearm_stor008_mat.mat
  • Material/twoHandSorcStaff_hibernal001_lte_fur_mat.mat
  • Material/trophy_nec004_stor_mat.mat
  • Material/Mace_stor020_mat.mat
  • Material/jwl03_mat.mat
  • Material/jwl25_mat.mat
  • Material/trophy_nec025_stor_fur_mat.mat
  • Material/vfx_wasp_projectile_mesh_body.mat
  • Material/offHandsNecro_stor021_fur_mat.mat
  • Material/Dagger_stor027_mat.mat
  • Material/trophy_sor031_stor_mat.mat
  • Material/offHandsSorc_stor012_mat.mat
  • Material/offHandsSorc_stor029_mat.mat
  • Material/Wand_stor008_mat.mat
  • Material/twoHandCrossbow_stor026_mat.mat
  • Material/twoHandCrossbow_stor017_mat.mat
  • Material/OffHandsSorc_stor007_mat.mat
  • Material/twoHandCrossbow_stor013_mat.mat
  • Material/jwl17_mat.mat
  • Material/twoHandScythe_stor001_mat.mat
  • Material/twoHandSword_stor009_mat.mat
  • Material/sword_uniq09_mat_fur.mat
  • Material/jwl28_mat.mat
  • Material/sword_stor019_mat.mat
  • Material/twoHandDruidStaff_uniq06_mat.mat
  • Material/trophy_sor011_stor_mat.mat
  • Material/twoHandSorcStaff_stor004_mat.mat
  • References to other File
  • Shader/item_opaque_alphatest
  • Shader/OVERRIDE_item_opaque_alphatest_Default_Low_Chr_Bloody_In_2046226
  • Shader/OVERRIDE_item_opaque_alphatest_Default_Medium_Chr_Bloody_In_2046226
  • Shader/OVERRIDE_item_opaque_pbr_shadowCookie_Cookie_Chr_Bloody_In
  • Shader/item_opaque_pbr_shadowCookie
  • Shader/OVERRIDE_item_fur_skin_Fur_Chr_Bloody_In_287065
  • Shader/item_fur_skin
  • Shader/OVERRIDE_item_opaque_alphatest_Default_Low_Chr_Bloody_Out_2046226
  • Shader/OVERRIDE_item_opaque_alphatest_Default_Medium_Chr_Bloody_Out_2046226
  • Shader/OVERRIDE_item_opaque_pbr_shadowCookie_Cookie_Chr_Bloody_Out
  • Shader/OVERRIDE_item_fur_skin_Fur_Chr_Bloody_Out_287065
  • Shader/OVERRIDE_item_opaque_alphatest_Default_Low_Chr_Demonic_In_2046226
  • Shader/OVERRIDE_item_opaque_alphatest_Default_Medium_Chr_Demonic_In_2046226
  • Shader/OVERRIDE_item_opaque_pbr_shadowCookie_Cookie_Chr_Demonic_In
  • Shader/OVERRIDE_item_fur_skin_Fur_Chr_Demonic_In_287065
  • Shader/OVERRIDE_item_opaque_alphatest_Default_Low_Chr_Demonic_Out_2046226
  • Shader/OVERRIDE_item_opaque_alphatest_Default_Medium_Chr_Demonic_Out_2046226
  • Shader/OVERRIDE_item_opaque_pbr_shadowCookie_Cookie_Chr_Demonic_Out
  • Shader/OVERRIDE_item_fur_skin_Fur_Chr_Demonic_Out_287065
  • Shader/GLOBAL_frozen
  • Shader/highlight_actor_2uv_frozen
  • Shader/GLOBAL_frozen_ShadowCookie
  • Shader/npc_ghost
  • Shader/highlight_actor_2uv_ghost
  • Shader/shadowCookie_noShadow
  • Shader/fur_skin_npc_ghost
  • Shader/player_ghost
  • Shader/player_ghost_fur
  • Shader/GLOBAL_ShadowEnchanted
  • Shader/highlight_actor_2uv_shadowEnchanted
  • Shader/GLOBAL_ShadowEnchanted_ShadowCookie
  • Shader/no_fur
  • Shader/GLOBAL_Stealth
  • Shader/GLOBAL_Stealth_Friendly
  • Shader/global_keyhole
  • Shader/GENERATED_item_opaque_alphatest_Default_Low_Base_2046226
  • 2046226
    { "__fileName__": "base/meta/ShaderMap/item_opaque_alphatest.shm", "snoMinDefaultBaseShader": "Shader/item_opaque_alphatest", "arShaderOverrides": [ { "dwShaderMapOverride": 25, "snoMinDefault": "Shader/OVERRIDE_item_opaque_alphatest_Default_Low_Chr_Bloody_In_2046226", "snoMinDefaultBaseShader": "Shader/item_opaque_alphatest", "snoMedDefault": "Shader/OVERRIDE_item_opaque_alphatest_Default_Medium_Chr_Bloody_In_2046226", "snoMedDefaultBaseShader": "Shader/item_opaque_alphatest", "snoCookie": "Shader/OVERRIDE_item_opaque_pbr_shadowCookie_Cookie_Chr_Bloody_In", "snoCookieBaseShader": "Shader/item_opaque_pbr_shadowCookie", "snoFur": "Shader/OVERRIDE_item_fur_skin_Fur_Chr_Bloody_In_287065", "snoFurBaseShader": "Shader/item_fur_skin" }, { "dwShaderMapOverride": 26, "snoMinDefault": "Shader/OVERRIDE_item_opaque_alphatest_Default_Low_Chr_Bloody_Out_2046226", "snoMinDefaultBaseShader": "Shader/item_opaque_alphatest", "snoMedDefault": "Shader/OVERRIDE_item_opaque_alphatest_Default_Medium_Chr_Bloody_Out_2046226", "snoMedDefaultBaseShader": "Shader/item_opaque_alphatest", "snoCookie": "Shader/OVERRIDE_item_opaque_pbr_shadowCookie_Cookie_Chr_Bloody_Out", "snoCookieBaseShader": "Shader/item_opaque_pbr_shadowCookie", "snoFur": "Shader/OVERRIDE_item_fur_skin_Fur_Chr_Bloody_Out_287065", "snoFurBaseShader": "Shader/item_fur_skin" }, { "dwShaderMapOverride": 23, "snoMinDefault": "Shader/OVERRIDE_item_opaque_alphatest_Default_Low_Chr_Demonic_In_2046226", "snoMinDefaultBaseShader": "Shader/item_opaque_alphatest", "snoMedDefault": "Shader/OVERRIDE_item_opaque_alphatest_Default_Medium_Chr_Demonic_In_2046226", "snoMedDefaultBaseShader": "Shader/item_opaque_alphatest", "snoCookie": "Shader/OVERRIDE_item_opaque_pbr_shadowCookie_Cookie_Chr_Demonic_In", "snoCookieBaseShader": "Shader/item_opaque_pbr_shadowCookie", "snoFur": "Shader/OVERRIDE_item_fur_skin_Fur_Chr_Demonic_In_287065", "snoFurBaseShader": "Shader/item_fur_skin" }, { "dwShaderMapOverride": 24, "snoMinDefault": "Shader/OVERRIDE_item_opaque_alphatest_Default_Low_Chr_Demonic_Out_2046226", "snoMinDefaultBaseShader": "Shader/item_opaque_alphatest", "snoMedDefault": "Shader/OVERRIDE_item_opaque_alphatest_Default_Medium_Chr_Demonic_Out_2046226", "snoMedDefaultBaseShader": "Shader/item_opaque_alphatest", "snoCookie": "Shader/OVERRIDE_item_opaque_pbr_shadowCookie_Cookie_Chr_Demonic_Out", "snoCookieBaseShader": "Shader/item_opaque_pbr_shadowCookie", "snoFur": "Shader/OVERRIDE_item_fur_skin_Fur_Chr_Demonic_Out_287065", "snoFurBaseShader": "Shader/item_fur_skin" }, { "dwShaderMapOverride": 0, "snoMedDefault": "Shader/GLOBAL_frozen", "snoHighlight": "Shader/highlight_actor_2uv_frozen", "snoCookie": "Shader/GLOBAL_frozen_ShadowCookie", "snoFur": "Shader/GLOBAL_frozen" }, { "dwShaderMapOverride": 17, "snoMedDefault": "Shader/npc_ghost", "snoHighlight": "Shader/highlight_actor_2uv_ghost", "snoCookie": "Shader/shadowCookie_noShadow", "snoFur": "Shader/fur_skin_npc_ghost" }, { "dwShaderMapOverride": 4, "snoMedDefault": "Shader/player_ghost", "snoCookie": "Shader/shadowCookie_noShadow", "snoFur": "Shader/player_ghost_fur" }, { "dwShaderMapOverride": 8, "snoMedDefault": "Shader/GLOBAL_ShadowEnchanted", "snoHighlight": "Shader/highlight_actor_2uv_shadowEnchanted", "snoCookie": "Shader/GLOBAL_ShadowEnchanted_ShadowCookie", "snoFur": "Shader/no_fur" }, { "dwShaderMapOverride": 7, "snoMedDefault": "Shader/GLOBAL_Stealth", "snoCookie": "Shader/shadowCookie_noShadow", "snoFur": "Shader/GLOBAL_Stealth" }, { "dwShaderMapOverride": 45, "snoMedDefault": "Shader/GLOBAL_Stealth_Friendly", "snoFur": "Shader/GLOBAL_Stealth_Friendly" }, { "dwShaderMapOverride": 44, "snoMedDefault": "Shader/global_keyhole", "snoCookie": "Shader/shadowCookie_noShadow" } ], "unk_c6dd7cd": false, "hOptionalShaderMapFields": { "snoFur": "Shader/item_fur_skin", "snoMinDefault": "Shader/GENERATED_item_opaque_alphatest_Default_Low_Base_2046226", "snoMedDefault": "Shader/item_opaque_alphatest" } }