References to this File
  • Material/wanderingdeath_tornado_sphere_mesh.mat
  • Material/knight_brute_event_summon_impact_upwardSmoke.mat
  • Material/S02_Bloodseekers_rog_shadowClone_barrage_inverted.mat
  • Material/twoHandSorcStaff_stor018_mat.mat
  • Material/S01_MalignantHeart_Orange_Main_Strong_01_Dissolve_Dyn.mat
  • Material/twoHandSorcStaff_stor020_mat.mat
  • Material/vfx_monster_wasp_cast_sacksplat_sphereMesh.mat
  • Material/townPortal_persistent_glo007_stor_portalTendrils_ground.mat
  • Material/scos_environment_waterfall_medium.mat
  • Material/wildlife_bear_mat.mat
  • Material/global_levelUp_lightBeamFatMat.mat
  • Material/monsterAffix_plagueBearer_aoeExplosion_bubble_v2.mat
  • Material/S03_boss_attkSwipe_weapon.mat
  • Material/fxKit_damaging_geyserDamage_sand_mistResidual.mat
  • Material/KnightCaster_HolyStrike_Caster_pillarGlow.mat
  • Material/monster_scorpion.mat
  • Material/vfxSorc_iceArmor_death_outerShellMat.mat
  • Material/sorc_iceArmor_mainMat.mat
  • Material/S02_Bloodseekers_damaging_persistentCylindrical_blood_fountain_static.mat
  • Material/S02_Bloodseeker_vampire_caster_proj_meshEnergy.mat
  • Material/vanquished_Shared_Shared_smokeCloth.mat
  • Material/IGC_HED_IGC_godray_cool_small.mat
  • Material/knightCaster_attk_special_heal_aoeSphere.mat
  • Material/duriel_maggot_drop_trail.mat
  • Material/barb_hammerOfTheAncients_aoe_snowMainFiller.mat
  • Material/knightCaster_holyStrike_pillarCore.mat
  • Material/vfxDungeon_Affix_HellPortal_Vine_Death.mat
  • Material/skeleton_boss_storm_aoe_tornado.mat
  • Material/IGC_SLA_environmentVFX_fire_flameShapes_red.mat
  • Material/fxKit_damaging_persistentCylindrical_shadow_geoEdgePurple.mat
  • Material/monsterAffix_vortex_warning_icicle_water.mat
  • Material/worldBoss_abyssLord_spawnPool_wind_bottom.mat
  • Material/S02_Bloodseeker_rog_shadowClone_barrage_inverted.mat
  • Material/S01_MalignantHeart_Blue_Main_Strong_01_Dissolve_Dyn.mat
  • Material/IGC_PFV_godray_warm_large_4050.mat
  • Material/IGC_FHK_IGC_godray_cool_small.mat
  • Material/IGC_inariusWings_gray.mat
  • Material/TEMP_cannibal_cauldron_AOE_waveFoamMesh.mat
  • Material/S01_MalignantHeart_Blue_Main_01_EmissiveFadeOut_Dyn.mat
  • Material/monsterAffix_frozen_aoe_explosion_frostBuildupSphere.mat
  • Material/lilith_p1_death_transition_lowerBody.mat
  • Material/duriel_dust_liquidTrail.mat
  • Material/portalCos_vampBlood_funnelExterior_mat.mat
  • Material/fxKit_damaging_projectileStrongDirectional_fire_front.mat
  • Material/mnt_stor186_trophy_fire_geo_store.mat
  • Material/mnt_amor106_horse_stor_MAT.mat
  • Material/Rogue_Momentum_buff_wristCylMat.mat
  • Material/fxKit_damaging_burstCone_spirits_waveMesh_glow.mat
  • Material/environmentVFX_sandstorm_safeZone_wisps_mat.mat
  • Material/rog_shade_flurry.mat
  • Material/treasuregoblin_portal_lightRay.mat
  • Material/barb_deathBlow_contact_groundShape.mat
  • Material/fxKit_damaging_persistentCylindrical_fire_geoFireEdgeIntro.mat
  • Material/follower_vigo_holyBarrier.mat
  • Material/donan_ranged_binding_debuff_ring_runes.mat
  • Material/lilith_capstone_p2_upper_mat.mat
  • Material/shrine_shapeGlow_activate_dungeon.mat
  • Material/S04_Helltide_Prop_SoulSyphon_holdArea_vertical.mat
  • Material/IGC_BLB_HellPortal_smoke_mat_enh.mat
  • Material/Barb_Kick_Ancient_FootGlow_mesh.mat
  • Material/sorc_selectScreen_fire_mesh_darkCore_active.mat
  • Material/vampire_caster_proj_globs.mat
  • Material/sorcerer_fireball_payload_flameMesh.mat
  • Material/vfxItems_flippy_sacred_helixMat.mat
  • Material/Ancients_FleshWebbing_OverLookStart_01_Dyn.mat
  • Material/environmentVFX_water_smallWaterfall_fresnel_Cyl_sparse.mat
  • Material/vampire_boss_mat_veinAttack_in.mat
  • Material/ashava_breath_cloud_bubble.mat
  • Material/fxKit_cone_waveMesh_holy.mat
  • Material/KehjistanHU_Alcarnis_MainWebbing_02_A_Dyn.mat
  • Material/vfx_carryableExplosion__bloodPot_ringCore.mat
  • Material/S02_Bloodseeker_rog_emote_s01_003_shadowClone_dagger.mat
  • Material/IGC_FHK_IGC_godray_warm_large_slow_contrast.mat
  • Material/pvp_openWorld_hostile_turnHostile_meshInnerMat.mat
  • Material/ashava_breath_cloud_mesh.mat
  • Material/monsterAffix_mortar_projectile_mesh_mat.mat
  • Material/NecM_stor184_GLV_mat.mat
  • Material/Helmet_flippy_mat_ItemDrop.mat
  • Material/legendary_sorc_043_trail_mesh_Mat.mat
  • Material/S03_construct_death_coaster.mat
  • Material/S03_boss_attkThrow_catch_weaponShell.mat
  • Material/vfxRogue_DeathTrap_AOE_ImpactShadowClone.mat
  • Material/lilith_p1_teleport_lowerBody_out.mat
  • Material/VFX_Global_WarbleTubeCone_mat.mat
  • Material/fxKit_damaging_burstCylindrical_shadow_geoEdgeRedCenter.mat
  • Material/IGC_PFV_godray_warm_large_3170.mat
  • Material/Test_BloodPool_Interactive.mat
  • Material/bossAffix_chainPillar_energy.mat
  • Material/sorM_base04_GLV_mat.mat
  • Material/fxKit_harmless_persistentBarrier_spirits.mat
  • Material/emote_bar022_stor_tornadoMain.mat
  • Material/druM_stor183_TRS_fxMesh_back.mat
  • Material/wanderingdeath_tornado_lobbedProjectile_impact_ringCore.mat
  • Material/trophy_nec011_stor_mat.mat
  • Material/s01_hatredManifest_burst_line_beam_UberCoreMat.mat
  • Material/rogue_rainOfArrows_shade.mat
  • Material/sorc_frozenOrb_cast_windBuildupMat.mat
  • Material/druM_P01_HED_mat.mat
  • Material/druid_trample_leadingEdge_head.mat
  • Material/necF_stor157_TRS_mat.mat
  • Material/sorM_base04_LEG_fur_mat.mat
  • Material/druid_landslide_stones_energyMesh.mat
  • Material/fxKit_damaging_persistentCylindrical_shadow_geoEdgePurpleSimple.mat
  • Material/S01_MalignantHeart_Pink_Main_02_Dyn.mat
  • Material/Fallen_Brute_lightning.mat
  • Material/lilith_p2_upper_mat.mat
  • Material/vfxDruid_taunt_distSphere.mat
  • Material/andariel_attk_darkBeam_leadingCore_smoke_base_02_mesh.mat
  • Material/IGC_BLB_HellPortal_energyRingOutward_mat_enh.mat
  • Material/seahag_staff_mat.mat
  • Material/vfx_snakecultistcamp_geyserMist.mat
  • Material/necro_corpseExplosion_blurSphere.mat
  • Material/necro_boneSpear_blurTrail.mat
  • Material/vigo_knight_brute_godray_pillar_light.mat
  • Material/IGC_PFV_godray_cool_medium.mat
  • Material/lilithsLament_wave_fronr_v5.mat
  • Material/S01_MalignantHeart_Pink_Main_Strong_01_Dyn.mat
  • Material/HellPortal_energyMesh_mat.mat
  • Material/skeleton_ballista_arrow_horizontal.mat
  • Material/IGC_PFV_godray_warm_large_3150_SideWindow.mat
  • Material/resurrect_godRay_inner_mat.mat
  • Material/necro_bloodWave_waveCrashesInnerMat.mat
  • Material/barM_stor155_HLM_mat.mat
  • Material/fxKit_damaging_persistentCylindrical_poison_volume.mat
  • Material/thunderDome_active_mat.mat
  • Material/vampire_boss_lilith_mat_projectile_L.mat
  • Material/ui_loadingScreen_horadricSymbol.mat
  • Material/Lilith_UpperBody_mat.mat
  • Material/MOB_Raider_Brute_A_PillarExploration_mat.mat
  • Material/S01_main_04_Incensefire_horadric_geoBase.mat
  • Material/druid_tornado_mainTornado_outerDetail_mat.mat
  • Material/wanderingdeath_transformPull_pullIn_windSpirals_mat.mat
  • Material/S03_boss_elementPhase_pillarHighlight.mat
  • Material/druid_cataclysm_cast_stormSweepInnerMat_ds.mat
  • Material/vampire_caster_hawz_mat.mat
  • Material/demon_brute_weaponThrowHighlightMat.mat
  • Material/IGC_KEL_IGC_godray_warm_large.mat
  • Material/s01_hatredManifest_burst_cone_coneDarkMat.mat
  • Material/npcF_drys_merchant_01_HED_mat.mat
  • Material/shrine_artillery_arrow_highlight_trail.mat
  • Material/g_spiderwebs_normal_stretch.mat
  • Material/global_levelUp_mistVolumeMat.mat
  • Material/druid_petrify_cast_volumeEnergyMat.mat
  • Material/werewolf_melee_B_fur_mat.mat
  • Material/IGC_PFV_godray_warm_large_4060.mat
  • Material/fxKit_burstCylindrical_sorc_cold_frozenGround.mat
  • Material/legendary_barb_019_tornadoMesh_lower.mat
  • Material/SorM_stor170_TRS_ashTrail.mat
  • Material/vfxSchool_mmoseley_bloodBubble.mat
  • Material/rogF_stor164_LEG_mat.mat
  • Material/cave_godray_medium.mat
  • Material/sorcerer_fireballB_impact_sphere_PerfTest_Shader.mat
  • Material/legendary_cub2_fireMesh.mat
  • Material/fxKit_damaging_projectileLobbed_blood_core_MAT.mat
  • Material/astaroth_boss_meteorstorm_pool_rimMesh.mat
  • Material/S01_MalignantHeart_Pink_Main_01_EmissiveFadeOut_Dyn.mat
  • Material/HellPortal_energyRing_mat.mat
  • Material/worldBoss_abyssLord_spawnPool_edge_thin.mat
  • Material/sorcerer_meteor_proj_trail.mat
  • Material/druM_P00_BOD_mat.mat
  • Material/monsterAffix_mortar_aoe_explosion_FillSphere.mat
  • Material/IGC_inariusWings_sinew.mat
  • Material/lilith_p1_teleport_in_bone.mat
  • Material/Trialshrine_shapeGlow_activate_dungeon.mat
  • Material/Lilith_Head_mat.mat
  • Material/sorc_flameShield_buff_bubble_blue.mat
  • Material/vampire_caster_forming_bloodCocoon_core.mat
  • Material/IGC_BLB_VFX_HellPortal_opening_inv_distortionSphere.mat
  • Material/lilith_p2_capstone_head_death_dissolve_mat.mat
  • Material/andariel_enrage_buff_core_dark_mesh.mat
  • Material/goatman_Abom_charge_trail.mat
  • Material/necM_stor172_eyeMist.mat
  • Material/fxKit_harmless_barrierWall_whisper_mat.mat
  • Material/fxKit_aoe_persistent_cylindrical_sorcLightning_halfRingLightning.mat
  • Material/S02_Bloodseekers_druid_cataclysm_tornado_innerCone_mat.mat
  • Material/altar_of_bishibosh_ambient_smokeTube_idle.mat
  • Material/mnt_stor186_trophy_fire_geo_blueLarge.mat
  • Material/MO_MurmuringObols_60_count_va_start.mat
  • Material/necM_stor154_TRS_mat.mat
  • Material/armor_flippy_mat_itemdrop.mat
  • Material/vfx_treasurebeast_oreVomit_puddle_bubbles.mat
  • Material/druF_stor165_TRS_fur_mat.mat
  • Material/abysslord_maw_abyssliquid_escape.mat
  • Material/fxkit_buff_damage_fireLine.mat
  • Material/monsterAffix_FireEnchanted_flameTube.mat
  • Material/fxKit_harmless_persistentBarrier_water.mat
  • Material/Drown_Hawe_GlowSphere.mat
  • Material/S02_Bloodseeker_rogue_arrow_trail_02.mat
  • Material/KehjistanHU_Alcarnis_MainWebbing_03_B_Dyn.mat
  • Material/necro_boneSpirit_impactSkull.mat
  • Material/fxKit_projectile_actor_blood_globs.mat
  • Material/barb_hammerOfTheAncients_aoe_distSphere.mat
  • Material/headstone_nec010_stor_mat.mat
  • Material/portalCos_vampBlood_bloodSplash.mat
  • Material/fxKit_flys_poison_burst.mat
  • Material/necF_stor164_TRS_mat.mat
  • Material/mnt_holo_BDY_fxShell_legs.mat
  • Material/resurrection_soulFX_lightPillarSpawn.mat
  • Material/global_levelUp_mistSweepMat.mat
  • Material/knightBrute_slam_projectile_core.mat
  • Material/IGC_PFV_godray_warm_large_3040_01.mat
  • Material/bandit_melee_smokeBomb_impact_volumeGasCore.mat
  • Material/sorc_selectScreen_fire_mesh_darkCore_active_extra.mat
  • Material/environmentFX_fire_geoBase.mat
  • Material/demon_succubus_bloodstar_rampedCoreTrailingMat.mat
  • Material/S02_boss_bloodpool_eruptCry_cast_distSphere.mat
  • Material/rog_stor156_HLM_vfx_smokeMesh.mat
  • Material/rogue_shade_flurry_cold.mat
  • Material/windMeshInward_magehall_mat.mat
  • Material/KehjistanHU_Alcarnis_MinorWebbing_03_B_Dyn.mat
  • Material/necro_decompose_corpseTravel_blood.mat
  • Material/sorc_incinerate_distortionRope.mat
  • Material/vfx_doorsigil_evil_raymesh_ring_mat.mat
  • Material/lilith_p1_teleport_in_wings.mat
  • Material/Trialshrine_shapeGlow_player_activate.mat
  • Material/townPortal_persistent_glo007_stor_glowOverlay.mat
  • Material/townPortal_persistentOpen_horizontalBeam_glo004_stor.mat
  • Material/KehjistanHU_Alcarnis_MinorWebbing_03_A_Section1_Dyn.mat
  • Material/mnt_stor186_trophy_fire_geoBase_green.mat
  • Material/S04_HelltideBossSummon_SigilActivA.mat
  • Material/S01_MalignantHeart_Blue_Drips_01_Dissolve_Dyn.mat
  • Material/worldBoss_abyssLord_spawnPool_edge_thick.mat
  • Material/Goatman_Sorcerer_Cloth_Dry Steppes.mat
  • Material/lightningStorm_barrier_outro.mat
  • Material/Lilith_eyelashes_mat.mat
  • Material/fxKit_cone_waveMesh_wind.mat
  • Material/shrine_icon_artillery_outer.mat
  • Material/spiderHost_aoe_shockwave.mat
  • Material/necro_raiseSkeletons_cast_trail.mat
  • Material/S01_MalignantHeart_Orange_Main_02_Dyn.mat
  • Material/sorc_deepFreeze_aoeBlast_distortionSphere.mat
  • Material/lilith_p2_spawn_transition_muscle_mat.mat
  • Material/Ancients_FleshWebbing_DemonicEntrance_01_Dyn.mat
  • Material/IGC_inariusWings_large_1110_orange.mat
  • Material/druid_cataclysm_lightningBolt_impact_meshRound.mat
  • Material/fxKit_experience_powerup_glow.mat
  • Material/LookOutStoneSymbol_Dyn.mat
  • Material/summonScroll_windMesh.mat
  • Material/S02_Bloodseeker_rogue_imbueShadow_buff_trail_2HBow.mat
  • Material/rog_emote_stor_001_wolf.mat
  • Material/mnt_stor184_trophy_fire_geo_blue.mat
  • Material/s4_bp_platinumArmor_prismaticShell.mat
  • Material/S03_Vaults_Trap_Prop_Rune_Fire_Deploy_Box.mat
  • Material/S02_Bloodseekers_druid_cataclysm_tornado_outerDetail_mat.mat
  • Material/global_state_staggered_meshCore.mat
  • Material/S03_portal_zoltun_mega_sandskirt.mat
  • Material/sorM_stor170_TRS_mat.mat
  • Material/NecM_stor184_HLM_mat.mat
  • Material/monster_stateChanged_trail_head_mat2.mat
  • Material/monsterAffix_tether_chainSpirit.mat
  • Material/barF_P01_BOD_mat.mat
  • Material/igc_godray_large_white.mat
  • Material/skeleton_ballista_arrow_trail_base.mat
  • Material/druF_crft44_LEG_mat.mat
  • Material/worldBoss_abyssLord_spawnPool_wind_top_SPAWN.mat
  • Material/barb_wrathOfTheBerserker_cast_glowAlt.mat
  • Material/andariel_attk_chain_fire_prep_apex_glowsphere.mat
  • Material/scos_environment_waterfall_small_tall.mat
  • Material/ProtoDun_Sewer_Hanging_Slime_A_01_Dyn.mat
  • Material/witch_fireball_impact_explosionShockwave.mat
  • Material/Tree_of_Whispers_ready_smokeSpirals_mat.mat
  • Material/FXKit_damaging_burstCast_wind.mat
  • Material/drowned_brute_paoe_weaponFX_cold.mat
  • Material/Potion_Glass_Ver2_01_Dyn.mat
  • Material/S02_Bloodseeker_rog_shade_flurry.mat
  • Material/wildlife_woodwraith_hawz.mat
  • Material/vampire_boss_mat_projectile_R.mat
  • Material/barb_hammerOfTheAncients_aoe_dirtMainFiller.mat
  • Material/environmentFX_fire_geo_blue.mat
  • Material/lilith_p2_eyelashes_mat.mat
  • Material/skeleton_necropolisguardian_helltide_cloth_mat_ds.mat
  • Material/treasureGoblinBag_mat_shiny.mat
  • Material/donan_melee_smite_shockwave_proj_motionBlur.mat
  • Material/resurrect_godRay_outer_mat.mat
  • Material/Conv_QST_Hawe_Bog_Cine_HSS_bowl_wisps.mat
  • Material/lilith_p1_teleport_in_lowerBody.mat
  • Material/lilith_p1_teleport_in_head.mat
  • Material/legendary_barb_018_burst_aoe_discSphere.mat
  • Material/vfx_wildlife_woodwraith_slamMB.mat
  • Material/s01_boss_varshanRitual_heartcapture_TP_persistentBubble_fog_scosInside.mat
  • Material/ElementalTotem_fxKit_damaging_burstCylindricalWave_cold_geoEdgeIntro.mat
  • Material/demon_mega_FrostT4Boss_frostBreath_mat.mat
  • Material/Theme_Spider_Cobwebs_Circle.mat
  • Material/npcF_zolaya_BOD_mat.mat
  • Material/fxKit_damaging_burstRope_spirits_face.mat
  • Material/S01_MalignantHeart_Blue_Main_Strong_01_Dyn.mat
  • Material/Hawe_SnakeCultist_SnakeEyeGem_Cracked_Dyn.mat
  • Material/mnt_stor008_sprinting_initialBurstMesh.mat
  • Material/global_levelUp_spirals_dungeon.mat
  • Material/KehjistanHU_Alcarnis_MinorWebbing_02_B_Section2_Dyn.mat
  • Material/lilith_p1_heartCrucible_spawn_megaDemon_veins.mat
  • Material/necro_boneSpear_tip.mat
  • Material/fxKit_harmless_persistentCharge_demonic_soulercoaster_blue.mat
  • Material/lightningStorm_barrierOffset_outro.mat
  • Material/astaroth_boss_mount_leap_impact_volumeSphere.mat
  • Material/fallen_shaman_rezMesh_baseStaff_cold.mat
  • Material/sorcerer_meteor_indicator_flameTube_BUFF_FREE_METEOR.mat
  • Material/portal_inariusSilver_godrays.mat
  • Material/emote_sor020_stor_iceShell.mat
  • Material/demon_succubus_bloodstar_burstRingMat.mat
  • Material/S01_MalignantHeart_Plain_01_UnLit_Dyn.mat
  • Material/necHLMM_stor183_HLM_volume.mat
  • Material/wildlife_bear_mat_Hawezar.mat
  • Material/tarBubble.mat
  • Material/fxKit_harmless_persistentRope_horadric_innerRing.mat
  • Material/IGC_inariusWings_large_1070.mat
  • Material/wolf_out_radial.mat
  • Material/fxkit_buff_damage_blueCylinder.mat
  • Material/lilith_p1_takeOff_trail.mat
  • Material/rogM_sets56_TRS_mat.mat
  • Material/fxKit_damaging_burstRope_wind_DonutMat.mat
  • Material/environmentFX_fire_geo_blueLarge.mat
  • Material/druid_earthenMight_buff_energyWindDarkMat.mat
  • Material/IGC_KPR_IGC_godray_1030_sortpriority.mat
  • Material/sorF_base09_TRS_fur_mat.mat
  • Material/RogM_P02_HED_mat.mat
  • Material/sorc_selectScreen_fireMesh_core_activeBlue_stillFrame.mat
  • Material/fxKit_damaging_aoe_persistentCylindrical_cold_center_iceShard_mistSkirt.mat
  • Material/astaroth_boss_meteorstorn_impactBurst_smokeMesh.mat
  • Material/rog_shadowClone_barrage_poison_inverted.mat
  • Material/fallen_shaman_rezMesh_weaponShell_top_cold.mat
  • Material/andariel_attk_darkBeam_ground_fire_mesh.mat
  • Material/barF_P01_HED_mat.mat
  • Material/vampire_boss_lilith_mat_veinAttack_out.mat
  • Material/scos_environment_waterfall_wake_small.mat
  • Material/IGC_inariusWings_echo_huge_1250.mat
  • Material/headstone_nec041_stor_mat.mat
  • Material/rog_shadowClone_barrage.mat
  • Material/ghostCaster_circleOfDeath_projectile_coreActor_emissive.mat
  • Material/vfx_goodLockSigil_raymesh_mat.mat
  • Material/andariel_death_flame_burst_mat.mat
  • Material/IGC_FHK_IGC_godray_warm_medium.mat
  • Material/S04_Doomsayer_cylinder_02.mat
  • Material/S02_bloodseeker_tornado_outerCone_mat.mat
  • Material/fxKit_damaging_persistentAttractor_cold_tube.mat
  • Material/KehjistanHU_Alcarnis_MinorWebbing_03_C_Dyn.mat
  • Material/FrontEnd_CharacterCreate_Campfire_campfire_logShell_mat.mat
  • Material/IGC_FHK_1020_godray_warm_large_slow.mat
  • Material/S03_Boss_stagger_hit_souls_soulercoaster.mat
  • Material/sorc_selectScreen_fireMesh_core_active.mat
  • Material/s01_boss_absorb_barrierMat_intro.mat
  • Material/gloves_flippy_mat_itemdrop.mat
  • Material/fxKit_aoe_explosion_sweepMesh.mat
  • Material/mnt_stor020_horse_sprinting_initialBurstMesh.mat
  • Material/vampire_boss_multishot_cast_glow_trail.mat
  • Material/townPortal_endScrollMesh_glowingNoise_glo004_stor.mat
  • Material/necro_dismount_bs_glow.mat
  • Material/Knight_council_healer_ressurectpillarOuter.mat
  • Material/wanderingdeath_chestbeam_tube_mat.mat
  • Material/emote_sor003_stor_geoNebulaGold.mat
  • Material/fxKit_damaging_persistentLine_demonic_subSh_waveMesh_front.mat
  • Material/IGC_cleanedEx_inariusWings_glow_huge.mat
  • Material/environmentFX_fire_geo_blueFlare.mat
  • Material/lilith_p1_deathFromAbove_downEnergy_02_mat.mat
  • Material/vfxSorc_iceArmor_cast_outerShellMat.mat
  • Material/vampire_boss_mat_multishot_in.mat
  • Material/rogue_shade_flurry_shadow.mat
  • Material/S02_Bloodseekers_rog_shadowClone_skillIntro.mat
  • Material/sorc_flameShield_buff_fireTube.mat
  • Material/mnt_dlux002_horse_BDY_fxShell_maneHot_mat.mat
  • Material/HellPortal_smoke_mat.mat
  • Material/shrine_icon_gold_goldPile.mat
  • Material/vampire_boss_mat_projectile_L.mat
  • Material/environmentVFX_waterfall_spline.mat
  • Material/vfx_monster_skeleton_arrow_highlight_trail_cold.mat
  • Material/environmentFX_fire_geo.mat
  • Material/Hell_Fort_Tumor_A_Emissive_Animated.mat
  • Material/SightlessEye_lilithProjectile_projectile_rock_glow.mat
  • Material/sorM_stor163_LEG_mat.mat
  • Material/nightmareDungeon_volcanic_bottom.mat
  • Material/lilith_p1_death_transition_upperBody.mat
  • Material/S02_boss_bloodpool_coagulate_projectile_meshEnergy.mat
  • Material/fxKit_damaging_persistentCylindrical_demonic_distortionSphere.mat
  • Material/IGC_PFV_godray_warm_large_3050.mat
  • Material/rogM_base09_TRS_fur_mat.mat
  • Material/fxKit_projectile_base_ghosts.mat
  • Material/sorc_firewall_aoeExpand.mat
  • Material/MO_MurmuringObols_25 count_va_start.mat
  • Material/emote_S4_ABP_EmoteWings00_LargeMain.mat
  • Material/temp_owPvP_hostile_buff_mesh.mat
  • Material/snake_caster_projectile_eyeShell_mat.mat
  • Material/resurrect_target_lightPillar.mat
  • Material/vampire_boss_lilith_mat_veinAttack_in.mat
  • Material/bloodDroplet_2_DEV_01.mat
  • Material/worldBoss_abyssLord_spawnPool_wind_bottom_SPAWN.mat
  • Material/vampire_boss_projectile_small_tip.mat
  • Material/fxKit_damaging_burstCone_demonic_waveMesh.mat
  • Material/Lilith_Capstone_P1_UpperBody_mat.mat
  • Material/vfxItems_flippy_legendary_lightBeamMat.mat
  • Material/IGC_HED_IGC_godray_cool_medium.mat
  • Material/drownedBrute_mat_Scosglen.mat
  • Material/vfxshrine_protection_Cast_ShieldRing.mat
  • Material/fxKit_harmless_persistentBubble_bone_grounded.mat
  • Material/lilith_p2_wings_death_dissolve_mat.mat
  • Material/fxKit_harmless_shield_poison_burstSwirls.mat
  • Material/astaroth_weapon_shellMat.mat
  • Material/KehjistanHU_Alcarnis_MainWebbing_01_A_Dyn.mat
  • Material/fxKit_damaging_projectileStrong_fire_front.mat
  • Material/shrine_icon_crit_outer.mat
  • Material/fxKit_aoe_explosion_ringCore.mat
  • Material/goatmanSorceror_infected_flys.mat
  • Material/Vampire_boss_sacks_mat_dead.mat
  • Material/S02_Bloodseeker_rog_shadowClone_barrage.mat
  • Material/andariel_death_tattoo_energy.mat
  • Material/s01_boss_varshanRitual_initiation_cylinderLightBeam.mat
  • Material/burstAttractor_water_core_mat.mat
  • Material/EGB_Andariel_Echo_screamBeam_warning_fpipe.mat
  • Material/global_levelUp_lightBeamSwirlMat.mat
  • Material/s01_hatredManifest_burst_line_beamOuterMat.mat
  • Material/VFX_Conv_QST_Hell_City_Cine_CBM_Mephisto2.mat
  • Material/lilith_p1_teleport_veins_out.mat
  • Material/sorc_iceshard_ambient_waterOrbMat_Dissolve.mat
  • Material/DrySteppesHU_Lantern_Paper_01.mat
  • Material/lilith_p2_spawn_transition_bone_mat.mat
  • Material/vampire_boss_small_projectile_glow_trail.mat
  • Material/drowned_mini_proj_splashStatic_world.mat
  • Material/energySphere_core.mat
  • Material/nightmareDungeon_bloodBlister_projectile_meshEnergy.mat
  • Material/sorcerer_meteor_indicator_flameTube.mat
  • Material/wildlife_woodwraith.mat
  • Material/mnt_stor184_trophy_fire_geo.mat
  • Material/lightningStorm_barrierCenter_mat_v2_ds.mat
  • Material/witch_cc_groundCrack_godRayMesh.mat
  • Material/rogue_stealth_outro_shadowShellMat.mat
  • Material/Fallen_Weapon_Wipe.mat
  • Material/wanderingdeath_stagger_hit_souls_soulercoaster.mat
  • Material/npcF_zolaya_HAR_mat.mat
  • Material/IGC_KEL_IGC_godray_cool_small.mat
  • Material/fallen_shaman_fireBall_front.mat
  • Material/duriel_dust_impact_directionalSmoke.mat
  • Material/IGC_inariusWings_large_1210.mat
  • Material/IGC_FHK_IGC_godray_warm_large.mat
  • Material/MO_MurmuringObols_5 count_va_end.mat
  • Material/vfxItems_flippy_unique_helixMat.mat
  • Material/fxKit_harmless_persistentBarrier_waterHighlights.mat
  • Material/lilith_p2_head_spawn_transition_mat.mat
  • Material/s01_boss_dash_warning_burst_cone.mat
  • Material/emote_nec007_skull_01.mat
  • Material/fxKit_damaging_persistentCone_wind_directionalSupport_inside.mat
  • Material/fxKit_damaging_geyserDamage_earth_dirtSpray.mat
  • Material/IGC_FIG_IGC_godray_warm_small.mat
  • Material/mnt_stor039_horse_sprinting_trailReins.mat
  • Material/Dungeon_Affix_Avenger_waveRing.mat
  • Material/wanderingdeath_bursCage_soulBomb_buildUp_soulercoaster.mat
  • Material/Fallen_Brute_cold.mat
  • Material/vampire_caster_shadow_mat.mat
  • Material/S01_boss_babyVarshan_Main_01_Dyn.mat
  • Material/lilith_p1_teleport_head_out.mat
  • Material/lilith_p2_mouth_mat.mat
  • Material/demon_mega_FrostT4Boss_mat.mat
  • Material/druM_P03_HED_mat.mat
  • Material/Frac_KorDragan_Vampire_BloodBoil_Main_Dyn.mat
  • Material/legendary_barb_019_tornadoMesh_birth.mat
  • Material/s03_Boss_hibernalCaster_chillweave_waveTrail.mat
  • Material/Ancients_FleshWebbing_01_Glow_Moors.mat
  • Material/necF_P00_BOD_mat.mat
  • Material/rogue_rapidFire_castBlur.mat
  • Material/druid_tornado_outerCone_mat.mat
  • Material/lilith_p1_teleport_head.mat
  • Material/IGC_KEL_IGC_godray_cool_large.mat
  • Material/mnt_stor095_trophy_gem_mat.mat
  • Material/mnt_stor184_trophy_fire_geo_blueWhiteCore.mat
  • Material/Frac_KorDragan_Blub_02_Strand_C_Section1_Dyn.mat
  • Material/Step_Worm_Body_A_02.mat
  • Material/g_GoldPile.mat
  • Material/NecF_stor184_LEG_mat.mat
  • Material/S02_boss_bloodpool_Attractor_proj_meshEnergy.mat
  • Material/demonSuccubus_bloodstar_trailingMeshMat.mat
  • Material/mnt_stor038_sprinting_initialBurstMesh.mat
  • Material/barb_charge_rushMesh.mat
  • Material/shrine_artillery_arrow_mat.mat
  • Material/fxKit_damaging_projectileStrong_blood_leading_mesh.mat
  • Material/werewolf_melee_pet_fur_mat.mat
  • Material/monster_champion_resistDamage_death_coaster2.mat
  • Material/witch_fireball_impact_glowsphere.mat
  • Material/waterfall.mat
  • Material/mouthOfHell_sphere_glow.mat
  • Material/hydra_lookDev.mat
  • Material/fxKit_projectile_base_necroUndead.mat
  • Material/S02_boss_bloodpool_Attractor_proj_meshCore.mat
  • Material/monsterAffix_mortar_warning_cyl.mat
  • Material/IGC_KPR_IGC_godray_warm_medium.mat
  • Material/druid_lacerate_aoe_indicator_windMeshMat.mat
  • Material/IGC_inariusWings_large_softAlpha.mat
  • Material/BloodStoneObeliskHatredShard_ritualState.mat
  • Material/LTE_LNY_shrine_blastwave_edge_blastwave.mat
  • Material/Vampire_boss_sacks_mat.mat
  • Material/emote_nec003_base_mat_Spectral.mat
  • Material/rogue_arrow_trail_coldSmoke.mat
  • Material/sorF_P03_BOD_mat.mat
  • Material/vfx_snakecultistcamp_geyserVariation.mat
  • Material/vfx_DemonButcher_shoulderCharge_leadedge_mat.mat
  • Material/vampire_caster_proj_impact_meshCore.mat
  • Material/MonsterAffix_FireOrbs_impact_flame_base_mesh.mat
  • Material/Hellgate_DoorHeat_Left.mat
  • Material/Elias_rainChaos_burst_cylinderActor.mat
  • Material/skeleton_ballista_arrow_trail_detail.mat
  • Material/vfxDruid_earthenBulwark_shieldOuterMat.mat
  • Material/cultist_projectile_impact_explosionSphere.mat
  • Material/s01_boss_hatredManifest_burst_cyl_Uber_coreMat.mat
  • Material/environmentVFX_waypoint_discovered_beamFatMat.mat
  • Material/sorcerer_icespike_frozenGround.mat
  • Material/fxKit_harmless_persistentBubble_water_outside.mat
  • Material/s1_fxKit_harmless_persistentBarrier_B_malignantBlood_lit.mat
  • Material/QST_HellFire_Blockade_fireWall.mat
  • Material/goatman_Abom_puddle_poison_waveFoam_mesh.mat
  • Material/emote_nec005_stor_headSphereHide.mat
  • Material/druF_base09_TRS_fur_mat.mat
  • Material/VFX_QST_CFB_meshEnergy.mat
  • Material/druid_hurricane_aoe_flickerCloudMat.mat
  • Material/Frac_KorDragan_Blub_03_Strand_A_Dyn.mat
  • Material/sorcerer_meteor_impact_fumTube_blueFlame.mat
  • Material/fxKit_projectile_cone_necroUndead.mat
  • Material/vampire_boss_projectile_caster_sphere.mat
  • Material/mnt_stor186_trophy_fire_geo_greenCenter.mat
  • Material/Theme_Spider_Cobwebs_Corner_Soft.mat
  • Material/sorF_P00_BOD_mat.mat
  • Material/IGC_PFV_godray_warm_large_3100_01.mat
  • Material/FrontEnd_CharacterCreate_SkyClouds.mat
  • Material/resurrection_death_lightPillar.mat
  • Material/rogue_deathTrap_clone.mat
  • Material/S02_boss_bloodpool_coagulate_projectile_meshCore.mat
  • Material/wanderingdeath_warmup_spiritSwirl_mesh.mat
  • Material/spider_webShot_AOE_sphereMesh.mat
  • Material/werewolf_stealth.mat
  • Material/S04_HelltideBossSummon_SigilActivB.mat
  • Material/s01_boss_cageExplosion_distortionSphere.mat
  • Material/sorc_selectScreen_fire_mesh_darkCore.mat
  • Material/airidah_Windvortex_waveDomeIntro.mat
  • Material/knightMelee_pbaoe_explosion_aoeSphere.mat
  • Material/IGC_HED_IGC_godray_warm_large_slow_contrast.mat
  • Material/S02_bloodseeker_frozenOrb_cast_windBuildupMat.mat
  • Material/emote_sor020_stor_iceShell_Blood.mat
  • Material/lilith_p2_eyeshadow_mat.mat
  • Material/Andariel_attack_chain_line_side_smoke_mesh.mat
  • Material/townPortal_persistent_glo007_stor_portalTendrils_ground_intro.mat
  • Material/ghostCaster_circileOfDeath_projectile_cast_sphere.mat
  • Material/fxKit_gizmo_holdArea_vertical.mat
  • Material/S02_Bloodseeker_necro_boneWall_cast_essenceSwipe.mat
  • Material/sword_stor046_mat.mat
  • Material/IGC_FIG_IGC_godray_cool_small.mat
  • Material/snake_queen_tailSwipe_tell.mat
  • Material/S04_FlamePillar_ambient_flameCore_inactive_2.mat
  • Material/monsterAffix_FireEnchanted_pjt_leadingedgeLeadMat.mat
  • Material/werewolf_melee_pet_mat.mat
  • Material/worldBoss_abyssLord_spawnPool_edge_wind.mat
  • Material/Frac_KorDragan_Blub_03_Strand_D_Section2_Dyn.mat
  • Material/fxKit_damaging_projectile_tornado_mesh_upper_mat.mat
  • Material/necF_stor157_LEG_mat.mat
  • Material/worldboss_wanderingdeath_strikedown_spikes_material.mat
  • Material/Zak_Ext_Ruins_Wall_Stucco_3x3m_A_Hawe_Moss_Heavy.mat
  • Material/druid_cataclysm_cast_stormSweepOuterMat.mat
  • Material/S02_Door_harmless_persistentBarrier_demonic.mat
  • Material/environmentVFX_fire_ancientsBrazier_actor.mat
  • Material/fxKit_harmless_shield_shadow_wrap.mat
  • Material/monsterAffix_plagueBearer_aoeExplosion_bubble.mat
  • Material/fxKit_damaging_geyserDamage_cold_main.mat
  • Material/fxKit_projectile_cone_ghosts.mat
  • Material/IGC_SLA_environmentVFX_fire_flameShapes.mat
  • Material/KnightCaster_HolyStrike_Caster_pillarGlow_coreGlow.mat
  • Material/Sorc_incinerate_beam_intensityMax.mat
  • Material/Trialshrine_player_activate_spirals.mat
  • Material/Lilith_p2_subjugate_windMesh_01.mat
  • Material/IGC_PFV_godray_warm_large_3060.mat
  • Material/IGC_BLB_HellPortal_dark_backdrop_mat_enh.mat
  • Material/IGC_PFV_godray_warm_large_4030.mat
  • Material/sorM_crft26_HLM_mat.mat
  • Material/IGC_inariusWings_large_1190.mat
  • Material/sorM_base04_HLM_mat.mat
  • Material/environmentVFX_ancients_poiGlowMat.mat
  • Material/shine_protection_lightBeamTallMat.mat
  • Material/barM_stor216_HLM_eyeSmoke_smokeMesh.mat
  • Material/ghostCaster_circleOfDeath_projectile_coreActor_cap.mat
  • Material/sorc_iceshard_cast.mat
  • Material/fxKit_aoe_cone_poison_waveMesh_wave.mat
  • Material/townPortal_endScrollMesh_glowingNoise.mat
  • Material/NecM_stor184_LEG_mat.mat
  • Material/S01_MalignantHeart_Pink_Main_Strong_01_Dissolve_Dyn.mat
  • Material/druF_base09_TRS_mat.mat
  • Material/s01_boss_babyVarshan_escape_heart_head_mat.mat
  • Material/fxKit_harmless_persistentBarrier_holy_highlights.mat
  • Material/drowned_special_stun_weaponFX.mat
  • Material/cave_godray_large.mat
  • Material/necro_bloodLance_projectile_softTrail.mat
  • Material/environmentFX_fire_geoBase_barbLair.mat
  • Material/druid_tornado_outerCone_mat_cold.mat
  • Material/airidah_Windvortex_distortionSphere_ripple.mat
  • Material/global_state_staggered_meshOuter.mat
  • Material/sorM_base04_TRS_fur_mat.mat
  • Material/IGC_KPR_IGC_godray_warm_large_slow_contrast.mat
  • Material/fxKit_harmless_shield_template_bubble.mat
  • Material/fxKit_damaging_burstLine_demonic_waveMesh_large.mat
  • Material/zombie_melee_sprintTrail.mat
  • Material/worldBoss_aybssLord_spawnCrack_Souls2Center_spawn.mat
  • Material/Ancients_FleshWebbing_ExitLeft_02_Dyn.mat
  • Material/fxKit_harmless_barrierWall_whisper_highlight.mat
  • Material/necro_corpse_outro_blood.mat
  • Material/rog_shadowClone_barrage_inverted.mat
  • Material/IGC_BLB_HellPortal_smoke_mat.mat
  • Material/S02_Bloodseeker_rog_shadowClone_base.mat
  • Material/fxKit_damaging_burstCone_poison_directional.mat
  • Material/treasuregoblin_sprintBuff_cover.mat
  • Material/vfxBarb_taunt_distSphere.mat
  • Material/Andariel_attk_sweep_darkFire_leadingEdge_fire_mesh.mat
  • Material/S01_MalignantHeart_Red_Main_01_Dissolve_Dyn.mat
  • Material/barM_base09_TRS_mat.mat
  • Material/IGC_SLA_environmentFX_fire_geoBase.mat
  • Material/fxKit_damaging_persistentCylindrical_wind_waveDome.mat
  • Material/ghostRange_attk_projectile_arrow_head.mat
  • Material/lightningStorm_barrier_bubble_offset_outro.mat
  • Material/emote_nec034_stor_heartBeating.mat
  • Material/IGC_KEL_1180_godray_warm_large_slow.mat
  • Material/astaroth_tripleAttack_warmUp_trail.mat
  • Material/lilith_p2_capstone_lower_death_dissolve_mat.mat
  • Material/drowned_seaHag_boss_spawn_waterBuildUp.mat
  • Material/twoHandDruidStaff_stor007_godRays.mat
  • Material/wildlife_bear_fur_mat_Hawezar.mat
  • Material/andariel_attk_chain_fire_prep_apex_mesh.mat
  • Material/sorcerer_fireballB_proj_fuelsphere_PerfTest_Shader.mat
  • Material/lilith_p2_upper_spawn_transition_mat.mat
  • Material/environmentVFX_fire_flameShapes_red.mat
  • Material/andariel_attack_skullwraith_mat.mat
  • Material/S01_MalignantHeart_Black_Main_Strong_01_Dissolve_Dyn.mat
  • Material/necro_bloodWave_waveCrashesMat3.mat
  • Material/shrine_icon_artillery_bow_lightning.mat
  • Material/Potion_Ver2_01_Dyn.mat
  • Material/emote_sor028_lightning_explode_distortion.mat
  • Material/shrine_icon_holy_blastwave.mat
  • Material/necro_corpseExplosion_target_blurInflate.mat
  • Material/rogue_darkShroud_shadows_bubble_distortion_mat.mat
  • Material/KehjistanHU_Alcarnis_MinorWebbing_02_B_Section1_Dyn.mat
  • Material/pvp_openWorld_ritual_runeMat.mat
  • Material/Sorc_incinerate_beam1.mat
  • Material/S04_Helltide_Prop_SoulSyphon_holdArea_horizontal.mat
  • Material/ElementalTotem_gizmo_holdArea_vertical_spirit.mat
  • Material/sorcerer_meteor_impact_fumTube_BUFF_FREE_METEOR.mat
  • Material/sorM_base09_TRS_mat.mat
  • Material/waterfall_02.mat
  • Material/lilith_p2_capstone_upper_death_dissolve_mat.mat
  • Material/shrine_icon_crit_base.mat
  • Material/druid_cycloneArmor_windRippleBlurMat.mat
  • Material/thunderDome_inactive_mat.mat
  • Material/wandering_death_alt_cloth_pencilSkirt_vert_mat.mat
  • Material/vfx_harmlessbarrier_perpendicular.mat
  • Material/environmentVFX_fire_beamCracks.mat
  • Material/monsterAffix_vortex_cast_windBurst.mat
  • Material/fxKit_damaging_geyserDamage_fire_smokeMain.mat
  • Material/fxKit_damaging_projectile_blood_tip_mesh.mat
  • Material/itemFlippy_sacred_lightBeamSpiral.mat
  • Material/QST_FX_PravaBlessing_pillarGlow.mat
  • Material/ZakarumBannerLargeDyn.mat
  • Material/fxKit_damaging_geyserDamage_sand_mist.mat
  • Material/fxKit_damaging_persistentCone_poison_flies_streaksX.mat
  • Material/fxKit_damaging_projectileStrong_wind_DonutMat.mat
  • Material/druid_lacerate_aoe_indicator_windMeshDarkMat.mat
  • Material/druid_tornado_mainTornado_outerDetail_mat_cold.mat
  • Material/Lilith_EyeL_mat.mat
  • Material/npc_cbmMephisto_BloodBubble_Bubble.mat
  • Material/lilith_p2_boss_coagulate_projectile_meshCore.mat
  • Material/fallen_shaman_rezMesh_weaponShell.mat
  • Material/IGC_PFV_VFX_hou_actor_snow_1040.mat
  • Material/skeletonboss_torso_m.mat
  • Material/necM_stor165_GLV_mat.mat
  • Material/fxKit_harmless_shield_cold_wrap.mat
  • Material/fxKit_harmless_barrierBubble_shadow_inside.mat
  • Material/witch_iceball_impact_glowsphere.mat
  • Material/shrine_cast_conduit_arc_forksTrail.mat
  • Material/fxKit_damaging_persistentCone_cold_directional_inside.mat
  • Material/mnt_stor186_trophy_fire_geoBase.mat
  • Material/drowned_brute_weaponTrail_ver.mat
  • Material/fxKit_damaging_weaponBuff_monster_template_trail.mat
  • Material/fallen_grunt_lightningVariant_chargedBolt_meshArc_v01.mat
  • Material/fxKit_damaging_burstCone_shadow_waveMesh.mat
  • Material/IGC_inariusWings_large_1210_orange.mat
  • Material/DE_CursedChest_Standard_chestFlames_mesh.mat
  • Material/S01_MalignantHeart_child_heartTP_corpseStrands.mat
  • Material/wildlife_bear_mat_Fractured Peaks.mat
  • Material/environmentFX_fire_geo_barbLair.mat
  • Material/Frac_KorDragan_Vampire_BloodBoil_Main_Dyn_HF.mat
  • Material/g_glowsphere_gold.mat
  • Material/IGC_inariusWings_large_1210_orange_detailedVersion.mat
  • Material/itemFlippy_sacred_lightBeamSwirl.mat
  • Material/spider_webShot_AOE_webMesh.mat
  • Material/horadric_harmless_BarrierDoor_lightbeams_02.mat
  • Material/shrine_blastwave_energyWindMat.mat
  • Material/fxKit_damaging_burstCone_cold_directional.mat
  • Material/emote_dru025_stor_Skull_EnergyDarkMesh.mat
  • Material/fxKit_harmless_barrierWall_demonic_actor.mat
  • Material/g_gold_medium_landing_va.mat
  • Material/IGC_KPR_IGC_godray_cool_large.mat
  • Material/fxKit_damaging_burstCylindrical_demonic_volumeGasCore.mat
  • Material/lightningStorm_barrierCenter_mat.mat
  • Material/necro_bloodWave_waveCrashesMat.mat
  • Material/worldBoss_abyssLord_spawnPool_wind_top.mat
  • Material/demon_mega_FrostT4Boss_mat_death.mat
  • Material/S01_boss_babyVarshan_Drips_01_Dyn.mat
  • Material/druM_base09_TRS_mat.mat
  • Material/druid_windShear_cast_windDonutMat.mat
  • Material/Frac_KorDragan_Blub_01_Strand_B_Dyn.mat
  • Material/Andariel_attk_line_chain_prep_apex_smoke_mesh.mat
  • Material/vampire_boss_projectile_cast_trail.mat
  • Material/townPortal_endScrollMesh_glowingNoise_glo009_stor.mat
  • Material/scos_environment_waterfall_small.mat
  • Material/rogM_sets55_TRS_mat.mat
  • Material/fxKit_damaging_burstCylindrical_shadow_geoEdgePurple.mat
  • Material/IGC_PFV_godray_warm_large_2020_01.mat
  • Material/KehjistanHU_Alcarnis_MainWebbing_02_B_Dyn.mat
  • Material/mnt_amor129_horse_stor_chestSmokeMesh.mat
  • Material/npcM_drys_barbarian_03_HAR_mat.mat
  • Material/vfx_demonbutcher_shouldercharge_trail_mat.mat
  • Material/vampire_caster_scos_mat.mat
  • Material/vfxItems_flippy_unique_lightBeamMat.mat
  • Material/scos_environment_waterfall_splash.mat
  • Material/lilith_p2_lower_spawn_transition_mat.mat
  • Material/S02_bloodseeker_boneSpear_blurTrail.mat
  • Material/sorF_P02_BOD_mat.mat
  • Material/fxKit_aoe_explosion_cold_actor_shockwave.mat
  • Material/201_itemFlippy_malignantHeart_lightBeamMat.mat
  • Material/Andariel_attk_knockback_cone_smoke_mesh.mat
  • Material/mnt_holo_BDY_fxShell_maneWisps_mat.mat
  • Material/lilith_p1_teleport_out_head.mat
  • Material/shrine_icon_channeling_icon.mat
  • Material/S01_MalignantHeart_Orange_Main_01_EmissiveFadeOut_Dyn.mat
  • Material/mouthofhell_cyl_front_red2.mat
  • Material/resurrect_death_lightPillarOuter.mat
  • Material/Global_Eyelashes_F00_mat.mat
  • Material/Flooded_Cave_g_spiderwebs_normal_stretch.mat
  • Material/S01_MalignantHeart_Blue_Main_02_EmissiveFadeIn_Dyn.mat
  • Material/sorc_iceArmor_outerShellMat.mat
  • Material/fxKit_damaging_aoe_persistentCylindrical_cold_center_iceShard_coreMist.mat
  • Material/EPL_1120_SkyClouds.mat
  • Material/Trial_shrine_shapeGlow_activate_dungeonB.mat
  • Material/environmentFX_fire_geo_blueWhiteCore_barbLair.mat
  • Material/fxKit_aoe_explosion_necroBlood_volumeGasCore.mat
  • Material/vfxItems_flippy_ancestral_helixMat.mat
  • Material/barb_callOfTheAncients_cast_vertImpulse.mat
  • Material/s01_boss_varshanRitual_heartcapture_TP_barrierBubble_shadow_v2.mat
  • Material/Theme_Spider_Cobwebs_Circle_Soft.mat
  • Material/astaroth_boss_meteorstorm_pool_fireMesh.mat
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  • Material/global_poison_projectile_tip.mat
  • Material/S01_MalignantHeart_Black_Main_01_Dissolve_Dyn.mat
  • Material/mouthofhell_bell_front_02.mat
  • Material/fallen_grunt_lightningVariant_chargedBolt_meshArc_v02.mat
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  • Material/fxKit_damaging_geyserDamage_cold_waterMist.mat
  • Material/barb_wrathOfTheBerserker_buff_flameTube.mat
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  • Material/worldBoss_abyssLord_breath_cast_liquidDrip.mat
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  • Material/necro_summonPersistent.mat
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  • Material/QST_FX_PravasBlessing_pillar_light.mat
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  • Material/knight_council_resurrect_godRay_outer_mat.mat
  • Material/hydra_flameMesh_spawnAttack.mat
  • Material/Ancients_Flooded_Spindles_A_01.mat
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  • Material/druid_earthenMight_buff_wristCylMat.mat
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  • Material/s02_hibernalBoss_coldSnap_leadEdge.mat
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  • Material/Hawe_SnakeCultist_SnakeEyeGem_Dyn.mat
  • Material/emote_sor006_stor_waterPillar.mat
  • Material/IGC_PFV_godray_warm_large_4010.mat
  • Material/Theme_Spider_Cobwebs_Corner.mat
  • Material/lilith_p1_teleport_out_muscle.mat
  • Material/sorc_selectScreen_fireMesh_core_activeBlue.mat
  • Material/VFX_HellPortal_opening_distortionSphere.mat
  • Material/IGC_inariusWings_large_1250_orange.mat
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  • Material/worldBoss_abyssLord_spawnPool_edge_thin_SPAWN.mat
  • Material/vfx_monster_fallen_shaman_resCyl.mat
  • Material/pvp_openWorld_hostile_cleanse_cylSweepMat.mat
  • Material/vfxSorc_cracklingEnergy_pickup_manaRegenSwipe.mat
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  • Material/headstone_soulFx_lightPillarSpawn.mat
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  • Material/emote_sor030_stor_battlepass_outerShell.mat
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  • Material/S02_Bloodseeker_rogue_rainOfArrows_shade.mat
  • Material/follower_vigo_holyBarrier_Offset.mat
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  • Material/Ancients_FleshWebbing_OverLookStart_02_Dyn.mat
  • Material/MO_MurmuringObols_medium_landing_va_end.mat
  • Material/resurrection_deathRing.mat
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  • Material/mouthofhell_center_flow_mesh_back_01.mat
  • Material/andariel_attk_line_darkFire_mesh.mat
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  • Material/S04_HelltideBoss_Attractor_FXmeshes.mat
  • Material/demon_megaDemon_incinerate_fireBreath1.mat
  • Material/CaveSand_DrySteppes_Rock_01_Dyn_HF.mat
  • Material/barb_dismount_chainHook_trail_mat.mat
  • Material/S02_Door_harmless_persistentBarrier_blood.mat
  • Material/MonsterAffix_FireEnchanted_projectile_cast_sphere.mat
  • Material/vampire_caster_teleport_swirlMesh.mat
  • Material/S02_Bloodseekers_druid_tornado_mainTornado_outerDetail_mat.mat
  • Material/actor_getHit_fire_sphere.mat
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  • Material/Orb_Defensive_Generic_001_AOE_Distortion_Mat.mat
  • Material/fxKit_damaging_burstLine_blood_waveFoam.mat
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  • Material/IGC_inariusWings_large_1190_orange.mat
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  • Material/Kehjistan_FleshWebbing_Zombie_01.mat
  • Material/rogue_stealth_cast_distortion_impactSphere.mat
  • Material/rog_emote_s01_003_shadowClone_dagger.mat
  • Material/Spawned_Light_Object.mat
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  • Material/vampire_boss_variant_mat.mat
  • Material/lilith_p1_teleport_in_upperBody.mat
  • Material/SilentMonolith_SmokeCylinderBirth.mat
  • Material/mace_stor027_arc_mat.mat
  • Material/rogue_stealth_cast_shadowShellMat.mat
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  • Material/classFxKit_buff_damage_activation_waveUp.mat
  • Material/wanderingdeath_cageBurst_soulBomb_fillSphere.mat
  • Material/VFX_Conv_QST_CHC_Yorin_Whisp.mat
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  • Material/sorc_deepFreeze_iceBlock_cracks.mat
  • Material/Scos_FlippyPots_Items_Static.mat
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  • Material/global_waypoint_discovered_distSphere.mat
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  • Material/lilith_p2_head_mat.mat
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  • Material/fallen_grunt_lightningVariant_chargedBolt_meshArc_v03_yellow.mat
  • Material/environmentVFX_fire_beamFlame.mat
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  • Material/vfxDruid_Wolves_Sprint_SpeedLines.mat
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  • Material/sorcerer_fireballB_impact_sphere.mat
  • Material/fxKit_damaging_burstCylindrical_earth_distortion.mat
  • Material/s02_bloodSeals_bloodBlister_blisterInnerMat.mat
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  • Material/RitualOfHatred_Bubble.mat
  • Material/Trial_shrine_spirals_dungeon.mat
  • Material/sorF_stor170_BTS_mat.mat
  • Material/vfx_carryableExplosion_sweepMesh.mat
  • Material/sorc_iceBlades_ambient_crystalMat.mat
  • Material/S02_Bloodseeker_vfxRogue_DeathTrap_AOE_WarningShadowClone.mat
  • Material/igc_horse_body_bloodied_mtl.mat
  • Material/KehjistanHU_Alcarnis_MinorWebbing_02_A_Dyn.mat
  • Material/mnt_amor133_horse_stor_meshWisps_plates3_mat.mat
  • Material/KehjistanHU_Alcarnis_MainWebbing_01_C_Dyn.mat
  • Material/lilith_p2_capstone_wings_collapse_mat.mat
  • Material/spiderHost_aoe_distSphere.mat
  • Material/ashava_breath_coneCore_mesh.mat
  • Material/IGC_FHK_1020_godray_cool_large_slow.mat
  • Material/worldBoss_abyssLord_toxic_leak.mat
  • Material/ashava_breath_coneCore_mesh_darkWispy.mat
  • Material/chillingWind_wallMesh.mat
  • Material/goatman_abom_mat.mat
  • Material/environmentVFX_sandFlow_white_wide.mat
  • Material/S01_MalignantHeart_Black_Main_01_EmissiveFadeIn_Dyn.mat
  • Material/necF_stor157_HLM_mat.mat
  • Material/rogF_stor164_TRS_mat.mat
  • Material/worldBoss_treasureBeast_oreHazard.mat
  • Material/legendary_barb_019_tornadoMesh_birthTall.mat
  • Material/S02_bloodseeker_boneSpear_tip.mat
  • Material/Global_Flippy_RustedIronKeys_01.mat
  • Material/rogM_stor164_LEG_mat.mat
  • Material/goatman_infected_smoke_mesh.mat
  • Material/necF_base09_TRS_mat.mat
  • Material/S03_Vaults_Trap_Prop_Rune_Lightning_Deploy_Box.mat
  • Material/rogue_arrow_trail_poisonSmoke_dark.mat
  • Material/IGC_inariusWings_echo_huge_1220_orange.mat
  • Material/monster_stateChanged_head.mat
  • Material/IGC_PFV_godray_warm_large_3100.mat
  • Material/environmentVFX_snow_planeDrift_lrg.mat
  • Material/KehjistanHU_Alcarnis_MinorWebbing_01_D_Dyn.mat
  • Material/S02_Bloodseekers_druid_cataclysm_tornado_outerCone_mat.mat
  • Material/emote_nec026_stor_skull_magic.mat
  • Material/environmentFX_fire_geo_mysticCenter.mat
  • Material/IGC_inariusWings_echo_huge_softAlpha.mat
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  • Material/barb_dismount_intoTheFray_leap_secondHit_payload_distSphere.mat
  • Material/wayfindingPortal_endScrollMesh_glowingNoise.mat
  • Material/necro_bloodLance_projectile_shard.mat
  • Material/rogue_imbueShadow_buff_trail_2HBow.mat
  • Material/KehjistanHU_Alcarnis_MinorWebbing_03_A_Section2_Dyn.mat
  • Material/barF_P02_HED.mat
  • Material/legendary_sorc_icespike_warning_icicle_ice.mat
  • Material/QST_FX_Ancients_Ressurect_GlowLight.mat
  • Material/S04_helltidebossSpawn_tendrilouter_mat.mat
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  • Material/rogue_shadowClone_cast_shadowShellMat.mat
  • Material/vampire_caster_proj_meshCore.mat
  • Material/necF_base09_TRS_fur_mat.mat
  • Material/rogue_rainOfArrows_cast_blurSphere.mat
  • Material/lilith_p1_teleport_out_lowerBody.mat
  • Material/rogue_caltrops_ringAura_vertical.mat
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  • Material/IGC_BLB_HellPortal_energyMesh_mat.mat
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  • Material/altar_of_bishibosh_corpseFlame_mesh_active.mat
  • Material/sorM_crft44_TRS_mat.mat
  • Material/andariel_enrage_buff_core_mesh.mat
  • Material/MonsterAffix_FireOrbs_core_active.mat
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  • Material/S03_shrine_zoltun_spiral.mat
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  • Material/mnt_stor184_trophy_fire_geo_blueFlare.mat
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  • Material/wanderingdeath_cageBurst_segementWarning_lightRays.mat
  • Material/townPortal_persistentOpen_glo006_stor_funnel.mat
  • Material/Ancients_Prop_Lilith_BloodPetal_switch_smokeTrail.mat
  • Material/knight_council_healer_resurrect_lightPillarSpawn.mat
  • Material/VFX_QST_CFB_mistTube.mat
  • Material/npc_inarius_ghost_wing_mat.mat
  • Material/portal_nec001_endScrollMesh_glowingNoise.mat
  • Material/legendary_druid_077_buff_mesh.mat
  • Material/Wingbuffet_trail_mat.mat
  • Material/Ancients_FleshWebbing_DemonicEntrance_02_Dyn.mat
  • Material/elias_mortal_damaging_persistentCone_shadow_geoAccent.mat
  • Material/shrine_icon_artillery_arrow.mat
  • Material/lilith_p1_death_transition_bone.mat
  • Material/lilith_p2_capstone_wings_death_dissolve_mat.mat
  • Material/wanderingdeath_escape_spiritSwirl_mesh_large.mat
  • Material/necM_stor154_GLV_mat.mat
  • Material/globalFX_buff_retreating_trail.mat
  • Material/vfxDruid_earthenBulwark_windMeshCastMat.mat
  • Material/Elias_rainChaos_burstCylinder.mat
  • Material/fxKit_harmless_persistentCharge_demonic_soulercoaster_sightlessEye.mat
  • Material/KehjistanHU_Alcarnis_MainWebbing_03_A_Dyn.mat
  • Material/twoHandAxe_stor004_fireShell.mat
  • Material/lightningStorm_barrierCenter_outro.mat
  • Material/RogM_P01_HED_mat.mat
  • Material/vfx_Gismo_Drowned_Bell_geyserGradient.mat
  • Material/S01_MalignantHeart_Orange_Main_01_Dyn.mat
  • Material/Ancients_Prop_Lilith_BloodPetal_highlight_smokeTrail.mat
  • Material/druid_windShear_projectileLeadMat.mat
  • Material/emote_bar031_stor_demonic_soulercoaster.mat
  • Material/IGC_BLB_HellPortal_smoke_entrance_mat_enh.mat
  • Material/fxKit_damaging_projectileLobbed_fire_front.mat
  • Material/knightMelee_pbaoe_explosion_distortionSphere.mat
  • Material/vampire_boss_projectile_cast_glow_trail.mat
  • Material/S04_helltideBossSpawn_Egg_mat.mat
  • Material/shrine_icon_crit_outer_lightning.mat
  • Material/global_web_projectile_tip.mat
  • Material/druid_cataclysm_tornado_outerCone_mat.mat
  • Material/townPortal_endScrollMesh_glowingNoise_dru001_stor.mat
  • Material/Frac_KorDragan_Blub_01_Strand_D_Section2_Dyn.mat
  • Material/IGC_PFV_godray_warm_large_2070.mat
  • Material/IGC_KEL_IGC_godray_warm_small.mat
  • Material/sorc_selectScreen_fireMesh_core_active_stillFrame.mat
  • Material/sorF_stor170_GLV_mat.mat
  • Material/s02_bloodSeals_major_bloodBlister_volSphereMat.mat
  • Material/Lilith_Shrine_Sigil_Outer_Mat.mat
  • Material/druid_pulverize_vertGlow.mat
  • Material/S01_MalignantHeart_Black_Main_01_EmissiveFadeOut_Dyn.mat
  • Material/Lorath_Smoke_out_radial.mat
  • Material/fxKit_harmless_persistentBubble_lilithshrine.mat
  • Material/Cursed_Scroll_of_Tranquility_barrierMesh_meshOffset_v2.mat
  • Material/druid_cataclysm_lightningBolt_impact_fillGlow.mat
  • Material/doorlocksigil_raymesh_mat.mat
  • Material/IGC_PFV_godray_warm_large_3150_01.mat
  • Material/necro_boneSpirit_projectile_smokeTrail.mat
  • Material/fxKit_harmless_persistentBarrier_blood.mat
  • Material/lilith_p1_teleport_out_bone.mat
  • Material/S04_HelltideBossSummon_SigilActivC.mat
  • Material/IGC_PFV_godray_cool_large.mat
  • Material/vfx_wildlife_quillrat_quill.mat
  • Material/global_poison_projectile_outer.mat
  • Material/vampire_caster_proj_impact_meshEnergy.mat
  • Material/sorcerer_hydra_idleFlame_blue.mat
  • Material/rogM_sets54_TRS_mat.mat
  • Material/demon_megaDemon_frostT4BossBreath_fireBreath_intensityMax.mat
  • Material/necM_P00_HED_mat.mat
  • Material/vfx_iceBarrier_mat.mat
  • Material/S02_Boss_Legs.mat
  • Material/mnt_stor164_sprinting_initialBurstMesh.mat
  • Material/EGB_Andariel_Echo_screamBeam_beamPulse_waveHeadHot.mat
  • Material/druid_catastrophe_tornado_blur.mat
  • Material/IGC_BLB_shockwave_fxKit_distortionSphere.mat
  • Material/necF_stor184_BTS_mat.mat
  • Material/fxKit_damaging_persistentLine_poison_intro_waveFoam.mat
  • Material/Lilith_Eyeshadow_mat.mat
  • Material/s01_boss_alternate_barrierMat_intro.mat
  • Material/rogue_arrow_trail_shadowSmoke.mat
  • Material/IGC_inariusWings_echo_huge.mat
  • Material/Frac_KorDragan_Vampire_BloodBoil_Main_VertAnim_Dyn.mat
  • Material/knight_caster_holyStrike_mesh_energy_aoeTell.mat
  • Material/Flask_grenade_Inside.mat
  • Material/fxKit_harmless_persistentBarrier_demonic.mat
  • Material/resurrect_target_lightPillarOuter.mat
  • Material/boots_flippy_mat_itemdrop.mat
  • Material/mnt_stor186_trophy_fire_geo_mysticCenter.mat
  • Material/sorM_base09_TRS_fur_mat.mat
  • Material/vfx_eventChest_lightbeam_actorMat.mat
  • Material/fxKit_harmless_persistentBarrier_fog.mat
  • Material/fallen_shaman_rezMesh_weaponShell_bottom_cold.mat
  • Material/Theme_Spider_Cobwebs_Column_Soft.mat
  • Material/MonsterAffix_FireEnchanted_impact_glowsphere.mat
  • Material/offHandsNec_stor018_godRay.mat
  • Material/necro_boneSpirit_projectile_trailBlack.mat
  • Material/Drown_Lamp_Hawe_Glow_Dyn.mat
  • Material/druid_tornado_mainTornado_introMat.mat
  • Material/Frac_KorDragan_Blub_03_Strand_C_Dyn.mat
  • Material/S02_Bloodseeker_rogue_rainOfArrows_cast_shade.mat
  • Material/scos_standingStone_symbol.mat
  • Material/godray_green_large.mat
  • Material/S03_boss_attkThrow_weaponClone.mat
  • Material/fxKit_damaging_burstCylindrical_spirits_geoEdgeGreen.mat
  • Material/S01_MalignantHeart_Orange_Drips_01_Dissolve_Dyn.mat
  • Material/fxKit_damaging_persistentCone_cold_directional.mat
  • Material/fxKit_damaging_persistentCylindrical_fire_geoFireEdge.mat
  • Material/vfxBarb_IronSkin_Cast_GroundWave.mat
  • Material/fxKit_harmless_persistentBarrier_blood_lit.mat
  • Material/global_death_gib_flesh.mat
  • Material/fxKit_damaging_persistentLine_demonic_subSh_waveMesh.mat
  • Material/npcM_drys_barbarian_03_HAR_mat_Spectral.mat
  • Material/sorF_crft44_LEG_mat.mat
  • Material/IGC_PFV_godray_warm_large_3130.mat
  • Material/KehjistanHU_Alcarnis_MainWebbing_04_A_Dyn.mat
  • Material/lilith_p2_attk_collapse_motionBlur.mat
  • Material/QST_FX_PravasBlessing_meshEnergy.mat
  • Material/vfxBarb_Charge_Push_Trail.mat
  • Material/necro_boneSpirit_projectile_trailFront.mat
  • Material/IGC_PFV_godray_warm_large_3070.mat
  • Material/mnt_stor026_sprinting_initialBurstMesh.mat
  • Material/godray_ancients_teal.mat
  • Material/Zagraal_Shrine.mat
  • Material/mnt_dlux002_horse_sprinting_inariusWingRigInner.mat
  • Material/vfx_GiantSnake_bubble.mat
  • Material/rog_shadowClone_barrage_cold_inverted.mat
  • Material/ScosglenHU_Druid_FleshWebbing_01_Glow_Moors_Exterior.mat
  • Material/fxKit_damaging_persistentLine_blood_geoPlane.mat
  • Material/necro_raiseSkeletons_death_trail.mat
  • Material/BarLair_Background_Sky_CameraFar.mat
  • Material/Elias_rainChaos_warningCylinder_horizontal.mat
  • Material/Ancient_JarOfSouls_Switch_open_coasters.mat
  • Material/S01_boss_Varshan_heartTP_corpseStrands.mat
  • Material/S03_shrine_icon_zoltunattunement_activatePlayer_spiral.mat
  • Material/knight_brute_barrier_border.mat
  • Material/NPC_Follower_Vigo_holyBarrier_chromAberration.mat
  • Material/fxKit_damaging_persistentLine_blood_vertexAnim_Test.mat
  • Material/druid_windShear_poisonLegendary_projectileMat.mat
  • Material/allClasses_ascendentArmor_tentacleOuter_mat.mat
  • Material/headstone_godRay_outer_mat.mat
  • Material/s01_boss_cageExplosion_burst_cyl_outerMat.mat
  • Material/Ancients_FleshWebbing_Exit_01_Dyn.mat
  • Material/mnt_dlux003_horse_sprinting_sindragosa.mat
  • Material/IGC_PFV_godray_cool_small.mat
  • Material/S02_boss_bloodpool_bloodBlister_projectile_meshCore.mat
  • Material/Cultist_Zagraal_MilkSplash.mat
  • Material/environmentVFX_sandFlow_wide.mat
  • Material/vfxGlobal_AOE_DistortionSphere.mat
  • Material/pvp_openWorld_obelisk_ritual_lightBeam_outerMat.mat
  • Material/wildlife_woodwraith_miniboss_mat.mat
  • Material/Lilith_Capstone_P1_Head_mat.mat
  • Material/S01_boss_varshan_heart_dissolve_in.mat
  • Material/barbarian_leap_distSphere.mat
  • Material/lilith_p2_cascade_cast_trail.mat
  • Material/neyrelle_smoke_out_radial.mat
  • Material/DRLG_Trap_Geyser_Hell_glowSphere.mat
  • Material/S01_MalignantHeart_Black_Main_01_DissolveIn_Dyn.mat
  • Material/rogue_shade_flurry_poison.mat
  • Material/yorin_godray_pillar.mat
  • Material/VFX_Conv_QST_CCE_runes_01_decalEdge_dark.mat
  • Material/blood_AOE_bubble.mat
  • Material/S03_fxKit_damaging_burstLine_blood_waveFoam.mat
  • Material/necM_stor164_TRS_mat.mat
  • Material/fxKit_damaging_burstCone_fire_waveMesh.mat
  • Material/Traversal_Gizmo_meshBeam.mat
  • Material/sorc_meteor_proj_shell_mesh.mat
  • Material/sorc_deepFreeze_iceBlock_intro.mat
  • Material/IGC_inariusWings_echo_huge_1190_orange.mat
  • Material/Sorc_stor012_glass.mat
  • Material/Flippy_Amulet_Gem_01_Dyn.mat
  • Material/druid_windShear_poisonLegendary_projectileLeadMat.mat
  • Material/andariel_death_fireMesh_mat.mat
  • Material/IGC_cleanedEx_inariusWings_sinew.mat
  • Material/fxKit_aoe_explosion_sorcFire_sphereMesh.mat
  • Material/S01_MalignantHeart_Black_Drips_01_Dyn.mat
  • Material/lilith_p1_death_transition_head.mat
  • Material/S01_MalignantHeart_Black_Main_01_Dyn.mat
  • Material/fxKit_damaging_burstCone_wind_directionalSupport.mat
  • Material/legendary_barb_111_Charge_Push_Mesh_Mat.mat
  • Material/rog_stor156_eye_vfx_smokeMesh.mat
  • Material/IGC_inariusWings_echo_huge_1110_orange.mat
  • Material/demon_megaDemon_incinerate_distortionRope.mat
  • Material/necro_bloodWave_Shadow.mat
  • Material/lilith_p2_death_dissolve_muscle_mat.mat
  • Material/skeleton_boss_storm_projectile_core.mat
  • Material/sorc_incinerate_upgrade_aoe_startPillar.mat
  • Material/pants_flippy_mat_itemdrop.mat
  • Material/lilith_p1_deathTransition_muscle.mat
  • Material/interactiveVFX_carryablePlace_bloodPot_downwardMat.mat
  • Material/godray_lightPuzzle.mat
  • Material/barbarian_savageRage_cast_flash.mat
  • Material/s01_boss_hatredManifest_burst_cyl_coreMat.mat
  • Material/mnt_stor186_trophy_fire_geo.mat
  • Material/legendary_sorc_136_wallShimmerMat.mat
  • Material/sorM_stor170_GLV_mat.mat
  • Material/knightCaster_holyStrike_pillarAOE.mat
  • Material/S03_Vaults_Trap_Prop_Rune_Shadow_Deploy_Box.mat
  • Material/environmentVFX_bossEntrance_flare.mat
  • Material/fxKit_impact_sorcFire_mesh.mat
  • Material/emote_nec018_stor_godRay_store.mat
  • Material/Ancients_Base_Spindles_A_01.mat
  • Material/fxKit_harmless_persistentCylindrical_horadric_decal.mat
  • Material/fxKit_harmless_persistentBubble_water_lit.mat
  • Material/druid_selectionScreen_hover_lightningStrike_01.mat
  • Material/VFX_Conv_QST_Hell_CIty_Cine_CBM_Mem_Dissolve_Intro_out_radial.mat
  • Material/IGC_BLB_HellPortal_energyRingOutward_mat.mat
  • Material/Frac_KorDragan_Blub_02_Strand_D_Dyn.mat
  • Material/berb_primalAxe_cast_weapon_fresnelOutline.mat
  • Material/IGC_BLB_HellPortal_energyMesh_mat_enh.mat
  • Material/Rogue_Momentum_buff_energyWindDarkMat.mat
  • Material/fxKit_harmless_persistentCharge_demonic_soulercoaster_CHS_outro.mat
  • Material/Drowned_BigStatue_Algae_Blend.mat
  • Material/sorF_sets52_TRS_mat.mat
  • Material/druid_pulverize_vertPop.mat
  • Material/wandering_death_alt_cloth_pencilSkirt_vert_death_mat.mat
  • Material/barb_chainHook_trail_leadingEdge.mat
  • Material/godray_cool_medium.mat
  • Material/rogue_rainOfArrows_gatherRope_dark.mat
  • Material/lilith_p1_teleport_spirals_out.mat
  • Material/IGC_KPR_IGC_godray_cool_large_anngelica.mat
  • Material/sorF_stor200_TRS_mat_ds.mat
  • Material/necM_base09_TRS_mat.mat
  • Material/IGC_FIG_IGC_godray_warm_large.mat
  • Material/ashava_breath_muzzle_fill_glow.mat
  • Material/chillingWind_sweepMesh.mat
  • Material/portalCos_vampBlood_funnel_mat.mat
  • Material/NPC_Follower_Vigo_holyBarrier_sweepMesh.mat
  • Material/headstone_death_lightPillarOuter.mat
  • Material/druM_P02_BOD_mat.mat
  • Material/monsterAffix_fireEnchanted_warning_coreOuter.mat
  • Material/andariel_death_firefunnel_mat.mat
  • Material/lilith_capstone_p2_lower_mat.mat
  • Material/emote_sor006_stor_waterSwirl_mesh.mat
  • Material/S03_shrine_icon_zoltunattunement_activatePlayer_pillar.mat
  • Material/vampire_boss_lilith_mat_multishot_out.mat
  • Material/S03_boss_attkThrow_weapon.mat
  • Material/vfx_snakecultistcamp_geyserMain.mat
  • Material/drowned_seaHag_wave_dirt.mat
  • Material/environmentFX_fire_geo_blue_barbLair.mat
  • Material/wanderingdeath_soulCore_spirits.mat
  • Material/IronOre_flippy_mat.mat
  • Material/fxKit_gizmo_holdArea_horizontal.mat
  • Material/andariel_wraith_projectile_darkFire_front.mat
  • Material/s01_boss_varshan_questDeath_heartTP_Rope_horadric_innerRing.mat
  • Material/s01_hatredManifest_burst_cone_coneDarkMat_uber.mat
  • Material/rogue_darkShroud_shadows_core.mat
  • Material/DE_CursedChest_Standard_persistent_orb.mat
  • Material/andariel_attk_darkBeam_leadingCore_smoke_mesh.mat
  • Material/townPortal_windMesh.mat
  • Material/IGC_PFV_godray_warm_large.mat
  • Material/IGC_HED_IGC_godray_cool_large_1060.mat
  • Material/shrine_blastwave_buff_energyWindDarkMat.mat
  • Material/lilith_p2_upper_death_dissolve_mat.mat
  • Material/rogue_rainOfArrows_shade_poison.mat
  • Material/necM_P02_BOD_mat.mat
  • Material/generic_legendary_barrier_mesh.mat
  • Material/worldBoss_abyssLord_breath_baseMeshDark.mat
  • Material/Ancients_Base_BloodTendrils_A_01.mat
  • Material/VFX_Conv_QST_Hell_CIty_Cine_CBM_Mem_Dissolve_out_radial.mat
  • Material/rogue_poisonTrap_triggered_volumeActor.mat
  • Material/IGC_KEL_IGC_godray_warm_medium.mat
  • Material/fxKit_damaging_burstCylindrical_earth_thornyRock_mat.mat
  • Material/shrine_artillery_halo_2.mat
  • Material/sightlessEye_wallMesh.mat
  • Material/IGC_inariusWings_echo_huge_1070.mat
  • Material/S02_Bloodseeker_fxKit_distortionSphere.mat
  • Material/townPortal_endScrollMesh_glowingNoise_glo006_stor.mat
  • Material/fallen_grunt_lightningVariant_chargedBolt_meshArc_v03.mat
  • Material/s1_fxKit_harmless_persistentBarrier_B_malignantBlood.mat
  • Material/fxKit_damaging_projectile_fire_front.mat
  • Material/druid_boulder_largeRock_bloody.mat
  • Material/MageHalls_LineSwipe_Orange_VFX_HF.mat
  • Material/fxKit_projectile_cap_ghosts.mat
  • Material/S02_Bloodseekers_vfxRogue_DeathTrap_AOE_ImpactShadowClone.mat
  • Material/S01_boss_varshan_corpseStrands_dissolve.mat
  • Material/fxKit_damaging_burstCylindrical_demonic_actor_edge02.mat
  • Material/SilverOre_flippy_mat.mat
  • Material/goatman_abom_fur_mat.mat
  • Material/VFX_QST_CFB_mist_geoCone.mat
  • Material/vampire_boss_lilith_mat_death.mat
  • Material/Tree_of_Whispers_ready_smokeSpirals_trunk_mat.mat
  • Material/fxKit_harmless_shield_template_bubble_blur.mat
  • Material/shrine_shapeGlow_dungeon.mat
  • Material/drowned_seaHag_wave_cast.mat
  • Material/npc_tyrantking_enrage_buff_glow_dark.mat
  • Material/Frac_KorDragan_FleshWebbing_01.mat
  • Material/barb_rallyingCry_buff_mesh.mat
  • Material/Trialhrine_spirals_dungeon.mat
  • Material/sorcerer_meteor_impact_fumTube.mat
  • Material/IGC_BCF_sightlessEye_wallMesh.mat
  • Material/S04_sorc_flameShield_buff_fireTube.mat
  • Material/werewolf_melee_A_mat.mat
  • Material/Zak_Ext_Ruins_Fort_Pillar_01_Hawe_Moss_Heavy.mat
  • Material/KehjistanHU_Alcarnis_MinorWebbing_01_A_Dyn.mat
  • Material/mnt_stor184_trophy_fire_geoBase_green.mat
  • Material/IGC_HED_IGC_godray_warm_large.mat
  • Material/ashava_breath_coneCore_mesh_payloadTest.mat
  • Material/offHandsNecro_stor008_eyeMist_mat.mat
  • Material/mnt_stor036_sprinting_initialBurstMesh_NoColor.mat
  • Material/vampire_boss_lilith_mat_multishot_in.mat
  • Material/IGC_PFV_godray_warm_large_3240_01.mat
  • Material/S02_Bloodseekers_druid_tornado_innerCone_mat.mat
  • Material/environmentFX_fire_geo_greenCenter.mat
  • Material/VFX_Conv_QST_CCE_runes_01_decalEdge.mat
  • Material/lilith_p2_wings_spawn_transition_mat.mat
  • Material/wildlife_bear_fur_mat.mat
  • Material/chillingWind_wallMesh_inner.mat
  • Material/andariel_wraith_projectile_trail_mesh.mat
  • Material/S04_sorc_flameShield_buff_fireTube_2.mat
  • Material/legendary_barb_002_Crack_Rays_Mat_fury.mat
  • Material/vampire_boss_variant_tendril_mat.mat
  • Material/S01_MalignantHeart_Black_Main_02_Dyn.mat
  • Material/lilith_p1_heartCrucible_castMeshes_01.mat
  • Material/cusedChest_ambient_flameCore_activeStart.mat
  • Material/environmentFX_fire_geo_blueWhiteCore.mat
  • Material/fxKit_damaging_projectileStrong_blood_core_mesh.mat
  • Material/fxKit_harmless_persistentBubble_lilithShrine_Inside.mat
  • Material/necM_stor157_GLV_mat.mat
  • Material/IGC_FHK_IGC_godray_warm_small.mat
  • Material/nightmareDungeon_bloodBlister_spawn_meshVolume.mat
  • Material/Andariel_lineAttack_aoe_fire_base_impact_mesh.mat
  • Material/drowned_mini_handShellMesh.mat
  • Material/Mal_Pod_A_02.mat
  • Material/sorM_crft26_GLV_mat.mat
  • Material/vfxDruid_ravens_windMeshMat.mat
  • Material/rogue_arrow_trail_poisonSmoke.mat
  • Material/vampire_caster_forming_shadowySmoke.mat
  • Material/drowned_brute_spawn.mat
  • Material/RangedAttack_Telegraph_Arrow_01_FrontViewGlow_Billboards.mat
  • Material/windMeshInward_horadric_mat.mat
  • Material/mnt_stor184_trophy_fire_geo_mysticCenter.mat
  • Material/emote_nec034_stor_heartDissolveReverse.mat
  • Material/sorc_ballLightning_coreOrbOuterMat.mat
  • Material/S01_MalignantHeart_Pink_Main_01_EmissiveFadeIn_Dyn.mat
  • Material/legendary_barb_002_Crack_Rays_Mat.mat
  • Material/worldBoss_abyssLord_spawnPool_edge_thick_SPAWN.mat
  • Material/lilith_p2_lower_death_dissolve_mat.mat
  • Material/KehjistanHU_Alcarnis_MinorWebbing_02_B_Section3_Dyn.mat
  • Material/fxKit_damaging_persistentLine_shadow_intro_waveMesh.mat
  • Material/neyrelle_igc_hair_mtl.mat
  • Material/barb_lungingStrike_cast_trail.mat
  • Material/QST_HellFire_blockade_Wall_base.mat
  • Material/IGC_SLA_environmentFX_fire_geo_blueFlare.mat
  • Material/sorcerer_frostNova_frozenGround.mat
  • Material/S02_Bloodseekers_rog_shadowClone_base.mat
  • Material/fxKit_distortionSphere.mat
  • Material/ElementalTotem_gizmo_holdArea_vertical_demonic.mat
  • Material/monsterAffix_mortar_projectileMat.mat
  • Material/DE_ShrineOfZagraal_goatman_glowX.mat
  • Material/wanderingdeath_tornado_lobbedProjectile_impact_sweepMesh.mat
  • Material/fxKit_harmless_persistentBarrierCylindrical_fog.mat
  • Material/S01_MalignantHeart_Orange_Drips_01.mat
  • Material/DruF_P00_BOD_mat.mat
  • Material/Theme_Spider_Cobwebs_Walls.mat
  • Material/barb_callOffTheAncients_groundWave.mat
  • Material/werewolf_melee_frac_electrify_halfRingLightning.mat
  • Material/Lilith_LowerBody_mat.mat
  • Material/sorF_crft44_HLM_mat.mat
  • Material/S01_MalignantHeart_Pink_Main_02_EmissiveFadeIn_Dyn.mat
  • Material/druid_tornado_meshUpper.mat
  • Material/rogF_stor158_TRS_mat.mat
  • Material/monsterAffix_mortar_burstRingMat.mat
  • Material/S03_boss_chakram_weaponShell.mat
  • Material/Lorath_magic_trail_shadowSmoke.mat
  • Material/s01_boss_absorb_barrierMat.mat
  • Material/sorcerer_hydra_idleFlame.mat
  • Material/vfxRogue_DeathTrap_AOE_WarningShadowClone.mat
  • Material/rog_stor156_Trs_Irridescentt_fxShell_mat.mat
  • Material/Frac_KorDragan_Blub_01_Strand_C_Dyn.mat
  • Material/vampire_caster_shadow_death_mat.mat
  • Material/mnt_dlux002_horse_sprinting_inariusWingRigOuter.mat
  • Material/vampire_boss_projectile_inner_tip.mat
  • Material/sorc_meteor_proj_shell_mesh_blue.mat
  • Material/sorM_base04_GLV_fur_mat.mat
  • Material/barb_dismount_intoTheFray_distSphere.mat
  • Material/sorM_crft26_TRS_mat.mat
  • Material/IGC_EPL_8070_WaterMist.mat
  • Material/rogue_rainOfArrows_dismount_gatherRope_dark.mat
  • Material/andariel_death_demonfire_footMesh_mat.mat
  • Material/S02_bloodseeker_cataclysm_tornado_outerDetail_mat.mat
  • Material/druF_stor183_TRS_fxMesh_back.mat
  • Material/worldBoss_abyssLord_breath_baseMesh.mat
  • Material/demon_succubus_bloodstar_rampedCoreMat.mat
  • Material/bar_emote_stor_004_bear_ghost2.mat
  • Material/sorF_P01_HED_mat.mat
  • Material/environmentFX_fire_geo_tall.mat
  • Material/townPortal_cast_glo006_stor_actor_edge.mat
  • Material/s01_malginantAffix_blue_mesh.mat
  • Material/necro_genericCast_trail.mat
  • Material/fxKit_damaging_projectile_tornado_mesh_mat.mat
  • Material/environmentVFX_smoke_largeScalePlumes.mat
  • Material/sorM_crft44_HLM_mat.mat
  • Material/barb_callOfTheAncients_cast_waveRing.mat
  • Material/dungeonAffix_lightningPulse_cast_knotOuter.mat
  • Material/druM_stor165_TRS_fur_mat.mat
  • Material/vfx_wilflife_woodwraith_slam_dust.mat
  • Material/worldBoss_abyssLord_breath_cloudMesh.mat
  • Material/mnt_amor133_horse_stor_meshWisps_plates1_mat.mat
  • Material/shrine_icon_artillery_bow.mat
  • Material/sorc_firewall_aoe_burstPillar.mat
  • Material/S03_boss_attkSwipe_weaponClone.mat
  • Material/druid_ravens_aoe_blackNoiseMat.mat
  • Material/Lilith_EyeR_mat.mat
  • Material/IGC_SLA_environmentFX_fire_geo_blueLarge.mat
  • Material/rogF_stor153_fireHLM_mat1.mat
  • Material/lilith_p2_lower_mat.mat
  • Material/sorF_P02_HED_mat.mat
  • Material/ghostCaster_soulfireNova_buff_mesh.mat
  • Material/fxKit_damaging_persistentCylindrical_spirits_geoEdgeSouls.mat
  • Material/S01_MalignantHeart_Blue_Main_01_Dyn.mat
  • Material/witch_cc_groundCrack_windMesh.mat
  • Material/vfxDruid_earthenBulwark_shieldMat.mat
  • Material/lilith_p2_death_dissolve_bone_mat.mat
  • Material/Theme_Spider_Cobwebs_Walls_Soft.mat
  • Material/emote_S4_ABP_EmoteWings00_LargeCylMain.mat
  • Material/IGC_cleanedEx_inariusWings_echo_huge.mat
  • Material/goatmanAbom_SplashMesh01.mat
  • Material/rogue_poisonTrap_triggered_splashActor.mat
  • Material/rogM_stor158_TRS_fuzz_mat.mat
  • Material/Frac_DemonicTotems_Nostrava_Group_03_Frac_Snow.mat
  • Material/rog_shadowClone_barrage_cold.mat
  • Material/S01_MalignantHeart_Red_Main_01_Dyn.mat
  • Material/demonSuccubus_bloodstar_coreMeshMat.mat
  • Material/townPortal_template_endScrollMesh_glowingNoise.mat
  • Material/vfxDruid_tornado_mainTornado_upper_mat_coldTest.mat
  • Material/Flippy_Amulet_01_Dyn.mat
  • Material/sorcerer_fireball_impact_legendary_rampDamage_flameMesh.mat
  • Material/knight_council_healer_resurrect_death_lightPillarOuter.mat
  • Material/fxKit_harmless_persistentBubble_water_inside.mat
  • Material/druid_cataclysm_tornado_innerCone_mat.mat
  • Material/rogF_stor158_TRS_fuzz_mat.mat
  • Material/andariel_attk_line_smoke_mesh.mat
  • Material/shrine_icon_artillery_arrow_lightning.mat
  • Material/godray_red_large.mat
  • Material/sorM_crft44_LEG_mat.mat
  • Material/wildlife_woodwraith_frac.mat
  • Material/EGB_Andariel_Echo_andariel_screamBeam_face_soulCoasters.mat
  • Material/necro_skeletonWarrior_funnel.mat
  • Material/sorc_dismount_frigidAssault_knotInnerMat.mat
  • Material/sorc_flameShield_cast_tube1.mat
  • Material/fxKit_damaging_burstCone_spirits_decalWave.mat
  • Material/drowned_brute_AOE_waveFoamMesh.mat
  • Material/rogue_darkShroud_shadows_bubble_mat.mat
  • Material/fxKit_harmless_persistentBarrier_holy.mat
  • Material/townPortal_rog001_shadowRing_shadowTrail_translucent_stor.mat
  • Material/sorF_P01_BOD_mat.mat
  • Material/IGC_FIG_1020_godray_warm_large_slow.mat
  • Material/environmentVFX_fire_beamCracks_smolder.mat
  • Material/itemFlippy_ancestral_lightBeamSwirl.mat
  • Material/S03_Vaults_Boss_Chests_spiral.mat
  • Material/sorc_icefall_activation_waveUp.mat
  • Material/lightningStorm_barrier_mesh_core_outro.mat
  • Material/necroBlood_AOE_bubble.mat
  • Material/lilith_p2_coagulate_warning_bloodMesh.mat
  • Material/S02_Bloodseekers_vfxRogue_DeathTrap_AOE_WarningShadowClone.mat
  • Material/druid_tornado_mesh.mat
  • Material/hydra_flameMesh_spawn.mat
  • Material/fxKit_damaging_burstLine_blood_waveFront.mat
  • Material/fxkit_buff_damage_fireCylinder.mat
  • Material/Frac_KorDragan_Blub_03_Strand_D_Dyn.mat
  • Material/fallen_shaman_resTarget_grunt_spiral_02.mat
  • Material/elias_mortal_damaging_persistentCone_shadow_geoEdgeRed.mat
  • Material/fxKit_harmless_persistentCharge_demonic_soulercoaster.mat
  • Material/donan_ranged_binding_cast_outerRing.mat
  • Material/fxKit_harmless_shield_cold_burst_main.mat
  • Material/environmentVFX_fire_flameShapes_blue.mat
  • Material/EmoteWings00_FXwing_LargeCylMain.mat
  • Material/Frac_DemonicTotems_Nostrava_Group_03_Frac_Snow_Thick.mat
  • Material/wildlife_woodwraith_elite.mat
  • Material/neyrelle_magic_trail_shadowSmoke.mat
  • Material/emote_nec026_stor_wisp_Trail.mat
  • Material/IGC_inariusWings_echo_huge_1070_orange.mat
  • Material/fallen_grunt_lightningVariant_chargedBolt_meshArc_v01_yellow.mat
  • Material/sorF_P00_HED_mat.mat
  • Material/townPortal_persistent_glo008_stor_corpseShell.mat
  • Material/monsterAffix_fireEnchanted_warning_coreCenter.mat
  • Material/S01_Malignant_CapturingTendris_01.mat
  • Material/IGC_KPR_IGC_godray_warm_large.mat
  • Material/QST_FX_Ancients_Ressurect_Glow.mat
  • Material/ashava_breath_cone_mesh.mat
  • Material/sorF_sets52_LEG_mat.mat
  • Material/emote_sor030_stor_battlepass_shell.mat
  • Material/andariel_enrage_core_smoke_polar_mesh.mat
  • Material/scos_giantcauldron_bubble_a.mat
  • Material/ElementalTotem_gizmo_holdArea_vertical_cold_02.mat
  • Material/scos_environment_waterfall_medium_tall.mat
  • Material/Elias_rainChaos_burst_magicRing.mat
  • Material/Mace_stor007_mat.mat
  • Material/s02_bloodSeals_bloodBlister_blisterOuterMat.mat
  • Material/sorc_unstableCurrents_buff_energyWindDarkMat.mat
  • Material/druM_stor183_TRS_fxMesh_front.mat
  • Material/spider_spiderF_C_death_mat.mat
  • Material/Hawe_SnakeCultist_SnakeEyeGem_OFF_Dyn.mat
  • Material/SilentMonolith_SmokeCylinderDeath.mat
  • Material/invader_indicator_cylinder.mat
  • Material/IGC_PFV_godray_warm_large_1010.mat
  • Material/fxKit_damaging_geyserDamage_earth_main.mat
  • Material/wanderingdeath_death_soulCore_lightLeaks.mat
  • Material/rog_stor156_TRS_vfx_smokeMesh.mat
  • Material/npcM_uniq_bigBoss_01_HAR_mat.mat
  • Material/RogM_P00_HED_mat.mat
  • Material/fxKit_damaging_burstCylindrical_shadow_geoEdgeRed.mat
  • Material/necro_corpseExplosion_blurSphere_inward.mat
  • Material/fxKit_damaging_persistentLine_spirits_hand.mat
  • Material/environmentVFX_bossEntrance_wall.mat
  • Material/scos_environment_waterfall_large_tall.mat
  • Material/fxkit_buff_damage_frenzyfireLine.mat
  • Material/townPortal_persistent_glo007_stor_portalTendrils.mat
  • Material/ashava_breath_sphereCloud_muzzle_mesh.mat
  • Material/portal_glo001_endScrollMesh_glowingNoise.mat
  • Material/townPortal_rog001_stor_shadowRing_shadowTrail_translucent_backer.mat
  • Material/demon_megademon_fireBreath.mat
  • Material/S03_Boss_poison_wave_fronr_v5.mat
  • Material/lilith_p2_eye_l_mat.mat
  • Material/vampire_boss_variant_worms_swipe_warmUp_mat.mat
  • Material/S01_boss_babyVarshan_Main_01_EmissiveFadeIn_Dyn.mat
  • Material/sorF_stor170_HLM_mat.mat
  • Material/MageHalls_LineSwipe_VFX.mat
  • Material/necM_stor157_BTS_mat.mat
  • Material/fxKit_projectile_actor_blood_meshEnergy.mat
  • Material/sorcerer_fireballB_impact_glowsphere.mat
  • Material/item_moteOfMana_outerrSphere_BP.mat
  • Material/MO_MurmuringOrbols_3 count_va_start.mat
  • Material/mnt_stor186_trophy_fire_geo_blueWhiteCore.mat
  • Material/fxKit_harmless_persistentBubble_fog_scos.mat
  • Material/environmentFX_fire_geo_tallDim.mat
  • Material/druid_boulderleadingEdge.mat
  • Material/S02_global_death_gib_flesh.mat
  • Material/S02_Bloodseekers_rog_emote_s01_003_shadowClone_dagger.mat
  • Material/yorin_aoeDebuff_dome_holy.mat
  • Material/emote_sor006_stor_WaterElement_core_mesh_02_mat.mat
  • Material/Shrine_protection_lightBeamFatMat.mat
  • Material/necro_boneSplinters_essenceTrail.mat
  • Material/necM_P00_BOD_mat.mat
  • Material/s01_boss_varshanRitual_heartcapture_TP_persistentBubble_water_inside.mat
  • Material/fxKit_harmless_persistentCharge_demonic_mephisto_soulercoaster.mat
  • Material/fxKit_harmless_shield_cold_bubble.mat
  • Material/NecM_stor184_BTS_mat.mat
  • Material/vfxDruid_tornado_windBuildupMat.mat
  • Material/ElementalTotem_gizmo_holdArea_horizontal_spirit.mat
  • Material/vfx_harvestAnima_helix.mat
  • Material/knight_council_resurrect_godRay_inner_mat.mat
  • Material/goatman_Abom_puddle_small_mesh.mat
  • Material/Scos_Druid_Ruins_A_Blood.mat
  • Material/S03_Boss_damaging_burstWarning_poison_bigBubble.mat
  • Material/shrine_icon_Channeling_VendorSet_Glass_Dyn.mat
  • Material/druid_tornado_innerCone_mat_cold.mat
  • Material/Andariel_attk_knockback_cone_prep_smoke_mesh.mat
  • Material/fxKit_damaging_burstCone_HolyLightning.mat
  • Material/fxKit_harmless_shield_template_bubble_distort.mat
  • Material/barb_callOfTheAncients_cast_outro_vertRay.mat
  • Material/legendary_barb_019_tornadoMesh_main.mat
  • Material/vampire_boss_helltide_mat.mat
  • Material/vfx_scos_CSB_astarothTransformation_dissolveMat.mat
  • Material/IGC_BLB_HellPortal_darkEnergyRing_mat_enh.mat
  • Material/environmentVFX_igc_snow_planeDrift_lrg.mat
  • Material/allClasses_ascendentArmor_tentacleInner_mat.mat
  • Material/fxKit_damaging_burstLine_demonic_waveMesh.mat
  • Material/druid_windShear_projectileMat.mat
  • Material/druid_grizzlyRage_overrun_leadingEdge_head.mat
  • Material/fxKit_damaging_persistentCylindrical_shadow_geoEdgePurpleOutside.mat
  • Material/worldBoss_abyssLord_spawnPool_soulercoasters.mat
  • Material/S03_shrine_zoltun_silhouette.mat
  • Material/S01_MalignantHeart_Orange_Drips_01_Dyn.mat
  • Material/shrine_protection_buff_sphere.mat
  • Material/follower_taissa_attack_projectile_cast_soul.mat
  • Material/emote_nec018_stor_godRay.mat
  • Material/necM_stor184_TRS_mat.mat
  • Material/necF_stor157_BTS_mat.mat
  • Material/necF_P02_BOD_mat.mat
  • Material/altar_of_bishibosh_ambient_flameCore_activeStart.mat
  • Material/fxKit_harmless_persistentBubble_bone_aerial.mat
  • Material/monsterAffix_mortar_projectileOuterMat.mat
  • Material/vampire_caster_proj_meshEnergy.mat
  • Material/necro_armyOfTheDead_exploder_payload_distortionSphere.mat
  • Material/Rogue_Momentum_energyWindMat.mat
  • Material/sorM_sets52_TRS_mat.mat
  • Material/necM_sets55_LEG_mat.mat
  • Material/fxKit_damaging_burstCylindrical_spirits_volumeGasCore.mat
  • Material/mouthOfHell_center_flow_01_back.mat
  • Material/lilith_p1_teleport_in_veins.mat
  • Material/IGC_BLB_VFX_HellPortal_opening_distortionSphere.mat
  • Material/S02_Door_harmless_persistentBarrier_demonic_dark.mat
  • Material/S03_boss_chakram_trail_throw.mat
  • Material/pvp_openWorld_hostile_turnHostile_meshOuterMat.mat
  • Material/HellPortal_windMeshInward_mat.mat
  • Material/elias_mortal_damaging_persistentCone_shadow_geoEdgePurple.mat
  • Material/sorc_enchantment_incinerate_hydra_flameMesh.mat
  • Material/portal_bar002_stor_headFire.mat
  • Material/S02_Bloodseekers_rogue_rainOfArrows_cast_shade.mat
  • Material/windVotexNado_mat.mat
  • Material/fxKit_harmless_persistentBarrier_sand.mat
  • Material/druid_trample_leadingEdge_back.mat
  • Material/demon_spitter_projectile_trail.mat
  • Material/vfx_resplendentChest_dustBurst.mat
  • Material/S03_buddy_comm_fxShell.mat
  • Material/Knights_Lightning_Variant_aoeSphere.mat
  • Material/fxKit_damaging_burstCylindrical_wind_wave.mat
  • Material/MO_MurmuringObols_8 count_va_start.mat
  • Material/S01_MalignantHeart_Orange_Main_01_DissolveIn_Dyn.mat
  • Material/fxKit_AOE_splash_poison.mat
  • Material/vfx_carryableExplosion_distortionActor.mat
  • Material/drowned_mini_proj_trail.mat
  • Material/fxKit_damaging_persistentCylindrical_blood_fountain_vertexAnim.mat
  • Material/airidah_Windvortex_waveDome.mat
  • Material/wildlife_bear_fur_mat_Poison.mat
  • Material/S01_main_04_Incensefire_horadric_geo.mat
  • Material/emote_dru027_spider_spirit_new.mat
  • Material/ghostCaster_circleOfDeath_projectile_coreActor_purple.mat
  • Material/MO_MurmuringObols_60_count_va_end.mat
  • Material/druM_stor165_TRS_mat.mat
  • Material/druidM_base02_TRS_FUR_mat.mat
  • Material/witch_flameshield_buff_distortion.mat
  • Material/fxKit_damaging_projectileStrong_blood_tip_mesh.mat
  • Material/drowned_special_spawn.mat
  • Material/vfxDruid_tornado_mainTornado_mat_coldTest.mat
  • Material/item_moteOfMana_innerSphere_BP.mat
  • Material/NPC_Follower_Vigo_pillarGlow_coreGlow.mat
  • Material/monsterAffix_FireOrbs_smokeSpiral.mat
  • Material/legendary_rogue_018_flask_grenade.mat
  • Material/emote_nec034_stor_heartBeatStop.mat
  • Material/S02_Bloodseekers_druid_tornado_mainTornado_introMat.mat
  • Material/Lilith_Wings_mat.mat
  • Material/scos_environment_waterfall_large.mat
  • Material/barb_challengingShout_cast_distSphere.mat
  • Material/mnt_stor184_trophy_fire_geo_blueLarge.mat
  • Material/skeletonboss_staff_m.mat
  • Material/monster_champion_resistDamage_auraFront.mat
  • Material/twoHandStaff_uniq01_mat.mat
  • Material/demon_megaDemon_incinerate_fireBreath_intensityMax.mat
  • Material/igc_horse_tail_02_mtl.mat
  • Material/lilith_p1_deathFromAbove_downEnergy_01_mat.mat
  • Material/Theme_Spider_Cobwebs_Column.mat
  • Material/MO_MurmuringObols_8 count_va_end.mat
  • Material/lilith_p1_teleport_out_wings.mat
  • Material/necro_decompose_corpseTravel.mat
  • Material/yorin_aoeDebuff_meshEnergy.mat
  • Material/nightmareDungeon_bloodBlister_projectile_meshCore.mat
  • Material/fxKit_damaging_burstCone_spirits_waveMesh_01.mat
  • Material/barb_frenzy_fireCylinder.mat
  • Material/vampire_caster_teleport_recombine_swirlMesh.mat
  • Material/S02_Bloodseekers_rogue_rainOfArrows_shade.mat
  • Material/IGC_cleanedEx_inariusWings_large.mat
  • Material/S03_boss_chakram_weapon.mat
  • Material/witch_flameshield_buff_sphere.mat
  • Material/fxKit_AOE_bubble_poison.mat
  • Material/druid_cataclysm_tornado_outerDetail_mat.mat
  • Material/S02_Door_harmless_persistentBarrier_fog.mat
  • Material/spider_hostM_B_mat.mat
  • Material/MageHalls_LineSwipe_VFX_HF.mat
  • Material/Hellgate_DoorHeat_Right.mat
  • Material/vfxBarb_WrathOfTheBerserker_Cast_DistSphere.mat
  • Material/sorF_base09_TRS_mat.mat
  • Material/emote_sor010_stor_ashesTrail.mat
  • Material/Druid_wolves_cast_cylMesh.mat
  • Material/MO_MurmuringObols_400_count_va_end.mat
  • Material/S01_MalignantHeart_Blue_Main_01_DissolveIn_Dyn.mat
  • Material/fxKit_damaging_persistentCylindrical_shadow_geoEdge.mat
  • Material/wanderingdeath_tornado_lobbedProjectile_burstCore.mat
  • Material/VFX_QST_CBM_meshEnergy.mat
  • Material/Andariel_attk_knockback_cone_edge_fire_mesh.mat
  • Material/pvp_openWorld_obelisk_ritual_lightBeam_innerMat.mat
  • Material/witch_iceball_impact_explosionSphere.mat
  • Material/druid_cycloneArmor_windSwirlMat.mat
  • Material/townPortal_glo004_sandRing_magicTrail_translucent_stor.mat
  • Material/mnt_stor039_sprinting_initialBurstMesh.mat
  • Material/lilith_p1_teleport_lowerBody.mat
  • Material/goatman_Abom_puddle_poison_bubbles.mat
  • Material/knight_council_resurrect_godRay_middle_mat.mat
  • Material/druM_stor156_glass_mat.mat
  • Material/emote_bar022_stor_trailBloodMist.mat
  • Material/vampire_boss_variant_mat_death.mat
  • Material/IGC_KEL_IGC_godray_warm_large_slow_contrast.mat
  • Material/lilith_p2_boss_coagulate_projectile_meshEnergy.mat
  • Material/fxKit_harmless_shield_shadow_bubble.mat
  • Material/necro_boneSpirit_projectile_impact.mat
  • Material/fxKit_harmless_burstAttractor_shadow_trail.mat
  • Material/S01_MalignantHeart_Orange_Main_01_EmissiveFadeIn_Dyn.mat
  • Material/fxKit_harmless_persistentBarrier_demonic_dark.mat
  • Material/yorin_aoeDebuff_dome.mat
  • Material/witch_iceball_impact_explosionShockwave.mat
  • Material/shrine_blastwave_edge_blastwave.mat
  • Material/donan_melee_smite_shockwave_proj_postDist.mat
  • Material/druF_stor183_TRS_fxMesh_front.mat
  • Material/environmentVFX_igc_snow_planeDrift_Bright_lrg.mat
  • Material/Sorcerer_inferno_serpent_mat_02.mat
  • Material/igc_rathmaStaffGem_MTL.mat
  • Material/Shield_016_stor_actor_flameTube.mat
  • Material/IGC_FIG_IGC_godray_warm_large_slow_contrast.mat
  • Material/lightningStorm_barrierOffset_mat.mat
  • Material/IGC_BLB_HellPortal_energyRing_mat_enh.mat
  • Material/pvp_openWorld_obelisk_ritual_rune_sweepMat.mat
  • Material/IGC_SLA_environmentFX_fire_geo_blue.mat
  • Material/altar_of_bishibosh_ambient_flameCore_active.mat
  • Material/worldBoss_abyssLord_breath_baseMeshEdge.mat
  • Material/rogue_deathTrap_warning_clone.mat
  • Material/vampire_boss_lilith_mat_impale.mat
  • Material/IGC_PFV_godray_warm_large_4020.mat
  • Material/druid_cycloneArmor_ambientWindMat.mat
  • Material/fxkit_buff_damage_frenzyfireCylinder.mat
  • Material/vfxDungeon_Affix_HellPortal_Vine.mat
  • Material/IGC_inariusWings_echo_huge_1210_orange.mat
  • Material/yorin_godray_pillar_light.mat
  • Material/barbarian_leap_upwardSmoke.mat
  • Material/s02_hibernalCaster_chillweave_waveTrail.mat
  • Material/drowned_brute_paoe_weaponFX.mat
  • Material/necM_stor165_LEG_mat.mat
  • Material/monsterAffix_lightningEnchanted_meshArc_red.mat
  • Material/druid_tornado_innerCone_mat.mat
  • Material/necM_P03_HED_mat.mat
  • Material/townPortal_endScrollMesh_glowingNoise_rog001_stor.mat
  • Material/allClasses_ascendentArmor_HLM_fxMeshWispsBackRight.mat
  • Material/trophy_bar035_stor_fxMeshEyes_wisp.mat
  • Material/EGB_knight_brute_death_mat.mat
  • Material/fxKit_damaging_persistentLine_spirits_halfCapsule.mat
  • Material/Goatman_Sorcerer_Cloth.mat
  • Material/SorM_stor170_TRS_ashTrail_translucent.mat
  • Material/Lilith_Capstone_P1_LowerBody_mat.mat
  • Material/IGC_KPR_1180_godray_warm_large_slow.mat
  • Material/IGC_PFV_godray_warm_large_slow_contrast.mat
  • Material/lilith_p1_death_transition_veins.mat
  • Material/mnt_stor186_trophy_fire_geo_blue.mat
  • Material/OffHandNecro_stor018_mat.mat
  • Material/emote_dru025_stor_Skull_EnergyMesh.mat
  • Material/wandering_death_cloth_pencilSkirt_vert_death_mat.mat
  • Material/Trial_shrine_shapeGlow_player_activate.mat
  • Material/S02_bloodseeker_tornado_mainTornado_introMat.mat
  • Material/S02_boss_proj_meshCore.mat
  • Material/S04_cusedChest_ambient_flameCore_inactiveStart_2.mat
  • Material/IGC_PFV_godray_warm_large_3120.mat
  • Material/lilith_capstone_p2_wings_mat.mat
  • Material/KehjistanHU_Alcarnis_MainWebbing_01_B_Dyn.mat
  • Material/druidM_base02_FUR.mat
  • Material/IGC_inariusWings_large_1250.mat
  • Material/SuperiorLeather_flippy_mat.mat
  • Material/IGC_inariusWings_glow_huge.mat
  • Material/abysslord_maw_abyssliquid.mat
  • Material/npcF_frac_omni_02_HLM_mat.mat
  • Material/horadric_harmless_barrierDoor_sigilRift_mat.mat
  • Material/fxKit_harmless_shield_spirits_bubble.mat
  • Material/fxKit_damaging_persistentCone_poison_directional_XY.mat
  • Material/vigo_knight_brute_godray_pillar.mat
  • Material/s01_boss_varshanRitual_heartcapture_TP_persistentBubble_fog_scos.mat
  • Material/S01_MalignantHeart_Pink_Drips_01_Dyn.mat
  • Material/monsterAffix_Chaos_Fume.mat
  • Material/S02_Bloodseekers_druid_tornado_outerCone_mat_cold.mat
  • Material/S02_Bloodseeker_rog_shadowClone_skillIntro.mat
  • Material/sorM_stor170_LEG_mat.mat
  • Material/S01_MalignantHeart_Blue_Main_01_Dissolve_Dyn.mat
  • Material/neyrelle_magic_trail_shadowSmoke_cast.mat
  • Material/astaroth_boss_meteorstorm_proj_flame.mat
  • Material/barF_P00_BOD.mat
  • Material/S01_MalignantHeart_Black_Main_02_EmissiveFadeIn_Dyn.mat
  • Material/IGC_PFV_godray_warm_large_2050.mat
  • Material/mnt_amor129_horse_stor_spineSmokeMesh.mat
  • Material/environmentFX_fire_billboard.mat
  • Material/bandit_melee_slam_distortionSphere_pale_yellow.mat
  • Material/lilith_p2_capstone_upper_subjugate_handGlow_mat.mat
  • Material/FX_QST_Nafain_dissolve_out_radial.mat
  • Material/S03_fxKit_damaging_burstLine_blood_waveFront.mat
  • Material/drowned_seaHag_summoner_geyserMain.mat
  • Material/mouthofhell_center_flow_mesh_01.mat
  • Material/S01_MalignantHeart_Blue_Main_02_Dyn.mat
  • Material/S02_Door_harmless_persistentBarrier_blood_lit.mat
  • Material/EmoteWings00_FXwing_LargeMain.mat
  • Material/andariel_death_demonfire_legsMesh_mat.mat
  • Material/fxKit_harmless_persistentBarrier_lightPuzzle.mat
  • Material/drownedBrute_variant_mat.mat
  • Material/Ancients_FleshWebbing_ExitRight_01_Dyn.mat
  • Material/mnt_amor117_horse_BDY_stor_mat.mat
  • Material/monsterAffix_suppressor_buff_barrier.mat
  • Material/townPortal_persistent_glo008_stor_portalEnergy.mat
  • Material/S04_FlamePillar_ambient_flameCore_activeStart.mat
  • Material/mnt_stor184_trophy_fire_geoBase_mystic.mat
  • Material/fxKit_burstLine_waveMesh_cold_archive.mat
  • Material/rogue_shadowClone_cast_vertShadow.mat
  • Material/vampire_boss_mat_veinAttack_out.mat
  • Material/EGB_Andariel_Echo_screamBeam_warning_fillSphere.mat
  • Material/Spider_Egg_Special_01.mat
  • Material/S01_MalignantHeart_Red_Core_01_Dyn.mat
  • Material/MO_MurmuringObols_250_count_va_end.mat
  • Material/shrine_shapeGlow_player_activate.mat
  • Material/twoHandMace_stor005_fireShell.mat
  • Material/godray_cool_large.mat
  • Material/fxKit_damaging_persistentLine_shadow_intro_waveBacker.mat
  • Material/igc_horse_tail_03_mtl.mat
  • Material/wanderingdeath_soulCore_burst_sphereMesh.mat
  • Material/S02_Bloodseekers_rog_shadowClone_barrage.mat
  • Material/headstone_godRay_middle_mat.mat
  • Material/Ancients_FleshWebbing_ExitRight_02_Dyn.mat
  • Material/S03_MageHalls_LineSwipe_Orange_VFX.mat
  • Material/S01_MalignantHeart_Orange_Main_02_EmissiveFadeIn_Dyn.mat
  • Material/Andariel_lineAttack_aoe_smoke_base_impact_mesh.mat
  • Material/g_floor_spike_glow.mat
  • Material/QST_FX_CBM_GlowLight.mat
  • Material/IGC_KPR_IGC_godray_cool_medium.mat
  • Material/barF_base09_TRS_fur_mat.mat
  • Material/vampire_boss_projectile_impact_radius1.mat
  • Material/sorM_base04_TRS_mat.mat
  • Material/fxKit_damaging_projectile_spirits_face.mat
  • Material/fallen_lightning_chargedBolt_zap_meshRound.mat
  • Material/Knight_council_healer_ressurectpillar.mat
  • Material/knightCaster_attk_special_heal_aoeSphere_corruption.mat
  • Material/cave_godray_small.mat
  • Material/vfx_carryableExplosion_ringCore.mat
  • Material/rog_shadowClone_skillIntro.mat
  • Material/emote_nec026_stor_wisp_toElbows_Trail.mat
  • Material/shrine_player_activate_spirals.mat
  • Material/hydra_incinerate_head_fxMesh_birth.mat
  • Material/fxKit_harmless_persistentBarrier_bone.mat
  • Material/fxKit_damaging_blood_droplets.mat
  • Material/MonsterAffix_FireEnchanted_projectile_glowsphere.mat
  • Material/rogM_stor164_TRS_mat.mat
  • Material/rogue_rainOfArrows_shade_cold.mat
  • Material/godray_warm_medium.mat
  • Material/druid_hurricane_aoe_mainCloudMat.mat
  • Material/S03_Vaults_Trap_Prop_Rune_Poison_Deploy_Box.mat
  • Material/legendary_lightningTrap_distortion.mat
  • Material/KehjistanHU_Alcarnis_MinorWebbing_01_C_Dyn.mat
  • Material/Trial_shrine_player_activate_spirals.mat
  • Material/sorcerer_meteor_indicator_flameTube_blueFlame_intensity.mat
  • Material/sorc_enchantment_incinerate_hydra_flameMesh_birth.mat
  • Material/IGC_SLA_environmentVFX_fire_flameShapes_blue.mat
  • Material/Frac_KorDragan_Blub_02_Strand_A_Dyn.mat
  • Material/S02_Bloodseekers_druid_tornado_outerCone_mat.mat
  • Material/IGC_inariusWings_sinew_1250.mat
  • Material/fxKit_damaging_burstCone_poison_geoCone.mat
  • Material/skeleton_boss_storm_projectile_core_monkboss_recolor.mat
  • Material/KehjistanHU_Alcarnis_MinorWebbing_02_C_Dyn.mat
  • Material/ElementalTotem_gizmo_holdArea_horizontal_demonic.mat
  • Material/igc_horse_tail_mtl.mat
  • Material/IGC_PFV_godray_warm_large_3070_01.mat
  • Material/IGC_HED_IGC_godray_warm_small.mat
  • Material/MO_MurmuringObols_400_count_va_start.mat
  • Material/vfx_treasurebeast_portal_electricalEdge_curved_mesh.mat
  • Material/barbarian_bash_cast_distortionSphere.mat
  • Material/Trial_shrine_lightningTrap_distortion.mat
  • Material/windMeshInward_S03_Zoltun_mat.mat
  • Material/fxKit_harmless_shield_fire_wrap.mat
  • Material/fxKit_damaging_burstCylindricalWave_cold_geoEdgeIntro.mat
  • Material/vfx_dungeonAffix_proximityShield.mat
  • Material/s02_bloodSeals_bloodPool_spawn_volCylMat.mat
  • Material/druid_cycloneArmor_aoe_swirlVolume_intenseMat.mat
  • Material/dungeon_affix_driftingShade_payload_persistent_ringMesh.mat
  • Material/goatmanSorcerer_AOE_splash.mat
  • Material/vampire_caster_mat.mat
  • Material/emote_S4_ABP_EmoteWings00_HugeGlow.mat
  • Material/s01_boss_varshanRitual_heartcapture_TP_persistentCylindrical_horadric_decal.mat
  • Material/S03_boss_elementPhase_pillarAbsorb.mat
  • Material/vfx_resplendentChest_lightRays.mat
  • Material/fxKit_damaging_projectileStrong_cold_actor_lance.mat
  • Material/RogM_P03_HED_mat.mat
  • Material/IGC_inariusWings_large.mat
  • Material/g_gold_medium_landing_va_end.mat
  • Material/S01_MalignantHeart_Pink_Main_01_Dyn.mat
  • Material/2HSword_Unique_Barb_002_blister_spawn_decalBloodPool.mat
  • Material/EGB_Andariel_Echo_screamBeam_beamPulse_waveHeadDark.mat
  • Material/s01_boss_varshan_questDeath_heartTP_Rope_horadric_outerRing.mat
  • Material/mnt_stor186_trophy_fire_geo_blueFlare.mat
  • Material/lightningStorm_barrier.mat
  • Material/IGC_FHK_IGC_godray_cool_medium.mat
  • Material/allClasses_ascendentArmor_HLM_fxMeshWispsRight.mat
  • Material/Ancients_FleshWebbing_AngelicEntrance_01_Dyn.mat
  • Material/IGC_SLA_mm_sparseEmbers_actor_noSparse.mat
  • Material/IGC_PFV_godray_warm_large_3080.mat
  • Material/vfxDruid_ravens_windMeshCastMat.mat
  • Material/drownedBrute_mat.mat
  • Material/defender_indicator_cylinder_green.mat
  • Material/werewolf_melee_C_fur_mat.mat
  • Material/emote_rog015_stor_Stealth_Intro_shadowShellMat.mat
  • Material/astaroth_weapon_shellMat_meteorstormCast.mat
  • Material/EGB_knight_brute_lightning_maze_area_warning_decalStatic.mat
  • Material/S01_main_04_Incensefire_horadric_geoBase_mystic.mat
  • Material/HellPortal_energyRingOutward_mat.mat
  • Material/portal_nec001_stor_cast_proxyToPlayer_startSkull.mat
  • Material/fxKit_damaging_persistentCylindrical_spirits_geoEdgeGreen_short.mat
  • Material/s01_malignantAffix_red_meleeBurst_meshSwipe_backer.mat
  • Material/townPortal_glo004_sandRing_sandTrail_translucent_stor.mat
  • Material/wandering_death_cloth_vert_death_mat.mat
  • Material/hydra_incinerate_head_fxMesh.mat
  • Material/necro_bloodWave_bloodVolumeMat.mat
  • Material/nightmareDungeon_volcanicFlame.mat
  • Material/IGC_FIG_1020_godray_cool_large_slow.mat
  • Material/S02_CityofAncients_Door_harmless_persistentBarrier_demonic.mat
  • Material/igc_horse_body_mtl.mat
  • Material/S01_MalignantHeart_Pink_Main_01_Dissolve_Dyn.mat
  • Material/legendary_necro_022_cast_guyser.mat
  • Material/fxKit_damaging_persistentLine_spirits_intro_waveMesh.mat
  • Material/altar_of_bishibosh_chestFlames_mesh.mat
  • Material/Frac_KorDragan_Blub_01_Strand_D_Dyn.mat
  • Material/liquid_projectile_bolt1.mat
  • Material/resurrection_lightPillarCore.mat
  • Material/sorF_stor205_Shared_Shared_smokeCloth.mat
  • Material/fallen_shaman_rezMesh_weaponShell_lightning.mat
  • Material/Lilith_InnerMouth_mat.mat
  • Material/rogM_stor153_fireHLM_mat.mat
  • Material/portalCos_alternate_swipe.mat
  • Material/rogue_arrow_trail_02.mat
  • Material/IGC_BLB_HellPortal_windMeshInward_mat_enh.mat
  • Material/S02_boss_proj_meshEnergy.mat
  • Material/fxKit_harmless_shield_poison_bubble.mat
  • Material/IGC_PFV_godray_warm_large_3120_01.mat
  • Material/pvp_openWorld_bloodCylinder.mat
  • Material/goatman_sorcerer_shrine_orb.mat
  • Material/vfx_wanderingdeath_tornado_AOE_SwirledCyl.mat
  • Material/s02_bloodSkeleton_blisterOrb_burst_innerMat.mat
  • Material/vfxDungeon_Affix_HellPortal_Ring.mat
  • Material/fxKit_harmless_persistentBarrierCylindrical_shadow.mat
  • Material/rogue_rainOfArrows_shade_shadow.mat
  • Material/fxKit_damaging_persistentCylindrical_demonic_godray_test.mat
  • Material/ElementalTotem_gizmo_holdArea_horizontal_cold_02.mat
  • Material/horadric_harmless_BarrierDoor_lightbeams.mat
  • Material/fxkit_burstCone_lightning_arc.mat
  • Material/sorc_incinerate_enchantment_fireOrb2_glaze.mat
  • Material/mnt_stor184_trophy_fire_geo_greenCenter.mat
  • Material/S01_MalignantHeart_Orange_CorpseStrands_01_Dyn.mat
  • Material/necF_sets55_LEG_mat.mat
  • Material/global_levelUp_lightBeamTallMat.mat
  • Material/npcF_zolaya_HED_mat.mat
  • Material/necM_stor157_HLM_mat.mat
  • Material/vfx_carryablePickUp_smoke.mat
  • Material/global_LilithShrine_lightBeamTallMat.mat
  • Material/fxKit_damaging_projectile_blood_core_mesh.mat
  • Material/fly_warrior_deathBurst_volSphere.mat
  • Material/necro_boneSpirit_projectile_bones.mat
  • Material/wanderingdeath_phaseTransform_push_soulerCoaster.mat
  • Material/S02_BP_AllClasses_GoldArmor_TRS_bloodWispMesh.mat
  • Material/drowned_seaHag_summoner_waterMist.mat
  • Material/druM_base08_LEG_mat.mat
  • Material/worldBoss_abyssLord_spawnPool_edge_wind_SPAWN.mat
  • Material/S04_FlamePillar_ambient_flameCore_inactiveStart_2.mat
  • Material/portal_dru001_stor_ring.mat
  • Material/vfx_monster_skeleton_tellInner.mat
  • Material/Zak_Ext_Ruins_Wall_A_01_Hawe_Grounded.mat
  • Material/fxKit_distortionSphere_ripple.mat
  • Material/lilith_p2_head_death_dissolve_mat.mat
  • Material/vfx_maggot_projectile_glob.mat
  • Material/godray_white_large.mat
  • Material/skeleton_melee_shield_mat_bash.mat
  • Material/lilith_p2_eye_r_mat.mat
  • Material/IGC_BLB_HellPortal_windMeshInward_mat.mat
  • Material/vfx_monster_skeleton_arrow_highlight_trail.mat
  • Material/fxKit_damaging_persistentLine_spirits_intro_hand.mat
  • Material/Flippy_Ring_01_Dyn.mat
  • Material/IGC_t3rog_rogue_arrow_trail_shadowSmoke_01.mat
  • Material/fxKit_flys_poison_Lobbed.mat
  • Material/S01_MalignantHeart_Black_Main_Strong_01_Dyn.mat
  • Material/godray_cool_small.mat
  • Material/ghostCaster_circleOfDeath_projectile_coreActor_tail.mat
  • Material/wandering_death_cloth_alt_vert_mat.mat
  • Material/vfx_wanderingdeath_spawn_vortex_SwirledCyl.mat
  • Material/g_gold_3 count_va_start.mat
  • Material/sorM_crft26_LEG_mat.mat
  • Material/wanderingdeath_transformPull_warning_windMesh_mat.mat
  • Material/mnt_amor133_horse_stor_meshWisps_plates2_mat.mat
  • Material/barb_kick_impact_ancient_glowMesh.mat
  • Material/vfxBarb_IronSkin_Cast_ShieldRing.mat
  • Material/sorcerer_hydra_flameTube.mat
  • Material/bar_emote_stor_004_bear.mat
  • Material/donan_ranged_binding_cast_triangle.mat
  • Material/lilith_p1_teleport_out_upperBody.mat
  • Material/barb_stor153_HLM_vfx_smoke.mat
  • Material/lilith_p2_death_dissolve_veins_mat.mat
  • Material/IGC_inariusWings_glow_huge_1070.mat
  • Material/goatmanAbom_Death_bubble.mat
  • Material/barb_dismount_intoTheFray_upwardSmoke.mat
  • Material/sorF_stor170_TRS_mat.mat
  • Material/S02_Bloodseeker_vfxRogue_DeathTrap_AOE_ImpactShadowClone.mat
  • Material/ghostCaster_circleOfDeath_projectile_coreActor_tail_purple.mat
  • Material/IGC_inariusWings_large_1060_orange.mat
  • Material/druid_hurricane_aoe_innerCloudMat.mat
  • Material/defender_indicator_cylinder_blue.mat
  • Material/global_poison_projectile_core.mat
  • Material/werewolf_stealth_out_radial.mat
  • Material/S02_Bloodseeker_Tornado__damaging_persistentCylindrical_blood_fountain_vertexAnim.mat
  • Material/resurrect_lightPillarMidOuterSoft.mat
  • Material/vampire_boss_mat_death.mat
  • Material/wanderingdeath_transformPull_windMesh_arena_snow.mat
  • Material/vfx_eventChest_dustBlast.mat
  • Material/barb_ironMaelstrom_attk3_windRing_ds.mat
  • Material/KehjistanHU_Alcarnis_MinorWebbing_01_B_Dyn.mat
  • Material/donan_melee_smite_shockwave_proj.mat
  • Material/S01_MalignantHeart_Blue_Main_01_EmissiveFadeIn_Dyn.mat
  • Material/Sorc_emote_taunt_spirals_dungeon.mat
  • Material/IGC_inariusWings_large_1170.mat
  • Material/S01_MalignantHeart_Blue_Drips_01_Dyn.mat
  • Material/fallen_grunt_lightningVariant_chargedBolt_meshArc_v02_yellow.mat
  • Material/portal_glo005_stor_ringEnergyWind.mat
  • Material/environmentFX_fire_geoBase_mystic.mat
  • Material/igc_horse_body_snow_mtl.mat
  • Material/lilith_p2_capstone_lower_tailStab_mat.mat
  • Material/lilith_p1_windOfHate_cast_trail.mat
  • Material/energySphere_mnt_trophy_core.mat
  • Material/IGC_inariusWings_large_1070_orange_detailedVersion.mat
  • Material/s01_boss_varshanRitual_heartcapture_TP_barrierBubble_shadow_inside.mat
  • Material/KnightCaster_HolyStrike_Caster_pillarGlow_subtle.mat
  • Material/sorc_firewall_cast_handTrails.mat
  • Material/Global_Floor_Spikes_swipe.mat
  • Material/necro_armyOfTheDead_exploder_trail.mat
  • Material/vampire_boss_mat_multishot_out.mat
  • Material/emote_nec023_stor_soulsCastl.mat
  • Material/Frac_KorDragan_Blub_02_Strand_C_Section2_Dyn.mat
  • Material/IGC_inariusWings_coloredDebug.mat
  • Material/vampire_boss_variant_horns_mat.mat
  • Material/sorcerer_fireballB_impact_shockwave.mat
  • Material/environmentFX_fire_geoBase_green.mat
  • Material/donan_ranged_binding_debuff_ring_energy.mat
  • Material/necro_golem_bone_spawn_dirt_thin.mat
  • Material/DruLair_DruidStone_Rune_Lightning.mat
  • Material/S02_Bloodseekers_druid_tornado_innerCone_mat_cold.mat
  • Material/Item_Gemstone_Amethyst_Flippy.mat
  • Material/spider_spiderF_C_mat.mat
  • Material/fxKit_projectile_cap_necroUndead.mat
  • Material/wildlife_bear_mat_Poison.mat
  • Material/legendary_generic_114_head.mat
  • Material/necro_sever_skeleton_chargePose_trail.mat
  • Material/DungeonAffix_Volcanic_column.mat
  • Material/S03_portal_zoltun_nightmare_skirt.mat
  • Material/s01_boss_alternate_barrierMat.mat
  • Material/shrine_spirals_dungeon.mat
  • Material/lilith_p2_lower_tailStab_mat.mat
  • Material/S03_Zoltun_tendrils.mat
  • Material/S02_Bloodseekers_vfxDruid_tornado_windBuildupMat.mat
  • Material/rog_shadowClone_base.mat
  • Material/druM_P00_HED_mat.mat
  • Material/vampire_boss_multishot_cast_trail.mat
  • Material/fxKit_damaging_lineWarning_lightning_decalStatic_bright.mat
  • Material/necro_bloodWave_waveCrashesMat2.mat
  • Material/sorM_stor170_HLM_mat.mat
  • Material/ghostRange_attk_projectile_arrow_head_Lightning.mat
  • Material/andariel_darkFire_aoe_impact_flame_base_mesh.mat
  • Material/fxKit_harmless_shield_fire_bubble.mat
  • Material/environmentVFX_sandFlow_white_huge.mat
  • Material/S01_MalignantHeart_Orange_Main_01.mat
  • Material/Scos_FlippyPots_ItemsDropFresnel.mat
  • Material/VFX_Harvest_Ritual_Node_Opening_flameBurst.mat
  • Material/IGC_inariusWings_large_1070_orange.mat
  • Material/emote_nec007_stor_wispTrail.mat
  • Material/barb_hammerOfTheAncients_aoe_sandMainFiller.mat
  • Material/wanderingdeath_escape_spiritSwirl_mesh.mat
  • Material/S04_cusedChest_ambient_flameCore_activeStart.mat
  • Material/fxKit_damaging_persistentCylindrical_shadow_geoEdgeRedSimple.mat
  • Material/IGC_HED_IGC_godray_cool_large.mat
  • Material/monsterAffix_vampiricEnrage_powerUpMat.mat
  • Material/vfx_treasurebeast_portal_twistedCylinder_mesh.mat
  • Material/zombie_brute_charge_trail_mat.mat
  • Material/fallen_grunt_lightningVariant_chargedBolt_meshDirect_v01.mat
  • Material/fxKit_cone_waveMesh_poison_burstLine.mat
  • Material/lilith_p2_wings_mat.mat
  • Material/necro_blight_cast_darkStrand.mat
  • Material/dungeon_affix_driftingShade_projectile_coreMesh.mat
  • Material/necF_stor184_GLV_mat.mat
  • Material/fxKit_damaging_persistentCylindrical_demonic_actor_border.mat
  • Material/IGC_inariusWings_sinew_1070.mat
  • Material/sorc_selectScreen_fireMesh_core.mat
  • Material/druM_B09_ties_mat.mat
  • Material/sorcerer_meteor_proj_trail_Ring_Unique_Sorc_005.mat
  • Material/vfxItems_flippy_sacred_lightBeamMat.mat
  • Material/legendary_barb_019_tornadoMesh_mainInner.mat
  • Material/lilith_p2_subjugate_pullIn_windSpirals_mat.mat
  • Material/fxKit_cone_waveMesh_template.mat
  • Material/shrine_icon_crit_push.mat
  • Material/Andariel_attack_chain_line_front_smoke_mesh.mat
  • Material/S03_Vaults_Trap_Prop_Rune_Cold_Deploy_Box.mat
  • Material/S01_MalignantHeart_Black_Drips_01_Dissolve_Dyn.mat
  • Material/IGC_inariusWings_large_1120.mat
  • Material/emote_sor010_stor_ashSphere.mat
  • Material/headstone_godRay_inner_mat.mat
  • Material/s01_boss_varshanRitual_initiation_cylinderLightBeamVSmall.mat
  • Material/druF_stor174_TRS_mat.mat
  • Material/IGC_KPR_IGC_godray_1010.mat
  • Material/townPortal_persistent_glo007_stor_portalTendrils_intro.mat
  • Material/lilith_p1_death_transition_wings.mat
  • Material/druidM_base02_TRS_mat.mat
  • Material/S03_Boss_damaging_lineWarning_lightning_decalStatic_bright.mat
  • Material/S02_Bloodseeker_rogue_blindingSmoke_proj.mat
  • Material/emote_sor003_stor_geoNebula.mat
  • Material/s01_hatredManifest_burst_line_beam_UberOuterMat.mat
  • Material/IGC_PFV_godray_warm_small.mat
  • Material/vfx_monster_wasp_cast_sacksplat_splashStatic.mat
  • Material/fxKit_harmless_barrierBubble_shadow_v2.mat
  • Material/nightmareDungeon_bloodBlister_blister_anticipation_mat.mat
  • Material/legendary_sorc_043_projectile_trail_Mat.mat
  • Material/S02_Boss_Wings.mat
  • Material/emote_nec026_stor_wisp_toHands_Trail.mat
  • Material/lilith_p2_upper_subjugate_handGlow_mat.mat
  • Material/monsterAffix_Chaos_Fume_verticalStar.mat
  • Material/Druid_wolves_buff_trail.mat
  • Material/wanderingdeath_transformPull_pullIn_windMesh_arena.mat
  • Material/environmentFX_fire_cauldronGeo.mat
  • Material/S01_boss_varshan_corpseStrands_dissolve_02.mat
  • Material/barF_P00_HED.mat
  • Material/demon_butcher_headbutt_hornFX_mat.mat
  • Material/Ancients_FleshWebbing_ExitRight_01B_Dyn.mat
  • Material/S02_bloodseeker_boneSpear_rippleTrail.mat
  • Material/legendary_sorc_139_incinerate_beam_cast.mat
  • Material/portal_bar002_stor_endScrollMesh_glowingNoise.mat
  • Material/IGC_SLA_environmentFX_fire_geo.mat
  • Material/drownedBrute_mat_Hawezar.mat
  • Material/partyInvite_phEffect_floorHintMesh.mat
  • Material/hydra_flameMesh.mat
  • Material/lightningStorm_barrier_bubble_offset.mat
  • Material/drowned_seahag_summoner_actorToActor_energy.mat
  • Material/sorM_base04_LEG_mat.mat
  • Material/Dungeon_Affix_DeapthPulse_burst.mat
  • Material/item_flameShield_moreDamage_buff_distortion.mat
  • Material/poisonState_bubble.mat
  • Material/emote_sor010_stor_ashesTrail_translucent.mat
  • Material/trophy_sor031_stor_mat.mat
  • Material/fxKit_harmless_shield_template_wrap.mat
  • Material/IGC_BLB_HellPortal_energyRing_mat.mat
  • Material/rogM_stor158_TRS_mat.mat
  • Material/necro_boneWall_cast_essenceSwipe.mat
  • Material/lilith_p1_teleport_in_muscle.mat
  • Material/barb_frenzy_fireLine.mat
  • Material/lilith_p2_wings_collapse_mat.mat
  • Material/demon_megaDemon_frostT4BossBreath_distortionRope.mat
  • Material/RogF_P00_BOD_mat.mat
  • Material/fxKit_harmless_persistentBubble_fog_scosInside.mat
  • Material/Step_Worm_Body_A_Dried_03.mat
  • Material/hydra_flameMesh_death.mat
  • Material/scos_environment_waterfall_wake_large.mat
  • Material/andariel_lineAttack_fire_base_mesh.mat
  • Material/necM_P02_HED_mat.mat
  • Material/fxKit_aoe_explosion_sorcFrost_volumeGasCore.mat
  • Material/QST_FX_CBM_Glow.mat
  • Material/global_lilithShrine_mistSweepMat.mat
  • Material/vampire_boss_variant_worms_mat.mat
  • Material/fxKit_damaging_burstCylindrical_wind_waveIntro.mat
  • Material/S02_bloodseeker_cataclysm_tornado_innerCone_mat.mat
  • Material/IGC_HED_IGC_godray_warm_medium.mat
  • Material/barM_base09_TRS_fur_mat.mat
  • Material/mnt_amor129_horse_stor_hoofSmokeMesh.mat
  • Material/necM_base09_TRS_fur_mat.mat
  • Material/wanderingdeath_soulCore_spirits_counter.mat
  • Material/IGC_PFV_godray_warm_large_3240_02.mat
  • Material/IGC_inariusWings_large_1120_orange.mat
  • Material/godray_green_medium.mat
  • Material/druid_boulderleadingEdge_intensity.mat
  • Material/MonsterAffix_FireOrbs_core_active_stillFrame.mat
  • Material/rogue_poisonTrap_ringAura_vertical.mat
  • Material/fxKit_harmless_persistentCharge_demonic_soulercoaster_holy.mat
  • Material/RangedAttack_Telegraph_Arrow_02.mat
  • Material/portal_inariusWings_echo.mat
  • Material/environmentVFX_fire_flameShapes.mat
  • Material/CaveSand_DrySteppes_Rock_01_Dyn.mat
  • Material/IGC_PFV_godray_warm_large_2010.mat
  • Material/sorcerer_fireball_proj_core_mat.mat
  • Material/vampire_caster_forming_veins.mat
  • Material/IGC_KEL_IGC_godray_cool_medium.mat
  • Material/rogue_poisonTrap_expired_distSphere.mat
  • Material/s01_malignantAffix_red_meleeBurst_meshSwipe_uber_backer.mat
  • Material/horadric_harmless_barrierDoor_center_mat.mat
  • Material/IGC_inariusWings_large_orange.mat
  • Material/druid_earthSpike_stones_energyMesh.mat
  • Material/S02_Bloodseekers_druid_tornado_mainTornado_outerDetail_mat_cold.mat
  • Material/barF_P03_HED.mat
  • Material/s01_boss_hatredManifest_burst_cyl_outerMat.mat
  • Material/druM_stor174_TRS_mat.mat
  • Material/S02_Bloodseekers_rog_shade_flurry.mat
  • Material/horadric_portal_coasters.mat
  • Material/IGC_PFV_godray_warm_large_3090.mat
  • Material/monsterAffix_vampiricEnrage_proj_actorHead.mat
  • Material/donan_ranged_binding_cast_innerRing.mat
  • Material/fxKit_damaging_projectileStrong_wind_core_windSpiral.mat
  • Material/vfxSorc_iceArmor_cast_halfshellMat.mat
  • Material/sorc_deepFreeze_iceBlock_large.mat
  • Material/Pants_Unique_Druid_001_halfRingLightning.mat
  • Material/S01_MalignantHeart_Orange_Main_01_Dissolve_Dyn.mat
  • Material/necM_stor157_TRS_mat.mat
  • Material/BloodStoneObeliskHatredShard_InactiveState.mat
  • Material/mnt_holo_BDY_fxShell_tailWisps.mat
  • Material/barb_wrathOfTheBerserker_buff_darkCyl.mat
  • Material/monsterAffix_poisonEnchanted_splash.mat
  • Material/demon_megaDemon_frostT4BossBreath_fireBreath1.mat
  • Material/barb_frenzy_blueCylinder.mat
  • Material/fallen_shaman_fireBall_trail.mat
  • Material/S3BP_ascendedArmor_TRS_GlowArcs.mat
  • Material/S02_Boss_Torso.mat
  • Material/duriel_Wt4Boss_abdomen_mat.mat
  • Material/lilith_p2_attk_combo_swing_payload_waveMesh.mat
  • Material/vampire_boss_lilith_mat_projectile_R.mat
  • Material/S01_main_04_Incensefire_horadric_geo_mysticCenter.mat
  • Material/IGC_inariusWings_large_1230_orange.mat
  • Material/treasuregoblin_portal_twistedcylinder.mat
  • Material/sorF_sets52_HLM_mat.mat
  • Material/Lilith_p2_subjugate_pullIn_windMesh_arena.mat
  • Material/necF_stor184_TRS_mat.mat
  • Material/emote_sor026_stor_feather_3D_Longer.mat
  • Material/S02_Door_harmless_persistentBarrier_shadow.mat
  • Material/vfxBarb_Charge_Push_WeaponTrail.mat
  • Material/lilith_capstone_p2_head_mat.mat
  • Material/andariel_darkbeamStomp_aoe_distSphere.mat
  • Material/PvP_invasionPortal_twistedCylinder.mat
  • Material/druid_boulder_windTrail.mat
  • Material/IGC_inariusWings_large_noise.mat
  • Material/S01_MalignantHeart_Pink_Drips_01_Dissolve_Dyn.mat
  • Material/mnt_dlux002_horse_BDY_fxShell_maneWisps_mat.mat
  • Shader/bright_highlight_ztest_rev_vertAnim_sub.shd
  • Shader/treasuregoblin_portal_mesh_ring.shd
  • Shader/MM_3noise_vfx_actor_blend_uber_unlit_vertexAnim_skinEnabled_twoSided.shd
  • Shader/vfx_actor_unique_resurrect_godRay_actor_cameraFade.shd
  • Shader/bright_highlight_ztest_rev_vertAnim_sub_normalized.shd
  • Shader/worldboss_wanderingDeath.shd
  • Shader/druid_human_opaque_crystal.shd
  • Shader/vfx_actor_blend_unique_sorc_ice_armor.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_vertexAnim_noise_directional_skinEnabled.shd
  • Shader/igc_character_gbuff_lit_pbr_vat.shd
  • Shader/prop_def_gbuff_multimat_va_sub.shd
  • Shader/monster_fur_skin_new.shd
  • Shader/druid_wereform_fur_skin.shd
  • Shader/OVERRIDE_hero_opaque_cloth_crystal_Default_Medium_Chr_Demonic_Out_1856302.shd
  • Shader/igc_blb_vfx_actor_unique_mephisto_bubble.shd
  • Shader/mm_vfx_actor_blend_alphaSwipe_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/vfx_actor_blend_uber_unlit_vertexAnim_skinEnabled_twoSided.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_vertexAnim_noUVDist.shd
  • Shader/vfx_actor_blend_uber_lit_simpleLighting.shd
  • Shader/actor_postDist_liquidReflection.shd
  • Shader/vfx_actor_blend_uber_lit_pbr.shd
  • Shader/vfx_actor_unique_ancient_gsoft.shd
  • Shader/scene_def_gsoft_basic_fuzzy_vertanim_banner.shd
  • Shader/vfx_actor_unique_townPortal.shd
  • Shader/vfx_actor_transparent_lit_noShadows_environment.shd
  • Shader/scene_def_gbuff_basic_vertAnim_worldpivotswing.shd
  • Shader/vfx_actor_unique_lightning_twoSided.shd
  • Shader/vfx_actor_shadowCookie_dissolveByTexture.shd
  • Shader/item_opaque_vertanim_pulse.shd
  • Shader/vfx_actor_blend_uber_lit_simpleLighting_twoUVs.shd
  • Shader/prop_def_gsoft_basic_emissive_pulsing_vertanim_breathing.shd
  • Shader/igc_blb_vfx_actor_unique_mephisto_bubble_vat3_sbd.shd
  • Shader/actor_gBuffer_lit_vertexAnimation_additiveMask.shd
  • Shader/vfx_ropeOrTrail_blend_uber_unlit_pbr_motionBlur.shd
  • Shader/vfx_actor_unique_rogue_shadowClone.shd
  • Shader/GLOBAL_ShadowEnchanted.shd
  • Shader/fur_skin_ghost2.shd
  • Shader/mount_ghost_armor.shd
  • Shader/debug_wireframe_overlay_vertanim_worms.shd
  • Shader/IGC_footage_plane_procedural_noise_transparent_uber_pbr_lit.shd
  • Shader/Fur_Blockout.shd
  • Shader/vfx_actor_blend_uber_unlit_vertexAnim_twoSided.shd
  • Shader/vfx_actor_shadowCookie_blend_uber_vertexAnim_skinEnabled.shd
  • Shader/OVERRIDE_hero_opaque_crystal_Default_Medium_Chr_Bloody_Out_1824120.shd
  • Shader/vfx_actor_transparent_uber_pbr_lit_noiseAdditive.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_Default_Medium_Chr_Bloody_In_366565.shd
  • Shader/OVERRIDE_hero_opaque_crystal_Default_Medium_Chr_Bloody_In_1824120.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_dissolveEdge.shd
  • Shader/vfx_actor_gBuffer_uber_lit_pbr_heightmask_skinEnabled.shd
  • Shader/vfx_actor_transparent_uber_noiseAdditive_shadowCookie.shd
  • Shader/prop_def_gbuff_gem.shd
  • Shader/item_fur_skin.shd
  • Shader/vfx_bossPortal_shader.shd
  • Shader/scene_def_gbuff_basic_bluenoise_vertanim_banner_doubleSided_alphatest_masking_nearMask.shd
  • Shader/prop_opaque_scale_wipe_vertAnim.shd
  • Shader/IGC_actor_blood_mbVAT3.shd
  • Shader/depth_complexity_vertAnim_flutter_instanceSafe.shd
  • Shader/OVERRIDE_mount_opaque_pbr_crystal_Default_Medium_Chr_Bloody_Out_1672431.shd
  • Shader/scene_def_gbuff_basic_vertanim_banner_alphatest.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_nearMask.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_pbrTex_skinEnabled.shd
  • Shader/scene_def_gbuff_basic_vertanim_banner_alphatest_doublesided.shd
  • Shader/scene_def_gbuff_layered_2_directional_blend_vertanim_breathing.shd
  • Shader/environmentVFX_actor_transparent_uber_pbr_lit_noShadows.shd
  • Shader/vfx_actor_shadowCookie_blend_uber_vertexAnim_instanced.shd
  • Shader/vfx_houdiniVAT_gBuffer_gradient_lit.shd
  • Shader/vfx_actor_transparent_uber_pbr_lit_noiseAdditive_vertexAnim.shd
  • Shader/prop_def_gbuff_layered_directional_blend_vertanim_vrig_erratic.shd
  • Shader/vfx_actor_unique_hellPortal.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_vertexAnim.shd
  • Shader/item_opaque_pbr_vertanim_vrig_directional.shd
  • Shader/prop_def_gbuff_basic_vertanim_noise_dissolve.shd
  • Shader/scene_fwd_trans_basic_alphablend_doublesided_vertanim_banner.shd
  • Shader/vfx_actor_unique_mephisto_bubble.shd
  • Shader/scene_def_gbuff_layered_directional_blend_vertanim_worms.shd
  • Shader/scene_def_gsoft_parallaxocclusion_vertAnim_vat_rigid_body_dynamic.shd
  • Shader/mount_opaque_pbr_crystal.shd
  • Shader/scene_def_gbuff_layered_2_directional_blend_albedoOnly_vertAnim_wobble_low_quality.shd
  • Shader/vfx_actor_gbuffer_unique_lit_pbr_dissolveByTexture.shd
  • Shader/prop_def_gbuff_basic_vertanim_noise_ws_radial_dissolve.shd
  • Shader/scene_def_gbuff_layered_directional_blend_vertAnim.shd
  • Shader/hero_opaque_crystal.shd
  • Shader/resurrect_playerGhost.shd
  • Shader/scene_fwd_emis_ghost.shd
  • Shader/scene_def_gbuff_layered_directional_blend_edgeTranslucency_linearBloat.shd
  • Shader/vfx_actor_blend_simulation_lit_pbr.shd
  • Shader/scene_def_gsoft_layered_2_directional_blend_albedoOnly_vertAnim_wobble.shd
  • Shader/vfx_actor_opaque_uber_unlit_alphatest.shd
  • Shader/actor_add_trans.shd
  • Shader/seahag_hair_pbr_vertexAnimation.shd
  • Shader/distortionSphere_lit.shd
  • Shader/actor_blend_trans.shd
  • Shader/vfxSchool_simpleFire_additive_hellgate_blizzcon2019.shd
  • Shader/scene_def_gsoft_basic_vertanim_noise.shd
  • Shader/vfx_actor_shadowCookie_blend_uber_vertexAnim.shd
  • Shader/mount_fur_skin.shd
  • Shader/IGC_BLB_FX_neyrelle_sleeve_vertAnim_vat_soft_body_gbuff_dissolve_doublesided.shd
  • Shader/actor_fireball_sphereExplosion.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr.shd
  • Shader/igc_prop_def_gbuff_basic_ws_vertex_noise_vat.shd
  • Shader/vfx_actor_weaponTrail_vertexAnim.shd
  • Shader/boss_vampire_vertAnim.shd
  • Shader/scene_fwd_editModeGizmo.shd
  • Shader/IGC_BLB_FX_vein_actor_unique_mephisto_bubble.shd
  • Shader/prop_def_gbuff_emissive_pulsing_vertanim_banner_alphatest_doublesided.shd
  • Shader/scene_def_gbuff_blenddir_vertanim_banner_alphatest_doubleSided.shd
  • Shader/IGC_doublesided_pbr_erode_vat.shd
  • Shader/scene_editModeGizmo_highlight.shd
  • Shader/triangle_overlay_vertAnim_flutter_instanceSafe.shd
  • Shader/npc_druid_rep_spirit.shd
  • Shader/S02_Bloodseeker_vfx_actor_distortionSphere_singlePass.shd
  • Shader/vfx_actor_gBuffer_uber_lit_pbr_colorGradient_pbrTex_vertexAnim.shd
  • Shader/OVERRIDE_hero_opaque_crystal_Default_Medium_Chr_Demonic_In_1824120.shd
  • Shader/scene_def_gbuff_basic_vertanim_worms_doublesided.shd
  • Shader/prop_def_gbuff_basic_bluenoise_alphatest_dissolve_doublesided.shd
  • Shader/actor_drowned_mini_frenzy.shd
  • Shader/prop_def_gbuff_basic_vertanim_pulse_proximity.shd
  • Shader/hero_fur_skin.shd
  • Shader/debug_wireframe_overlay_vertAnim_banner_alphatest.shd
  • Shader/actor_transparent_oneSided_fresnel_am2x_cGrad_uvDist1_shapeMask.shd
  • Shader/fur_skin_npc_ghost.shd
  • Shader/scene_def_gbuff_layered_2_directional_blend_vertAnim_wobble.shd
  • Shader/OVERRIDE_item_opaque_pbr_emissiveFlicker_Default_Low_Chr_Chilled_1657475.shd
  • Shader/scene_def_gsoft_basic_fuzzy_vertanim_banner_masking_nearMask.shd
  • Shader/prop_def_gbuff_basic_vertexAnim_multipivot_flutter.shd
  • Shader/store_vfx_actor_shadowCookie_blend_uber_vertexAnim_01.shd
  • Shader/prop_fwd_trans_basic_alphablend_doublesided_vertanim_banner.shd
  • Shader/vfx_actor_add_uber_pbr_lit_twoSided.shd
  • Shader/scene_def_gbuff_layered_directional_blend_vertAnim_worldpivotswing.shd
  • Shader/prop_def_gbuff_gem_vertAnim_vat_rigid_body_dynamic.shd
  • Shader/OVERRIDE_druid_human_opaque_crystal_Default_Medium_Chr_Demonic_In_1879279.shd
  • Shader/OVERRIDE_hero_opaque_cloth_crystal_Default_Medium_Chr_Bloody_Out_1856302.shd
  • Shader/scene_def_gsoft_basic_alphablend_doublesided_vertanim_banner.shd
  • Shader/boss_vampire_vertAnim_dissolve.shd
  • Shader/OVERRIDE_druid_human_opaque_crystal_Default_Medium_Chr_Demonic_Out_1879279.shd
  • Shader/item_opaque_pbr_flowGem.shd
  • Shader/prop_def_gbuff_basic_vertanim_breathing.shd
  • Shader/triangle_overlay_vertAnim_banner_alphatest.shd
  • Shader/vfx_ropeOrTrail_blend_uber_unlit_noDOF.shd
  • Shader/vfx_ropeOrTrail_blend_uber_unlit.shd
  • Shader/MM_inarius_uvScale_3noise_vfx_actor_blend_uber_unlit_vertexAnim_skinEnabled_twoSided.shd
  • Shader/worldBoss_abyssLord_spawnCrack_goo.shd
  • Shader/scene_def_gsoft_layered_2_directional_blend_vertAnim_wobble_low_quality.shd
  • Shader/vfx_actor_gBuffer_uber_lit_pbr_vertexAnim.shd
  • Shader/shadowProxyIndent_debug.shd
  • Shader/npc_fur_skin.shd
  • Shader/actor_transparent_fresnel_am2x_cGrad_uvDist1_shapeMask.shd
  • Shader/vfx_actor_blend_uber_lit_flipBlendVerticalScroll_translucent.shd
  • Shader/IGC_BLB_FX_vein_actor_unique_mephisto_bubble_vat.shd
  • Shader/prop_def_gbuff_va_sub_normalized.shd
  • Shader/prop_def_gbuff_basic_bluenoise_vertanim_banner_doublesided_alphatest.shd
  • Shader/vfx_actor_opaque_uber_lit_pbr_vertexAnim.shd
  • Shader/prop_def_gbuff_basic_doublesided_eyelid_movement.shd
  • Shader/scene_def_gbuff_basic_fuzzy_vertanim_banner.shd
  • Shader/armor_hair.shd
  • Shader/scene_def_gbuff_basic_vertAnim_wobble.shd
  • Shader/vfx_actor_distortionSphere_singlePass.shd
  • Shader/vfx_actor_transparent_emissive_unlit_twoSided_UV2PolarDissolve.shd
  • Shader/scene_def_gbuff_basic_vertanim_pivotswing_banner_alphatest.shd
  • Shader/prop_def_gsoft_basic_alphablend_doublesided_vertanim_banner.shd
  • Shader/prop_def_gbuff_va_flat.shd
  • Shader/OVERRIDE_hero_opaque_crystal_Default_Medium_Chr_Demonic_Out_1824120.shd
  • Shader/scene_def_gsoft_triplanar_dirShrink.shd
  • Shader/scene_def_gbuff_basic_fuzzy_vertanim_banner_masking_nearMask.shd
  • Shader/scene_def_gbuff_basic_vertanim_pivotswing_alphatest.shd
  • Shader/vfx_actor_unique_druid_storm.shd
  • Shader/vfx_actor_gbuffer_uber_lit_pbr_alphatest.shd
  • Shader/vfx_actor_env_godray.shd
  • Shader/prop_def_gbuff_layered_2_mask_blend_subobject_low_quality.shd
  • Shader/GLOBAL_frozen_fur.shd
  • Shader/malignant_tube_vertex_offset_opaque_pbr.shd
  • Shader/IGC_SLA_GENERATED_dblSide_vfx_actor_transparent_uber_simple_unlit_twoSided_Default_Medium_Base_282276.shd
  • Shader/IGC_BLB_vfx_actor_unique_hellPortal_topper.shd
  • Shader/werewolf_stealth_cleankThisShaderUp.shd
  • Shader/scene_def_gbuff_basic_vertanim_noise.shd
  • Shader/worldBoss_abyssLord_spawnPool_soulercoasters.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_twoUVs.shd
  • Shader/depth_complexity_vertAnim_banner_alphatest.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr_pbrTex_noDOF.shd
  • Shader/Inarius_Tendril_Glow_vfx_actor_blend_uber_unlit_vertexAnim_skinEnabled_twoSided.shd
  • Shader/scene_def_gbuff_basic_vertanim_rotate_z_alphatest_doublesided.shd
  • Shader/vfx_actor_blend_uber_unlit_flipbookVerticalScroll_noise1uv2.shd
  • Shader/actor_opaque_transmissive_fresnel_mask.shd
  • Shader/vfx_ropeOrTrail_postDistortion.shd
  • Shader/vfx_actor_shadowCookie_blend_uber_skinned.shd
  • Shader/vfx_actor_unique_batPlume.shd
  • Shader/IGC_genericMote.shd
  • Shader/IGC_inarius_debug_pbr.shd
  • Shader/vfx_actor_unique_rogue_shadowClone_ult_faded.shd
  • Shader/worldBoss_abyssLord_spawnPool_wind.shd
  • Shader/hero_opaque_twoEmissive_vertanim_pivotMove_Breathe.shd
  • Shader/scene_def_gbuff_layered_2_directional_blend_alphatest_vertAnim.shd
  • Shader/hero_fur_skin_dualNoise.shd
  • Shader/vfx_actor_uber_portal.shd
  • Shader/prop_def_gbuff_gem_chargeable.shd
  • Shader/actor_transparent_fresnel_am2x_cGrad_uvDist1_supersoft.shd
  • Shader/scene_def_gsoft_basic_vertanim_noise_ws_radial_dissolve.shd
  • Shader/igc_fur_skin.shd
  • Shader/environmentVFX_actor_transparent_lit_noShadows_translucent.shd
  • Shader/vfx_actor_blend_uber_unlit_twoUVs.shd
  • Shader/actor_transparent_ghost.shd
  • Shader/vfx_actor_gbuffer_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/prop_def_gbuff_basic_bluenoise_alphatest_vertAnim_noise_directional.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr_pbrTex.shd
  • Shader/IGC_opaque_subsurface_pbr_vat.shd
  • Shader/vfx_actor_gbuffer_uber_lit_dithered.shd
  • Shader/scene_def_gbuff_basic_bluenoise_vertanim_banner_alphatest_doubleSided.shd
  • Shader/prop_def_gbuff_basic_vertanim_pivotswing_alphatest.shd
  • Shader/mount_ghost.shd
  • Shader/vfx_actor_gSoft_uber_lit_pbr_vertexAnim.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_dissolve_Default_Medium_Chr_Demonic_In_374556.shd
  • Shader/scene_def_gbuff_basic_vertexAnim_buoyancy.shd
  • Shader/boss_malignantTube_vertanim_opaque.shd
  • Shader/vfx_ropeOrTrail_gbuffer_uber_lit_pbr_dissolveNormal_pbrTex.shd
  • Shader/prop_def_gbuff_basic_bluenoise_alphatest_doublesided_vertAnim_noise_directional.shd
  • Shader/vfx_actor_unique_blend_unlit_vertexAnimation_ANDARIEL.shd
  • Shader/IGC_actor_blood_gBuffer_vertexAnim_lit_VAT3.shd
  • Shader/scene_def_gbuff_basic_emissive_vertanim_breathing.shd
  • Shader/prop_def_gbuff_basic_vertanim_banner_alphatest_doublesided.shd
  • Shader/bright_highlight_ztest_rev_vertAnim_Flat.shd
  • Shader/IGC_footage_plane_procedural_noise_transparent_uber_pbr_lit_cam_facing.shd
  • Shader/item_opaque_pbr_vertexanim_noise_directional.shd
  • Shader/vfx_actor_blend_uber_unlit_twoSided_noAA.shd
  • Shader/vfx_ropeOrTrail_gbuffer_uber_lit_pbr_pbrTex.shd
  • Shader/SLY_fxRnd_IGC_fur_skin.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_Default_Medium_Chr_Demonic_Out_366565.shd
  • Shader/GLOBAL_frozen.shd
  • Shader/vfx_actor_unique_lightning_twoSided_noAA.shd
  • Shader/boss_seahagDeathSkin_opaque_skin_dissolveWipe.shd
  • Shader/Hair_pbr_rnd.shd
  • Shader/vfx_ropeOrTrail_blend_uber_unlit_flipbookVerticalScroll.shd
  • Shader/vfx_actor_shadowCookie_vertexAnim.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr_Alpha2Add.shd
  • Shader/fur_skin_ghost.shd
  • Shader/vfx_particle_post_blur.shd
  • Shader/scene_def_gbuff_basic_vertanim_breathing.shd
  • Shader/vfx_actor_gBuffer_simulation_lit_pbr.shd
  • Shader/triangle_overlay_vertAnim_banner_alphatest_doubleSided.shd
  • Shader/vfx_actor_unique_inferno.shd
  • Shader/environmentVFX_actor_transparent_lit_fakeDoF_noShadows_noDoF_translucent_mmos.shd
  • Shader/OVERRIDE_mount_opaque_pbr_crystal_Default_Medium_Chr_Demonic_Out_1672431.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_Default_Medium_Chr_Demonic_In_366565.shd
  • Shader/scene_def_gsoft_layered_2_directional_blend_vertAnim_wobble.shd
  • Shader/prop_def_gbuff_basic_emissive_pulsing_vertanim_breathing.shd
  • Shader/scene_def_gsoft_basic_emissive_vertanim_breathing.shd
  • Shader/prop_def_gbuff_basic_bluenoise_alphatest_hellcloth.shd
  • Shader/prop_def_gsoft_glass_wigglyHighlight.shd
  • Shader/OVERRIDE_item_opaque_pbr_flowGem_Default_Low_Chr_Chilled_1656263.shd
  • Shader/vfx_actor_unique_prismatic.shd
  • Shader/scene_def_gbuff_emissive_pulsing_vertAnim_banner_alphatest.shd
  • Shader/vfx_actor_unique_dark_shroud.shd
  • Shader/scene_def_gsoft_parallaxocclusion_low_quality_vertAnim_vat_rigid_body_dynamic.shd
  • Shader/vfx_actor_gBuffer_uber_lit_pbr_pbrTex_vertexAnim.shd
  • Shader/vfx_maskedNoise_vertAnim.shd
  • Shader/vfx_actor_unique_rogue_shadowClone_deathTrap.shd
  • Shader/IGC_BLB_FX_vein_actor_unique_mephisto_bubble_vat_static.shd
  • Shader/vfx_actor_distortionSphere.shd
  • Shader/prop_def_gbuff_basic_vertexAnim_buoyancy.shd
  • Shader/depth_complexity_vertAnim_banner_alphatest_doublesided.shd
  • Shader/actor_blend_flipbookBlend_unlit_vertexAnim.shd
  • Shader/prop_fur.shd
  • Shader/vfx_actor_opaque_uber_unlit_noAA.shd
  • Shader/vfx_actor_gBuffer_unique_detailNormal_motionBlur_skinEnabled.shd
  • Shader/prop_def_gbuff_layered_2_mask_blend_subobject.shd
  • Shader/vfx_actor_unique_blend_pbr_lit_vertexAnim_clampNoise_emissiveFresnel.shd
  • Shader/scene_def_gsoft_layered_2_directional_blend_albedoOnly_vertAnim_wobble_low_quality.shd
  • Shader/prop_def_gbuff_basic_vertanim_vrig_flutter.shd
  • Shader/Inarius_Tendril_Glow_vfx_actor_blend_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/vfx_actor_blend_uber_unlit_vertexAnim_skinEnabled.shd
  • Shader/vfx_actor_gbuff_dithered_uber_lit_pbr.shd
  • Shader/prop_def_gbuff_basic_vertAnim_vat_rigid_body_dynamic_lilith_arena.shd
  • Shader/vfx_actor_distortionSphere_hitflash.shd
  • Shader/vfx_actor_blend_uber_unlit.shd
  • Shader/OVERRIDE_hero_opaque_cloth_crystal_Default_Medium_Chr_Bloody_In_1856302.shd
  • Shader/player_ghost_fur.shd
  • Shader/scene_def_gbuff_gem.shd
  • Shader/store_vfx_actor_blend_uber_unlit_vertexAnim_01.shd
  • Shader/prop_def_gbuff_va_sub.shd
  • Shader/IGC_trans_pbr_world_position_opacity_eyelid_movement.shd
  • Shader/vfx_actor_blend_uber_lit_simpleLighting_vertexAnim_skinEnabled_tornado.shd
  • Shader/prop_def_gbuff_basic_fuzzy_vertanim_banner.shd
  • Shader/OVERRIDE_hero_opaque_cloth_crystal_Default_Medium_Chr_Demonic_In_1856302.shd
  • Shader/vfx_actor_unique_treasureGoblin_portal.shd
  • Shader/monster_fur_skin_dissolve.shd
  • Shader/igc_blb_vfx_actor_unique_mephisto_bubble_vat3_sbd_udim.shd
  • Shader/vfx_actor_unique_bloodWave.shd
  • Shader/scene_def_gbuff_basic_vertAnim_sway.shd
  • Shader/particle_actor_shockWave_am2x_doubleSided.shd
  • Shader/monster_ghost2.shd
  • Shader/scene_def_gbuff_layered_2_directional_blend_vertAnim_vat_rigid_body_dynamic.shd
  • Shader/scene_def_gsoft_layered_2_directional_blend_vertanim_breathing.shd
  • Shader/prop_def_gbuff_goldtest_multimat.shd
  • Shader/vfx_actor_unique_gBuffer_vertexOffset_growth_hellPortal.shd
  • Shader/vfx_actor_gBuffer_unique_basic_lit_pbr_skinEnabled.shd
  • Shader/actor_postDist_liquidReflection_B.shd
  • Shader/scene_def_gbuff_basic_vertanim_noise_ws_radial_dissolve.shd
  • Shader/npc_ghost.shd
  • Shader/scene_def_gsoft_layered_directional_blend_vertAnim.shd
  • Shader/prop_def_gbuff_blenddir_vertanim_banner_alphatest_doubleSided.shd
  • Shader/vfx_actor_unique_treasureGoblin_portal_noZBuffer.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_dissolve_Default_Medium_Chr_Bloody_Out_374556.shd
  • Shader/resurrect_trail_soulGlow.shd
  • Shader/OVERRIDE_druid_human_opaque_crystal_Default_Medium_Chr_Bloody_Out_1879279.shd
  • Shader/vfx_actor_blend_uber_lit_simpleLighting_vertexAnim.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr_pbrTex_translucent.shd
  • Shader/vfx_actor_blend_unique_lit_pbr_dissolveByTexture.shd
  • Shader/worldboss_wanderingDeath_skirt_highlight.shd
  • Shader/IGC_actor_blood_mbVAT.shd
  • Shader/vfx_actor_transparent_uber_pbr_unlit_noiseAdditive.shd
  • Shader/prop_def_gbuff_va_soft_doublesided.shd
  • Shader/prop_def_gsoft_emissive_pulsing_vertanim_banner_alphatest_doublesided.shd
  • Shader/boss_duriel_abdomen.shd
  • Shader/OVERRIDE_mount_opaque_pbr_crystal_Default_Medium_Chr_Bloody_In_1672431.shd
  • Shader/prop_def_gbuff_basic_vertAnim_vat_soft_body_deformation.shd
  • Shader/scene_def_gbuff_basic_vertexAnim_multipivot_flutter.shd
  • Shader/scene_def_gbuff_basic_vertanim_banner_forcesim_alphatest.shd
  • Shader/DEPRECATED_particle_blend_trans_am_cGrad_aGrad_uvDist2x_aFres.shd
  • Shader/prop_def_gbuff_basic_vertAnim_vat_rigid_body_dynamic.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_fakeReflection.shd
  • Shader/scene_def_gsoft_triplanar_dirShrink_narrowAlpha.shd
  • Shader/prop_def_gbuff_basic_vertexAnim_multipivot.shd
  • Shader/actor_blend_trans_am_cGrad.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_dissolve_Default_Medium_Chr_Bloody_In_374556.shd
  • Shader/scene_def_gbuff_triplanar_noAlbedo_dirShrink.shd
  • Shader/item_ghost.shd
  • Shader/prop_def_gbuff_basic_vertAnim_vat_rigid_body_dynamic_layered_directional_blend.shd
  • Shader/vfx_actor_transparent_uber_noiseAdditive_vertexAnim_shadowCookie.shd
  • Shader/monster_fur_skin_layeredDissolve.shd
  • Shader/scene_def_gbuff_layered_2_directional_blend_vertAnim_wobble_low_quality.shd
  • Shader/IGC_opaque_pbr_rbd_vat.shd
  • Shader/worldBoss_abyssLord_spawnPool_blackunder.shd
  • Shader/vfx_andariel_stormDamage.shd
  • Shader/IGC_BLB_vfx_bossPortal_shader.shd
  • Shader/prop_def_gsoft_basic_vertanim_noise.shd
  • Shader/ghost_earlyZ.shd
  • Shader/vfx_actor_unique_rogue_shadowClone_ult.shd
  • Shader/vfx_actor_playerProximityBarrier.shd
  • Shader/prop_def_gbuff_basic_ws_vertex_noise.shd
  • Shader/druid_fur_skin.shd
  • Shader/prop_def_gbuff_aniso_va_sub_normalized.shd
  • Shader/scene_def_gbuff_layered_directional_blend_alphattest_vertAnim.shd
  • Shader/DEPRECATED_vfx_actor_transparent_uber_pbr_skinEnabled_lit_cylindricalUV.shd
  • Shader/scene_def_gsoft_parallaxocclusion.shd
  • Shader/MM_3noise_vfx_actor_blend_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/npc_mirage.shd
  • Shader/vfx_actor_blend_uber_lit_simpleLighting_vertexAnim_skinEnabled.shd
  • Shader/waterfall_blend_trans_am2x_cGrad_aGrad_uvDist2x.shd
  • Shader/vfx_actor_blend_uber_unlit_vertexAnim_noDOF.shd
  • Shader/vfx_advanced_actor_uber_prepass.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr_pbrTex_noiseAdditive.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr_motionBlur.shd
  • Shader/vfx_actor_shadowCookie_blend_uber_inst.shd
  • Shader/IGC_Footage_CamFacing.shd
  • Shader/triangle_overlay_vertAnim_worms.shd
  • Shader/vfx_cookie_actor_gbuffer_uber.shd
  • Shader/DEPRECATED_vfx_actor_transparent_vertexAnimation_twoSided_2UVs.shd
  • Shader/pet_fur_motionBlur.shd
  • Shader/vfx_actor_shadowCookie_flipbookVerticalScroll_noise1uv2.shd
  • Shader/vfx_andariel_stormDamage_power.shd
  • Shader/druid_human_gsoft_glass_wigglyHighlight.shd
  • Shader/vfx_actor_unique_lilithCascade.shd
  • Shader/MM_inarius_uvScale_3noise_vfx_actor_blend_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/vfx_actor_blend_uber_unlit_vertexAnim.shd
  • Shader/scene_def_gsoft_triplanar_noAlbedo_dirShrink.shd
  • Shader/scene_def_gbuff_basic_vertanim_rotate_z.shd
  • Shader/scene_def_gbuff_basic_bluenoise_vertanim_banner_alphatest_doubleSided_fresnel.shd
  • Shader/scene_def_gsoft_layered_2_directional_blend_alphatest_vertAnim.shd
  • Shader/debug_wireframe_overlay_vertAnim_banner_alphatest_doublesided.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_Default_Medium_Chr_Bloody_Out_366565.shd
  • Shader/vfx_actor_playerProximityBarrier_lit.shd
  • Shader/igc_actor_gbuff_lit_pbr_2sided_Subsurface_vat.shd
  • Shader/cookie_opaque_transmissive_fresnel_mask.shd
  • Shader/vfx_actor_shadowCookie_twoUVs.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_dissolve_Default_Medium_Chr_Demonic_Out_374556.shd
  • Shader/vfx_actor_unique_townPortal_windMesh.shd
  • Shader/hero_hair_barbarianWrath.shd
  • Shader/fur_skin_dissolve.shd
  • Shader/OVERRIDE_mount_opaque_pbr_crystal_Default_Medium_Chr_Demonic_In_1672431.shd
  • Shader/OVERRIDE_item_gsoft_Default_Low_Chr_Chilled_1572499.shd
  • Shader/vfx_actor_shadowCookie_blend_uber.shd
  • Shader/vfx_actor_blend_uber_unlit_fakeReflection.shd
  • Shader/actor_blend_trans_cGrad.shd
  • Shader/prop_def_basic_fresnel.shd
  • Shader/vfx_actor_shadowCookie_blend_uber_instancing.shd
  • Shader/prop_def_gbuff_va_soft.shd
  • Shader/pet_fur_faded.shd
  • Shader/actor_transparent_fresnel_am2x_cGrad_uvDist2_2side.shd
  • Shader/prop_def_gsoft_basic_vertanim_noise_ws_radial_dissolve.shd
  • Shader/vfx_actor_shadowCookie_blend_uber_vertexAnim_noise_directional.shd
  • Shader/prop_def_gbuff_basic_bluenoise_alphatest_dissolve.shd
  • Shader/druid_human_opaque_vertanim_vrig_directional.shd
  • Shader/scene_def_gbuff_layered_directional_blend_low_quality_vertAnim_worldpivotswing.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_translucent.shd
  • Shader/IGC_vfx_actor_transparent_paint_vertexAnim_lit.shd
  • Shader/vfx_actor_blur.shd
  • Shader/vfx_ropeOrTrail_uber_decalTrail.shd
  • Shader/actor_distortionSphere_uber.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_postDist.shd
  • Shader/hero_opaque_cloth_crystal.shd
  • Shader/vfx_actor_transparent_uber_pbr_unlit_noiseAdditive_vertexAnim.shd
  • Shader/vfx_actor_shadowCookie_alphaTest.shd
  • Shader/prop_def_gbuff_basic_vertanim_banner_alphatest.shd
  • Shader/scene_def_gbuff_layered_2_directional_blend_albedoOnly_vertAnim_wobble.shd
  • Shader/prop_def_gbuff_basic_vertanim_noise.shd
  • Shader/prop_def_gbuff_basic_vertanim_pulse.shd
  • Shader/prop_opaque_scale_vertAnim.shd
  • Shader/vfx_actor_gBufferWater_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/scene_def_gsoft_basic_fuzzy_vertanim_banner_alphaControl.shd
  • Shader/pet_fur_skin.shd
  • Shader/fur_skin.shd
  • Shader/OVERRIDE_druid_human_opaque_crystal_Default_Medium_Chr_Bloody_In_1879279.shd
  • 139166
    { "__fileName__": "base/meta/MaterialValue/Fresnel Inverse.mtv" }