1502764
{ "__fileName__": "base/meta/Shader/ui_battlepass_progressBar.shd", "dwRenderLayers": 256, "ptPasses": [ { "eRenderLayer": 8, "eGraphType": 1, "tRenderParams": { "nSortPriorityOffset": 0, "eCullMode": 2, "fZBufferWriteEnable": false, "eZBufferCompareFunc": 8, "flZBias": 0, "flZSlopeScaleBias": 0, "unk_88ea918": 1, "unk_86528c3": 1, "tStencilParams": { "fStencilBufferEnable": false, "dwStencilBufferRefValue": 0, "dwStencilReadMask": 255, "dwStencilWriteMask": 255, "eFrontStencilBufferCompareFunc": 4, "eFrontStencilOpPass": 1, "eFrontStencilOpFail": 1, "eFrontStencilOpZFail": 1, "eBackStencilBufferCompareFunc": 4, "eBackStencilOpPass": 1, "eBackStencilOpFail": 1, "eBackStencilOpZFail": 1 }, "fAlphaTestEnable": false, "eAlphaTestCompareFunc": 5, "bAlphaTestRefValue": 0, "fAlphaMaskEnable": false, "eFillMode": 0, "fIndependentAlphaBlendEnable": false, "tAlphaBlend": [ { "fAlphaBlendEnable": true, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 6, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false }, { "fAlphaBlendEnable": false, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 6, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false }, { "fAlphaBlendEnable": false, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 6, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false }, { "fAlphaBlendEnable": false, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 6, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false }, { "fAlphaBlendEnable": false, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 6, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false }, { "fAlphaBlendEnable": false, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 6, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false } ] }, "ptInputLayout": [ { "eVBFormat": 3 } ], "dwFlags": 0, "dwDecalWriteFlags": 63, "unk_c23801f": 0, "ptPostprocessed": "0", "unk_295833": [ 0 ], "ptPerms": [ { "unk_e3331b5": [ 88 ], "unk_a2b58a8": [], "tPrograms": [ { "pShaderProgram": [], "pStateObject": [], "dwKey": "7d000b0b2710c9d7", "unk_8e5f439": [ 536870912, 0, 1, 0, 0, 2048 ], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "34ac9931c9008814", "unk_8e5f439": [ 2, 4259840, 0, 0, 0, 0 ], "unk_d4d5dbb": [ 7, 2, 5, 12 ], "ptResourceSlot": [ 232, 19, 88, 14, 17 ], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] } ] } ], "tUsedScalarMaterialValues": [], "tUsedVectorMaterialValues": [], "tUsedStaticBranchMaterialValues": [], "tDefaultTextures": [ { "eShaderTex": 88, "snoTexture": "Texture/uvDist_noise_softClouds_24_Color" }, { "eShaderTex": 88, "snoTexture": "Texture/uvDist_noise_softClouds_24_Color" }, { "eShaderTex": 17, "snoTexture": "Texture/healthGlobe_Color1" }, { "eShaderTex": 17, "snoTexture": "Texture/healthGlobe_Color1" }, { "eShaderTex": 17, "snoTexture": "Texture/healthGlobe_Color1" }, { "eShaderTex": 17, "snoTexture": "Texture/healthGlobe_Color1" }, { "eShaderTex": 14, "snoTexture": "Texture/ui_progressBar_Mask1" }, { "eShaderTex": 19, "snoTexture": "Texture/ui_battlepass_progressBar_Mask" } ], "pBBEFormulas": [], "hOptionalRenderPassFields": { "padding1": 0, "padding2": 0, "dataOffset": 1616, "dataSize": 152 } } ], "unk_a0d6c95": false, "unk_860effa": false, "unk_cee0ffd": "ui_battlepass_progressBar", "pShaderData": { "value": { "dataOffset": 32, "dataSize": 9427 } } }