References to this File
1620001
{
"__fileName__": "enUS_Text/meta/StringList/MercenaryUI.stl",
"arStrings": [
{
"szLabel": "Mercenary_UnlockDescription",
"szText": "Find Mercenaries across Sanctuary to gain access to their perk, profession, and companionship.",
"hLabel": 461460981
},
{
"szLabel": "Browse Mercenaries",
"szText": "Browse Mercenaries",
"hLabel": 3413413728
},
{
"szLabel": "MercenaryTab_Overview",
"szText": "Overview",
"hLabel": 832379827
},
{
"szLabel": "MercenaryTab_Skills",
"szText": "Skills",
"hLabel": 810926126
},
{
"szLabel": "MercenaryTab_Reinforcement",
"szText": "Reinforcement",
"hLabel": 251715597
},
{
"szLabel": "Mercenary_InParty",
"szText": "In Your Party",
"hLabel": 4226034220
},
{
"szLabel": "Mercenary_Perk",
"szText": "Perk",
"hLabel": 2102129047
},
{
"szLabel": "Mercenary_Profession",
"szText": "Profession",
"hLabel": 2633661421
},
{
"szLabel": "MercenaryButton_Hire",
"szText": "Hire Mercenary",
"hLabel": 2413959753
},
{
"szLabel": "MercenaryButton_Remove",
"szText": "Remove from Party",
"hLabel": 668631311
},
{
"szLabel": "Mercenary_BasicSkill",
"szText": "Basic Skill",
"hLabel": 996827174
},
{
"szLabel": "Mercenary_CoreSkill",
"szText": "Core Skill",
"hLabel": 1514447725
},
{
"szLabel": "Mercenary_IconicSkill",
"szText": "Iconic Skill",
"hLabel": 3402142521
},
{
"szLabel": "Mercenaries",
"szText": "Mercenaries",
"hLabel": 66132398
},
{
"szLabel": "MercenaryInstructions_Profession",
"szText": "Visit {s1} in the Mercenary Den {icon:Marker_MercenaryHideout, 2.4} to access their profession.",
"hLabel": 2085333634
},
{
"szLabel": "ModalDescription_RemoveFromParty",
"szText": "Are you sure you want to remove {s1} from your party? You will need to return to the Den to add a Mercenary back to your party.",
"hLabel": 1954746658
},
{
"szLabel": "TooltipDescription_VisitHideoutToHire",
"szText": "Visit the Den {icon:Marker_MercenaryHideout, 2.4} to hire Mercenaries.",
"hLabel": 1135757626
},
{
"szLabel": "Mercenary_AvailablePoints",
"szText": "Available Points",
"hLabel": 3830696483
},
{
"szLabel": "MercenaryButton_RefundAll",
"szText": "Refund All",
"hLabel": 2331426750
},
{
"szLabel": "ModalDescription_RefundAllMercSkills",
"szText": "All skill points will be refunded. Are you sure you want to continue?",
"hLabel": 175703718
},
{
"szLabel": "ModalTitle_RefundAllMercSkills",
"szText": "Refund All Skills",
"hLabel": 11349572
},
{
"szLabel": "ModalDescription_ChangeBaseSkill",
"szText": "To change {s1}’s Base Skill, all skill points will be refunded. Are you sure you want to continue?",
"hLabel": 2053654128
},
{
"szLabel": "ModalTitle_ChangeBaseSkill",
"szText": "Change Base Skill",
"hLabel": 2049789710
},
{
"szLabel": "Mercenary_ReadyToClaim",
"szText": "Ready to claim",
"hLabel": 4169775651
},
{
"szLabel": "Mercenary_CanOnlyClaimOnce",
"szText": "{c_highlight}Can only claim once{/c}",
"hLabel": 1203451748
},
{
"szLabel": "Mercenary_FollowerNameHUD",
"szText": "{s1} | {s2}",
"hLabel": 3549301361
},
{
"szLabel": "Mercenary_SkillExclusiveChoice",
"szText": "{c_warning}You may only select one skill.{/c}",
"hLabel": 2619083463
},
{
"szLabel": "DismissMercenary",
"szText": "Dismiss",
"hLabel": 4165611746
},
{
"szLabel": "Mercenary_Close",
"szText": "Close",
"hLabel": 635613499
},
{
"szLabel": "DismissMercenaryWarningTitle",
"szText": "DISMISS MERCENARY",
"hLabel": 2980005562
},
{
"szLabel": "DismissMercenaryWarningMessage",
"szText": "You will need to return to the Den to hire this Mercenary again. Are you sure you want to dismiss {c_highlight}{s1}{/c} from your party?",
"hLabel": 1917930557
},
{
"szLabel": "Mercenary_UnlockDescriptionFlyout",
"szText": "Find more Mercenaries across Sanctuary to gain access to their perk, profession, and companionship.",
"hLabel": 2948465112
},
{
"szLabel": "MercenaryTab_Rapport",
"szText": "Rapport",
"hLabel": 3611352324
},
{
"szLabel": "Mercenary_RapportRank",
"szText": "Rank {s1}",
"hLabel": 2967897689
},
{
"szLabel": "Tooltip_Overview_PlaystyleTitle",
"szText": "Playstyles",
"hLabel": 724770825
},
{
"szLabel": "ModalTitle_Reinforcements",
"szText": "Reinforcement",
"hLabel": 1100135922
},
{
"szLabel": "Reinforcements_BottomTitle_Mercenaries",
"szText": "I. Select Mercenary",
"hLabel": 3676708679
},
{
"szLabel": "Reinforcements_BottomTitle_Skills",
"szText": "Select a Skill",
"hLabel": 1457049035
},
{
"szLabel": "Reinforcements_BottomText_Mercenaries",
"szText": "(PH) Choose a Mercenary as a reinforcement. They will appear during combat and perform their skill in critical moments. You cannot choose a Mercenary that is currently hired.
(PH) You gain Rapport with your Reinforcement at a 50% rate.",
"hLabel": 3844036682
},
{
"szLabel": "Reinforcements_BottomText_Skills",
"szText": "(PH) The Mercenary assigned as a reinforcement will come to aid in critical situations and perform this skill. Your hired mercenary and your reinforcement must be different characters.
(PH) You gain Rapport with your Reinforcement at a 50% rate.",
"hLabel": 567711982
},
{
"szLabel": "Reinforcements_Disable",
"szText": "Disable Reinforcements",
"hLabel": 2418162839
},
{
"szLabel": "Reinforcements_Select_Skill",
"szText": "Select Skill",
"hLabel": 403465569
},
{
"szLabel": "Reinforcements_Select_Mercenary",
"szText": "Select Mercenary",
"hLabel": 3282669992
},
{
"szLabel": "Reinforcements_Apply",
"szText": "Apply",
"hLabel": 1927505577
},
{
"szLabel": "Reinforcements_MercNode_NoMercenary",
"szText": "(PH) A Mercenary can be assigned as a Reinforcement. This Mercenary will come to your aid in critical situations.
{icon:bullet, 1.2} You cannot choose a Mercenary that is currently hired.
{icon:bullet, 1.2} Reinforcements remain active upon joining a party, while hired Mercenaries deactivate.
{icon:bullet, 1.2} If you have no Reinforcement assigned when you join a party, your hired Mercenary will become your Reinforcement by default.
{icon:bullet, 1.2} You gain 50% Rapport with Reinforcements.",
"hLabel": 2824599378
},
{
"szLabel": "Reinforcements_SkillNode_NoSkill",
"szText": "Assign a Mercenary Skill for the Reinforcement to perform.",
"hLabel": 3936782307
},
{
"szLabel": "Reinforcements_MercNode_HasMercenary",
"szText": "(PH) A Mercenary can be assigned as a Reinforcement. This Mercenary will come to your aid in critical situations.
{icon:bullet, 1.2} You cannot choose a Mercenary that is currently hired.
{icon:bullet, 1.2} Reinforcements remain active upon joining a party, while hired Mercenaries deactivate.
{icon:bullet, 1.2} If you have no Reinforcement assigned when you join a party, your hired Mercenary will become your Reinforcement by default.
{icon:bullet, 1.2} You gain Rapport with your Reinforcement at a 50% rate.",
"hLabel": 2101551313
},
{
"szLabel": "Reinforcements_BottomTitle_Opportunity",
"szText": "Select an Opportunity",
"hLabel": 881631958
},
{
"szLabel": "Reinforcements_BottomText_Opportunity",
"szText": "(PH) Select when the mercenary will be prompted to perform its skill",
"hLabel": 1048959961
},
{
"szLabel": "Opportunity_Cast_When_Available_Title",
"szText": "Cast When Available.",
"hLabel": 3451396473
},
{
"szLabel": "Opportunity_Cast_When_Available_Description",
"szText": "Cast when the player casts any skill in combat.",
"hLabel": 2564813915
},
{
"szLabel": "Opportunity_Cast_When_Health_Low_Title",
"szText": "Cast when {c_important}Injured{/c}.",
"hLabel": 1398812479
},
{
"szLabel": "Opportunity_Cast_When_Health_Low_Description",
"szText": "Cast when the player becomes {c_important}Injured{/c}.",
"hLabel": 4213751457
},
{
"szLabel": "Opportunity_Cast_When_Player_Is_Crowd_Controlled_Title",
"szText": "Cast when hit with a Control Impairing Effect.",
"hLabel": 585734867
},
{
"szLabel": "Opportunity_Cast_When_Player_Is_Crowd_Controlled_Description",
"szText": "Cast when the player is hit with a Control Impairing Effect.",
"hLabel": 2776729909
},
{
"szLabel": "Opportunity_Cast_Slot_Title",
"szText": "Cast when the player casts {c_white}{powername}{/c}.",
"hLabel": 1763710569
},
{
"szLabel": "Opportunity_Cast_Slot_Description",
"szText": "Cast when the player casts {c_white}{powername}{/c}.",
"hLabel": 2449988939
},
{
"szLabel": "Reinforcements_Select_Opportunity",
"szText": "Select Opportunity",
"hLabel": 2914707615
},
{
"szLabel": "Reinforcement_Info",
"szText": "Reinforcements will emerge during combat and execute their {c_highlight}Skill{/c} at an {c_highlight}Opportunity{/c} of your choosing.",
"hLabel": 360988412
},
{
"szLabel": "Reinforce_Order_1",
"szText": "I.",
"hLabel": 2212717832
},
{
"szLabel": "Reinforce_Order_2",
"szText": "II.",
"hLabel": 2212717833
},
{
"szLabel": "Reinforce_Order_3",
"szText": "III.",
"hLabel": 2212717834
},
{
"szLabel": "Reinforcements_OpportunityNode_None",
"szText": "Assign an opportunity for when the Mercenary skill would be triggered.",
"hLabel": 2862672693
},
{
"szLabel": "NoMercs",
"szText": "You have no mercenaries available.",
"hLabel": 509639703
},
{
"szLabel": "Mercenary_NoHiredMerc",
"szText": "Visit the Den to hire Mercenary.",
"hLabel": 2177808533
},
{
"szLabel": "Status_Mercenary_Hired",
"szText": "Hired:",
"hLabel": 822653076
},
{
"szLabel": "Status_Reinforcement_Active",
"szText": "Assigned:",
"hLabel": 2650748847
},
{
"szLabel": "Status_Mercenary_Disabled",
"szText": "Standby:",
"hLabel": 2783054656
},
{
"szLabel": "Mercenary_Name",
"szText": "{s1}",
"hLabel": 2102052646
},
{
"szLabel": "ModalTitle_HiredMercenary",
"szText": "Hired Mercenary",
"hLabel": 3286625024
},
{
"szLabel": "StatusInfo_Hired_Active",
"szText": "Fights by your side. You are gaining Rapport while they accompany you. ",
"hLabel": 2938622582
},
{
"szLabel": "StatusInfo_Reinforcement_Active",
"szText": "Comes to your aid at your command. You gain 50% Rapport with Reinforcements.",
"hLabel": 2087573115
},
{
"szLabel": "Statusinfo_Hired_Disabled",
"szText": "Hired Mercenaries don't join player parties. They will return when you venture alone again.",
"hLabel": 2820176402
},
{
"szLabel": "StatusInfo_Hire_Inactive",
"szText": "Visit {icon:Marker_MercenaryHideout, 2.4} The Den to hire a Mercenary",
"hLabel": 1797469289
},
{
"szLabel": "StatusInfo_Reinforcement_Inactive",
"szText": "Visit the Den to enlist a Reinforcement.",
"hLabel": 3545044338
},
{
"szLabel": "MercenaryButton_Reinforcement",
"szText": "Assign as Reinforcement",
"hLabel": 2714215794
},
{
"szLabel": "Reinforcement_Info_Hire_Text",
"szText": "Visit {icon:Marker_MercenaryHideout, 2.4} The Den to enlist a Reinforcement.",
"hLabel": 2032583879
},
{
"szLabel": "Mercenary_NameAndRank",
"szText": "{s1} | Rank {s2}",
"hLabel": 3607411589
},
{
"szLabel": "Notification_MercenaryUpgrade",
"szText": "Mercenary Rapport",
"hLabel": 2817250676
},
{
"szLabel": "Notification_MercenaryUnlocked",
"szText": "Mercenary Unlocked",
"hLabel": 384221953
},
{
"szLabel": "Notification_MercenaryGoToHideout",
"szText": "Recruit Mercenaries from {icon:Marker_MercenaryHideout, 2.4} The Den.",
"hLabel": 3105478935
},
{
"szLabel": "BerserkerCrone_Massacre",
"szText": "Massacre!",
"hLabel": 3608039978
},
{
"szLabel": "BerserkerCrone_MassacreX",
"szText": "x",
"hLabel": 3101202402
},
{
"szLabel": "ModalTitle_NotHired",
"szText": "{c_advanced}No Mercenary Hired{/c}",
"hLabel": 230618507
},
{
"szLabel": "ModalTitle_ReinforcementsNotEnlisted",
"szText": "{c_advanced}No Reinforcement Enlisted{/c}",
"hLabel": 4164434267
},
{
"szLabel": "Status_Mercenary_Active",
"szText": "Active:",
"hLabel": 1096761380
},
{
"szLabel": "MercenaryButton_Hideout",
"szText": "Travel to the Den",
"hLabel": 705720915
},
{
"szLabel": "Mercenary_Overview_FooterText",
"szText": "Speak with Mercenaries in the Den {icon:Marker_MercenaryHideout, 2.4} to hire them, enlist them as Reinforcements, or dismiss them. ",
"hLabel": 3023842543
},
{
"szLabel": "Reputation_InfoText",
"szText": "Mercenaries gain {c_important}Rapport{/c} whenever your character earns experience. Rewards are automatically claimed.",
"hLabel": 3098072187
},
{
"szLabel": "Notification_RepeatableReward",
"szText": "{s1} | Reward Earned",
"hLabel": 1465397504
},
{
"szLabel": "Mercenary_TalentExclusiveChoice",
"szText": "{c_warning}You may only select one talent.{/c}",
"hLabel": 2784602064
},
{
"szLabel": "TooltipSkill_Rapport_Required",
"szText": "Requires Rapport Rank {s1}",
"hLabel": 1513470353
},
{
"szLabel": "Hired_Merc_Standby_Without_Reinforcement",
"szText": "(PH) Your Mercenary is on standby as long as you are in a party. Go to {icon:Marker_MercenaryHideout, 2.4} the Den to enlist a Reinforcement. ",
"hLabel": 1012090537
},
{
"szLabel": "Hired_Merc_Standby_With_Reinforcement",
"szText": "(PH) Your Mercenary is on standby as long as you are in a party.",
"hLabel": 100119697
}
],
"ptMapStringTable": "0"
}