stl
{ "Desc": "{c_important}痛割{/c}的持续时间延长 {c_random}[Affix_Value_1|1|]{/c} 秒。\r\n\r\n使用{c_important}搏斗{/c}技能对敌人造成伤害时,还会施加 {c_number}[Affix.\"Static Value 0\"]{/c} 层{c_important}痛割{/c}的流血效果。该效果对每个敌人每 {c_number}[Affix.\"Static Value 1\"]{/c} 秒只能触发一次。" }
References to other File
1712789
{ "__fileName__": "base/meta/Affix/Ring_Unique_Barb_101.aff", "dwFlags": 0, "eMagicType": 2, "eCategory": 0, "nItemPowerMin": 1, "nItemPowerMax": 2000, "tCost": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "nWeight": 100, "flGreaterAffixPowerBonus": -1, "fAllowedForPlayerClass": [ 0, 0, 1, 0, 0 ], "arAllowedItemLabels": [], "dwAllowedQualityLevels": 0, "eAffixType": 1, "unk_e9c00d3": [ 8, 12, 16 ], "ptItemAffixAttributes": [ { "bIgnoreLegendaryScaling": false, "bLowerIsBetter": false, "unk_1cbe733": false, "tAttribute": { "eAttribute": 1048, "nParam": -1, "szAttributeFormula": { "value": "FloatRandomRangeWithInterval(10, 2.0, 4.0)", "compiled": "BgAAAAAAIEEGAAAAAAAAQAYAAAAAAIBAAQAAAGEAAAAAAAAA" }, "unk_dffdf28": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" } } } ], "arStaticValues": [ 2, 4 ], "snoPassivePower": "Power/Ring_Unique_Barb_101", "arAffixSkillTags": [ { "group": 56, "name": "FILTER_Build_Barb_Bleed" }, { "group": 56, "name": "FILTER_Flex_Barb_Brawling" } ], "arPowerToModify": [], "arSkillTagsToAdd": [], "arSkillTagsToRemove": [], "bIsTemperedAffix": false }