stl
{ "Desc": "施放{c_important}终极技能{/c}后,你的下一个{c_important}核心{/c}技能会消耗所有能量;每消耗一点能量,造成的伤害就会提高 {c_random}[Affix_Value_1|2%x|]{/c}。\r\n\r\n使用具有冷却时间的技能可恢复 {c_number}[Affix.\"Static Value 0\"]{/c} 点能量。" }
References to other File
1717016
{ "__fileName__": "base/meta/Affix/Boots_Unique_Rogue_100.aff", "dwFlags": 0, "eMagicType": 2, "eCategory": 0, "nItemPowerMin": 1, "nItemPowerMax": 2000, "tCost": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "nWeight": 100, "flGreaterAffixPowerBonus": -1, "fAllowedForPlayerClass": [ 0, 0, 0, 1, 0 ], "arAllowedItemLabels": [], "dwAllowedQualityLevels": 0, "eAffixType": 1, "unk_e9c00d3": [ 8, 12, 16 ], "ptItemAffixAttributes": [ { "bIgnoreLegendaryScaling": false, "bLowerIsBetter": false, "unk_1cbe733": false, "tAttribute": { "eAttribute": 1048, "nParam": -1, "szAttributeFormula": { "value": "FloatRandomRangeWithInterval(10, 0.25, .75)", "compiled": "BgAAAAAAIEEGAAAAAACAPgYAAAAAAEA/AQAAAGEAAAAAAAAA" }, "unk_dffdf28": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" } } } ], "arStaticValues": [ 15 ], "snoPassivePower": "Power/Boots_Unique_Rogue_100", "arAffixSkillTags": [ { "group": 56, "name": "FILTER_Build_Rogue_Generic" } ], "arPowerToModify": [], "arSkillTagsToAdd": [], "arSkillTagsToRemove": [], "bIsTemperedAffix": false }