stl
{
"Desc": "施放{c_important}终极技能{/c}后,你的下一个{c_important}核心{/c}技能会消耗所有能量;每消耗一点能量,造成的伤害就会提高 {c_random}[Affix_Value_1|2%x|]{/c}。\r\n\r\n使用具有冷却时间的技能可恢复 {c_number}[Affix.\"Static Value 0\"]{/c} 点能量。"
}
References to this File
References to other File
1717016
{
"__fileName__": "base/meta/Affix/Boots_Unique_Rogue_100.aff",
"dwFlags": 0,
"eMagicType": 2,
"eCategory": 0,
"nItemPowerMin": 1,
"nItemPowerMax": 2000,
"tCost": {
"value": "0",
"compiled": "BgAAAAAAAAAAAAAA"
},
"nWeight": 100,
"flGreaterAffixPowerBonus": -1,
"fAllowedForPlayerClass": [
0,
0,
0,
1,
0
],
"arAllowedItemLabels": [],
"dwAllowedQualityLevels": 0,
"eAffixType": 1,
"unk_e9c00d3": [
8,
12,
16
],
"ptItemAffixAttributes": [
{
"bIgnoreLegendaryScaling": false,
"bLowerIsBetter": false,
"unk_1cbe733": false,
"tAttribute": {
"eAttribute": 1048,
"nParam": -1,
"szAttributeFormula": {
"value": "FloatRandomRangeWithInterval(10, 0.25, .75)",
"compiled": "BgAAAAAAIEEGAAAAAACAPgYAAAAAAEA/AQAAAGEAAAAAAAAA"
},
"unk_dffdf28": {
"value": "0",
"compiled": "BgAAAAAAAAAAAAAA"
}
}
}
],
"arStaticValues": [
15
],
"snoPassivePower": "Power/Boots_Unique_Rogue_100",
"arAffixSkillTags": [
{
"group": 56,
"name": "FILTER_Build_Rogue_Generic"
}
],
"arPowerToModify": [],
"arSkillTagsToAdd": [],
"arSkillTagsToRemove": [],
"bIsTemperedAffix": false
}