stl
{ "Name": "应变之", "Desc": "资源低于资源上限的 {c_number}[Affix.\"Static Value 0\"|%|]{/c} 时,施放{c_important}基础技能{/c}会为你生成 {c_number}[Affix.\"Static Value 1\"]{/c} 点主要资源,每次施法触发一次。\r\n\r\n资源不低于资源上限的 {c_number}[Affix.\"Static Value 0\"|%|]{/c} 时,{c_important}基础技能{/c}造成的伤害提高 {c_random}[Affix_Value_1|%x|]{/c}。", "CodexDesc": "施放低于资源上限的 {c_number}[Affix.\"Static Value 0\"|%|]{/c} 时,{c_important}基础{/c}技能会生成额外资源,资源不低于资源上限的 {c_number}[Affix.\"Static Value 0\"|%|]{/c} 时,基础技能造成的伤害提高 {c_random}[Affix_Value_1|%x|]{/c}。" }
References to other File
1741829
{ "__fileName__": "base/meta/Affix/legendary_generic_116.aff", "dwFlags": 0, "eMagicType": 1, "eCategory": 3, "nItemPowerMin": 1, "nItemPowerMax": 2000, "tCost": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "nWeight": 100, "flGreaterAffixPowerBonus": -1, "gbidAffixFamily": { "group": 18 }, "fAllowedForPlayerClass": [ 1, 1, 1, 1, 1 ], "arAllowedItemLabels": [ 19, 26 ], "dwAllowedQualityLevels": 0, "eAffixType": 1, "unk_e9c00d3": [ 11, 13, 16 ], "ptItemAffixAttributes": [ { "bIgnoreLegendaryScaling": false, "bLowerIsBetter": false, "unk_1cbe733": false, "tAttribute": { "eAttribute": 1048, "nParam": -1, "szAttributeFormula": { "value": "20+(CurrentLegendaryRank()-1)*4", "compiled": "BgAAAAAAoEEBAAAATwAAAAYAAAAAAIA/DAAAAAYAAAAAAIBADQAAAAsAAAAAAAAA" }, "unk_dffdf28": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" } } } ], "arStaticValues": [ 50, 3 ], "snoPassivePower": "Power/legendary_generic_116", "arAffixSkillTags": [ { "group": 56, "name": "FILTER_Build_All_Generic" }, { "group": 56, "name": "FILTER_Legendary_Resource" }, { "group": 56, "name": "Skill_Primary_Basic" }, { "group": 56 } ], "arPowerToModify": [], "arSkillTagsToAdd": [], "arSkillTagsToRemove": [], "bIsTemperedAffix": false }