stl
{
"Desc": "变形成狼人或熊人时,你将获得狂野之心,持续 {c_number}[Affix.\"Static Value 0\"]{/c} 秒。每 {c_number}[Affix.\"Static Value 1|1|\"]{/c} 秒,狂野之心使你的伤害提高 {c_random}[Affix_Value_1|1%x|]{/c},可叠加 {c_number}[Affix.\"Static Value 2\"]{/c} 次。"
}
References to this File
References to other File
1872313
{
"__fileName__": "base/meta/Affix/Boots_Unique_Druid_100.aff",
"dwFlags": 4,
"eMagicType": 2,
"eCategory": 0,
"nItemPowerMin": 1,
"nItemPowerMax": 2000,
"tCost": {
"value": "0",
"compiled": "BgAAAAAAAAAAAAAA"
},
"nWeight": 100,
"flGreaterAffixPowerBonus": -1,
"gbidAffixFamily": {
"group": 18
},
"fAllowedForPlayerClass": [
0,
1,
0,
0,
0
],
"arAllowedItemLabels": [],
"dwAllowedQualityLevels": 0,
"eAffixType": 2,
"unk_e9c00d3": [
8,
12,
16
],
"ptItemAffixAttributes": [
{
"bIgnoreLegendaryScaling": false,
"bLowerIsBetter": false,
"unk_1cbe733": false,
"tAttribute": {
"eAttribute": 1048,
"nParam": -1,
"szAttributeFormula": {
"value": "FloatRandomRangeWithInterval(5, 1, 1.5)",
"compiled": "BgAAAAAAoEAGAAAAAACAPwYAAAAAAMA/AQAAAGEAAAAAAAAA"
},
"unk_dffdf28": {
"value": "0",
"compiled": "BgAAAAAAAAAAAAAA"
}
}
}
],
"arStaticValues": [
5,
2,
20
],
"snoPassivePower": "Power/Boots_Unique_Druid_100",
"arAffixSkillTags": [],
"arPowerToModify": [],
"arSkillTagsToAdd": [],
"arSkillTagsToRemove": [],
"bIsTemperedAffix": false
}