stl
{ "Name": "凝霜步之", "Desc": "生命低于 {c_random}[Affix_Value_1|%|]{/c} 时,{c_important}闪避{/c}会{c_important}{u}冻结{/u}{/c}近距敌人,对他们造成 {c_number}[(Owner.Weapon_Damage_Min_Total + Owner.Weapon_Damage_Delta_Total) * (1 + Owner.Main_Hand_Damage_Percent_Bonus) * Affix_Value_2]{/c} 点冰霜伤害并使他们陷入{c_important}{u}易伤{/u}{/c}状态,持续 {c_number}[Affix.\"Static Value 0\"]{/c} 秒。", "CodexDesc": "生命低于 {c_random}[Affix_Value_1|%|]{/c} 时,{c_important}闪避{/c}会{c_important}{u}冻结{/u}{/c}敌人,造成伤害,并施加{c_important}{u}易伤{/u}{/c}。" }
References to other File
1893589
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