stl
{ "Name": "剧毒炼金师的", "Desc": "{c_label}幸运一击:{/c} {c_important}被暗影灌注{/c}的技能最多有 {c_number}[Affix.\"Static Value 1\"|%|]{/c} 几率产生一次毒素爆炸,在 {c_number}[Affix.\"Static Value 0\"]{/c} 秒内对目标和周围敌人施加 {c_random}[(Owner.Weapon_Damage_Min_Total + Owner.Weapon_Damage_Delta_Total) * Affix_Value_1]{/c} 点毒素伤害。如果敌人已经中毒,此伤害增加 {c_number}[Affix.\"Static Value 2\"|%x|]{/c}。", "CodexDesc": "{c_important}被暗影灌注{/c}的技能可对目标及附近的敌人造成 {c_random}[(Owner.Weapon_Damage_Min_Total + Owner.Weapon_Damage_Delta_Total) * Affix_Value_1]{/c} 点毒素伤害。" }
References to other File
578882
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