References to this File
  • Material/S01_MalignantHeart_Orange_Main_Strong_01_Dissolve_Dyn.mat
  • Material/wildlife_bear_mat.mat
  • Material/S03_Prop_Unearthed_Machination_Lightning_Emissive_01_Dyn_VertAO.mat
  • Material/ScosglenHU_Druid_Corrupted_Growths_Malignant_02_HF.mat
  • Material/S03_Flippy_Command_Stone_01_Blue.mat
  • Material/S01_MalignantHeart_Blue_Main_Strong_01_Dissolve_Dyn.mat
  • Material/Hell_Rock_Spike_Cinematic_E_Tileable_Rot_Emissive.mat
  • Material/Hell_Rock_Flat_C_Tileable_Rot_Emissive.mat
  • Material/S01_MalignantHeart_Blue_Main_01_EmissiveFadeOut_Dyn.mat
  • Material/S03_Flippy_Command_Stone_01_Purple.mat
  • Material/lilith_p1_death_transition_lowerBody.mat
  • Material/lilith_capstone_p2_upper_mat.mat
  • Material/Hell_Rock_Corpse_Large_C_Tileable_Rot_Emissive.mat
  • Material/S03_Boss_Head_Mat_poison.mat
  • Material/Hell_Fort_RotGrowth_B_02_Emissive.mat
  • Material/ScosglenHU_Druid_Corrupted_Growths_Malignant_02.mat
  • Material/zombie_brute_female.mat
  • Material/S03_Boss_Head_Mat_fire.mat
  • Material/lilith_p1_teleport_lowerBody_out.mat
  • Material/ScosglenHU_Druid_Corrupted_Growths_Malignant_02_VertAnim.mat
  • Material/S01_MalignantHeart_Pink_Main_02_Dyn.mat
  • Material/Fallen_Brute_lightning.mat
  • Material/lilith_p2_upper_mat.mat
  • Material/Hell_Buildings_LilithLair_SoftCliff_A_Tileable_Rot_Emissive.mat
  • Material/S01_MalignantHeart_Pink_Main_Strong_01_Dyn.mat
  • Material/Hell_Rock_Spike_Cinematic_F_Tileable_Rot_Emissive.mat
  • Material/S02_Boss_Wings_BlurFX.mat
  • Material/Lilith_UpperBody_mat.mat
  • Material/MOB_Raider_Brute_A_PillarExploration_mat.mat
  • Material/Hell_Rock_Bone_Ribcage_A_Tileable_Rot_Emissive.mat
  • Material/Mage_Halls_Blocker_Dyn_Glow_Opening.mat
  • Material/Arena_Lilith_Phase2_BreakingFloor_C_Dmg_E_VAT.mat
  • Material/S01_MalignantHeart_Pink_Main_01_EmissiveFadeOut_Dyn.mat
  • Material/lilith_p1_teleport_in_bone.mat
  • Material/Lilith_Head_mat.mat
  • Material/Ancients_Prop_Lilith_BloodPetal_Symbol_Decal_Highlight.mat
  • Material/Hell_Rock_Spike_A_Tileable_Rot_Emissive.mat
  • Material/lilith_p2_capstone_head_death_dissolve_mat.mat
  • Material/S03_Prop_Unearthed_Machination_Cold_Emissive_01_Dyn_VertAO.mat
  • Material/Hell_Fort_Pillar_B_03_emissive.mat
  • Material/S03_Boss_Head_Mat_lightning.mat
  • Material/lilith_p1_teleport_in_wings.mat
  • Material/S01_MalignantHeart_Blue_Drips_01_Dissolve_Dyn.mat
  • Material/Lilith_eyelashes_mat.mat
  • Material/S01_MalignantHeart_Orange_Main_02_Dyn.mat
  • Material/Hell_Rock_Bone_Skull_A_Tileable_Rot_Emissive.mat
  • Material/lilith_p2_spawn_transition_muscle_mat.mat
  • Material/Hell_Rock_CorpseWall_A_Tileable_Rot_Emissive.mat
  • Material/wildlife_woodwraith_hawz.mat
  • Material/lilith_p2_eyelashes_mat.mat
  • Material/skeleton_necropolisguardian_helltide_cloth_mat_ds.mat
  • Material/lilith_p1_teleport_in_lowerBody.mat
  • Material/lilith_p1_teleport_in_head.mat
  • Material/S01_MalignantHeart_Blue_Main_Strong_01_Dyn.mat
  • Material/lilith_p1_heartCrucible_spawn_megaDemon_veins.mat
  • Material/Hell_Fort_RotSpine_A_01_Emissive.mat
  • Material/S01_MalignantHeart_Plain_01_UnLit_Dyn.mat
  • Material/wildlife_bear_mat_Hawezar.mat
  • Material/HarvestNode_Mining_Ore_Rare_01_Dyn.mat
  • Material/S03_Prop_LBD_Shrine_02_Dyn.mat
  • Material/Arena_Lilith_Phase2_BreakingFloor_B_VAT.mat
  • Material/Hell_Fort_Tumor_A_Emissive_Animated.mat
  • Material/lilith_p1_death_transition_upperBody.mat
  • Material/Lilith_Capstone_P1_UpperBody_mat.mat
  • Material/Hell_Buildings_LilithLair_SoulStatuePillar_A_Tileable_Rot_Emissive.mat
  • Material/drownedBrute_mat_Scosglen.mat
  • Material/lilith_p2_wings_death_dissolve_mat.mat
  • Material/lilith_p1_teleport_veins_out.mat
  • Material/ScosglenHU_Druid_Corrupted_Growths_Egg_Malignant_01_VertAnim_HF.mat
  • Material/lilith_p2_spawn_transition_bone_mat.mat
  • Material/wildlife_woodwraith.mat
  • Material/Triune_Ritual_Decal_01.mat
  • Material/lilith_p2_head_spawn_transition_mat.mat
  • Material/S03_Vaults_Prop_Trap_Totem_Poison_Orb_01_Dyn_HF.mat
  • Material/Hell_Rock_Corpse_Cinematic_B_Tileable_Rot_Emissive.mat
  • Material/Hell_Rock_Bone_A_End_Tileable_Rot_Emissive.mat
  • Material/Fallen_Brute_cold.mat
  • Material/S01_boss_babyVarshan_Main_01_Dyn.mat
  • Material/lilith_p1_teleport_head_out.mat
  • Material/lilith_p2_mouth_mat.mat
  • Material/WorldBoss_AbyssLord_mat.mat
  • Material/Hell_Rock_Spike_B_Tileable_Rot_Emissive.mat
  • Material/Hell_Rock_Corpse_Parts_C_Tileable_Rot_Emissive.mat
  • Material/lilith_p1_teleport_head.mat
  • Material/Hell_Rock_Bone_A_Start_Tileable_Rot_Emissive.mat
  • Material/S03_Prop_Unearthed_Machination_Fire_Emissive_01_Dyn_VertAO.mat
  • Material/lilith_p2_eyeshadow_mat.mat
  • Material/Hell_Rock_Spike_Cinematic_C_Tileable_Rot_Emissive.mat
  • Material/S02_Boss_UpperBody_blurfx.mat
  • Material/S01_MalignantHeart_Pink_Main_Strong_01_Dissolve_Dyn.mat
  • Material/Hell_Rock_Corpse_Parts_J_Tileable_Rot_Emissive.mat
  • Material/ScosglenHU_Druid_Corrupted_Growths_Egg_Malignant_01_VertAnim.mat
  • Material/S03_Vaults_Prop_Trap_Totem_Orb_Shadow_01_Dyn_HF.mat
  • Material/S01_MalignantHeart_Red_Main_01_Dissolve_Dyn.mat
  • Material/lilith_p2_capstone_lower_death_dissolve_mat.mat
  • Material/wildlife_bear_fur_mat_Hawezar.mat
  • Material/lilith_p2_upper_spawn_transition_mat.mat
  • Material/S01_MalignantHeart_Black_Main_Strong_01_Dissolve_Dyn.mat
  • Material/S03_Boss_Head_Mat.mat
  • Material/S01_MalignantHeart_Blue_Core_01_Dyn.mat
  • Material/lilith_p2_capstone_upper_death_dissolve_mat.mat
  • Material/Lilith_EyeL_mat.mat
  • Material/S02_Boss_Legs_blur_FX.mat
  • Material/skeletonboss_torso_m.mat
  • Material/S01_MalignantHeart_child_heartTP_corpseStrands.mat
  • Material/wildlife_bear_mat_Fractured Peaks.mat
  • Material/S03_Vaults_Prop_Trap_Totem_Orb_Lightning_01_Dyn.mat
  • Material/S01_boss_babyVarshan_Drips_01_Dyn.mat
  • Material/S01_MalignantHeart_Orange_Core_01_Dissolve_Dyn.mat
  • Material/ScosglenHU_Druid_Corrupted_Growths_Malignant_02_VertAnim_HF.mat
  • Material/Hell_Rock_Large_Edge_B_Tileable_Rot_Emissive.mat
  • Material/lilith_p2_lower_spawn_transition_mat.mat
  • Material/lilith_p1_teleport_out_head.mat
  • Material/S01_MalignantHeart_Orange_Main_01_EmissiveFadeOut_Dyn.mat
  • Material/ScosglenHU_Druid_Corrupted_Growths_Malignant_01_VertAnim.mat
  • Material/Hell_Rock_CorpsePillar_Top_A_A_Tileable_Rot_Emissive.mat
  • Material/S01_MalignantHeart_Blue_Main_02_EmissiveFadeIn_Dyn.mat
  • Material/Kehj_LadyoftheOasis_Gem_01_Active.mat
  • Material/S01_MalignantHeart_Black_Main_01_Dissolve_Dyn.mat
  • Material/skeletonboss_cloth_m.mat
  • Material/Hell_Rock_Large_Edge_A_Tileable_Rot_Emissive.mat
  • Material/S02_Boss_Torso_BlurDissolve.mat
  • Material/wildlife_bear_fur_mat_Fractured Peaks.mat
  • Material/skeleton_necropolisguardian_helltide_torso_mat.mat
  • Material/Fallen_Brute_Fenris.mat
  • Material/Hell_Rock_Corpse_Parts_D_Tileable_Rot_Emissive.mat
  • Material/S03_Prop_LBD_Dungeon_Obelisk_01.mat
  • Material/lilith_p1_teleport_out_muscle.mat
  • Material/S01_MalignantHeart_Orange_Core_01_Dyn.mat
  • Material/S01_MalignantHeart_Pink_Core_01_Dissolve_Dyn.mat
  • Material/S01_MalignantHeart_Blue_Core_01_Dissolve_Dyn.mat
  • Material/Hell_Rock_Corpse_A_Tileable_Rot_Emissive.mat
  • Material/Hell_Rock_CorpsePillar_Base_A_A_Tileable_Rot_Emissive.mat
  • Material/lilith_p1_teleport_veins_in.mat
  • Material/S02_Boss_Torso_blur_dissolveFX.mat
  • Material/S03_Flippy_Command_Stone_01_Pink.mat
  • Material/Hell_Fort_RotGrowth_Emissive_A_01.mat
  • Material/Arena_Lilith_Phase2_BreakingFloor_C_VAT.mat
  • Material/lilith_p2_spawn_transition_veins_mat.mat
  • Material/lilith_p1_teleport_in_upperBody.mat
  • Material/Hell_Buildings_LilithLair_Statue_A_Tileable_Rot_Emissive.mat
  • Material/Hell_Rock_Corpse_Parts_E_Tileable_Rot_Emissive.mat
  • Material/S02_Boss_Wings_BlurDissolveFX02.mat
  • Material/Hell_Rock_Bone_Stairs_B_Tileable_Rot_Emissive.mat
  • Material/lilith_p1_teleport_out_veins.mat
  • Material/S01_Malignant_Prop_Tendril_Tiling_01_Base_Dissolve_Dyn.mat
  • Material/S01_MalignantHeart_Orange_Core_01.mat
  • Material/HarvestNode_Mining_Ore_Common_01_Dyn.mat
  • Material/Hell_Rock_Spike_Cinematic_G_Tileable_Rot_Emissive.mat
  • Material/lilith_p2_head_mat.mat
  • Material/S01_MalignantHeart_Black_Core_01_Dissolve_Dyn.mat
  • Material/MOB_Raider_Brute_A_PillarExploration_mat_elite.mat
  • Material/Hell_Rock_Corpse_Parts_F_Tileable_Rot_Emissive.mat
  • Material/S01_MalignantHeart_Pink_Main_01_DissolveIn_Dyn.mat
  • Material/wildlife_woodwraith_charred.mat
  • Material/Arena_Lilith_Phase2_BreakingFloor_C_Dmg_D_VAT.mat
  • Material/Hell_Towers_A_Tileable_Rot_Emissive.mat
  • Material/S01_MalignantHeart_Orange_Main_Strong_01_Dyn.mat
  • Material/Hell_Rock_Bone_B_Tileable_Rot_Emissive.mat
  • Material/S03_Boss_Torso_Prop_Mat.mat
  • Material/lilith_p2_capstone_wings_collapse_mat.mat
  • Material/S01_MalignantHeart_Black_Main_01_EmissiveFadeIn_Dyn.mat
  • Material/S03_Vaults_Prop_Trap_Totem_Orb_Shadow_01_Dyn.mat
  • Material/Hell_Rock_Spike_Cinematic_D_Tileable_Rot_Emissive.mat
  • Material/Hell_Rock_Corpse_Parts_I_Tileable_Rot_Emissive.mat
  • Material/lilith_p1_teleport_out_lowerBody.mat
  • Material/Hell_Rock_Corpse_Large_D_Tileable_Rot_Emissive.mat
  • Material/Hell_Rock_Spike_Small_A_Tileable_Rot_Emissive.mat
  • Material/lilith_p1_death_transition_bone.mat
  • Material/lilith_p2_capstone_wings_death_dissolve_mat.mat
  • Material/S01_MalignantHeart_Orange_Main_01_Dyn.mat
  • Material/S01_boss_babyVarshan_Core_01_Dyn.mat
  • Material/S01_MalignantHeart_Black_Main_01_EmissiveFadeOut_Dyn.mat
  • Material/Hell_Rock_Spike_Small_B_Tileable_Rot_Emissive.mat
  • Material/lilith_p1_teleport_out_bone.mat
  • Material/Hell_Rock_Spike_Cinematic_A_Tileable_Rot_Emissive.mat
  • Material/S02_Boss_Legs.mat
  • Material/Hell_Rock_Bone_Flat_A_Tileable_Rot_Emissive.mat
  • Material/Hell_Rock_Corpse_B_Tileable_Rot_Emissive.mat
  • Material/Lilith_Eyeshadow_mat.mat
  • Material/S01_MalignantHeart_Orange_Drips_01_Dissolve_Dyn.mat
  • Material/Hell_Rock_Spike_C_Tileable_Rot_Emissive.mat
  • Material/global_death_gib_flesh.mat
  • Material/Hell_Rock_Corpse_Large_E_Tileable_Rot_Emissive.mat
  • Material/S01_boss_Varshan_heartTP_corpseStrands.mat
  • Material/wildlife_woodwraith_miniboss_mat.mat
  • Material/Lilith_Capstone_P1_Head_mat.mat
  • Material/S01_boss_varshan_heart_dissolve_in.mat
  • Material/S01_MalignantHeart_Black_Main_01_DissolveIn_Dyn.mat
  • Material/S01_MalignantHeart_Pink_Core_01_Dyn.mat
  • Material/S01_MalignantHeart_Black_Drips_01_Dyn.mat
  • Material/lilith_p1_death_transition_head.mat
  • Material/S01_MalignantHeart_Black_Main_01_Dyn.mat
  • Material/lilith_p2_death_dissolve_muscle_mat.mat
  • Material/S01_MalignantHeart_Black_Core_01_Dyn.mat
  • Material/lilith_p1_deathTransition_muscle.mat
  • Material/Mage_Halls_Blocker_Dyn_Glow.mat
  • Material/lilith_capstone_p2_lower_mat.mat
  • Material/lilith_p2_upper_death_dissolve_mat.mat
  • Material/S01_boss_varshan_corpseStrands_dissolve.mat
  • Material/WorldBoss_AbyssLord_mat_spawn.mat
  • Material/lilith_p2_wings_spawn_transition_mat.mat
  • Material/S03_Vaults_Prop_Trap_Totem_Orb_Lightning_01_Dyn_HF.mat
  • Material/wildlife_bear_fur_mat.mat
  • Material/S01_MalignantHeart_Black_Main_02_Dyn.mat
  • Material/Mal_Pod_A_02.mat
  • Material/S03_Flippy_Command_Stone_01_Green.mat
  • Material/Hell_Rock_Bone_Flat_B_Tileable_Rot_Emissive.mat
  • Material/S01_MalignantHeart_Pink_Main_01_EmissiveFadeIn_Dyn.mat
  • Material/lilith_p2_lower_death_dissolve_mat.mat
  • Material/S03_Boss_Weapon_Mat.mat
  • Material/S01_MalignantHeart_Orange_Drips_01.mat
  • Material/Lilith_LowerBody_mat.mat
  • Material/S01_MalignantHeart_Pink_Main_02_EmissiveFadeIn_Dyn.mat
  • Material/S01_Malignant_Prop_Tendril_Tiling_01_Base_Dyn.mat
  • Material/Hell_Rock_Spike_D_Tileable_Rot_Emissive.mat
  • Material/Lilith_EyeR_mat.mat
  • Material/S03_Vaults_Prop_Trap_FloorSpikes_Cold_01_Dyn_Emissive.mat
  • Material/lilith_p2_lower_mat.mat
  • Material/S01_MalignantHeart_Blue_Main_01_Dyn.mat
  • Material/lilith_p2_death_dissolve_bone_mat.mat
  • Material/S01_MalignantHeart_Red_Main_01_Dyn.mat
  • Material/wildlife_woodwraith_frac.mat
  • Material/s01_boss_body_uber.mat
  • Material/Hell_Rock_Spike_Small_C_Tileable_Rot_Emissive.mat
  • Material/Hell_Rock_Flat_E_Tileable_Rot_Emissive.mat
  • Material/wildlife_woodwraith_elite.mat
  • Material/Hell_Fort_RotGrowth_B_01_Emissive.mat
  • Material/S02_Boss_UpperBody_blur_FX.mat
  • Material/lilith_p2_eye_l_mat.mat
  • Material/S01_boss_babyVarshan_Main_01_EmissiveFadeIn_Dyn.mat
  • Material/Ancients_Prop_Lilith_BloodPetal_Symbol_Decal_Spawner.mat
  • Material/S02_global_death_gib_flesh.mat
  • Material/Hell_Fort_Pillar_B_05_emissive.mat
  • Material/ScosglenHU_Druid_Corrupted_Growths_Malignant_01_VertAnim_HF.mat
  • Material/Hell_Rock_CorpsePillar_Body_A_A_Tileable_Rot_Emissive.mat
  • Material/Hell_Towers_B_Tileable_Rot_Emissive.mat
  • Material/S01_MalignantHeart_Orange_Drips_01_Dyn.mat
  • Material/Scos_Ash_Pile_Embers_B.mat
  • Material/lilith_p1_teleport_in_veins.mat
  • Material/S01_MalignantHeart_Orange_Main_01_DissolveIn_Dyn.mat
  • Material/wildlife_bear_fur_mat_Poison.mat
  • Material/Scos_Rock_StandingStones_Druid_003_DruidQuest.mat
  • Material/Hell_Rock_Bone_Stairs_A_Tileable_Rot_Emissive.mat
  • Material/Lilith_Wings_mat.mat
  • Material/skeletonboss_staff_m.mat
  • Material/S03_Boss_Head_Mat_cold.mat
  • Material/Hell_Rock_Corpse_Parts_G_Tileable_Rot_Emissive.mat
  • Material/lilith_p1_teleport_out_wings.mat
  • Material/Hell_Fort_PillarBase_Rot_A_01_Emissive.mat
  • Material/S01_MalignantHeart_Blue_Main_01_DissolveIn_Dyn.mat
  • Material/S03_Boss_Torso_Mat.mat
  • Material/lilith_p1_teleport_lowerBody.mat
  • Material/S01_MalignantHeart_Orange_Main_01_EmissiveFadeIn_Dyn.mat
  • Material/S03_Boss_Leg_Mat.mat
  • Material/Hell_Rock_Corpse_Parts_H_Tileable_Rot_Emissive.mat
  • Material/Hell_Fort_RotSpine_A_02_Emissive.mat
  • Material/Hell_Fort_RotGrowth_B_04_Emissive.mat
  • Material/Lilith_Capstone_P1_LowerBody_mat.mat
  • Material/lilith_p1_death_transition_veins.mat
  • Material/mnt_stor020_horse_mat.mat
  • Material/lilith_capstone_p2_wings_mat.mat
  • Material/Hell_Buildings_LilithLair_Stairs_A_Tileable_Rot_Emissive.mat
  • Material/Hell_Rock_Corpse_Large_A_Tileable_Rot_Emissive.mat
  • Material/S01_MalignantHeart_Pink_Drips_01_Dyn.mat
  • Material/Hell_Rock_Corpse_Cinematic_A_Tileable_Rot_Emissive.mat
  • Material/S01_MalignantHeart_Blue_Main_01_Dissolve_Dyn.mat
  • Material/Hell_Gate_Dog_Tileable_Rot_Emissive.mat
  • Material/S01_MalignantHeart_Black_Main_02_EmissiveFadeIn_Dyn.mat
  • Material/lilith_p2_capstone_upper_subjugate_handGlow_mat.mat
  • Material/S01_MalignantHeart_Blue_Main_02_Dyn.mat
  • Material/drownedBrute_variant_mat.mat
  • Material/S03_Boss_Leg_Prop_Mat.mat
  • Material/S01_MalignantHeart_Red_Core_01_Dyn.mat
  • Material/S01_Malignant_Prop_Tendril_Tiling_VertAnim_01_Base.mat
  • Material/S01_MalignantHeart_Orange_Main_02_EmissiveFadeIn_Dyn.mat
  • Material/ScosglenHU_Druid_Corrupted_Growths_Tree_Malignant_01_HF.mat
  • Material/S03_Prop_Main_Sign_08.mat
  • Material/Hell_Rock_Flat_B_Tileable_Rot_Emissive.mat
  • Material/Hell_Rock_Bone_A_Tileable_Rot_Emissive.mat
  • Material/Hell_Fort_RotGrowth_B_03_Emissive.mat
  • Material/S01_MalignantHeart_Pink_Main_01_Dyn.mat
  • Material/Hell_Rock_Flat_A_Tileable_Rot_Emissive.mat
  • Material/drownedBrute_mat.mat
  • Material/S01_MalignantHeart_Pink_Main_01_Dissolve_Dyn.mat
  • Material/Lilith_InnerMouth_mat.mat
  • Material/Cave_Lava_Lava_Dyn.mat
  • Material/S01_MalignantHeart_Orange_CorpseStrands_01_Dyn.mat
  • Material/Arena_Lilith_Phase2_BreakingFloor_B_Dmg_VAT.mat
  • Material/lilith_p2_head_death_dissolve_mat.mat
  • Material/lilith_p2_eye_r_mat.mat
  • Material/S01_MalignantHeart_Black_Main_Strong_01_Dyn.mat
  • Material/S02_Boss_Wings_blur_FXDissolve.mat
  • Material/lilith_p1_teleport_out_upperBody.mat
  • Material/lilith_p2_death_dissolve_veins_mat.mat
  • Material/S01_MalignantHeart_Blue_Main_01_EmissiveFadeIn_Dyn.mat
  • Material/Cave_Lava_Lava.mat
  • Material/S01_MalignantHeart_Blue_Drips_01_Dyn.mat
  • Material/S03_Flippy_Command_Stone_01_Orange.mat
  • Material/lilith_p2_capstone_lower_tailStab_mat.mat
  • Material/Scos_Rock_StandingStones_Druid_002_DruidQuest.mat
  • Material/wildlife_bear_mat_Poison.mat
  • Material/lilith_p2_lower_tailStab_mat.mat
  • Material/S01_MalignantHeart_Orange_Main_01.mat
  • Material/lilith_p2_wings_mat.mat
  • Material/S01_MalignantHeart_Black_Drips_01_Dissolve_Dyn.mat
  • Material/lilith_p1_death_transition_wings.mat
  • Material/Hell_Fort_RotGrowth_Emissive_A_02.mat
  • Material/Hell_Rock_Spike_Cinematic_B_Tileable_Rot_Emissive.mat
  • Material/Hell_Fort_Pillar_B_01_emissive.mat
  • Material/S02_Boss_Wings.mat
  • Material/lilith_p2_upper_subjugate_handGlow_mat.mat
  • Material/S01_boss_varshan_corpseStrands_dissolve_02.mat
  • Material/drownedBrute_mat_Hawezar.mat
  • Material/Hell_Rock_Corpse_Large_B_Tileable_Rot_Emissive.mat
  • Material/ScosglenHU_Druid_Corrupted_Growths_Tree_Malignant_01.mat
  • Material/lilith_p1_teleport_in_muscle.mat
  • Material/lilith_p2_wings_collapse_mat.mat
  • Material/Scos_Ash_Pile_Embers_C.mat
  • Material/Ancients_Props_BloodAltar_Stone_Glow_Dyn.mat
  • Material/Hell_Buildings_LilithLair_FacadePillar_A_Tileable_Rot_Emissive.mat
  • Material/S01_MalignantHeart_Orange_Main_01_Dissolve_Dyn.mat
  • Material/S02_Boss_Torso.mat
  • Material/Hell_Rock_Flat_D_Tileable_Rot_Emissive.mat
  • Material/Hell_Rock_Corpse_Parts_A_Tileable_Rot_Emissive.mat
  • Material/Hell_Rock_Corpse_Parts_B_Tileable_Rot_Emissive.mat
  • Material/lilith_capstone_p2_head_mat.mat
  • Material/S01_MalignantHeart_Pink_Drips_01_Dissolve_Dyn.mat
  • Shader/scene_def_gbuff_emissive_pulsing_layered_2_mask_blend.shd
  • Shader/OVERRIDE_druid_wereform_opaque_skin_Default_Medium_Chr_Bloody_Out_371290.shd
  • Shader/druid_wereform_fur_skin.shd
  • Shader/prop_def_gbuff_emissive_pulsing.shd
  • Shader/OVERRIDE_druid_wereform_fur_skin_Fur_Chr_Bloody_Out_371290.shd
  • Shader/monster_opaque.shd
  • Shader/monster_opaque_doubleSided.shd
  • Shader/prop_def_gbuff_basic_vertanim_noise_dissolve.shd
  • Shader/prop_def_gbuff_basic_vertanim_noise_ws_radial_dissolve.shd
  • Shader/prop_def_gbuff_emissive_pulseVertically.shd
  • Shader/OVERRIDE_monster_opaque_doubleSided_Default_Medium_Chr_Demonic_Out_346209.shd
  • Shader/scene_def_gsoft_basic_vertanim_noise.shd
  • Shader/prop_def_gbuff_emissive_pulsing_vertanim_banner_alphatest_doublesided.shd
  • Shader/vfx_decal_unique_interactives_emisControl.shd
  • Shader/scene_def_gsoft_emissive_pulseVertically.shd
  • Shader/OVERRIDE_monster_opaque_Default_Medium_Chr_Bloody_Out_121857.shd
  • Shader/OVERRIDE_druid_wereform_opaque_skin_Default_Medium_Chr_Demonic_Out_371290.shd
  • Shader/OVERRIDE_monster_opaque_doubleSided_Default_Medium_Chr_Bloody_Out_346209.shd
  • Shader/OVERRIDE_monster_opaque_doubleSided_Default_Medium_Chr_Bloody_In_346209.shd
  • Shader/scene_def_gbuff_basic_vertanim_noise.shd
  • Shader/OVERRIDE_druid_wereform_fur_skin_Fur_Chr_Bloody_In_371290.shd
  • Shader/OVERRIDE_monster_opaque_Default_Medium_Chr_Demonic_Out_121857.shd
  • Shader/scene_def_gsoft_basic_vertanim_noise_ws_radial_dissolve.shd
  • Shader/scene_def_gbuff_emissive_pulsing_vertAnim_banner_alphatest.shd
  • Shader/OVERRIDE_monster_opaque_doubleSided_Default_Medium_Chr_Demonic_In_346209.shd
  • Shader/scene_def_gsoft_emissive_pulsing.shd
  • Shader/OVERRIDE_druid_wereform_fur_skin_Fur_Chr_Demonic_Out_371290.shd
  • Shader/matDecal_normalColorRoughAOEmisBlend_pbr.shd
  • Shader/OVERRIDE_druid_wereform_opaque_skin_Default_Medium_Chr_Bloody_In_371290.shd
  • Shader/scene_def_gbuff_emissive_pulsing.shd
  • Shader/OVERRIDE_monster_opaque_Default_Medium_Chr_Bloody_In_121857.shd
  • Shader/scene_def_gbuff_basic_vertanim_noise_ws_radial_dissolve.shd
  • Shader/OVERRIDE_druid_wereform_opaque_skin_Default_Medium_Chr_Demonic_In_371290.shd
  • Shader/OVERRIDE_druid_wereform_fur_skin_Fur_Chr_Demonic_In_371290.shd
  • Shader/prop_def_gsoft_emissive_pulsing_vertanim_banner_alphatest_doublesided.shd
  • Shader/prop_def_gsoft_emissive_pulsing.shd
  • Shader/prop_def_gsoft_emissive_pulseVertically.shd
  • Shader/OVERRIDE_monster_opaque_Default_Medium_Chr_Demonic_In_121857.shd
  • Shader/prop_def_gsoft_basic_vertanim_noise.shd
  • Shader/druid_wereform_opaque_skin.shd
  • Shader/scene_def_gbuff_emissive_pulseVertically.shd
  • Shader/prop_def_gsoft_basic_vertanim_noise_ws_radial_dissolve.shd
  • Shader/prop_def_gbuff_basic_vertanim_noise.shd
  • Shader/matDecal_normalColorRoughAOEmisBlend_vtexture_pbr.shd
  • 609161
    { "__fileName__": "base/meta/MaterialValue/Emissive Min.mtv" }