References to this File
References to other File
1009870
{
"__fileName__": "base/meta/AnimSet/CorpseChest.ans",
"ptWeaponClasses": [
0
],
"eAnimsetType": 0,
"eActorMountType": -1,
"ptPowerEntryList": [
{
"snoPower": "Power/AnimKey_Neutral",
"snoAnim": "Animation/npc_corpseChest_nav_idle"
},
{
"snoPower": "Power/AnimKey_Walk",
"snoAnim": "Animation/npc_corpseChest_nav_walk"
},
{
"snoPower": "Power/AnimKey_Dead",
"snoAnim": "Animation/npc_corpseChest_deadPose"
},
{
"snoPower": "Power/Death",
"snoAnim": "Animation/npc_corpseChest_death"
},
{
"snoPower": "Power/AnimKey_Run",
"snoAnim": "Animation/npc_corpseChest_nav_run"
},
{
"snoPower": "Power/GetHit",
"snoAnim": "Animation/npc_corpseChest_reac_gethit_F"
},
{
"snoPower": "Power/zombie_melee_attack",
"snoAnim": "Animation/npc_corpseChest_attk_basic"
},
{
"snoPower": "Power/AnimKey_MonsterAffix_Cast",
"snoAnim": "Animation/npc_corpseChest_attk_omnicast"
},
{
"snoPower": "Power/Generic_Taunt",
"snoAnim": "Animation/npc_corpseChest_taunt_puke"
},
{
"snoPower": "Power/GetHit_Back",
"snoAnim": "Animation/npc_corpseChest_reac_gethit_B"
},
{
"snoPower": "Power/GetHit_Left",
"snoAnim": "Animation/npc_corpseChest_reac_gethit_L"
},
{
"snoPower": "Power/GetHit_Right",
"snoAnim": "Animation/npc_corpseChest_reac_gethit_R"
},
{
"snoPower": "Power/AnimKey_Flinch_Back",
"snoAnim": "Animation/npc_corpseChest_reac_flinch_B"
},
{
"snoPower": "Power/AnimKey_Flinch_Forward",
"snoAnim": "Animation/npc_corpseChest_reac_flinch_F"
},
{
"snoPower": "Power/AnimKey_Flinch_Left",
"snoAnim": "Animation/npc_corpseChest_reac_flinch_L"
},
{
"snoPower": "Power/AnimKey_Flinch_Right",
"snoAnim": "Animation/npc_corpseChest_reac_flinch_R"
},
{
"snoPower": "Power/AnimKey_Nav_ADD_BasePose",
"snoAnim": "Animation/npc_corpseChest_idle_add_base"
},
{
"snoPower": "Power/AnimKey_Stunned",
"snoAnim": "Animation/npc_corpseChest_reac_stunned"
},
{
"snoPower": "Power/AnimKey_Sprint",
"snoAnim": "Animation/npc_corpseChest_nav_sprint"
},
{
"snoPower": "Power/AnimKey_Sprint_Left",
"snoAnim": "Animation/npc_corpseChest_nav_sprint_L"
},
{
"snoPower": "Power/AnimKey_Sprint_Right",
"snoAnim": "Animation/npc_corpseChest_nav_sprint_R"
},
{
"snoPower": "Power/AnimKey_Sprint_Strafe_Left",
"snoAnim": "Animation/npc_corpseChest_nav_sprint_L"
},
{
"snoPower": "Power/AnimKey_Sprint_Strafe_Right",
"snoAnim": "Animation/npc_corpseChest_nav_sprint_R"
},
{
"snoPower": "Power/AnimKey_Run_Left",
"snoAnim": "Animation/npc_corpseChest_nav_run_L"
},
{
"snoPower": "Power/AnimKey_Run_Right",
"snoAnim": "Animation/npc_corpseChest_nav_run_R"
},
{
"snoPower": "Power/AnimKey_Run_Strafe_Left",
"snoAnim": "Animation/npc_corpseChest_nav_run_L"
},
{
"snoPower": "Power/AnimKey_Run_Strafe_Right",
"snoAnim": "Animation/npc_corpseChest_nav_run_R"
},
{
"snoPower": "Power/AnimKey_Walk_Left",
"snoAnim": "Animation/npc_corpseChest_nav_walk_L"
},
{
"snoPower": "Power/AnimKey_Walk_Right",
"snoAnim": "Animation/npc_corpseChest_nav_walk_R"
},
{
"snoPower": "Power/AnimKey_Walk_Strafe_Left",
"snoAnim": "Animation/npc_corpseChest_nav_walk_L"
},
{
"snoPower": "Power/AnimKey_Walk_Strafe_Right",
"snoAnim": "Animation/npc_corpseChest_nav_walk_R"
},
{
"snoPower": "Power/Knockback",
"snoAnim": "Animation/npc_corpseChest_reac_knockback"
},
{
"snoPower": "Power/AnimKey_Backpedal",
"snoAnim": "Animation/npc_corpseChest_nav_walk_B"
},
{
"snoPower": "Power/Unstoppable_Monster",
"snoAnim": "Animation/npc_corpseChest_reac_unstoppable"
},
{
"snoPower": "Power/zombie_brute_enrage_impact",
"snoAnim": "Animation/npc_corpseChest_attk_enraged"
},
{
"snoPower": "Power/Knockback_Pull",
"snoAnim": "Animation/npc_corpseChest_reac_pulltoward"
},
{
"snoPower": "Power/Summoned_Animating_Ground",
"snoAnim": "Animation/npc_corpseChest_event_summoned_ground"
},
{
"snoPower": "Power/Summoned_Animating_Ceiling",
"snoAnim": "Animation/npc_corpseChest_event_summoned_fall"
},
{
"snoPower": "Power/CrowdControl_Knockdown",
"snoAnim": "Animation/npc_corpseChest_reac_knockdown"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnBase",
"snoAnim": "Animation/npc_corpseChest_nav_turn_base"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnLeft",
"snoAnim": "Animation/npc_corpseChest_nav_turn_L"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnRight",
"snoAnim": "Animation/npc_corpseChest_nav_turn_R"
},
{
"snoPower": "Power/Summoned_Animating_Magical",
"snoAnim": "Animation/npc_corpseChest_event_summoned_magic"
},
{
"snoPower": "Power/zombie_melee_attack_enraged",
"snoAnim": "Animation/npc_corpseChest_attk_basic"
},
{
"snoPower": "Power/AnimKey_OmniChannel",
"snoAnim": "Animation/npc_corpseChest_attk_omnichannel"
},
{
"snoPower": "Power/zombie_melee_dead_pose",
"snoAnim": "Animation/npc_corpseChest_deadPose"
},
{
"snoPower": "Power/zombie_melee_dead_pose_wall",
"snoAnim": "Animation/zombie_melee_quest_deadPoseWall"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npc_corpseChest_event_corpseEat"
},
{
"snoPower": "Power/Corpse_Surprise",
"snoAnim": "Animation/npc_corpseChest_attk_surprise_getUp"
},
{
"snoPower": "Power/GenericJobState",
"snoAnim": "Animation/npc_corpseChest_event_corpseEat"
},
{
"snoPower": "Power/zombie_melee_taunt",
"snoAnim": "Animation/npc_corpseChest_taunt_puke"
}
],
"ptPowersOverrideList": [
{
"snoPowerFrom": "Power/zombie_melee_attack",
"ptBlendOverrideEntries": [
{
"snoPowerTo": "Power/Death",
"flBlendTimeOverride": 0.30000001192092896
},
{
"snoPowerTo": "Power/zombie_melee_attack",
"flBlendTimeOverride": 0.30000001192092896
},
{
"snoPowerTo": "Power/Generic_Taunt",
"flBlendTimeOverride": 0.30000001192092896
},
{
"snoPowerTo": "Power/Unstoppable_Monster",
"flBlendTimeOverride": 0.30000001192092896
},
{
"snoPowerTo": "Power/zombie_brute_enrage_impact",
"flBlendTimeOverride": 0.30000001192092896
}
]
},
{
"snoPowerFrom": "Power/Generic_Taunt",
"ptBlendOverrideEntries": [
{
"snoPowerTo": "Power/Death",
"flBlendTimeOverride": 0.30000001192092896
},
{
"snoPowerTo": "Power/zombie_melee_attack",
"flBlendTimeOverride": 0.30000001192092896
},
{
"snoPowerTo": "Power/Generic_Taunt",
"flBlendTimeOverride": 0.30000001192092896
},
{
"snoPowerTo": "Power/Unstoppable_Monster",
"flBlendTimeOverride": 0.30000001192092896
},
{
"snoPowerTo": "Power/zombie_brute_enrage_impact",
"flBlendTimeOverride": 0.30000001192092896
}
]
},
{
"snoPowerFrom": "Power/Unstoppable_Monster",
"ptBlendOverrideEntries": [
{
"snoPowerTo": "Power/Death",
"flBlendTimeOverride": 0.30000001192092896
},
{
"snoPowerTo": "Power/zombie_melee_attack",
"flBlendTimeOverride": 0.30000001192092896
},
{
"snoPowerTo": "Power/Generic_Taunt",
"flBlendTimeOverride": 0.30000001192092896
},
{
"snoPowerTo": "Power/Unstoppable_Monster",
"flBlendTimeOverride": 0.30000001192092896
},
{
"snoPowerTo": "Power/zombie_brute_enrage_impact",
"flBlendTimeOverride": 0.30000001192092896
}
]
},
{
"snoPowerFrom": "Power/zombie_brute_enrage_impact",
"ptBlendOverrideEntries": [
{
"snoPowerTo": "Power/Death",
"flBlendTimeOverride": 0.30000001192092896
},
{
"snoPowerTo": "Power/zombie_melee_attack",
"flBlendTimeOverride": 0.30000001192092896
},
{
"snoPowerTo": "Power/Generic_Taunt",
"flBlendTimeOverride": 0.30000001192092896
},
{
"snoPowerTo": "Power/Unstoppable_Monster",
"flBlendTimeOverride": 0.30000001192092896
},
{
"snoPowerTo": "Power/zombie_brute_enrage_impact",
"flBlendTimeOverride": 0.30000001192092896
}
]
}
],
"ptPowersToMovementOverrideList": []
}