References to this File
References to other File
1033030
{
"__fileName__": "base/meta/AnimSet/NPC_Aneta_Custom.ans",
"ptWeaponClasses": [
0
],
"eAnimsetType": 0,
"eActorMountType": -1,
"ptPowerEntryList": [
{
"snoPower": "Power/AnimKey_Walk",
"snoAnim": "Animation/npcF_Base_HTH_evnt_walk"
},
{
"snoPower": "Power/AnimKey_Run",
"snoAnim": "Animation/npcF_Base_HTH_evnt_run"
},
{
"snoPower": "Power/AnimKey_Dead",
"snoAnim": "Animation/npcF_Base_HTH_evnt_death"
},
{
"snoPower": "Power/Death",
"snoAnim": "Animation/npcF_Base_HTH_evnt_death"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_idle01"
},
{
"snoPower": "Power/Summoned_Animating_Ground",
"snoAnim": "Animation/Omni_Male_NPC_spawn_ground"
},
{
"snoPower": "Power/Generic_Taunt",
"snoAnim": "Animation/Omni_Male_NPC_taunt"
},
{
"snoPower": "Power/AnimKey_Sprint",
"snoAnim": "Animation/npcF_Base_HTH_evnt_sprint"
},
{
"snoPower": "Power/AnimKey_Backpedal",
"snoAnim": "Animation/npcF_Base_HTH_evnt_backpedal"
},
{
"snoPower": "Power/AnimKey_Walk_Strafe_Left",
"snoAnim": "Animation/npcF_Base_HTH_evnt_strafe_left"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_drown_facedown"
},
{
"snoPower": "Power/AnimKey_Walk_Strafe_Right",
"snoAnim": "Animation/npcF_Base_HTH_evnt_strafe_right"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_chant_blessing_sky"
},
{
"snoPower": "Power/AnimKey_Inspect_Ground",
"snoAnim": "Animation/npcF_Base_HTH_evnt_item_inspect_ground"
},
{
"snoPower": "Power/AnimKey_Neutral",
"snoAnim": "Animation/npcF_Base_HTH_evnt_idle01"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_chant_blessing_right"
},
{
"snoPower": "Power/AnimKey_Chant_Ritual_EyeLevel",
"snoAnim": "Animation/npcF_Base_HTH_evnt_chant_ritual_eyelevel"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_drown_faceup"
},
{
"snoPower": "Power/AnimKey_Inspect_EyeLevel",
"snoAnim": "Animation/npcF_Base_HTH_evnt_item_inspect_eyelevel"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_item_inspect_left"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_item_inspect_right"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_prone_onback"
},
{
"snoPower": "Power/AnimKey_Chant_Blessing_EyeLevel",
"snoAnim": "Animation/npcF_Base_HTH_evnt_chant_blessing_eyelevel"
},
{
"snoPower": "Power/AnimKey_Panic",
"snoAnim": "Animation/npcF_Base_HTH_evnt_panic"
},
{
"snoPower": "Power/AnimKey_exhausted",
"snoAnim": "Animation/npcF_Base_HTH_evnt_exhausted"
},
{
"snoPower": "Power/AnimKey_Dead_Pose",
"snoAnim": "Animation/npcF_Base_HTH_evnt_dead"
},
{
"snoPower": "Power/AnimKey_Chant_Blessing_Ground",
"snoAnim": "Animation/npcF_Base_HTH_evnt_chant_blessing_ground"
},
{
"snoPower": "Power/AnimKey_Chant_Ritual_Ground",
"snoAnim": "Animation/npcF_Base_HTH_evnt_chant_ritual_ground"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_chant_blessing_left"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_item_inspect_sky"
},
{
"snoPower": "Power/AnimKey_Inspect_Table",
"snoAnim": "Animation/npcF_Base_HTH_evnt_item_inspect_table"
},
{
"snoPower": "Power/AnimKey_Chant_Blessing_Table",
"snoAnim": "Animation/npcF_Base_HTH_evnt_chant_blessing_table"
},
{
"snoPower": "Power/AnimKey_Chant_Ritual_Sky",
"snoAnim": "Animation/npcF_Base_HTH_evnt_chant_ritual_sky"
},
{
"snoPower": "Power/AnimKey_Chant_Ritual_Table",
"snoAnim": "Animation/npcF_Base_HTH_evnt_chant_ritual_table"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_sick_seated_cough"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_chant_blessing_outro"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_chant_blessing_ground_outro"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_chant_ritual_outro"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_chant_ritual_ground_outro"
},
{
"snoPower": "Power/AnimKey_Cower",
"snoAnim": "Animation/npcF_Base_HTH_evnt_cower"
},
{
"snoPower": "Power/AnimKey_Cower_Outro",
"snoAnim": "Animation/npcF_Base_HTH_evnt_cower_outro"
},
{
"snoPower": "Power/AnimKey_exhausted_Outro",
"snoAnim": "Animation/npcF_Base_HTH_evnt_exhausted_outro"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_item_inspect_outro"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_item_inspect_ground_outro"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_panic_outro"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_chant_ritual_right"
},
{
"snoPower": "Power/AnimKey_AroundFire_Crouch",
"snoAnim": "Animation/npcF_Base_HTH_evnt_idle_aroundfire_crouch01"
},
{
"snoPower": "Power/AnimKey_Sick_Seated_Vomit",
"snoAnim": "Animation/npcF_Base_HTH_evnt_sick_seated_vomit"
},
{
"snoPower": "Power/AnimKey_Idle_Lean",
"snoAnim": "Animation/npcF_Base_HTH_evnt_idle_lean01"
},
{
"snoPower": "Power/AnimKey_AroundFire_Stand",
"snoAnim": "Animation/npcF_Base_HTH_evnt_idle_aroundfire_stand01"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_prone_onback_getup"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_chant_ritual_left"
},
{
"snoPower": "Power/AnimKey_Sick_Seated_Convulse",
"snoAnim": "Animation/npcF_Base_HTH_evnt_sick_seated_convulse"
},
{
"snoPower": "Power/AnimKey_Chant_Prayer_Eyelevel",
"snoAnim": "Animation/npcF_Base_HTH_evnt_chant_prayer_eyelevel"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_chant_prayer_eyelevel_outro"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_seated_headinhands"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_dead_facedown_rollover"
},
{
"snoPower": "Power/AnimKey_Sick_Standing_Convulse",
"snoAnim": "Animation/npcF_Base_HTH_evnt_sick_standing_convulse"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_prone_onchest"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_prone_onchest_getup"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_drown_facedown_idle_land"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_seated_leaningover"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_seated_lookingdown"
},
{
"snoPower": "Power/AnimKey_Sick_Seated_Idle",
"snoAnim": "Animation/npcF_Base_HTH_evnt_sick_seated_idle"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_drown_faceup_idle_land"
},
{
"snoPower": "Power/AnimKey_Sick_Prone_OnBack",
"snoAnim": "Animation/npcF_Base_HTH_evnt_sick_prone_onback_idle"
},
{
"snoPower": "Power/AnimKey_Sick_Standing_Idle",
"snoAnim": "Animation/npcF_Base_HTH_evnt_sick_standing_idle"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_seated_elbowonknees"
},
{
"snoPower": "Power/AnimKey_Sick_Standing_Cough",
"snoAnim": "Animation/npcF_Base_HTH_evnt_sick_standing_cough"
},
{
"snoPower": "Power/AnimKey_Sick_Standing_Vomit",
"snoAnim": "Animation/npcF_Base_HTH_evnt_sick_standing_vomit"
},
{
"snoPower": "Power/AnimKey_Sick_Prone_OnBack_Convulse",
"snoAnim": "Animation/npcF_Base_HTH_evnt_sick_prone_onback_convulse"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_sick_prone_onback_vomit"
},
{
"snoPower": "Power/AnimKey_Sick_Prone_OnBack_Getup",
"snoAnim": "Animation/npcF_Base_HTH_evnt_sick_prone_onback_getup"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_tiedUp_sitting"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_drown_facedown_settle"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_drown_faceup_settle"
},
{
"snoPower": "Power/AnimKey_TiedUp_Outro",
"snoAnim": "Animation/npcF_Base_HTH_evnt_tiedUp_sitting_outro"
},
{
"snoPower": "Power/AnimKey_Idle_HorsePet",
"snoAnim": "Animation/npcF_Base_HTH_evnt_horse_idle"
},
{
"snoPower": "Power/AnimKey_Sick_Prone_OnBack_Cough",
"snoAnim": "Animation/npcF_Base_HTH_evnt_sick_prone_onback_cough"
},
{
"snoPower": "Power/AnimKey_Wounded_Crawl",
"snoAnim": "Animation/npcF_Base_HTH_evnt_crawl_wounded"
},
{
"snoPower": "Power/AnimKey_Wounded_Crawl_Death",
"snoAnim": "Animation/npcF_Base_HTH_evnt_crawl_death"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_sleep_floor"
},
{
"snoPower": "Power/AnimKey_Wounded_Standing_Idle",
"snoAnim": "Animation/npcF_Base_HTH_evnt_wounded_standing_idle"
},
{
"snoPower": "Power/AnimKey_TiedUp_Struggle",
"snoAnim": "Animation/npcF_Base_HTH_evnt_tiedUp_sitting_struggle"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_wounded_walk01"
},
{
"snoPower": "Power/AnimKey_Ground_Sleep",
"snoAnim": "Animation/npcF_Base_HTH_evnt_ground_lay_sleeping"
},
{
"snoPower": "Power/AnimKey_Ground_Sit_Crosslegged",
"snoAnim": "Animation/npcF_Base_HTH_evnt_ground_sit_crosslegged"
},
{
"snoPower": "Power/AnimKey_Fall_Backwards",
"snoAnim": "Animation/npcF_Base_HTH_evnt_fall_backwards"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_ground_sit_crosslegged_getup"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_ground_lay_sleeping_getup"
},
{
"snoPower": "Power/AnimKey_OnChest_Idle",
"snoAnim": "Animation/npcF_Base_HTH_evnt_onchest_idle"
},
{
"snoPower": "Power/AnimKey_Ground_Sit_KneesUp",
"snoAnim": "Animation/npcF_Base_HTH_evnt_ground_sit_kneesup"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_onchest_hide"
},
{
"snoPower": "Power/AnimKey_OnChest_Hide_Outro",
"snoAnim": "Animation/npcF_Base_HTH_evnt_onchest_hide_outro"
},
{
"snoPower": "Power/AnimKey_Chant_Ritual_Strong_EyeLevel",
"snoAnim": "Animation/npcF_Base_HTH_evnt_chant_ritual_strong_eyelevel"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_ground_sit_kneesup_getup"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_chant_ritual_strong_outro"
},
{
"snoPower": "Power/AnimKey_Emote_Cry_Collapse",
"snoAnim": "Animation/npcF_Base_HTH_evnt_emote_cry_collapse"
},
{
"snoPower": "Power/AnimKey_Emote_Cry_Collapse_Idle",
"snoAnim": "Animation/npcF_Base_HTH_evnt_emote_cry_collapse_idle"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_drown_facedown_idle_land_rollover"
},
{
"snoPower": "Power/AnimKey_OnChest_Getup",
"snoAnim": "Animation/npcF_Base_HTH_evnt_onchest_getup"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_drown_facedown_idle_land_rollover_endpose"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_dead_facedown_rollover_endpose"
},
{
"snoPower": "Power/AnimKey_Dead_Rollover_Sitting",
"snoAnim": "Animation/npcF_Base_HTH_evnt_dead_sitting_rollover"
},
{
"snoPower": "Power/AnimKey_Dead_Rollover_Sitting_Endpose",
"snoAnim": "Animation/npcF_Base_HTH_evnt_dead_sitting_rollover_endpose"
},
{
"snoPower": "Power/AnimKey_Sick_Prone_OnBack_Death",
"snoAnim": "Animation/npcF_Base_HTH_evnt_sick_prone_onback_death"
},
{
"snoPower": "Power/AnimKey_Sick_Prone_OnBack_Death02",
"snoAnim": "Animation/npcF_Base_HTH_evnt_sick_prone_onback_death02"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_idle_dazed"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_throw01"
},
{
"snoPower": "Power/AnimKey_Wounded_Standing_Idle_Arm",
"snoAnim": "Animation/npcF_Base_HTH_evnt_wounded_standing_idle_arm"
},
{
"snoPower": "Power/AnimKey_Neutral",
"snoAnim": "Animation/npcF_Base_HTH_evnt_strong_idle01"
},
{
"snoPower": "Power/AnimKey_Ground_Sit_Headinhands",
"snoAnim": "Animation/npcF_Base_HTH_evnt_ground_sit_headonfists"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_dead_sitting"
},
{
"snoPower": "Power/AnimKey_Dead_OnBack",
"snoAnim": "Animation/npcF_Base_HTH_evnt_sick_prone_onback_dead"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_item_inspect_table_looponly"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_chant_blessing_table_to_idle"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_ground_sit_sad_headonfists"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_stocks_gethit"
},
{
"snoPower": "Power/AnimKey_Stocks_Idle",
"snoAnim": "Animation/npcF_Base_HTH_evnt_stocks_idle"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_stocks_talk01"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_item_inspect_ground_to_idle"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_event_wounded_sit"
},
{
"snoPower": "Power/AnimKey_Wounded_Sit_Talk",
"snoAnim": "Animation/npcF_Base_HTH_event_wounded_sit_talk"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_sprint02"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_horse_turn90right"
},
{
"snoPower": "Power/AnimKey_Nav_Idle_Turn90_Left",
"snoAnim": "Animation/npcF_Base_HTH_evnt_turn_L_90"
},
{
"snoPower": "Power/AnimKey_Nav_Idle_Turn90_Right",
"snoAnim": "Animation/npcF_Base_HTH_evnt_turn_R_90"
},
{
"snoPower": "Power/AnimKey_Nav_Idle_Turn180_Left",
"snoAnim": "Animation/npcF_Base_HTH_evnt_turn_L_180"
},
{
"snoPower": "Power/AnimKey_Nav_Idle_Turn180_Right",
"snoAnim": "Animation/npcF_Base_HTH_evnt_turn_R_180"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_wounded_standing_idle_head"
},
{
"snoPower": "Power/AnimKey_Talk_Strong",
"snoAnim": "Animation/npcF_Base_HTH_evnt_emote_talk_strong"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_emote_talk_exhausted01"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_fall"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_ground_sit_headonfists_talk"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_ground_sit_headonfists_getup"
},
{
"snoPower": "Power/AnimKey_Walk_Dazed",
"snoAnim": "Animation/npcF_Base_HTH_evnt_walk_dazed"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_event_wounded_sit_gethit"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_event_wounded_sit_getup"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_wounded_walk_head"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_wounded_walk_arm"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_horse_turn90left"
},
{
"snoPower": "Power/AnimKey_Use_Crouch",
"snoAnim": "Animation/npcF_Base_HTH_evnt_kneeling_emote_use"
},
{
"snoPower": "Power/AnimKey_Nav_Run_DownHill",
"snoAnim": "Animation/npcF_base_HTH_evnt_run_downHill"
},
{
"snoPower": "Power/AnimKey_Nav_Run_UpHill",
"snoAnim": "Animation/npcF_base_HTH_evnt_run_upHill"
},
{
"snoPower": "Power/AnimKey_Nav_Sprint_DownHill",
"snoAnim": "Animation/npcF_base_HTH_evnt_sprint_downHill"
},
{
"snoPower": "Power/AnimKey_Nav_Sprint_UpHill",
"snoAnim": "Animation/npcF_base_HTH_evnt_sprint_upHill"
},
{
"snoPower": "Power/AnimKey_Nav_Walk_DownHill",
"snoAnim": "Animation/npcF_base_HTH_evnt_walk_downHill"
},
{
"snoPower": "Power/AnimKey_Nav_Walk_UpHill",
"snoAnim": "Animation/npcF_base_HTH_evnt_walk_upHill"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnLeft",
"snoAnim": "Animation/npcF_base_HTH_evnt_turnLoop_L"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnRight",
"snoAnim": "Animation/npcF_base_HTH_evnt_turnLoop_R"
},
{
"snoPower": "Power/AnimKey_Run_Left",
"snoAnim": "Animation/npcF_base_HTH_evnt_run_left"
},
{
"snoPower": "Power/AnimKey_Run_Right",
"snoAnim": "Animation/npcF_base_HTH_evnt_run_right"
},
{
"snoPower": "Power/AnimKey_RunToIdle",
"snoAnim": "Animation/npcF_base_HTH_evnt_runStop"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_base_HTH_nav_runTrip_to_crawl"
},
{
"snoPower": "Power/AnimKey_Sprint_Left",
"snoAnim": "Animation/npcF_base_HTH_evnt_sprint_left"
},
{
"snoPower": "Power/AnimKey_Sprint_Right",
"snoAnim": "Animation/npcF_base_HTH_evnt_sprint_right"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_strong_walk"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_wade_chesthigh"
},
{
"snoPower": "Power/AnimKey_Walk_Left",
"snoAnim": "Animation/npcF_base_HTH_evnt_walk_left"
},
{
"snoPower": "Power/AnimKey_Walk_Right",
"snoAnim": "Animation/npcF_base_HTH_evnt_walk_right"
},
{
"snoPower": "Power/AnimKey_Wounded_Sit_Loop",
"snoAnim": "Animation/npcF_base_HTH_event_wounded_sit_loop"
},
{
"snoPower": "Power/AnimKey_Talk_Angry",
"snoAnim": "Animation/npcF_base_HTH_evnt_emote_talk_angry"
},
{
"snoPower": "Power/AnimKey_Idle_Angry",
"snoAnim": "Animation/QST_Hawe_TheHeretic_AngryIdle"
},
{
"snoPower": "Power/AnimKey_Idle_Sad",
"snoAnim": "Animation/npcF_base_HTH_evnt_idle_sad"
},
{
"snoPower": "Power/AnimKey_WalkToIdle",
"snoAnim": "Animation/npcF_base_HTH_evnt_walkStop"
},
{
"snoPower": "Power/AnimKey_SprintToIdle",
"snoAnim": "Animation/npcF_base_HTH_evnt_sprintStop"
},
{
"snoPower": "Power/Unsheath_Weapons",
"snoAnim": "Animation/npcF_Base_HTH_evnt_idle01"
},
{
"snoPower": "Power/Player_Traversal_ClimbDown",
"snoAnim": "Animation/npcF_hth_trav_climb_down"
},
{
"snoPower": "Power/Player_Traversal_ClimbUp",
"snoAnim": "Animation/npcF_hth_trav_climb_up"
},
{
"snoPower": "Power/AnimKey_Chant_Prayer_Eyelevel_Loop",
"snoAnim": "Animation/npcF_Base_HTH_evnt_chant_prayer_eyelevel"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_chant_ritual_strong_eyelevel"
},
{
"snoPower": "Power/AnimKey_Wave",
"snoAnim": "Animation/rogF_hth_sync_npc_wave"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnBase",
"snoAnim": "Animation/npcF_base_HTH_evnt_turn_base"
},
{
"snoPower": "Power/AnimKey_Sit",
"snoAnim": "Animation/npcM_base_HTH_evnt_seated_upright"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcM_base_HTH_tiedUpBack_idle"
},
{
"snoPower": "Power/AnimKey_ItemGive_Phased",
"snoAnim": "Animation/npcF_base_HTH_evnt_itemGive"
},
{
"snoPower": "Power/AnimKey_ItemTake_Phased",
"snoAnim": "Animation/npcF_base_HTH_evnt_itemTake"
},
{
"snoPower": "Power/AnimKey_Use_EyeLevel",
"snoAnim": "Animation/npcF_base_hth_event_emote_use_eyeLevel"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_ProtectChild"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_base_ui_portrait"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_base_HTH_nav_runTrip_to_crawl"
},
{
"snoPower": "Power/AnimKey_Chant_Prayer_Kneeling",
"snoAnim": "Animation/npcF_base_HTH_evnt_kneeling_chant"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/QST_Hawe_TheHeretic_TEMP_AnetaAngry"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcM_base_HTH_evnt_exhausted_intro"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcM_base_HTH_evnt_exhausted_loop"
},
{
"snoPower": "Power/CrowdControl_StunWithIntro",
"snoAnim": "Animation/npcF_combat_1HS_attk_stunned"
},
{
"snoPower": "Power/CrowdControl_Knockdown",
"snoAnim": "Animation/npcF_combat_1HS_reac_knockDown"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcM_HTH_emote_PVP_hostile_intro"
},
{
"snoPower": "Power/AnimKey_Scared_Left",
"snoAnim": "Animation/npcM_base_HTH_evnt_scared_02_phased",
"snoFemaleOverrideAnim": "Animation/npcF_base_HTH_evnt_scared_02_phased_RT"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcM_base_HTH_evnt_scared_01_phased",
"snoFemaleOverrideAnim": "Animation/npcF_base_HTH_evnt_scared_01_phased_RT"
},
{
"snoPower": "Power/AnimKey_Event_Drink",
"snoAnim": "Animation/npcF_base_HTH_event_standing_drink"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcF_Base_HTH_evnt_sick_prone_onback_death_nowater"
}
],
"ptPowersOverrideList": [
{
"snoPowerFrom": "Power/AnimKey_Chant_Blessing_Table",
"ptBlendOverrideEntries": [
{
"snoPowerTo": "Power/",
"flBlendTimeOverride": 0.800000011920929
}
]
},
{
"snoPowerFrom": "Power/",
"ptBlendOverrideEntries": [
{
"snoPowerTo": "Power/AnimKey_Chant_Blessing_Table",
"flBlendTimeOverride": 0.800000011920929
}
]
}
],
"ptPowersToMovementOverrideList": []
}