stl
{ "Name": "霜噬", "Desc": "你的{c_important}震撼榴彈{/c}命中敵人時,有等同於你爆擊機率的機會使其{c_important}{u}凍結{/u}{/c} {c_number}[Affix.\"Static Value 0\"]{/c} 秒。\r\n\r\n你對{c_important}{u}凍結{/u}{/c}或昏迷的敵人造成的爆擊傷害提高 {c_random}[Affix_Value_1|%x|]{/c}。", "CodexDesc": "你的{c_important}震撼榴彈{/c}可{c_important}{u}凍結{/u}{/c}敵人。你對{c_important}{u}凍結{/u}{/c}或昏迷的敵人造成的爆擊傷害提高 {c_random}[Affix_Value_1|%x|]{/c}。" }
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