stl
{ "Name": "獸影殘像之", "Desc": "衝刺時,{c_important}撕碎{/c}會尋找附近的中毒敵人,並對其造成的傷害提高 {c_random}[Affix_Value_1|%x|]{/c}。", "CodexDesc": "衝刺時,{c_important}撕碎{/c}會尋找中毒的敵人,造成的傷害提高 {c_random}[Affix_Value_1|%x|]{/c}。" }
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1338285
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