stl
{ "Name": "冰霜跨步之", "Desc": "生命值低於 {c_random}[Affix_Value_1|%|]{/c} 時,{c_important}閃避{/c}可{c_important}{u}凍結{/u}{/c}附近敵人,造成 {c_number}[(Owner.Weapon_Damage_Min_Total + Owner.Weapon_Damage_Delta_Total) * (1 + Owner.Main_Hand_Damage_Percent_Bonus) * Affix_Value_2]{/c} 點冰寒傷害並使其{c_important}{u}易傷{/u}{/c} {c_number}[Affix.\"Static Value 0\"]{/c} 秒。", "CodexDesc": "生命值低於 {c_random}[Affix_Value_1|%|]{/c} 時,{c_important}閃避{/c}觸發{c_important}{u}凍結{/u}{/c}、造成傷害、並施加{c_important}{u}易傷{/u}{/c}。" }
References to other File
1893589
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