References to other File
  • MaterialValue/Metalness
  • MaterialValue/Color Hitflash Enabled
  • MaterialValue/layered_paintstrokes_distortion
  • MaterialValue/layered_paintstrokes_tiling
  • MaterialValue/layered_roughness_multiplier
  • MaterialValue/Env Soft Alpha Power
  • MaterialValue/layered_tiling_1
  • MaterialValue/layered_tiling_2
  • MaterialValue/layered_directional_bias_2
  • MaterialValue/layered_directional_power_2
  • MaterialValue/layered_directional_height_intensity_2
  • MaterialValue/layered_directional_height_invert_2
  • MaterialValue/layered_edge_color_max
  • MaterialValue/layered_cavity_color_max
  • MaterialValue/layered_cavity_color_min
  • MaterialValue/layered_edge_color_min
  • MaterialValue/layered_edge_rough_min
  • MaterialValue/layered_edge_rough_max
  • MaterialValue/layered_edge_rough_max_1
  • MaterialValue/layered_edge_rough_min_1
  • MaterialValue/layered_edge_rough_multiplier
  • MaterialValue/layered_edge_rough_multiplier_1
  • MaterialValue/layered_cavity_rough_max
  • MaterialValue/layered_cavity_rough_min
  • MaterialValue/layered_cavity_rough_multiplier
  • MaterialValue/layered_tileable_uv_switch
  • MaterialValue/layered_edge_color_opacity
  • MaterialValue/layered_cavity_color_opacity
  • MaterialValue/Env Soft Alpha Distance
  • MaterialValue/Env Fresnel Slope
  • MaterialValue/Env Roughness Modifier - Outter
  • MaterialValue/Env Roughness Modifier - Inner
  • MaterialValue/Env Use Metalness Texture
  • MaterialValue/Env Normal Blend Overwrite Strength
  • MaterialValue/Layer 1 - U Scale
  • MaterialValue/Layer 1 - V Scale
  • MaterialValue/Layer 2 - U Scale
  • MaterialValue/Layer 2 - V Scale
  • MaterialValue/Env Roughness Lerp
  • MaterialValue/Env Albedo Brightness
  • MaterialValue/Env Fresnel Power
  • MaterialValue/Translucency Scale
  • MaterialValue/Env Fresnel Color Boost
  • MaterialValue/layered_directional_vector_2_x
  • MaterialValue/layered_directional_vector_2_y
  • MaterialValue/layered_directional_vector_2_z
  • MaterialValue/Env Static Use Paintstrokes Distortion
  • MaterialValue/Env Metalness Mask Layer 2
  • MaterialValue/Env Ice Translucency Base
  • MaterialValue/Fresnel Double Sided
  • MaterialValue/Env Translucency Mask Layer 2
  • MaterialValue/Env Emissive - Inner
  • MaterialValue/Env Emissive - Outer
  • MaterialValue/Env Emissive Mask Layer 2
  • MaterialValue/Env Emissive Mask1B Influence
  • MaterialValue/Env Translucency Mask1B Influence
  • MaterialValue/Env Do Helltide Mods
  • MaterialValue/Enable Hitflash
  • MaterialValue/Hit Flash NormalMap Influence
  • MaterialValue/layered_edge_color
  • MaterialValue/layered_cavity_color
  • MaterialValue/Env Ice Translucency Color - Inner
  • MaterialValue/Env Ice Translucency Color - Outter
  • MaterialValue/Env Fresnel Color
  • MaterialValue/Low Quality
  • Texture/gt_paint_stroke_distortion
  • 1914395
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