References to this File
  • Material/Hawe_Giant_Snake_Skin_Stationary_A.mat
  • Material/DruLair_DrownWood.mat
  • Material/townPortal_persistent_glo007_stor_portalTendrils_ground.mat
  • Material/wildlife_bear_mat.mat
  • Material/KnightCaster_HolyStrike_Caster_pillarGlow.mat
  • Material/S02_Bloodseekers_damaging_persistentCylindrical_blood_fountain_static.mat
  • Material/knightCaster_attk_special_heal_aoeSphere.mat
  • Material/knightCaster_holyStrike_pillarCore.mat
  • Material/Ghost_Caster_mat.mat
  • Material/monsterAffix_vortex_warning_icicle_water.mat
  • Material/lilith_p2_breakableArena_01_crackGlow_test.mat
  • Material/ProtoDunKeep_ScosglenHU_Furniture.mat
  • Material/Scos_Roots_Gnarled_01_VA.mat
  • Material/lilith_p1_death_transition_lowerBody.mat
  • Material/mosnter_stateChanged_trail_mat.mat
  • Material/ScosglenHU_Rope_Kit_01.mat
  • Material/fxKit_damaging_burstCone_spirits_waveMesh_glow.mat
  • Material/Ancients_Ruins_NecroBones_Gold_01.mat
  • Material/VFX_waterFloodingHawezar_waterfall_wide_streaks.mat
  • Material/fxKit_damaging_persistentCylindrical_fire_geoFireEdgeIntro.mat
  • Material/lilith_capstone_p2_upper_mat.mat
  • Material/sorc_selectScreen_fire_mesh_darkCore_active.mat
  • Material/vampire_caster_proj_globs.mat
  • Material/S03_Boss_Head_Mat_poison.mat
  • Material/ScosglenHU_Druid_BoneKit_Salty.mat
  • Material/S03_Boss_Head_Mat_fire.mat
  • Material/ashava_breath_cloud_mesh.mat
  • Material/Kehj_Crucifix_Debris.mat
  • Material/lilith_p1_teleport_lowerBody_out.mat
  • Material/fxKit_damaging_burstCylindrical_shadow_geoEdgeRedCenter.mat
  • Material/sorM_base04_GLV_mat.mat
  • Material/druM_P01_HED_mat.mat
  • Material/druid_trample_leadingEdge_head.mat
  • Material/sorM_base04_LEG_fur_mat.mat
  • Material/Fallen_Brute_lightning.mat
  • Material/lilith_p2_upper_mat.mat
  • Material/IGC_BLB_HellPortal_energyRingOutward_mat_enh.mat
  • Material/monsterAffix_fireEnchanted_cast_flame.mat
  • Material/vfx_CHW_bloodpool_decal.mat
  • Material/Ancients_Blood_NecroBones_A_01.mat
  • Material/vigo_knight_brute_godray_pillar_light.mat
  • Material/barF_stor177_HLM_mouthMist.mat
  • Material/S02_Boss_Wings_BlurFX.mat
  • Material/Lilith_UpperBody_mat.mat
  • Material/MOB_Raider_Brute_A_PillarExploration_mat.mat
  • Material/ProtoDunKeep_ScosglenHU_Burning_WeaponsArmor.mat
  • Material/S03_Boss_damaging_Cone_Cold_directional_XY.mat
  • Material/emote_dru006_stor_bigBranchBark.mat
  • Material/astaroth_boss_meteorstorm_pool_rimMesh.mat
  • Material/HellPortal_energyRing_mat.mat
  • Material/zakarum_flooded_Scribe.mat
  • Material/druM_P00_BOD_mat.mat
  • Material/IGC_inariusWings_sinew.mat
  • Material/lilith_p1_teleport_in_bone.mat
  • Material/Lilith_Head_mat.mat
  • Material/vampire_caster_forming_bloodCocoon_core.mat
  • Material/lilith_p2_capstone_head_death_dissolve_mat.mat
  • Material/altar_of_bishibosh_ambient_smokeTube_idle.mat
  • Material/ScosglenHU_Rope_Kit_01_Ash.mat
  • Material/fxKit_projectile_actor_blood_globs.mat
  • Material/S03_Boss_Head_Mat_lightning.mat
  • Material/mnt_holo_BDY_fxShell_legs.mat
  • Material/sorc_selectScreen_fire_mesh_darkCore_active_extra.mat
  • Material/townPortalMain_flat_horadric_mat.mat
  • Material/vfx_doorsigil_evil_raymesh_ring_mat.mat
  • Material/lilith_p1_teleport_in_wings.mat
  • Material/Lilith_eyelashes_mat.mat
  • Material/DGN_Scos_CalibelsMine_GhostBridge_Wood.mat
  • Material/Generic_Wagon_01_Sand_Light_Dyn.mat
  • Material/lilith_p2_spawn_transition_muscle_mat.mat
  • Material/environmentVFX_smoke_chimney.mat
  • Material/IGC_inariusWings_large_1110_orange.mat
  • Material/LookOutStoneSymbol_Dyn.mat
  • Material/druid_boulder_ground_trail.mat
  • Material/s4_bp_platinumArmor_prismaticShell.mat
  • Material/portal_glo005_stor_outerShell.mat
  • Material/monster_stateChanged_trail_head_mat2.mat
  • Material/barF_P01_BOD_mat.mat
  • Material/legendary_barb_024_shockwave_leadMesh.mat
  • Material/FXKit_damaging_burstCast_wind.mat
  • Material/ScosglenHU_Rope_Kit_01_Burnt.mat
  • Material/wildlife_woodwraith_hawz.mat
  • Material/lilith_p2_eyelashes_mat.mat
  • Material/necro_boneStorm_aoe_windMesh_01_pet_mat.mat
  • Material/skeleton_necropolisguardian_helltide_cloth_mat_ds.mat
  • Material/lilith_p1_teleport_in_lowerBody.mat
  • Material/lilith_p1_teleport_in_head.mat
  • Material/townPortalMain_flat_magehall_mat.mat
  • Material/ElementalTotem_fxKit_damaging_burstCylindricalWave_cold_geoEdgeIntro.mat
  • Material/npcF_zolaya_BOD_mat.mat
  • Material/ScosglenHU_Druid_Props_Lighten.mat
  • Material/fx_fly_host_maggotFallMat.mat
  • Material/lilith_p1_heartCrucible_spawn_megaDemon_veins.mat
  • Material/necro_boneSpear_tip.mat
  • Material/ScosglenHU_Druid_Props_Chests_02_Dyn.mat
  • Material/wildlife_bear_mat_Hawezar.mat
  • Material/IGC_inariusWings_large_1070.mat
  • Material/RogM_P02_HED_mat.mat
  • Material/sorc_selectScreen_fireMesh_core_activeBlue_stillFrame.mat
  • Material/ScosglenHU_Village_Wood_Set_01_Flooded.mat
  • Material/barF_P01_HED_mat.mat
  • Material/IGC_inariusWings_echo_huge_1250.mat
  • Material/FrontEnd_CharacterCreate_Campfire_campfire_logShell_mat.mat
  • Material/sorc_selectScreen_fireMesh_core_active.mat
  • Material/wanderingdeath_chestbeam_tube_mat.mat
  • Material/IGC_cleanedEx_inariusWings_glow_huge.mat
  • Material/lilith_p1_death_transition_upperBody.mat
  • Material/emote_S4_ABP_EmoteWings00_LargeMain.mat
  • Material/fxKit_damaging_burstCone_demonic_waveMesh.mat
  • Material/Lilith_Capstone_P1_UpperBody_mat.mat
  • Material/lilith_p2_coagulate_bloodAOEMesh.mat
  • Material/drownedBrute_mat_Scosglen.mat
  • Material/headstone_glo005_stor_mat.mat
  • Material/lilith_p2_wings_death_dissolve_mat.mat
  • Material/ScosglenHU_CoreKit_01_HF.mat
  • Material/Vampire_boss_sacks_mat_dead.mat
  • Material/lilith_p1_teleport_veins_out.mat
  • Material/lilith_p2_spawn_transition_bone_mat.mat
  • Material/ProtoDunKeep_ScosglenHU_WeaponsArmor.mat
  • Material/wildlife_woodwraith.mat
  • Material/townPortal_persistentOpen_actor_parallax_mat_glo007.mat
  • Material/fallen_shaman_fireBall_front.mat
  • Material/ScosglenHU_Village_Banner_VertAnim.mat
  • Material/IGC_inariusWings_large_1210.mat
  • Material/lilith_p2_head_spawn_transition_mat.mat
  • Material/emote_nec007_skull_01.mat
  • Material/Zak_Dark_Pillar_B_01_Base_Rebake.mat
  • Material/fxKit_damaging_persistentCone_wind_directionalSupport_inside.mat
  • Material/druF_B09_mat.mat
  • Material/Ext_Triune_Stairs_A_03_Gold_Sand.mat
  • Material/Fallen_Brute_cold.mat
  • Material/lilith_p1_teleport_head_out.mat
  • Material/lilith_p2_mouth_mat.mat
  • Material/WorldBoss_AbyssLord_mat.mat
  • Material/druM_P03_HED_mat.mat
  • Material/necF_P00_BOD_mat.mat
  • Material/TaissaRTC_FloatingBlood_Geo_A_03.mat
  • Material/lilith_p1_teleport_head.mat
  • Material/lilith_p1_heartCrucible_handVeins_02.mat
  • Material/ProtoDunKeep_ScosglenHU_Container_Dyn_Flooded.mat
  • Material/S02_boss_bloodpool_Attractor_proj_meshCore.mat
  • Material/IGC_inariusWings_large_softAlpha.mat
  • Material/Vampire_boss_sacks_mat.mat
  • Material/sorF_P03_BOD_mat.mat
  • Material/vfx_DemonButcher_shoulderCharge_leadedge_mat.mat
  • Material/vampire_caster_proj_impact_meshCore.mat
  • Material/mount_horse_ghost_01_body_mat.mat
  • Material/MonsterAffix_FireOrbs_impact_flame_base_mesh.mat
  • Material/Web_Mat_1.mat
  • Material/Web_Mat_3_noEmissive.mat
  • Material/emote_bar016_stor_decal_uneven.mat
  • Material/sorF_P00_BOD_mat.mat
  • Material/Lorath_magic_aoe_funnelDown.mat
  • Material/S02_boss_bloodpool_coagulate_projectile_meshCore.mat
  • Material/ProtoDunKeep_ScosglenHU_Furniture_Burnt.mat
  • Material/sorc_selectScreen_fire_mesh_darkCore.mat
  • Material/knightMelee_pbaoe_explosion_aoeSphere.mat
  • Material/zakarum_flooded_BannerSconceLantern.mat
  • Material/ScosglenHU_Village_Banner.mat
  • Material/lilith_p2_eyeshadow_mat.mat
  • Material/DrySteppesHU_Boat_Rowboat.mat
  • Material/townPortal_persistent_glo007_stor_portalTendrils_ground_intro.mat
  • Material/ghostCaster_circileOfDeath_projectile_cast_sphere.mat
  • Material/portal_dru001_stor_vinesIntro.mat
  • Material/fxKit_damaging_burstCone_fire_directional.mat
  • Material/Ext_Triune_Stairs_A_02_B_Gold_Sand.mat
  • Material/skeleton_boss_torso_ghost_m.mat
  • Material/Zak_Ext_Ruins_Wall_Stucco_3x3m_A_Hawe_Moss_Heavy.mat
  • Material/environmentVFX_fire_ancientsBrazier_actor.mat
  • Material/KnightCaster_HolyStrike_Caster_pillarGlow_coreGlow.mat
  • Material/sorM_crft26_HLM_mat.mat
  • Material/IGC_inariusWings_large_1190.mat
  • Material/sorM_base04_HLM_mat.mat
  • Material/ScosglenHU_Druid_Props_Salty.mat
  • Material/S02_Boss_UpperBody_blurfx.mat
  • Material/ProtoDunKeep_ScosglenHU_Container.mat
  • Material/sorM_base04_TRS_fur_mat.mat
  • Material/fxKit_damaging_burstLine_demonic_waveMesh_large.mat
  • Material/necro_skeletonWarrior_spawnPillar.mat
  • Material/fxKit_damaging_burstCone_poison_directional.mat
  • Material/lilith_p2_capstone_lower_death_dissolve_mat.mat
  • Material/wildlife_bear_fur_mat_Hawezar.mat
  • Material/ProtoDunKeep_WeaponsArmor_HF.mat
  • Material/lilith_p2_upper_spawn_transition_mat.mat
  • Material/S03_Boss_Head_Mat.mat
  • Material/lilith_p2_capstone_upper_death_dissolve_mat.mat
  • Material/ScosglenHU_WoodenCoffin_B_Flooded.mat
  • Material/QST_FX_PravaBlessing_pillarGlow.mat
  • Material/fxKit_damaging_persistentCone_poison_flies_streaksX.mat
  • Material/Lilith_EyeL_mat.mat
  • Material/s02_bloodwell_liquidPlane_vertAnim.mat
  • Material/lilith_p2_boss_coagulate_projectile_meshCore.mat
  • Material/S02_Boss_Legs_blur_FX.mat
  • Material/skeletonboss_torso_m.mat
  • Material/fxKit_damaging_burstCylindrical_blood_decal_puddle.mat
  • Material/fxKit_damaging_persistentCone_cold_directional_inside.mat
  • Material/Ext_Triune_Stairs_B_01_Gold_Sand.mat
  • Material/fallen_grunt_lightningVariant_chargedBolt_meshArc_v01.mat
  • Material/IGC_inariusWings_large_1210_orange.mat
  • Material/DE_CursedChest_Standard_chestFlames_mesh.mat
  • Material/wildlife_bear_mat_Fractured Peaks.mat
  • Material/ScosglenHU_Druid_Props_Dyn.mat
  • Material/IGC_inariusWings_large_1210_orange_detailedVersion.mat
  • Material/fxKit_damaging_burstCone_cold_directional.mat
  • Material/lilith_p2_lower_spawn_transition_mat.mat
  • Material/sorF_P02_BOD_mat.mat
  • Material/mnt_holo_BDY_fxShell_maneWisps_mat.mat
  • Material/lilith_p1_teleport_out_head.mat
  • Material/Global_Eyelashes_F00_mat.mat
  • Material/ProtoDunKeep_ScosglenHU_WeaponsArmor_Burnt.mat
  • Material/necro_boneStorm_aoe_windMesh_01_mat.mat
  • Material/astaroth_boss_meteorstorm_pool_fireMesh.mat
  • Material/fallen_grunt_lightningVariant_chargedBolt_meshArc_v02.mat
  • Material/skeletonboss_cloth_m.mat
  • Material/druid_grizzlyRage_overrun_leadingEdge_back.mat
  • Material/sorc_selectScreen_fire_mesh_darkCore_active_extra_stillFrame.mat
  • Material/S02_Boss_Torso_BlurDissolve.mat
  • Material/sorc_selectScreen_fire_mesh_darkCore_active_stillFrame.mat
  • Material/wildlife_bear_fur_mat_Fractured Peaks.mat
  • Material/fxKit_damaging_projectileLobbed_cold_core.mat
  • Material/Scos_Druid_Ruins_Charms_A_Blood.mat
  • Material/COH_RTC_Arena_Closeup_Skin.mat
  • Material/necro_summonPersistent.mat
  • Material/skeleton_necropolisguardian_helltide_torso_mat.mat
  • Material/QST_FX_PravasBlessing_pillar_light.mat
  • Material/Ancients_Flooded_Spindles_A_01.mat
  • Material/s01_malginantAffix_blue_mesh02_Sheen.mat
  • Material/Fallen_Brute_Fenris.mat
  • Material/vfx_Amalgam_death_bloodpuddleDecal_mat.mat
  • Material/druid_vineCreeper_stun_vine.mat
  • Material/Zak_Ext_Ruins_Wall_A_01_Hawe_Mud.mat
  • Material/IGC_inariusWings_glow_huge_1220_orange.mat
  • Material/necro_bloodSurge_cast_veins_mat.mat
  • Material/lilith_p1_teleport_out_muscle.mat
  • Material/IGC_inariusWings_large_1250_orange.mat
  • Material/Cave_Mine_Rope_Sewer_A.mat
  • Material/necM_P01_HED_mat.mat
  • Material/IGC_inariusWings_sinew_1110.mat
  • Material/Hawe_Giant_Snake_Small_Skin_A.mat
  • Material/legendary_sorc_139_incinerate_beam_actor.mat
  • Material/Scos_VillageMixPropSet_Flooded.mat
  • Material/KnightCaster_HolyStrike_Caster_pillarGlow_corrupt.mat
  • Material/ScosglenHU_Village_Rope_01_Flooded.mat
  • Material/lilith_p1_teleport_veins_in.mat
  • Material/S02_Boss_Torso_blur_dissolveFX.mat
  • Material/monster_stateChanged_trail_head_mat1.mat
  • Material/emote_sor030_stor_battlepass_outerShell.mat
  • Material/CaveSand_DrySteppes_Rock_01_Dyn_HF.mat
  • Material/MonsterAffix_FireEnchanted_projectile_cast_sphere.mat
  • Material/allClasses_ascendentArmor_HLM_fxMeshWispsBackLeft.mat
  • Material/IGC_inariusWings_large_1190_orange.mat
  • Material/lilith_p2_spawn_transition_veins_mat.mat
  • Material/vampire_boss_variant_mat.mat
  • Material/lilith_p1_teleport_in_upperBody.mat
  • Material/ScosglenHU_Rope_Kit_01_Bloody.mat
  • Material/ScosglenHU_Druid_Props_Chests_Salty.mat
  • Material/necro_decrepify_aoe_sigilPillar.mat
  • Material/ScosglenHU_Village_Mixed_Set_01_Dyn_Flooded.mat
  • Material/ScosglenHU_Druid_Props.mat
  • Material/dagger_stor047_fireShell.mat
  • Material/vfx_DemonButcher_death_bloodpuddleDecal_mat.mat
  • Material/S02_Boss_Wings_BlurDissolveFX02.mat
  • Material/sorc_firewall_tallFlames.mat
  • Material/lilith_p1_teleport_out_veins.mat
  • Material/ScosglenHU_Druid_Bear_Fur_Bloody.mat
  • Material/elias_mortal_damaging_persistentCone_shadow_geoRingRed.mat
  • Material/wanderingdeath_chestbeam_meshPlane_snowDust.mat
  • Material/sorF_P03_HED_mat.mat
  • Material/vampire_boss_variant_tendril_swipe_warmUp_mat.mat
  • Material/summonScroll_portal_mainFlat_noZBuffer.mat
  • Material/barF_P02_BOD.mat
  • Material/allClasses_ascendentArmor_GLV_fxMeshWisps.mat
  • Material/allClasses_ascendentArmor_HLM_fxMeshWispsLeft.mat
  • Material/fxKit_damaging_persistentCone_wind_directionalSupport.mat
  • Material/IGC_inariusWings_echo_huge_v3.mat
  • Material/IGC_inariusWings_glow_huge_1210_orange.mat
  • Material/sorcerer_hydra_idleFlame_blueAccent.mat
  • Material/mnt_stor015_horse_meshWisps_footRear1_mat.mat
  • Material/S03_Boss_damaging_burstWarning_poison_volume2.mat
  • Material/lilith_p2_head_mat.mat
  • Material/ScosglenHU_Druid_Props_Lighten_Burnt_VertAnim.mat
  • Material/MOB_Raider_Brute_A_PillarExploration_mat_elite.mat
  • Material/fxKit_damaging_persistentCone_fire_directionalSource.mat
  • Material/wildlife_woodwraith_charred.mat
  • Material/astaroth_boss_meteorstorm_pool_fireMesh_front.mat
  • Material/fallen_grunt_lightningVariant_chargedBolt_meshArc_v03_yellow.mat
  • Material/S03_Boss_damaging_lineWarning_lightning_decalStatic_bright_Fill.mat
  • Material/RitualOfHatred_Bubble.mat
  • Material/S03_Boss_Torso_Prop_Mat.mat
  • Material/dungeon_affix_driftingShade_projectile_shellMesh.mat
  • Material/lilith_p2_capstone_wings_collapse_mat.mat
  • Material/ScosglenHU_Village_Wood_Set_01_Dyn_Flooded.mat
  • Material/ScosglenHU_Village_Fire_Set_01_Flooded.mat
  • Material/S02_bloodseeker_boneSpear_tip.mat
  • Material/s02_bloodwell_liquidPlane_vertAnim_opening.mat
  • Material/IGC_inariusWings_echo_huge_1220_orange.mat
  • Material/IGC_inariusWings_echo_huge_softAlpha.mat
  • Material/IGC_inariusWings_large_1170_orange.mat
  • Material/druM_B09_mat.mat
  • Material/barF_P02_HED.mat
  • Material/QST_FX_Ancients_Ressurect_GlowLight.mat
  • Material/vampire_caster_proj_meshCore.mat
  • Material/lilith_p1_teleport_out_lowerBody.mat
  • Material/druM_P02_HED_mat.mat
  • Material/Web_Mat_3.mat
  • Material/MonsterAffix_FireOrbs_core_active.mat
  • Material/IGC_inariusWings_large_1220_orange_detailedVersion.mat
  • Material/ScosglenHU_Druid_Props_Chests_Dyn.mat
  • Material/elias_mortal_damaging_persistentCone_shadow_geoAccent.mat
  • Material/lilith_p1_death_transition_bone.mat
  • Material/lilith_p2_capstone_wings_death_dissolve_mat.mat
  • Material/Web_Mat_2_noEmissive.mat
  • Material/twoHandAxe_stor004_fireShell.mat
  • Material/ScosglenHU_CoreKit_01.mat
  • Material/RogM_P01_HED_mat.mat
  • Material/skeleton_boss_torso_ghost_m_monkboss_recolor.mat
  • Material/IGC_BLB_HellPortal_smoke_entrance_mat_enh.mat
  • Material/sorc_selectScreen_fireMesh_core_active_stillFrame.mat
  • Material/fxKit_damaging_persistentCylindrical_blood_fountain_static.mat
  • Material/druM_stor156_HLM_mat.mat
  • Material/lilith_p1_teleport_out_bone.mat
  • Material/ScosHU_Farm_Kit_01_Base_mat_dyn_Flooded.mat
  • Material/sorcerer_hydra_idleFlame_blue.mat
  • Material/necM_P00_HED_mat.mat
  • Material/S02_Boss_Legs.mat
  • Material/Lilith_Eyeshadow_mat.mat
  • Material/IGC_inariusWings_echo_huge.mat
  • Material/ScosglenHU_Village_Banner_Dyn.mat
  • Material/fxKit_damaging_persistentCone_cold_directional.mat
  • Material/fxKit_damaging_persistentCylindrical_fire_geoFireEdge.mat
  • Material/global_death_gib_flesh.mat
  • Material/druid_boulder_intensity_wind.mat
  • Material/Ext_Triune_Stairs_A_04_Gold_Sand.mat
  • Material/NPC_Follower_Vigo_holyBarrier_chromAberration.mat
  • Material/S02_boss_bloodpool_bloodBlister_projectile_meshCore.mat
  • Material/ScosglenHU_Druid_Props_Lighten_Dyn.mat
  • Material/Web_Mat_1_noEmissive.mat
  • Material/wildlife_woodwraith_miniboss_mat.mat
  • Material/Lilith_Capstone_P1_Head_mat.mat
  • Material/yorin_godray_pillar.mat
  • Material/IGC_inariusWings_echo_huge_1190_orange.mat
  • Material/IGC_cleanedEx_inariusWings_sinew.mat
  • Material/lilith_p1_death_transition_head.mat
  • Material/fxKit_damaging_burstCone_wind_directionalSupport.mat
  • Material/lilith_p2_coagulate_bloodShrinkingAOEMesh.mat
  • Material/IGC_inariusWings_echo_huge_1110_orange.mat
  • Material/lilith_p2_death_dissolve_muscle_mat.mat
  • Material/lilith_p1_deathTransition_muscle.mat
  • Material/emote_nec018_stor_godRay_store.mat
  • Material/Ancients_Base_Spindles_A_01.mat
  • Material/IGC_BLB_HellPortal_energyRingOutward_mat.mat
  • Material/ScosHU_Farm_Kit_01_Base_mat_Flooded.mat
  • Material/summonScroll_portal_mainFlat_crack.mat
  • Material/sorF_sets52_TRS_mat.mat
  • Material/environmentVFX_smoke_wispyPillar.mat
  • Material/necro_boneStorm_aoe_windSkirt_mat_shadow.mat
  • Material/nightmareDungeon_bloodBlister_blister_mat.mat
  • Material/portalCos_vampBlood_funnel_mat.mat
  • Material/druM_P02_BOD_mat.mat
  • Material/monsterAffix_fireEnchanted_warning_coreOuter.mat
  • Material/lilith_capstone_p2_lower_mat.mat
  • Material/andariel_wraith_projectile_darkFire_front.mat
  • Material/lilith_p2_upper_death_dissolve_mat.mat
  • Material/necM_P02_BOD_mat.mat
  • Material/Ancients_Base_BloodTendrils_A_01.mat
  • Material/IGC_inariusWings_echo_huge_1070.mat
  • Material/fallen_grunt_lightningVariant_chargedBolt_meshArc_v03.mat
  • Material/Step_City_NecroBones_A_01.mat
  • Material/S02_Bloodseeker_Tornado__damaging_persistentCylindrical_blood_fountain_static.mat
  • Material/environmentVFX_smoke_wispyPillar_B.mat
  • Material/fxKit_damaging_persistentCone_fire_directional.mat
  • Material/WorldBoss_AbyssLord_mat_spawn.mat
  • Material/Zak_Ext_Ruins_Fort_Pillar_01_Hawe_Moss_Heavy.mat
  • Material/VFX_Alchemist_MixPotions_liquid.mat
  • Material/lilith_p2_wings_spawn_transition_mat.mat
  • Material/wildlife_bear_fur_mat.mat
  • Material/Ext_Triune_Stairs_bottomCap_Gold_Sand.mat
  • Material/vampire_boss_variant_tendril_mat.mat
  • Material/ScosglenHU_Druid_TentKit_01_Cloth_Bloody.mat
  • Material/Mal_Pod_A_02.mat
  • Material/sorM_crft26_GLV_mat.mat
  • Material/legendary_necro_032_buff_frozenGround_trail.mat
  • Material/ProtoDunKeep_WeaponsArmor.mat
  • Material/lilith_p2_lower_death_dissolve_mat.mat
  • Material/S03_Boss_Weapon_Mat.mat
  • Material/DruF_P00_BOD_mat.mat
  • Material/Lilith_LowerBody_mat.mat
  • Material/sorcerer_hydra_idleFlame.mat
  • Material/summonScroll_portal_mainFlat.mat
  • Material/sorM_base04_GLV_fur_mat.mat
  • Material/sorM_crft26_TRS_mat.mat
  • Material/S02_Bloodseeker_necro_decrepify_aoe_sigilPillar.mat
  • Material/sorF_P01_HED_mat.mat
  • Material/emote_bar016_stor_decal_puddle.mat
  • Material/barb_dismount_chainHook_leadingEdge_mesh_mat.mat
  • Material/Lilith_EyeR_mat.mat
  • Material/lilith_p2_lower_mat.mat
  • Material/DGN_Scos_CalibelsMine_GhostBridge_Rope.mat
  • Material/sorF_P02_HED_mat.mat
  • Material/fxKit_damaging_persistentCylindrical_spirits_geoEdgeSouls.mat
  • Material/lilith_p2_death_dissolve_bone_mat.mat
  • Material/KehjistanHU_EliasPalace_Curtains_01.mat
  • Material/IGC_cleanedEx_inariusWings_echo_huge.mat
  • Material/legendary_barb_024_impactTransition.mat
  • Material/Frac_DemonicTotems_Nostrava_Group_03_Frac_Snow.mat
  • Material/wildlife_woodwraith_frac.mat
  • Material/ScosglenHU_CoreKit_01_Salty.mat
  • Material/s01_boss_attk_slash_dash_trail.mat
  • Material/ScosHU_Farm_Kit_01_Alpha_mat_Flooded.mat
  • Material/sorF_P01_BOD_mat.mat
  • Material/druid_earthSpike_spike_energy.mat
  • Material/mnt_stor054_trophy_TPY_mat.mat
  • Material/elias_mortal_damaging_persistentCone_shadow_geoEdgeRed.mat
  • Material/Frac_DemonicTotems_Nostrava_Group_03_Frac_Snow_Thick.mat
  • Material/wildlife_woodwraith_elite.mat
  • Material/IGC_inariusWings_echo_huge_1070_orange.mat
  • Material/fallen_grunt_lightningVariant_chargedBolt_meshArc_v01_yellow.mat
  • Material/sorF_P00_HED_mat.mat
  • Material/QST_FX_Ancients_Ressurect_Glow.mat
  • Material/sorF_sets52_LEG_mat.mat
  • Material/mosnter_stateChanged_trail_mat2.mat
  • Material/townPortal_paralax.mat
  • Material/ScosglenHU_Village_Mixed_Set_01_Flooded.mat
  • Material/S02_BP_AllClasses_GoldArmor_fxBloodSmokeNoVertAnim_mat_ds.mat
  • Material/Ext_Triune_Stairs_A_01_Gold_Sand.mat
  • Material/S02_Boss_UpperBody_blur_FX.mat
  • Material/RogM_P00_HED_mat.mat
  • Material/fxKit_damaging_burstCylindrical_shadow_geoEdgeRed.mat
  • Material/townPortal_persistent_glo007_stor_portalTendrils.mat
  • Material/vfx_scorpion_summoned_geo_sand.mat
  • Material/necro_armyOfTheDead_exploder_leadingEdge_mat.mat
  • Material/necro_decrepify_aoe_funnelDown.mat
  • Material/lilith_p2_eye_l_mat.mat
  • Material/vampire_boss_variant_worms_swipe_warmUp_mat.mat
  • Material/FracturedePeaksHU_Boat_Rowboat.mat
  • Material/Scos_VillageMixPropSet_Anim_Flooded.mat
  • Material/Zak_Palace_BrickCap_A.mat
  • Material/S02_global_death_gib_flesh.mat
  • Material/ScosglenHU_Druid_Props_Dyn_VertAO.mat
  • Material/necM_P00_BOD_mat.mat
  • Material/goatman_Abom_puddle_small_mesh.mat
  • Material/Scos_Druid_Ruins_A_Blood.mat
  • Material/fxKit_damaging_burstCone_HolyLightning.mat
  • Material/Ancients_Ruins_IronGate_A_02.mat
  • Material/IGC_BLB_HellPortal_darkEnergyRing_mat_enh.mat
  • Material/ScosglenHU_Druid_Props_Chests.mat
  • Material/ScosglenHU_Village_Fire_Set_01_Dyn_Flooded.mat
  • Material/fxKit_damaging_burstLine_demonic_waveMesh.mat
  • Material/druid_grizzlyRage_overrun_leadingEdge_head.mat
  • Material/Hawe_Giant_Snake_Skin_A.mat
  • Material/emote_nec018_stor_godRay.mat
  • Material/necF_P02_BOD_mat.mat
  • Material/Ext_Triune_Stairs_A_05_Gold_Sand.mat
  • Material/sorM_sets52_TRS_mat.mat
  • Material/lilith_p1_teleport_in_veins.mat
  • Material/zakarum_flooded_BannerSconceLantern_Dyn.mat
  • Material/druid_trample_leadingEdge_back.mat
  • Material/Knights_Lightning_Variant_aoeSphere.mat
  • Material/wildlife_bear_fur_mat_Poison.mat
  • Material/NPC_Follower_Vigo_pillarGlow_coreGlow.mat
  • Material/Lilith_Wings_mat.mat
  • Material/skeletonboss_staff_m.mat
  • Material/offHandsNecro_stor014_ghost_mat.mat
  • Material/treasuregoblin_main_flat_ds.mat
  • Material/camp_snakecultist_boss_sacrifice_pool_geoFountain_MAT.mat
  • Material/S03_Boss_Head_Mat_cold.mat
  • Material/lilith_p1_teleport_out_wings.mat
  • Material/nightmareDungeon_bloodBlister_projectile_meshCore.mat
  • Material/fxKit_damaging_burstCone_spirits_waveMesh_01.mat
  • Material/vfxNecro_BoneStorm_AOE_GravePit_EnergyPuff.mat
  • Material/IGC_cleanedEx_inariusWings_large.mat
  • Material/ProtoDunKeep_ScosglenHU_Container_Flooded.mat
  • Material/TaissaRTC_FloatingBlood_Geo_A_01.mat
  • Material/TaissaRTC_FloatingBlood_Geo_A_02.mat
  • Material/fxKit_damaging_persistentCylindrical_shadow_geoEdge.mat
  • Material/Ext_Triune_Stairs_08_Gold_Sand.mat
  • Material/S03_Boss_Torso_Mat.mat
  • Material/Amalgam_unborn_mat.mat
  • Material/lilith_p1_teleport_lowerBody.mat
  • Material/S03_Boss_Leg_Mat.mat
  • Material/IGC_BLB_HellPortal_energyRing_mat_enh.mat
  • Material/wanderingdeath_chestbeam_meshPlane_dust.mat
  • Material/IGC_inariusWings_echo_huge_1210_orange.mat
  • Material/yorin_godray_pillar_light.mat
  • Material/monsterAffix_lightningEnchanted_meshArc_red.mat
  • Material/CaveSand_Base_StatueStone_A_01.mat
  • Material/necM_P03_HED_mat.mat
  • Material/neyrelle_magic_aoe_funnelDown_01.mat
  • Material/allClasses_ascendentArmor_HLM_fxMeshWispsBackRight.mat
  • Material/Lilith_Capstone_P1_LowerBody_mat.mat
  • Material/lilith_p1_death_transition_veins.mat
  • Material/Kehj_Crucifix_B_01.mat
  • Material/S02_boss_proj_meshCore.mat
  • Material/lilith_capstone_p2_wings_mat.mat
  • Material/IGC_inariusWings_large_1250.mat
  • Material/IGC_inariusWings_glow_huge.mat
  • Material/zakarum_flooded_ChairSet.mat
  • Material/Ext_Triune_Stairs_A_06_Gold_Sand.mat
  • Material/fxKit_damaging_persistentCone_poison_directional_XY.mat
  • Material/emote_rog005_armGhostMat.mat
  • Material/vigo_knight_brute_godray_pillar.mat
  • Material/ScosglenHU_Hay_01.mat
  • Material/barF_P00_BOD.mat
  • Material/lilith_p2_capstone_upper_subjugate_handGlow_mat.mat
  • Material/EmoteWings00_FXwing_LargeMain.mat
  • Material/qstVFX_megaDemon_bloodMesh.mat
  • Material/drownedBrute_variant_mat.mat
  • Material/S03_Boss_Leg_Prop_Mat.mat
  • Material/twoHandMace_stor005_fireShell.mat
  • Material/VFX_Conv_CHE_bloodpuddle_decal_dark.mat
  • Material/QST_FX_CBM_GlowLight.mat
  • Material/S03_Prop_Main_Sign_08.mat
  • Material/sorM_base04_TRS_mat.mat
  • Material/emote_bar020_stor_decal_puddle.mat
  • Material/knightCaster_attk_special_heal_aoeSphere_corruption.mat
  • Material/necro_boneStorm_aoe_windMesh_shadow.mat
  • Material/offHandsSorc_stor022_mat.mat
  • Material/IGC_inariusWings_sinew_1250.mat
  • Material/vfx_treasurebeast_portal_electricalEdge_curved_mesh.mat
  • Material/fxKit_damaging_burstCylindricalWave_cold_geoEdgeIntro.mat
  • Material/dungeon_affix_driftingShade_payload_persistent_ringMesh.mat
  • Material/RogM_P03_HED_mat.mat
  • Material/IGC_inariusWings_large.mat
  • Material/allClasses_ascendentArmor_HLM_fxMeshWispsRight.mat
  • Material/drownedBrute_mat.mat
  • Material/EGB_knight_brute_lightning_maze_area_warning_decalStatic.mat
  • Material/HellPortal_energyRingOutward_mat.mat
  • Material/ProtoDunKeep_ScosglenHU_Container_HF.mat
  • Material/Neyrelle_magic_aoe_funnelDown.mat
  • Material/ScosglenHU_Druid_Props_Lighten_VertAnim.mat
  • Material/mnt_stor114_trophy_TPY_mat.mat
  • Material/nightmareDungeon_volcanicFlame.mat
  • Material/Web_Mat_2.mat
  • Material/ScosglenHU_Fishing_Kit_01.mat
  • Material/altar_of_bishibosh_chestFlames_mesh.mat
  • Material/Lilith_InnerMouth_mat.mat
  • Material/portalCos_alternate_swipe.mat
  • Material/ScosglenHU_Village_Rope_01_Dyn_Flooded.mat
  • Material/ScosglenHU_Druid_Props_Chests_Dyn_VertAO.mat
  • Material/boots_unique_necro_100_trail.mat
  • Material/Scos_Boat_Rowboat_HF.mat
  • Material/Scos_Boat_Rowboat.mat
  • Material/VFX_waterFloodingHawezar_waterfall_wide.mat
  • Material/knightMelee_shieldSlam_3dSwipe_mat.mat
  • Material/ProtoDunKeep_Container_Dyn_Flooded.mat
  • Material/vfx_scorpion_summoned_geo_dirt.mat
  • Material/ScosglenHU_SeaWeed.mat
  • Material/fxkit_burstCone_lightning_arc.mat
  • Material/npcF_zolaya_HED_mat.mat
  • Material/VFX_Conv_CHE_bloodpuddle_decal.mat
  • Material/necro_bloodMist_persistent_bloodBlobs.mat
  • Material/zakarum_flooded_Furniture_Dyn.mat
  • Material/sorc_dismount_frigidAssault_frozenGround_trail.mat
  • Material/Zak_Ext_Ruins_Wall_A_01_Hawe_Grounded.mat
  • Material/lilith_p2_head_death_dissolve_mat.mat
  • Material/lilith_p2_eye_r_mat.mat
  • Material/sorM_crft26_LEG_mat.mat
  • Material/pvp_openWorld_ritualState_bloodPlatform_r02_mat.mat
  • Material/S02_Boss_Wings_blur_FXDissolve.mat
  • Material/bar_emote_stor_004_bear.mat
  • Material/lilith_p1_teleport_out_upperBody.mat
  • Material/lilith_p2_death_dissolve_veins_mat.mat
  • Material/IGC_inariusWings_glow_huge_1070.mat
  • Material/IGC_inariusWings_large_1060_orange.mat
  • Material/global_poison_projectile_core.mat
  • Material/IGC_inariusWings_large_1170.mat
  • Material/fallen_grunt_lightningVariant_chargedBolt_meshArc_v02_yellow.mat
  • Material/portal_glo005_stor_ringEnergyWind.mat
  • Material/lilith_p2_capstone_lower_tailStab_mat.mat
  • Material/IGC_inariusWings_large_1070_orange_detailedVersion.mat
  • Material/KnightCaster_HolyStrike_Caster_pillarGlow_subtle.mat
  • Material/townPortal_persistent_glo007_stor_surroundEnergy.mat
  • Material/lilith_p1_heartCrucible_handVeins.mat
  • Material/IGC_inariusWings_coloredDebug.mat
  • Material/vampire_boss_variant_horns_mat.mat
  • Material/fxKit_damaging_burstCone_wind_directional.mat
  • Material/necro_golem_bone_spawn_dirt_thin.mat
  • Material/wildlife_bear_mat_Poison.mat
  • Material/legendary_generic_114_head.mat
  • Material/lilith_p2_lower_tailStab_mat.mat
  • Material/druM_P00_HED_mat.mat
  • Material/igc_necground_mtl.mat
  • Material/ScosHU_Farm_Kit_01_Alpha_mat_dyn_Flooded.mat
  • Material/necro_boneStorm_aoe_windSkirt_mat.mat
  • Material/fxKit_damaging_lineWarning_lightning_decalStatic_bright.mat
  • Material/andariel_darkFire_aoe_impact_flame_base_mesh.mat
  • Material/IGC_inariusWings_large_1070_orange.mat
  • Material/fxKit_damaging_persistentCylindrical_shadow_geoEdgeRedSimple.mat
  • Material/fallen_grunt_lightningVariant_chargedBolt_meshDirect_v01.mat
  • Material/lilith_p2_wings_mat.mat
  • Material/IGC_inariusWings_sinew_1070.mat
  • Material/vfx_boss_duriel_unburrow_dirtMesh.mat
  • Material/sorc_selectScreen_fireMesh_core.mat
  • Material/lilith_p1_heartCrucible_handVeins_03.mat
  • Material/druM_B09_ties_mat.mat
  • Material/S03_Goatman_damaging_projectileLobbed_cold_core.mat
  • Material/IGC_inariusWings_large_1120.mat
  • Material/townPortal_persistent_glo007_stor_portalTendrils_intro.mat
  • Material/lilith_p1_death_transition_wings.mat
  • Material/portal_dru001_stor_vines.mat
  • Material/S03_Boss_damaging_lineWarning_lightning_decalStatic_bright.mat
  • Material/S02_Bloodseeker_necro_decrepify_aoe_funnelDown.mat
  • Material/nightmareDungeon_bloodBlister_blister_anticipation_mat.mat
  • Material/S02_Boss_Wings.mat
  • Material/lilith_p2_upper_subjugate_handGlow_mat.mat
  • Material/barF_P00_HED.mat
  • Material/drownedBrute_mat_Hawezar.mat
  • Material/sorM_base04_LEG_mat.mat
  • Material/IGC_BLB_HellPortal_energyRing_mat.mat
  • Material/Ghost_Caster_miniboss_mat.mat
  • Material/lilith_p1_teleport_in_muscle.mat
  • Material/lilith_p2_wings_collapse_mat.mat
  • Material/ProtoDunKeep_Container_Dusty_Flooded.mat
  • Material/necM_P02_HED_mat.mat
  • Material/QST_FX_CBM_Glow.mat
  • Material/vampire_boss_variant_worms_mat.mat
  • Material/IGC_inariusWings_large_1120_orange.mat
  • Material/zakarum_flooded_ChairSet_Dyn.mat
  • Material/MonsterAffix_FireOrbs_core_active_stillFrame.mat
  • Material/portal_inariusWings_echo.mat
  • Material/CaveSand_DrySteppes_Rock_01_Dyn.mat
  • Material/IGC_inariusWings_large_orange.mat
  • Material/barF_P03_HED.mat
  • Material/Ext_Triune_Stairs_Roundend_A_01_Gold_Sand.mat
  • Material/mnt_stor015_horse_meshWisps_footRear2_mat.mat
  • Material/monsterAffix_vampiricEnrage_proj_actorHead.mat
  • Material/mnt_holo_BDY_fxShell_tailWisps.mat
  • Material/S02_Boss_Torso.mat
  • Material/IGC_inariusWings_large_1230_orange.mat
  • Material/sorF_sets52_HLM_mat.mat
  • Material/lilith_capstone_p2_head_mat.mat
  • Material/IGC_inariusWings_large_noise.mat
  • Shader/OVERRIDE_ghost_earlyZ_Default_Medium_Chr_Bloody_In.shd
  • Shader/worldboss_wanderingDeath.shd
  • Shader/OVERRIDE_mount_ghost_Default_Medium_Chr_Demonic_Out_501311.shd
  • Shader/mm_vfx_actor_blend_alphaSwipe_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/vfx_actor_blend_uber_unlit_vertexAnim_skinEnabled_twoSided.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_vertexAnim_noUVDist.shd
  • Shader/actor_postDist_liquidReflection.shd
  • Shader/vfx_actor_unique_townPortal.shd
  • Shader/actor_gBuffer_lit_vertexAnimation_additiveMask.shd
  • Shader/fur_skin_ghost2.shd
  • Shader/mount_ghost_armor.shd
  • Shader/vfx_actor_blend_uber_unlit_vertexAnim_twoSided.shd
  • Shader/vfx_actor_shadowCookie_blend_uber_vertexAnim_skinEnabled.shd
  • Shader/OVERRIDE_item_ghost_Default_Medium_Chr_Bloody_Out_1066141.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_Default_Medium_Chr_Bloody_In_366565.shd
  • Shader/vfx_actor_shadowCookie_blend_uber_vertexAnim_instanced.shd
  • Shader/vfx_actor_transparent_uber_pbr_lit_noiseAdditive_vertexAnim.shd
  • Shader/vfx_actor_unique_hellPortal.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_vertexAnim.shd
  • Shader/prop_def_gbuff_basic_vertanim_noise_dissolve.shd
  • Shader/prop_def_gbuff_basic_vertanim_noise_ws_radial_dissolve.shd
  • Shader/resurrect_playerGhost.shd
  • Shader/OVERRIDE_mount_ghost_Default_Medium_Chr_Demonic_In_501311.shd
  • Shader/scene_fwd_emis_ghost.shd
  • Shader/IGC_actor_water_pbr_blood_static.shd
  • Shader/OVERRIDE_boss_malignantTube_vertanim_opaque_Default_Medium_Chr_Demonic_Out_1509391.shd
  • Shader/cookie_prop_vertAnim_noise.shd
  • Shader/seahag_hair_pbr_vertexAnimation.shd
  • Shader/scene_def_gsoft_basic_vertanim_noise.shd
  • Shader/vfx_actor_shadowCookie_blend_uber_vertexAnim.shd
  • Shader/vfx_actor_weaponTrail_vertexAnim.shd
  • Shader/boss_vampire_vertAnim.shd
  • Shader/npc_druid_rep_spirit.shd
  • Shader/boss_vampire_vertAnim_highlight.shd
  • Shader/vfx_actor_gBuffer_uber_lit_pbr_colorGradient_pbrTex_vertexAnim.shd
  • Shader/OVERRIDE_monster_ghost2_Default_Medium_Chr_Bloody_Out_1597483.shd
  • Shader/ghost_highlight.shd
  • Shader/fur_skin_npc_ghost.shd
  • Shader/IGC_actor_gbuff_pbr_blood_static.shd
  • Shader/store_vfx_actor_shadowCookie_blend_uber_vertexAnim_01.shd
  • Shader/boss_vampire_vertAnim_dissolve.shd
  • Shader/vfx_actor_unique_worldSpaceLiquid.shd
  • Shader/vfx_actor_gBuffer_uber_lit_pbr_vertexAnim.shd
  • Shader/vfx_actor_opaque_uber_lit_pbr_vertexAnim.shd
  • Shader/armor_hair.shd
  • Shader/vfx_actor_unique_druid_storm.shd
  • Shader/OVERRIDE_ghost_earlyZ_Default_Medium_Chr_Demonic_Out.shd
  • Shader/IGC_cookie_water_pbr_blood_static.shd
  • Shader/malignant_tube_vertex_offset_opaque_pbr.shd
  • Shader/IGC_BLB_vfx_actor_unique_hellPortal_topper.shd
  • Shader/scene_def_gbuff_basic_vertanim_noise.shd
  • Shader/cookie_prop_vertAnim_noise_dissolve.shd
  • Shader/IGC_actor_water_pbr_blood_glob_FBX.shd
  • Shader/OVERRIDE_malignant_tube_vertex_offset_opaque_pbr_Default_Medium_Chr_Bloody_In_1442623.shd
  • Shader/vfx_actor_uber_portal.shd
  • Shader/scene_def_gsoft_basic_vertanim_noise_ws_radial_dissolve.shd
  • Shader/OVERRIDE_boss_malignantTube_vertanim_opaque_Default_Medium_Chr_Demonic_In_1509391.shd
  • Shader/vfx_actor_gbuffer_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/vfx_actor_gbuffer_uber_lit_dithered.shd
  • Shader/mount_ghost.shd
  • Shader/vfx_actor_gSoft_uber_lit_pbr_vertexAnim.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_dissolve_Default_Medium_Chr_Demonic_In_374556.shd
  • Shader/vampire_boss_vertanim_cookie.shd
  • Shader/boss_malignantTube_vertanim_opaque.shd
  • Shader/vfx_actor_unique_blend_unlit_vertexAnimation_ANDARIEL.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_Default_Medium_Chr_Demonic_Out_366565.shd
  • Shader/Hair_pbr_rnd.shd
  • Shader/vfx_actor_shadowCookie_vertexAnim.shd
  • Shader/cookie_scene_vertAnim_noise_ws_radial_dissolve.shd
  • Shader/fur_skin_ghost.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_Default_Medium_Chr_Demonic_In_366565.shd
  • Shader/OVERRIDE_malignant_tube_vertex_offset_opaque_pbr_Default_Medium_Chr_Demonic_Out_1442623.shd
  • Shader/prop_def_gbuff_basic_bluenoise_alphatest_hellcloth.shd
  • Shader/vfx_actor_gBuffer_uber_lit_pbr_pbrTex_vertexAnim.shd
  • Shader/actor_blend_flipbookBlend_unlit_vertexAnim.shd
  • Shader/vfx_actor_unique_blend_pbr_lit_vertexAnim_clampNoise_emissiveFresnel.shd
  • Shader/vfx_actor_blend_uber_unlit_vertexAnim_skinEnabled.shd
  • Shader/cookie_prop_vertAnim_noise_ws_radial_dissolve.shd
  • Shader/store_vfx_actor_blend_uber_unlit_vertexAnim_01.shd
  • Shader/cookie_prop_gbuff_basic_ws_vertex_noise.shd
  • Shader/OVERRIDE_item_ghost_Default_Medium_Chr_Demonic_Out_1066141.shd
  • Shader/OVERRIDE_monster_ghost2_Default_Medium_Chr_Demonic_In_1597483.shd
  • Shader/vfx_actor_unique_treasureGoblin_portal.shd
  • Shader/vfx_actor_unique_bloodWave.shd
  • Shader/OVERRIDE_seahag_hair_pbr_vertexAnimation_Default_Medium_Chr_Demonic_Out_225802.shd
  • Shader/monster_ghost2.shd
  • Shader/OVERRIDE_ghost_earlyZ_Default_Medium_Chr_Bloody_Out.shd
  • Shader/actor_postDist_liquidReflection_B.shd
  • Shader/scene_def_gbuff_basic_vertanim_noise_ws_radial_dissolve.shd
  • Shader/npc_ghost.shd
  • Shader/OVERRIDE_monster_ghost2_Default_Medium_Chr_Bloody_In_1597483.shd
  • Shader/vfx_actor_unique_treasureGoblin_portal_noZBuffer.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_dissolve_Default_Medium_Chr_Bloody_Out_374556.shd
  • Shader/vfx_actor_blend_uber_lit_simpleLighting_vertexAnim.shd
  • Shader/OVERRIDE_seahag_hair_pbr_vertexAnimation_Default_Medium_Chr_Demonic_In_225802.shd
  • Shader/OVERRIDE_mount_ghost_Default_Medium_Chr_Bloody_Out_501311.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_dissolve_Default_Medium_Chr_Bloody_In_374556.shd
  • Shader/OVERRIDE_malignant_tube_vertex_offset_opaque_pbr_Default_Medium_Chr_Demonic_In_1442623.shd
  • Shader/item_ghost.shd
  • Shader/vfx_actor_transparent_uber_noiseAdditive_vertexAnim_shadowCookie.shd
  • Shader/OVERRIDE_seahag_hair_pbr_vertexAnimation_Default_Medium_Chr_Bloody_In_225802.shd
  • Shader/OVERRIDE_monster_ghost2_Default_Medium_Chr_Demonic_Out_1597483.shd
  • Shader/prop_def_gsoft_basic_vertanim_noise.shd
  • Shader/ghost_earlyZ.shd
  • Shader/vfx_actor_playerProximityBarrier.shd
  • Shader/prop_def_gbuff_basic_ws_vertex_noise.shd
  • Shader/OVERRIDE_malignant_tube_vertex_offset_opaque_pbr_Default_Medium_Chr_Bloody_Out_1442623.shd
  • Shader/vfx_actor_blend_uber_lit_simpleLighting_vertexAnim_skinEnabled.shd
  • Shader/vfx_actor_blend_uber_unlit_vertexAnim_noDOF.shd
  • Shader/DEPRECATED_vfx_actor_transparent_vertexAnimation_twoSided_2UVs.shd
  • Shader/OVERRIDE_boss_malignantTube_vertanim_opaque_Default_Medium_Chr_Bloody_Out_1509391.shd
  • Shader/OVERRIDE_item_ghost_Default_Medium_Chr_Demonic_In_1066141.shd
  • Shader/vfx_actor_unique_lilithCascade.shd
  • Shader/vfx_actor_blend_uber_unlit_vertexAnim.shd
  • Shader/OVERRIDE_item_ghost_Default_Medium_Chr_Bloody_In_1066141.shd
  • Shader/OVERRIDE_mount_ghost_Default_Medium_Chr_Bloody_In_501311.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_Default_Medium_Chr_Bloody_Out_366565.shd
  • Shader/vfx_actor_playerProximityBarrier_lit.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_dissolve_Default_Medium_Chr_Demonic_Out_374556.shd
  • Shader/hero_hair_barbarianWrath.shd
  • Shader/OVERRIDE_boss_malignantTube_vertanim_opaque_Default_Medium_Chr_Bloody_In_1509391.shd
  • Shader/OVERRIDE_seahag_hair_pbr_vertexAnimation_Default_Medium_Chr_Bloody_Out_225802.shd
  • Shader/OVERRIDE_ghost_earlyZ_Default_Medium_Chr_Demonic_In.shd
  • Shader/prop_def_gsoft_basic_vertanim_noise_ws_radial_dissolve.shd
  • Shader/vfx_actor_transparent_uber_pbr_unlit_noiseAdditive_vertexAnim.shd
  • Shader/prop_def_gbuff_basic_vertanim_noise.shd
  • Shader/cookie_scene_vertAnim_noise.shd
  • Shader/vfx_actor_gBufferWater_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • 280438
    { "__fileName__": "base/meta/MaterialValue/World Z Offset - Vertex Anim.mtv" }