stl
{ "Name": "巨人奔踏之", "Desc": "{c_important}躍擊{/c}每擊中一名敵人,其冷卻時間便會縮短 {c_random}[Affix_Value_1|1|]{/c} 秒,最多縮短 {c_number}[Affix_Value_2]{/c} 秒。以{c_important}躍擊{/c}擊中首領時,縮短的冷卻時間會以最大值計算。", "CodexDesc": "每擊中一個敵人,{c_important}躍擊{/c}的冷卻時間就會縮短 {c_random}[Affix_Value_1|1|]{/c} 秒。擊中首領時,縮短的冷卻時間會以最大值計算。" }
References to other File
579641
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