References to this File
  • Material/vfxDruid_taunt_distSphere.mat
  • Material/barb_hammerOfTheAncients_aoe_distSphere.mat
  • Material/Barb_Ancient_axe_base01_mat.mat
  • Material/legendary_barb_018_burst_aoe_discSphere.mat
  • Material/barM_ancient_mat.mat
  • Material/Frac_KorDragan_Vampire_BloodBoil_Main_Dyn.mat
  • Material/tempFX_areaOfEffect_ExplosionSphere_1m_xScalarDiameter.mat
  • Material/vfxBarb_taunt_distSphere.mat
  • Material/Frac_KorDragan_Vampire_BloodBoil_Main_Dyn_HF.mat
  • Material/vfxBarb_AOE_DistSphere_legnedary.mat
  • Material/amalgam_death_burst_distortionSphere.mat
  • Material/S02_Bloodseeker_barbarian_bash_cast_distortionSphere.mat
  • Material/barb_dismount_intoTheFray_leap_secondHit_payload_distSphere.mat
  • Material/vfx_monster_wasp_cast_sacksplat_distSphere.mat
  • Material/barbarian_leap_distSphere.mat
  • Material/barb_dismount_intoTheFray_distSphere.mat
  • Material/scos_giantcauldron_bubble_a.mat
  • Material/goatmanRanged_spearProjectile_impact_distSphere.mat
  • Material/vfx_carryableExplosion_distortionActor.mat
  • Material/vfxBarb_WrathOfTheBerserker_Cast_DistSphere.mat
  • Material/Barb_Ancient_twoHandMace_base01_mat.mat
  • Material/bandit_melee_slam_distortionSphere_pale_yellow.mat
  • Material/barbarian_bash_cast_distortionSphere.mat
  • Material/tempFX_areaOfEffect_PersistentSphere_1m_xScalarDiameter.mat
  • Material/tempFX_playerPing_inwardSphere.mat
  • Material/Barb_Ancient_twoHandSword_base01_mat.mat
  • Material/andariel_darkbeamStomp_aoe_distSphere.mat
  • Shader/vfx_actor_unique_ancient_gsoft.shd
  • Shader/distortionSphere_lit.shd
  • Shader/vfx_actor_distortionSphere.shd
  • Shader/vfx_actor_distortionSphere_hitflash.shd
  • Shader/particle_actor_shockWave.shd
  • Shader/particle_actor_shockWave_am2x_doubleSided.shd
  • Shader/goatman_corrupted.shd
  • 138978
    { "__fileName__": "base/meta/MaterialValue/Fresnel Color Power.mtv" }