stl
{ "Name": "瀉血の", "Desc": "クリティカルヒットとクリティカルヒット以降{c_random}[Affix_Value_1|1|]{/c}秒間のダメージすべてを標的が吸収する。その後、吸収されたダメージが周囲の敵へと放たれる。溜められたダメージは毎秒{c_number}[Affix_Value_2|%x|]{/c}増加する。" }
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1452653
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