References to this File
  • Material/S03_Prop_Unearthed_Machination_Lightning_Emissive_01_Dyn_VertAO.mat
  • Material/S03_Vaults_Prop_Trap_Totem_Lightning_01_Dyn_HF.mat
  • Material/S03_Prop_Unearthed_Machination_Cold_Emissive_01_Dyn_VertAO.mat
  • Material/townPortal_glo006_persistentOpen_runes.mat
  • Material/S03_Prop_Construct_Spider_Dead_01_Dyn_VertAO.mat
  • Material/S03_Prop_Unearthed_Machination_Fire_Emissive_01_Dyn_VertAO.mat
  • Material/S03_Zoltun_MegaTeleporter_A.mat
  • Material/S03_Vaults_Prop_Carryable_02_Dyn_VertAO.mat
  • Material/S03_QST_MalphasSealedTeleporter_A.mat
  • Material/S03_Prop_Shrine_Summon_01_Dyn_VertAO.mat
  • Material/S03_Vaults_Prop_Pillar_01_Dyn_VertAO.mat
  • Material/S03_Zoltun_MegaTeleporter_A_Base.mat
  • Material/S03_QST_MalphasSealedTeleporter_A_Base.mat
  • Material/S03_Vaults_Prop_Pillar_01_Dissolve_Reverse_Dyn.mat
  • Material/S03_Prop_Unearthed_Machination_01_Highlight_Dyn.mat
  • Material/S03_Vault_Prop_Trap_Totem_Poison_01_Dyn_HF.mat
  • Material/S03_Vault_Prop_Trap_Totem_Fire_01_Dyn_HF.mat
  • Material/S03_Prop_Unearthed_Machination_01_Dyn_VertAO.mat
  • Material/S03_Vaults_Prop_Metal_Trim_01_Dyn.mat
  • Material/S03_Vaults_Prop_Trap_Totem_Orb_01_Dissolve_Reverse_Dyn.mat
  • Material/S03_Vaults_Prop_Trap_FloorSpikes_01_Dyn.mat
  • Material/S03_Prop_Shrine_Summon_02_Dyn_VertAO.mat
  • Material/S03_Zoltun_Teleporter_A_01_Dyn_VertAO.mat
  • Material/S03_Vaults_Prop_Carryable_01_Dyn_VertAO.mat
  • Material/S03_MageHalls_Prop_Chest_01_Burnt_Dyn.mat
  • Material/S03_Vault_Prop_Trap_Totem_Shadow_01_Dyn_HF.mat
  • Material/S03_Vaults_Prop_Trap_Totem_01_Dyn.mat
  • Material/S03_Vaults_Prop_Trap_Totem_Cold_01_Dyn_HF.mat
  • Material/S03_Zoltun_Teleporter_A_01.mat
  • Material/S03_Vaults_Prop_Pillar_01_Dyn.mat
  • 1579878
    { "__fileName__": "base/meta/MaterialValue/Env VAO Level White Point.mtv" }