References to this File
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1658582
{
"__fileName__": "base/meta/AnimSet/spi_base.ans",
"ptWeaponClasses": [
0
],
"eAnimsetType": 0,
"eActorMountType": -1,
"ptPowerEntryList": [
{
"snoPower": "Power/AnimKey_Neutral",
"snoAnim": "Animation/spiF_hth_nav_Idle"
},
{
"snoPower": "Power/AnimKey_Walk",
"snoAnim": "Animation/spiF_hth_nav_walk"
},
{
"snoPower": "Power/AnimKey_Run",
"snoAnim": "Animation/spiF_hth_nav_run"
},
{
"snoPower": "Power/AnimKey_Sprint",
"snoAnim": "Animation/spiF_hth_nav_run"
},
{
"snoPower": "Power/GetHit",
"snoAnim": "Animation/spif_gla_reac_gethit"
},
{
"snoPower": "Power/Knockback",
"snoAnim": "Animation/spiF_gla_reac_knockback"
},
{
"snoPower": "Power/CrowdControl_StunWithIntro",
"snoAnim": "Animation/spiF_gla_reac_stunned"
},
{
"snoPower": "Power/AnimKey_RunToIdle",
"snoAnim": "Animation/spiF_hth_nav_runStop"
},
{
"snoPower": "Power/AnimKey_Nav_Run_Turn180_Left",
"snoAnim": "Animation/spiF_hth_nav_ADD_turnLeft"
},
{
"snoPower": "Power/AnimKey_Nav_Run_Turn180_Right",
"snoAnim": "Animation/spiF_hth_nav_ADD_turnRight"
},
{
"snoPower": "Power/Evade",
"snoAnim": "Animation/spiF_gla_nav_evade"
},
{
"snoPower": "Power/AnimKey_Nav_Run_UpHill",
"snoAnim": "Animation/spiF_hth_nav_run_U"
},
{
"snoPower": "Power/AnimKey_Nav_Run_DownHill",
"snoAnim": "Animation/spiF_hth_nav_run_D"
},
{
"snoPower": "Power/AnimKey_Nav_ADD_BasePose",
"snoAnim": "Animation/spiF_hth_nav_ADD_basepose"
},
{
"snoPower": "Power/AnimKey_Nav_Sprint_UpHill",
"snoAnim": "Animation/spiF_hth_nav_run_U"
},
{
"snoPower": "Power/AnimKey_Nav_Walk_UpHill",
"snoAnim": "Animation/spiF_hth_nav_walk_U"
},
{
"snoPower": "Power/AnimKey_Nav_Sprint_DownHill",
"snoAnim": "Animation/spiF_hth_nav_run_D"
},
{
"snoPower": "Power/AnimKey_Nav_Walk_DownHill",
"snoAnim": "Animation/spiF_hth_nav_walk_D"
},
{
"snoPower": "Power/AnimKey_Nav_Idle_Turn180_Left",
"snoAnim": "Animation/spiF_hth_nav_Idle"
},
{
"snoPower": "Power/AnimKey_Nav_Idle_Turn180_Right",
"snoAnim": "Animation/spiF_hth_nav_Idle"
},
{
"snoPower": "Power/Player_Traversal_Crawl",
"snoAnim": "Animation/spiF_HTH_trav_crawl_RT"
},
{
"snoPower": "Power/Player_Traversal_Jump",
"snoAnim": "Animation/spiF_HTH_trav_jumpAcross_RT"
},
{
"snoPower": "Power/Death",
"snoAnim": "Animation/rogM_hth_reac_death"
},
{
"snoPower": "Power/Player_Traversal_ClimbDown",
"snoAnim": "Animation/spiF_HTH_trav_climb_down_RT"
},
{
"snoPower": "Power/Player_Traversal_ClimbUp",
"snoAnim": "Animation/spiF_HTH_trav_climb_up_RT"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/rogM_bow_attk_heartSeeker"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/rogM_dwtt_attk_bladeShift"
},
{
"snoPower": "Power/CrowdControl_Knockdown",
"snoAnim": "Animation/spiF_hth_reac_knockDown"
},
{
"snoPower": "Power/AnimKey_Flinch_Back",
"snoAnim": "Animation/spiF_HTH_reac_flinch_B"
},
{
"snoPower": "Power/AnimKey_Flinch_Forward",
"snoAnim": "Animation/spiF_HTH_reac_flinch_F"
},
{
"snoPower": "Power/AnimKey_Flinch_Left",
"snoAnim": "Animation/spiF_HTH_reac_flinch_L"
},
{
"snoPower": "Power/AnimKey_Flinch_Right",
"snoAnim": "Animation/spiF_HTH_reac_flinch_R"
},
{
"snoPower": "Power/AnimKey_Idle_ADD_BasePose",
"snoAnim": "Animation/spiF_hth_nav_Idle"
},
{
"snoPower": "Power/Knockback_Pull",
"snoAnim": "Animation/spiF_gla_reac_pullToward"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnLeft",
"snoAnim": "Animation/spiF_hth_nav_Idle"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnRight",
"snoAnim": "Animation/spiF_hth_nav_Idle"
},
{
"snoPower": "Power/Player_Traversal_LadderUp",
"snoAnim": "Animation/spiF_hth_trav_ladder_climb_up_RT"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnBase",
"snoAnim": "Animation/spiF_hth_nav_Idle"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/spiF_ui_icon_armor_render"
},
{
"snoPower": "Power/AnimKey_Nav_RunStop",
"snoAnim": "Animation/spiF_hth_nav_runStop"
},
{
"snoPower": "Power/AnimKey_Nav_WalkStop",
"snoAnim": "Animation/spiF_hth_nav_Idle"
},
{
"snoPower": "Power/"
},
{
"snoPower": "Power/AnimKey_Nav_Walk_Turn180_Left",
"snoAnim": "Animation/spiF_hth_nav_ADD_turnLeft"
},
{
"snoPower": "Power/AnimKey_Nav_Walk_Turn180_Right",
"snoAnim": "Animation/spiF_hth_nav_ADD_turnRight"
},
{
"snoPower": "Power/Player_Traversal_LadderDown",
"snoAnim": "Animation/spiF_hth_trav_ladder_climb_down_RT"
},
{
"snoPower": "Power/Player_Traversal_Slide",
"snoAnim": "Animation/spiF_HTH_trav_slide_down_RT"
},
{
"snoPower": "Power/Player_Traversal_Zipline",
"snoAnim": "Animation/spiF_HTH_trav_ropeAcross_RT"
},
{
"snoPower": "Power/AnimKey_Walk_Left",
"snoAnim": "Animation/spiF_hth_nav_walk"
},
{
"snoPower": "Power/AnimKey_Walk_Right",
"snoAnim": "Animation/spiF_hth_nav_walk"
},
{
"snoPower": "Power/AnimKey_Run_Left",
"snoAnim": "Animation/spiF_hth_nav_run"
},
{
"snoPower": "Power/AnimKey_Run_Right",
"snoAnim": "Animation/spiF_hth_nav_run"
},
{
"snoPower": "Power/AnimKey_Sprint_Left",
"snoAnim": "Animation/spiF_hth_nav_run"
},
{
"snoPower": "Power/AnimKey_Sprint_Right",
"snoAnim": "Animation/spiF_hth_nav_run"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnBase_Left",
"snoAnim": "Animation/spiF_hth_nav_Idle"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnBase_Right",
"snoAnim": "Animation/spiF_hth_nav_Idle"
},
{
"snoPower": "Power/AnimKey_Selection_Screen_waiting",
"snoAnim": "Animation/spiF_hth_nav_Idle"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/spiF_ui_icon_armor_render"
},
{
"snoPower": "Power/AnimKey_PaperDoll",
"snoAnim": "Animation/spiM_hth_paperdoll_idle",
"snoFemaleOverrideAnim": "Animation/spiF_hth_paperdoll_idle"
},
{
"snoPower": "Power/ui_wardrobe_idle",
"snoAnim": "Animation/spiF_hth_nav_Idle"
},
{
"snoPower": "Power/ui_wardrobe_unSheathe",
"snoAnim": "Animation/spiF_hth_nav_Idle"
},
{
"snoPower": "Power/AnimKey_Channel_AimDown",
"snoAnim": "Animation/spiF_hth_nav_Idle"
},
{
"snoPower": "Power/AnimKey_Channel_AimForward",
"snoAnim": "Animation/spiF_hth_nav_Idle"
},
{
"snoPower": "Power/AnimKey_Channel_AimLeft",
"snoAnim": "Animation/spiF_hth_nav_Idle"
},
{
"snoPower": "Power/AnimKey_Channel_AimRight",
"snoAnim": "Animation/spiF_hth_nav_Idle"
},
{
"snoPower": "Power/AnimKey_Channel_AimUp",
"snoAnim": "Animation/spiF_hth_nav_Idle"
},
{
"snoPower": "Power/ui_loadingScreen_pose",
"snoAnim": "Animation/spiF_hth_ui_loadingScreen_pose"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/spiF_hth_ui_loadingScreen_pose"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/spiF_hth_nav_Idle"
},
{
"snoPower": "Power/BloodSeal_Major_001_Active",
"snoAnim": "Animation/spiF_hth_bat_dash"
}
],
"ptPowersOverrideList": [],
"ptPowersToMovementOverrideList": []
}