References to other File
  • Power/AnimKey_ItemGive_Phased
  • Animation/npcM_frail_HTH_evnt_itemGive_phased
  • Animation/npcF_frail_HTH_evnt_itemGive_phased_RT
  • Power/AnimKey_ItemTake_Phased
  • Animation/npcM_frail_HTH_evnt_itemTake_phased
  • Animation/npcF_frail_HTH_evnt_itemTake_phased_RT
  • Power/AnimKey_Idle_ADD_BasePose
  • Animation/npcM_frail_HTH_evnt_idle_add_base
  • Animation/npcF_frail_HTH_evnt_idle_add_base_RT
  • Power/AnimKey_Neutral_TurnBase
  • Animation/npcM_frail_HTH_evnt_turn_base
  • Animation/npcF_frail_HTH_evnt_turn_base_RT
  • Power/AnimKey_Neutral_TurnLeft
  • Animation/npcM_frail_HTH_evnt_turn_L
  • Animation/npcF_frail_HTH_evnt_turn_L_RT
  • Power/AnimKey_Neutral_TurnRight
  • Animation/npcM_frail_HTH_evnt_turn_R
  • Animation/npcF_frail_HTH_evnt_turn_R_RT
  • Power/AnimKey_Nav_ADD_BasePose
  • Power/AnimKey_Walk
  • Animation/npcM_frail_HTH_evnt_walk
  • Animation/npcF_frail_HTH_evnt_walk_RT
  • Power/AnimKey_Walk_Left
  • Animation/npcM_frail_HTH_evnt_walk_left
  • Animation/npcF_frail_HTH_evnt_walk_left_RT
  • Power/AnimKey_Walk_Right
  • Animation/npcM_frail_HTH_evnt_walk_right
  • Animation/npcF_frail_HTH_evnt_walk_right_RT
  • Power/AnimKey_Use_Crouch
  • Animation/npcM_frail_HTH_evnt_kneeling_emote_use
  • Animation/npcF_frail_HTH_evnt_kneeling_emote_use_RT
  • Power/AnimKey_Use
  • Animation/npcM_frail_HTH_evnt_emote_use
  • Animation/npcF_frail_HTH_evnt_emote_use_RT
  • Power/AnimKey_Use_Phased
  • Animation/npcM_frail_HTH_evnt_emote_use_phased
  • Animation/npcF_frail_HTH_evnt_emote_use_phased_RT
  • Power/AnimKey_ItemGive
  • Animation/npcM_frail_HTH_evnt_itemGive
  • Animation/npcF_frail_HTH_evnt_itemGive_RT
  • Power/
  • Animation/npcM_frail_HTH_evnt_itemTake
  • Animation/npcF_frail_HTH_evnt_itemTake_RT
  • Power/AnimKey_Neutral_TurnBase_Left
  • Power/AnimKey_Neutral_TurnBase_Right
  • Power/Generic_NPC_Attack_Magic_Projectile
  • Animation/npcM_frail_STF_attk_basic
  • Animation/npcF_frail_STF_attk_basic_RT
  • 1679140
    { "__fileName__": "base/meta/AnimSet/NPC_Frail_Basic.ans", "ptWeaponClasses": [ 0 ], "eAnimsetType": 0, "ptPowerEntryList": [ { "snoPower": "Power/AnimKey_ItemGive_Phased", "snoAnim": "Animation/npcM_frail_HTH_evnt_itemGive_phased", "snoFemaleOverrideAnim": "Animation/npcF_frail_HTH_evnt_itemGive_phased_RT" }, { "snoPower": "Power/AnimKey_ItemTake_Phased", "snoAnim": "Animation/npcM_frail_HTH_evnt_itemTake_phased", "snoFemaleOverrideAnim": "Animation/npcF_frail_HTH_evnt_itemTake_phased_RT" }, { "snoPower": "Power/AnimKey_Idle_ADD_BasePose", "snoAnim": "Animation/npcM_frail_HTH_evnt_idle_add_base", "snoFemaleOverrideAnim": "Animation/npcF_frail_HTH_evnt_idle_add_base_RT" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase", "snoAnim": "Animation/npcM_frail_HTH_evnt_turn_base", "snoFemaleOverrideAnim": "Animation/npcF_frail_HTH_evnt_turn_base_RT" }, { "snoPower": "Power/AnimKey_Neutral_TurnLeft", "snoAnim": "Animation/npcM_frail_HTH_evnt_turn_L", "snoFemaleOverrideAnim": "Animation/npcF_frail_HTH_evnt_turn_L_RT" }, { "snoPower": "Power/AnimKey_Neutral_TurnRight", "snoAnim": "Animation/npcM_frail_HTH_evnt_turn_R", "snoFemaleOverrideAnim": "Animation/npcF_frail_HTH_evnt_turn_R_RT" }, { "snoPower": "Power/AnimKey_Nav_ADD_BasePose", "snoAnim": "Animation/npcM_frail_HTH_evnt_idle_add_base", "snoFemaleOverrideAnim": "Animation/npcF_frail_HTH_evnt_idle_add_base_RT" }, { "snoPower": "Power/AnimKey_Walk", "snoAnim": "Animation/npcM_frail_HTH_evnt_walk", "snoFemaleOverrideAnim": "Animation/npcF_frail_HTH_evnt_walk_RT" }, { "snoPower": "Power/AnimKey_Walk_Left", "snoAnim": "Animation/npcM_frail_HTH_evnt_walk_left", "snoFemaleOverrideAnim": "Animation/npcF_frail_HTH_evnt_walk_left_RT" }, { "snoPower": "Power/AnimKey_Walk_Right", "snoAnim": "Animation/npcM_frail_HTH_evnt_walk_right", "snoFemaleOverrideAnim": "Animation/npcF_frail_HTH_evnt_walk_right_RT" }, { "snoPower": "Power/AnimKey_Use_Crouch", "snoAnim": "Animation/npcM_frail_HTH_evnt_kneeling_emote_use", "snoFemaleOverrideAnim": "Animation/npcF_frail_HTH_evnt_kneeling_emote_use_RT" }, { "snoPower": "Power/AnimKey_Use", "snoAnim": "Animation/npcM_frail_HTH_evnt_emote_use", "snoFemaleOverrideAnim": "Animation/npcF_frail_HTH_evnt_emote_use_RT" }, { "snoPower": "Power/AnimKey_Use_Phased", "snoAnim": "Animation/npcM_frail_HTH_evnt_emote_use_phased", "snoFemaleOverrideAnim": "Animation/npcF_frail_HTH_evnt_emote_use_phased_RT" }, { "snoPower": "Power/AnimKey_ItemGive", "snoAnim": "Animation/npcM_frail_HTH_evnt_itemGive", "snoFemaleOverrideAnim": "Animation/npcF_frail_HTH_evnt_itemGive_RT" }, { "snoPower": "Power/", "snoAnim": "Animation/npcM_frail_HTH_evnt_itemTake", "snoFemaleOverrideAnim": "Animation/npcF_frail_HTH_evnt_itemTake_RT" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Left", "snoAnim": "Animation/npcM_frail_HTH_evnt_turn_base", "snoFemaleOverrideAnim": "Animation/npcF_frail_HTH_evnt_turn_base_RT" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Right", "snoAnim": "Animation/npcM_frail_HTH_evnt_turn_base", "snoFemaleOverrideAnim": "Animation/npcF_frail_HTH_evnt_turn_base_RT" }, { "snoPower": "Power/Generic_NPC_Attack_Magic_Projectile", "snoAnim": "Animation/npcM_frail_STF_attk_basic", "snoFemaleOverrideAnim": "Animation/npcF_frail_STF_attk_basic_RT" } ], "ptPowersOverrideList": [], "ptPowersToMovementOverrideList": [] }