References to other File
  • Power/AnimKey_Neutral
  • Animation/npcM_combat_1HSSHD_attk_idle
  • Power/AnimKey_Die_Loop
  • Animation/npcM_base_1HS_evnt_omnideath_loop
  • Power/AnimKey_Die
  • Animation/npcM_base_1HS_evnt_omnideath
  • Power/AnimKey_Backpedal
  • Animation/npcM_combat_1HSSHD_attk_walk_B
  • Animation/npcF_combat_1HSSHD_attk_walk_B
  • Power/AnimKey_Neutral_TurnBase
  • Animation/npcM_combat_1HSSHD_attk_turn_base
  • Animation/npcF_combat_1HSSHD_attk_turn_base
  • Power/AnimKey_Neutral_TurnBase_Left
  • Power/AnimKey_Neutral_TurnBase_Right
  • Power/AnimKey_Neutral_TurnLeft
  • Animation/npcM_combat_1HSSHD_attk_turn_L
  • Animation/npcF_combat_1HSSHD_attk_turn_L
  • Power/AnimKey_Neutral_TurnRight
  • Animation/npcM_combat_1HSSHD_attk_turn_R
  • Animation/npcF_combat_1HSSHD_attk_turn_R
  • Power/AnimKey_Run
  • Animation/npcM_combat_1HSSHD_attk_run
  • Animation/npcF_combat_1HSSHD_attk_run
  • Power/AnimKey_Run_Left
  • Animation/npcM_combat_1HSSHD_attk_runL
  • Animation/npcF_combat_1HSSHD_attk_runL
  • Power/AnimKey_Run_Right
  • Animation/npcM_combat_1HSSHD_attk_runR
  • Animation/npcF_combat_1HSSHD_attk_runR
  • Power/AnimKey_RunToIdle
  • Animation/npcM_combat_1HSSHD_attk_runstop
  • Animation/npcF_combat_1HSSHD_attk_runstop
  • Power/AnimKey_Sprint
  • Animation/npcM_combat_1HSSHD_attk_sprint
  • Animation/npcF_combat_1HSSHD_attk_sprint
  • Power/AnimKey_Sprint_Left
  • Animation/npcM_combat_1HSSHD_attk_sprint_L
  • Animation/npcF_combat_1HSSHD_attk_sprint_L
  • Power/AnimKey_Sprint_Right
  • Animation/npcM_combat_1HSSHD_attk_sprint_R
  • Animation/npcF_combat_1HSSHD_attk_sprint_R
  • Power/AnimKey_SprintToIdle
  • Animation/npcM_combat_1HSSHD_attk_sprintStop
  • Animation/npcF_combat_1HSSHD_attk_sprintStop
  • Power/AnimKey_WalkToIdle
  • Animation/npcM_combat_1HSSHD_attk_walkStop
  • Animation/npcF_combat_1HSSHD_attk_walkStop
  • Power/AnimKey_Walk
  • Animation/npcM_combat_1HSSHD_attk_walk
  • Animation/npcF_combat_1HSSHD_attk_walk
  • Power/AnimKey_Walk_Right
  • Animation/npcM_combat_1HSSHD_attk_walk_R
  • Animation/npcF_combat_1HSSHD_attk_walk_R
  • Power/AnimKey_Walk_Left
  • Animation/npcM_combat_1HSSHD_attk_walk_L
  • Animation/npcF_combat_1HSSHD_attk_walk_L
  • Power/AnimKey_Talk_ADD_BasePose
  • Animation/npcM_base_HTH_event_lipSync_ADD_base
  • Animation/npcF_base_HTH_evnt_lipSync_ADD_base_RT
  • Power/AnimKey_Talk_LipSync
  • Animation/npcM_base_HTH_event_lipSync
  • Animation/npcF_base_HTH_evnt_lipSync
  • 1750286
    { "__fileName__": "base/meta/AnimSet/NPC_Theater_Hawe_Crusader_Combat.ans", "ptWeaponClasses": [], "eAnimsetType": 0, "ptPowerEntryList": [ { "snoPower": "Power/AnimKey_Neutral", "snoAnim": "Animation/npcM_combat_1HSSHD_attk_idle" }, { "snoPower": "Power/AnimKey_Die_Loop", "snoAnim": "Animation/npcM_base_1HS_evnt_omnideath_loop" }, { "snoPower": "Power/AnimKey_Die", "snoAnim": "Animation/npcM_base_1HS_evnt_omnideath" }, { "snoPower": "Power/AnimKey_Backpedal", "snoAnim": "Animation/npcM_combat_1HSSHD_attk_walk_B", "snoFemaleOverrideAnim": "Animation/npcF_combat_1HSSHD_attk_walk_B" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase", "snoAnim": "Animation/npcM_combat_1HSSHD_attk_turn_base", "snoFemaleOverrideAnim": "Animation/npcF_combat_1HSSHD_attk_turn_base" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Left", "snoAnim": "Animation/npcM_combat_1HSSHD_attk_turn_base", "snoFemaleOverrideAnim": "Animation/npcF_combat_1HSSHD_attk_turn_base" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Right", "snoAnim": "Animation/npcM_combat_1HSSHD_attk_turn_base", "snoFemaleOverrideAnim": "Animation/npcF_combat_1HSSHD_attk_turn_base" }, { "snoPower": "Power/AnimKey_Neutral_TurnLeft", "snoAnim": "Animation/npcM_combat_1HSSHD_attk_turn_L", "snoFemaleOverrideAnim": "Animation/npcF_combat_1HSSHD_attk_turn_L" }, { "snoPower": "Power/AnimKey_Neutral_TurnRight", "snoAnim": "Animation/npcM_combat_1HSSHD_attk_turn_R", "snoFemaleOverrideAnim": "Animation/npcF_combat_1HSSHD_attk_turn_R" }, { "snoPower": "Power/AnimKey_Run", "snoAnim": "Animation/npcM_combat_1HSSHD_attk_run", "snoFemaleOverrideAnim": "Animation/npcF_combat_1HSSHD_attk_run" }, { "snoPower": "Power/AnimKey_Run_Left", "snoAnim": "Animation/npcM_combat_1HSSHD_attk_runL", "snoFemaleOverrideAnim": "Animation/npcF_combat_1HSSHD_attk_runL" }, { "snoPower": "Power/AnimKey_Run_Right", "snoAnim": "Animation/npcM_combat_1HSSHD_attk_runR", "snoFemaleOverrideAnim": "Animation/npcF_combat_1HSSHD_attk_runR" }, { "snoPower": "Power/AnimKey_RunToIdle", "snoAnim": "Animation/npcM_combat_1HSSHD_attk_runstop", "snoFemaleOverrideAnim": "Animation/npcF_combat_1HSSHD_attk_runstop" }, { "snoPower": "Power/AnimKey_Sprint", "snoAnim": "Animation/npcM_combat_1HSSHD_attk_sprint", "snoFemaleOverrideAnim": "Animation/npcF_combat_1HSSHD_attk_sprint" }, { "snoPower": "Power/AnimKey_Sprint_Left", "snoAnim": "Animation/npcM_combat_1HSSHD_attk_sprint_L", "snoFemaleOverrideAnim": "Animation/npcF_combat_1HSSHD_attk_sprint_L" }, { "snoPower": "Power/AnimKey_Sprint_Right", "snoAnim": "Animation/npcM_combat_1HSSHD_attk_sprint_R", "snoFemaleOverrideAnim": "Animation/npcF_combat_1HSSHD_attk_sprint_R" }, { "snoPower": "Power/AnimKey_SprintToIdle", "snoAnim": "Animation/npcM_combat_1HSSHD_attk_sprintStop", "snoFemaleOverrideAnim": "Animation/npcF_combat_1HSSHD_attk_sprintStop" }, { "snoPower": "Power/AnimKey_WalkToIdle", "snoAnim": "Animation/npcM_combat_1HSSHD_attk_walkStop", "snoFemaleOverrideAnim": "Animation/npcF_combat_1HSSHD_attk_walkStop" }, { "snoPower": "Power/AnimKey_Walk", "snoAnim": "Animation/npcM_combat_1HSSHD_attk_walk", "snoFemaleOverrideAnim": "Animation/npcF_combat_1HSSHD_attk_walk" }, { "snoPower": "Power/AnimKey_Walk_Right", "snoAnim": "Animation/npcM_combat_1HSSHD_attk_walk_R", "snoFemaleOverrideAnim": "Animation/npcF_combat_1HSSHD_attk_walk_R" }, { "snoPower": "Power/AnimKey_Walk_Left", "snoAnim": "Animation/npcM_combat_1HSSHD_attk_walk_L", "snoFemaleOverrideAnim": "Animation/npcF_combat_1HSSHD_attk_walk_L" }, { "snoPower": "Power/AnimKey_Talk_ADD_BasePose", "snoAnim": "Animation/npcM_base_HTH_event_lipSync_ADD_base", "snoFemaleOverrideAnim": "Animation/npcF_base_HTH_evnt_lipSync_ADD_base_RT" }, { "snoPower": "Power/AnimKey_Talk_LipSync", "snoAnim": "Animation/npcM_base_HTH_event_lipSync", "snoFemaleOverrideAnim": "Animation/npcF_base_HTH_evnt_lipSync" } ], "ptPowersOverrideList": [], "ptPowersToMovementOverrideList": [] }