stl
{ "Desc": "{c_important}〈ダークシュラウド〉{/c}を使用すると{c_number}[Affix.\"Static Value 0\"]{/c}秒間、{c_important}{u}無効{/u}{/c}状態になるが、{c_important}回避{/c}のクールダウン時間が{c_random}[Affix_Value_2|1|]{/c}秒延長する。\r\n\r\n{c_important}〈ダークシュラウド〉{/c}発動中に{c_important}回避{/c}すると、そこが爆発して{c_random}[(Owner.Weapon_Damage_Min_Total + Owner.Weapon_Damage_Delta_Total) * Affix_Value_1]{/c}のシャドウダメージを与えて敵を引き寄せる。" }
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1934439
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