References to this File
  • Material/S02_Bloodseeker_sorc_deepFreeze_aoe.mat
  • Material/knightMelee_attk_special_swipeSecond_corrupt.mat
  • Material/necro_golem_bone_attk_01_mat.mat
  • Material/lilith_p2_attk_combo_R_01a.mat
  • Material/lilith_p2_attk_combo_slam.mat
  • Material/emote_nec001_stor_soulTrail.mat
  • Material/S02_bloodseeker_twistingBlades_cast_weaponTrail.mat
  • Material/necro_boneSpikes_upMesh.mat
  • Material/sightlessEye_lilithProjectile_impact_motionBlur.mat
  • Material/vfx_treasurebeast_attk_swipe_turn_R_trail_static_mat.mat
  • Material/vfx_scorpion_attk_basic_R_combo_trail.mat
  • Material/npcF_neyrelle_combag_1HS_attk_special_outro_dark.mat
  • Material/druid_bear_maul_slashL_fierce_clawBGMat.mat
  • Material/PortalBarb_persistentOpen_actor_parallax_mat.mat
  • Material/partyInvite_phEffect_upDownMesh.mat
  • Material/S03_construct_scorpion_attk_basic_L_combo_trail.mat
  • Material/zombie_brute_enrageSwipe.mat
  • Material/barbarian_leap_largePhysRocks_Copper_02.mat
  • Material/IGC_POP_5520_torchFire_optimized_gen8.mat
  • Material/fallen_champion_attk_overHead_trail.mat
  • Material/S02_Bloodseeker_Dungeon_Affix_DeathPulsee_shadeCastSwirls.mat
  • Material/andariel_attk_pincers_trail_01.mat
  • Material/astaroth_boss_mount_leap_trail_body.mat
  • Material/S03_construct_scorpion_attk_claw_turn_right_trail.mat
  • Material/sorc_iceBlades_cast_mistSweepMat.mat
  • Material/fxKit_damaging_projectile_cold_motionBlur.mat
  • Material/VFX_Global_WarbleTubeCone_mat.mat
  • Material/sorc_deepFreeze_persistent.mat
  • Material/werewolfMelee_attk_moving_trail.mat
  • Material/cultist_melee_1H_Stab_Attack_dark.mat
  • Material/IGC_BLB_1240_FX_vein_Mephisto_BloodBubble_Bubble_static.mat
  • Material/druid_shred_attk_swipe01_mat.mat
  • Material/barbarian_leap_physRockBillboard_blood.mat
  • Material/s02_bloodSeals_major_bloodBlister_burst_motionBlur.mat
  • Material/vfx_monster_goatman_brute_attkBasic_trail.mat
  • Material/barb_rupture_pushIn_meshGlow.mat
  • Material/barbarian_doubleSwing_gold_trail.mat
  • Material/druid_shred_slash_L_wideMat.mat
  • Material/necro_boneSpear_blurTrail.mat
  • Material/S02_Bloodseeker_sorc_ballLightning_lightningArcsMat_ds.mat
  • Material/vfx_treasurebeast_attk_swipe_turn_L_trail_static_mat.mat
  • Material/goatmanMelee_1HAxe_attk_triple_strike_trail03.mat
  • Material/druid_bear_maul_slashL_fierce_ClawMat.mat
  • Material/vfx_boss_duriel_maggot_projectile.mat
  • Material/QST_Hell_Fire_blockade_blur.mat
  • Material/IGC_POP_6530_torchFire_optimized_gen8.mat
  • Material/igc_bloodSpurt_03.mat
  • Material/necro_skeletonWarrior_sword_attk_basic_swipe_04.mat
  • Material/drowned_brute_weaponTrail_02.mat
  • Material/LTE_LNY_shrine_artillery_blast_actor_04.mat
  • Material/druid_bear_maul_slashBackhandR_fierce_backClawMat.mat
  • Material/IGC_1220_BloodSplash_Mat.mat
  • Material/barbarian_whirlwind_weapontrail_furyIntensity.mat
  • Material/HellPortal_flat_depth_mat.mat
  • Material/IGC_BLB_FX_vein_Mephisto_BloodBubble_Bubble.mat
  • Material/barbarian_whirlwind_weapontrail.mat
  • Material/astaroth_melee_swing_right_meshTrail_01.mat
  • Material/IGC_DST_1185_bloodSquib_A_colliding.mat
  • Material/s02_boss_attk_melee_turn.mat
  • Material/Barb_Ancient_axe_base01_mat.mat
  • Material/S03_boss_attkThrow_trail.mat
  • Material/barbarian_doubleSwing_payload_trail.mat
  • Material/necro_bloodWave_cast_volumeBlurMat.mat
  • Material/IGC_DST_1150_VAT3_bloodSwirl_01.mat
  • Material/treasuregoblin_portal_infusion_motionBlur.mat
  • Material/townPortalMain_flat_horadric_mat.mat
  • Material/astaroth_leap_blur.mat
  • Material/necro_golem_blood_attk_basic_smash_01_mat.mat
  • Material/IGC_KEL_1020_fingerBlood_OPTIMIZED.mat
  • Material/portal_nec001_stor_persistentOpen_actor_parallax_mat.mat
  • Material/knightBrute_3hit_combo_swipeHit03_lightning.mat
  • Material/barbarian_flay_weaponTrail_vertical.mat
  • Material/s01_boss_hatredManifest_persistent.mat
  • Material/vfx_demonbutcher_headbutt_trail_DS.mat
  • Material/IGC_POP_6560_vatFire_optimized_gen8.mat
  • Material/s01_boss_hatredManifest_cleanse_blur.mat
  • Material/s01_boss_hatredManifest_motionBlur.mat
  • Material/fallen_champion_attk_closeFire_trail.mat
  • Material/barbarian_leap_largePhysRocks.mat
  • Material/vfx_scorpion_attk_basic_R_trail.mat
  • Material/townPortal_warpSuckIn.mat
  • Material/astaroth_boss_mount_leap_trail_body_bloodVer.mat
  • Material/demon_brute_weaponThrowBlur.mat
  • Material/necro_boneStrom_cast_castMesh_mat_shadow.mat
  • Material/drowned_special_weaponTrail.mat
  • Material/necro_golem_blood_attk_basic_smash_02_mat.mat
  • Material/donan_melee_smite_shockwave_proj_motionBlur.mat
  • Material/townPortalMain_flat_magehall_mat.mat
  • Material/vfx_wildlife_woodwraith_slamMB.mat
  • Material/lilith_p1_melee_meshTrailEdge_02.mat
  • Material/spider_attk_basic_trail_mat.mat
  • Material/barb_dismount_itf_initialLeapImpact.mat
  • Material/s01_boss_hatredManifest_burst_motionBlur.mat
  • Material/gloves_unique_barb_001_swirl_metallic.mat
  • Material/Dungeon_Affix_Avenger_energyRing.mat
  • Material/s01_boss_hatredManifest_aoeDebuff_motionBlur.mat
  • Material/S03_buddy_tempest_cast_sweepMat.mat
  • Material/andariel_attk_doublePincers_trail_mesh.mat
  • Material/vampire_boss_fleshSac_explosion_blur.mat
  • Material/lilith_p1_takeOff_trail.mat
  • Material/LTE_LNY_shrine_blast_actor_03.mat
  • Material/druid_dismount_bearTrample_leadingMesh2.mat
  • Material/necro_corpseExplosion_chargeLine.mat
  • Material/druid_shred_slash_3rd_darkMat_poison.mat
  • Material/barbarian_whirlwind_weapontrail_background.mat
  • Material/bandit_ambusher_attakBasic_trail.mat
  • Material/S02_Bloodseeker_sorc_teleport_motionblurSwirls.mat
  • Material/vfx_scorpion_attk_basic_L_trail.mat
  • Material/astartoh_bite_motionBlur.mat
  • Material/knightBrute_3hit_combo_swipeHit03_corrupt.mat
  • Material/rogue_rapidFire_motionblur.mat
  • Material/sorc_basicattack_WeaponTrail.mat
  • Material/fxKit_harmless_burstCylindrical_motionBlurScaling.mat
  • Material/S02_Bloodseekers_rogue_dash_cast_motionBlurActor.mat
  • Material/S02_bloodseeker_leap_darkPhysRocks.mat
  • Material/s01_boss_attk_stab_darkMat.mat
  • Material/vfxBarb_Charge_WeaponTrail.mat
  • Material/townPortal_persistentOpen_actor_parallax_mat_glo006_stor.mat
  • Material/astaroth_boss_mount_leap_impact_motionBlur.mat
  • Material/barbarian_leap_physRockBillboard.mat
  • Material/druid_bear_maul_fierce_backClawMat.mat
  • Material/duid_grizzlyRage_aoe_motionblur.mat
  • Material/barb_dismount_intoTheFray_largePhysRocks.mat
  • Material/Andariel_attack_line_chain_front_trail_mesh.mat
  • Material/necro_sever_projectile_motionBlur_02.mat
  • Material/vfx_boss_duriel_attkSwipes_slam.mat
  • Material/dungeon_affix_driftingShade_payload_persistent_blurMesh.mat
  • Material/s01_boss_hatredManifest_aoe_motionblur.mat
  • Material/Spectralhorse_mountsoulMedTrail.mat
  • Material/S02_Bloodseekers_druid_windShear_motionBlurActor.mat
  • Material/townPortal_persistentOpen_actor_parallax_mat_glo007.mat
  • Material/s02_boss_attk_melee.mat
  • Material/IGC_BLB_HellPortal_flat_depth_mat.mat
  • Material/skeleton_boss_ghost_motionBlur.mat
  • Material/emote_nec001_stor_castTrail.mat
  • Material/barM_ancient_mat.mat
  • Material/worldBoss_abyssLord_physRocksDark.mat
  • Material/lilith_p1_windOfHate_cast_windMesh.mat
  • Material/VFX_DemonButcher_MB_sickletrail_mat.mat
  • Material/legendary_barb_019_tornadoMesh_birth.mat
  • Material/rogue_rapidFire_castBlur.mat
  • Material/zombie_brute_attackSwipe.mat
  • Material/rogue_stealth_cast_burstSwirlsMat.mat
  • Material/knightBrute_3hit_combo_swipeHit03.mat
  • Material/barbarian_whirlwind_weapontrail_furyLesser2.mat
  • Material/druid_wolves_chargeBlur.mat
  • Material/vfx_scorpion_attk_claw_turn_right_trail.mat
  • Material/vfxRogue_ShadowRealm_AOE_Indicator_DistortionRing.mat
  • Material/vfx_monster_vampire_brute_impale_swordTell.mat
  • Material/rogue_deathTrap_aoe2_fakeTrail2.mat
  • Material/ghost_melee_threeHitCombo_swipe_first.mat
  • Material/barbarian_leap_largePhysRocks_Silver_01.mat
  • Material/vfx_monster_vampire_brute_attk1.mat
  • Material/necro_boneSpear_cast_essenceSwipe.mat
  • Material/Dungeon_Affix_DeathPulsee_shadeCastSwirls.mat
  • Material/barbarian_whirlwind_weapontrail_furyMain2.mat
  • Material/druid_shred_slash_3rd_wideMat_poison.mat
  • Material/Andariel_attack_chain_line_side_smoke_mesh.mat
  • Material/sorc_ballLightning_cast_swipeSecondaryMat.mat
  • Material/barbarian_flay_weaponTrail_dark.mat
  • Material/EGB_Duriel_swipe_left_v2.mat
  • Material/vfx_monster_skeleton_twohander_aoeAttk_rightSwing.mat
  • Material/druid_grizzlyRage_thrash_clawMat.mat
  • Material/andariel_attk_knockback_trail_mesh.mat
  • Material/s02_bloodSeals_bloodPool_spawn_sweepLoopMat.mat
  • Material/portal_nec001_stor_cast_proxyToPlayer_ellipseSmoke.mat
  • Material/druid_shred_attk_darkMat_poison.mat
  • Material/IGC_POP_5510_torchFire_optimized.mat
  • Material/yorin_aoeDebuff_motionBlur.mat
  • Material/vfxBarb_Bash_WeaponTrail.mat
  • Material/S03_Zoltun_teleporterMain_flat_S03_Zoltun_mat.mat
  • Material/IGC_POP_5530_torchFire_optimized_gen8.mat
  • Material/S02_Bloodseeker_vfxDruid_tornado_castSwirlMat.mat
  • Material/lilithlament_attk_swipeFX_leadingEdge_mat.mat
  • Material/druid_bear_maul_backClawMat.mat
  • Material/barb_rend_weaponTrail3.mat
  • Material/Andariel_attack_chain_sweep_mesh.mat
  • Material/cultist_melee_1H_Stab_Attack_basicPerm1_dark.mat
  • Material/barb_dismount_itf_slashMesh.mat
  • Material/barb_lungingStrike_attk_weaponTrail.mat
  • Material/barbarian_whirlwind_weapontrail_furyMainLesser.mat
  • Material/astaroth_boss_meteorstorm_attkCast_swipe.mat
  • Material/townPortal_warpSuckIn_glo007_stor.mat
  • Material/interactiveVFX_door_motionBlur.mat
  • Material/rogue_twistingBlades_projectile_trail_blue.mat
  • Material/druid_cycloneArmor_windRippleBlurMat.mat
  • Material/S02_Bloodseeker_amalgam_boss_death_burst_motionBlur.mat
  • Material/leftSwipe03Left_mat.mat
  • Material/fallen_champion_attk_overheadFire_trail.mat
  • Material/PFV3250_blood_tear_right_optimized.mat
  • Material/drowned_seahag_weaponTrail_turn_right.mat
  • Material/lilith_p2_tailSwipe_meshTrail_edge_02.mat
  • Material/IGC_BLB_HellPortal_flat_depth_mat_enh_topper.mat
  • Material/IGC_BLB_1250_fxBloodBubble.mat
  • Material/escapeScroll_cast_meshUpwards.mat
  • Material/npc_cbmMephisto_BloodBubble_Bubble.mat
  • Material/barbarian_whirlwind_weapontrail_background_cota.mat
  • Material/IGC_PFV_VFX_hou_actor_snow_1040.mat
  • Material/townPortal_persistentOpen_actor_parallax_mat_glo005_stor.mat
  • Material/barb_rend_weaponCut_edge.mat
  • Material/knight_brute_event_summon_impact_physRockBillboard.mat
  • Material/barbarian_flay_weaponTrail.mat
  • Material/S02_Bloodseeker_rogue_arrow_trail_blur.mat
  • Material/snake_brute_attk_swipe.mat
  • Material/fallen_champion_attk_close_trail.mat
  • Material/wayfindingPortal_warpSuckIn.mat
  • Material/druid_claw_slashMat.mat
  • Material/mount_sprint_smallRocks.mat
  • Material/IGC_PFV_VFX_mb_spittle_less_2040.mat
  • Material/lilith_p1_melee_meshTrailEdge_01.mat
  • Material/druid_claw_darkMat.mat
  • Material/druid_cycloneArmor_ambientWindMat2.mat
  • Material/vfx_demonbutcher_shouldercharge_trail_mat.mat
  • Material/necro_boneStorm_aoe_windMesh_02_mat_shadow.mat
  • Material/S02_bloodseeker_boneSpear_blurTrail.mat
  • Material/druid_windShear_buff_swirls.mat
  • Material/astaroth_melee_swing_left_meshTrail_01.mat
  • Material/lilith_p1_melee_meshTrail_01.mat
  • Material/necro_armyOfTheDead_soulTrail_trail.mat
  • Material/IGC_PFV_VFX_mb_spittle_medium_2040.mat
  • Material/NPC_Follower_Vigo_Charge_WeaponTrail_dark.mat
  • Material/S03_boss_attkSwipe_trail.mat
  • Material/IGC_BLB_1260_FX_vein_Mephisto_BloodBubble_Bubble_vat.mat
  • Material/vfx_scorpion_attk_run_right_trail.mat
  • Material/vfxDruid_tornado_castSwirlMat.mat
  • Material/rogue_shadowClone_cast_motionBlur.mat
  • Material/drowned_special_energyInward_mesh.mat
  • Material/lilith_p2_attk_tail_stab_mat.mat
  • Material/druid_wolf_buff_wolfMotionBlur.mat
  • Material/townPortal_warpSuckIn_glo009_stor.mat
  • Material/vfxBarb_Bash_energy.mat
  • Material/knightMelee_attk_special_swipeSecond_mat.mat
  • Material/knightBrute_3hit_combo_swipeHit02_lightning_dark.mat
  • Material/andariel_attk_claws_trail_01.mat
  • Material/S03_boss_attkSwipe_trail_left.mat
  • Material/townPortal_persistentOpen_actor_parallax_mat_rog001_stor_01.mat
  • Material/IGC_PFV_VFX_mb_bloodSplash_dissolve_3160.mat
  • Material/cannibal_melee_attk_basic.mat
  • Material/druid_shred_slash_L_wideMat_poison.mat
  • Material/barb_doubleSwing_weaponTrail_lesser.mat
  • Material/legendary_barb_019_tornadoMesh_birthTall_wind.mat
  • Material/portal_colorVariant_004_persistent_actor_parallax_mat.mat
  • Material/vfx_monster_skeleton_twohander_aoeAttk_leftSwing.mat
  • Material/flyWarrior_weaponTrail_attack_basic_edge.mat
  • Material/vfx_demonbutcher_attkLeftBackBasic_trail_DS.mat
  • Material/necro_skeletonWarrior_scythe_melee.mat
  • Material/environmentVFX_andariel_stormBlur.mat
  • Material/vfx_treasurebeast_attk_tailSwipe_trail_static_mat.mat
  • Material/barb_deathBlow_cast_trail2.mat
  • Material/PFV3250_blood_tear_left_optimized.mat
  • Material/barb_doubleSwing_weaponTrail_intensity2_front.mat
  • Material/cultist_melee_1H_Stab_Attack_basicPerm1.mat
  • Material/S02_Bloodseekers_vfxRogue_bladeShift_cast_motionBlur.mat
  • Material/snake_queen_swipe.mat
  • Material/sorc_chainLightning_cast_sweepMat.mat
  • Material/InteractivesVFX_debris_rock_large.mat
  • Material/gloves_unique_barb_001_swirl2.mat
  • Material/neyrelle_cloth_sim_rip_mat.mat
  • Material/wildlife_bloodhawk_basic_trail_v2.mat
  • Material/LTE_LNY_shrine_blast_actor_04.mat
  • Material/demon_megaDemon_leapAttk03finalMat.mat
  • Material/druid_pulverize_motionblur.mat
  • Material/demon_megaDemon_leapAttk02finalMat.mat
  • Material/IGC_POP_6550_torchFire_optimized_gen8.mat
  • Material/flyWarrior_weaponTrail_attack_basic_leftToRight.mat
  • Material/igc_Mephisto_BloodBubble_Bubble.mat
  • Material/druid_cataclysm_cast_cylSweepMat.mat
  • Material/barb_ironMaelstrom_attk03_01_weaponTrail_groundHug_ds.mat
  • Material/andariel_attk_darkBeam_leadingCore_fire_base_mesh.mat
  • Material/vfx_demonbutcher_attkLeftForwardBasic_trail_DS.mat
  • Material/druid_shred_attk_darkMat.mat
  • Material/knightBrute_3hit_combo_swipeHit01.mat
  • Material/druid_shred_slash_R_wideMat_poison.mat
  • Material/rogue_arrow_motionBlur.mat
  • Material/druid_bear_maul_slashBackhandR_fierce_clawBGMat_ext.mat
  • Material/S02_Bloodseeker_vfxBarb_Bash_energy.mat
  • Material/lilith_p2_tailSwipe_meshTrail_edge_01.mat
  • Material/IGC_PFV_spittle_3180_hou_mb blood_droplets.mat
  • Material/druid_bear_maul_slashL_fierce_clawBGMat_Ext.mat
  • Material/IGC_PFV_spittle_3220_hou_mb blood_droplets.mat
  • Material/lilith_p1_deathFromAbove_motionBlur_02.mat
  • Material/s01_boss_hatredManifest_aoe.mat
  • Material/wildlife_bloodhawk_frenzy_flap.mat
  • Material/gloves_unique_barb_001_swirl_start.mat
  • Material/necro_golem_attk_basic_smash_02_mat.mat
  • Material/fxKit_harmless_shield_destroyed_template_motionBlur.mat
  • Material/druid_debilitatingRoar_motionBlur.mat
  • Material/necro_boneStrom_cast_castMesh_mat.mat
  • Material/IGC_POP_5600_torchFire_optimized_gen8.mat
  • Material/demon_megaDemon_leapAttk03finalMat_cold.mat
  • Material/vfxDruid_bloodHowl_cast_motionBlur.mat
  • Material/fxKit_burstCylindrical_motionblur.mat
  • Material/igc_bloodSpurt_01.mat
  • Material/S03_boss_chakram_motionBlur.mat
  • Material/cannibal_twoHand_attk_thrust_swipe.mat
  • Material/cultist_summoner_STF_attack_02_glint.mat
  • Material/cannibal_twoHand_basicAttack.mat
  • Material/deathScreen_combined.mat
  • Material/druid_shred_slash_3rdMat.mat
  • Material/necro_skeletonWarrior_scythe_melee_overhead_dark.mat
  • Material/S02_Bloodseeker_rogue_rapidFire_motionblur.mat
  • Material/barb_deathBlow_cast_trail.mat
  • Material/knightBrute_attk_360Sweep_3dSwipe_V02B_mBlur.mat
  • Material/S02_bloodseeker_leap_itf_initialLeapImpact.mat
  • Material/demon_brute_attackSwipe.mat
  • Material/physRockBillboard_copper.mat
  • Material/druid_lightningStorm_cast_windMat.mat
  • Material/IGC_BLB_1260_fxBloodBubble.mat
  • Material/s01_boss_attk_slash_L_lingerMat.mat
  • Material/IGC_POP_5610_torchFire_optimized_gen8.mat
  • Material/legendary_barb_019_tornadoMesh_birthTall.mat
  • Material/knightBrute_slam_groundImpact_3dswipe_lightning_dark.mat
  • Material/drowned_melee_weaponTrail_02.mat
  • Material/wildlife_bear_attk_swipe_trail.mat
  • Material/knightBrute_slam_groundImpact_3dswipe.mat
  • Material/lilith_p2_attk_combo_L_01a.mat
  • Material/IGC_PFV_VFX_mb_snow_1040.mat
  • Material/vfxRogue_bladeShift_cast_motionBlur.mat
  • Material/fxKit_harmless_burstCylindrical_outwardMotionBlur_CHS_outro.mat
  • Material/demon_megaDemon_leapAttk01finalMat.mat
  • Material/IGC_BLB_HellPortal_motionBlur_mesh_enh.mat
  • Material/werewolfMelee_attk_trail.mat
  • Material/worldBoss_abyssLord_rocks.mat
  • Material/rogue_rainOfArrows_cast_blurSphere.mat
  • Material/S02_Bloodseeker_astaroth_boss_mount_leap_impact_motionBlur.mat
  • Material/druid_shred_slash_3rd_backerMat.mat
  • Material/S03_construct_scorpion_attk_basic_R_combo_trail.mat
  • Material/barb_ironMaelstrom_attk03_01_weaponTrail_ds.mat
  • Material/headstone_deathScreen_combined.mat
  • Material/barb_doubleSwing_weaponTrail_back.mat
  • Material/rogue_dash_cast_motionBlurActor.mat
  • Material/S02_Bloodseekers_rogue_arrow_proj_motionBlur.mat
  • Material/npcF_neyrelle_combag_1HS_attk_special_outro.mat
  • Material/necro_golem_bone_attk_backHand_02_mat.mat
  • Material/vfx_boss_duriel_attkSwipes_burrow.mat
  • Material/necro_skeletonWarrior_shield_attk_basic_02.mat
  • Material/S02_Bloodseekers_druid_debilitatingRoar_motionBlur.mat
  • Material/amalgam_boss_death_burst_motionBlur.mat
  • Material/fxKit_harmless_burstCylindrical_motionBlurScaling_CHS_outro.mat
  • Material/necro_armyOfTheDead_cast_souls_mesh_mat.mat
  • Material/emote_nec001_stor_soulLGTrail.mat
  • Material/druid_shred_cast_trail.mat
  • Material/druid_earthspike_impact_motionBlur.mat
  • Material/vfx_monster_skeleton_twohander_attkBasic_trail_fire.mat
  • Material/global_aoe_motionblur.mat
  • Material/S02_Bloodseeker_pvp_openWorld_hostile_turnHostile_cleanse_blur.mat
  • Material/portal_bar002_stor_warpSuckIn.mat
  • Material/druid_catastrophe_tornado_blur.mat
  • Material/townPortal_warpSuckIn_rog001_stor.mat
  • Material/npcF_ui_hedaji_deal_card_deal_blur.mat
  • Material/necro_sever_skeleton_attk_trail_mat.mat
  • Material/portal_glo009_stor_persistentOpen_actor_parallax_mat.mat
  • Material/cannibal_brute_attk_basic.mat
  • Material/knightBrute_3hit_combo_swipeHit01_corrupt.mat
  • Material/ghost_melee_lightningVar_threeHitCombo_swipe_first.mat
  • Material/knightBrute_attk_360Sweep_3dSwipe_V02B_lightning.mat
  • Material/lilith_p2_attk_collapse_motionBlur.mat
  • Material/lilith_p2_tailSwipe_meshTrail_01.mat
  • Material/barb_hammerOfTheAncients__weaponTrail.mat
  • Material/demon_megaDemon_leapAttk04finalMat.mat
  • Material/lilithlament_attk_swipeFX_mat_v2.mat
  • Material/IGC_DST_1150_VAT3_bloodSwirl_03.mat
  • Material/barb_doubleSwing_weaponTrail.mat
  • Material/fxKit_harmless_burstCylindrical_outwardMotionBlur.mat
  • Material/necro_raiseSkeletons_death_trail.mat
  • Material/druid_dismount_bearTrample_slashMeshMat.mat
  • Material/rogue_twistingBlades_cast_weaponTrail.mat
  • Material/legendary_barb_018_burst_buff_motionblur.mat
  • Material/rogue_dash_weaponTrail_outro.mat
  • Material/vfx_monster_vampire_brute_impale_Tell.mat
  • Material/drowned_seahag_frenzy_motionblur_b.mat
  • Material/IGC_DST_1130_bloodMagic_OPTIMIZED.mat
  • Material/knightBrute_3hit_combo_swipeHit01_lightning.mat
  • Material/EGB_Duriel_swipe_right.mat
  • Material/demon_megaDemon_leapAttk04finalMat_cold.mat
  • Material/barb_ironMaelstrom_attk02_weaponTrail.mat
  • Material/rogue_shadowClone_cast_burstSwirlsMat.mat
  • Material/IGC_BLB_2090_HellPortal_flat_depth_mat_enh_topper.mat
  • Material/S02_Bloodseeker_vfxBarb_Bash_shockwave.mat
  • Material/barb_doubleSwing_weaponTrail_back_intensity.mat
  • Material/cultist_summoner_STF_attack_02_first.mat
  • Material/S02_Bloodseeker_sorc_deepFreeze_persistent.mat
  • Material/drowned_special_stun_weaponTrail.mat
  • Material/knightMelee_attk_special_swipeThird_corrupt.mat
  • Material/monsterAffix_vortex_cast_swirlVolume.mat
  • Material/demon_megaDemon_attk01v01_swipeMat.mat
  • Material/IGC_BLB_1220_FX_vein_Mephisto_BloodBubble_Bubble_vat.mat
  • Material/s01_boss_attk_slash_L_darkMat.mat
  • Material/druid_bear_shred_swipe.mat
  • Material/druid_bear_maul_clawBGMat.mat
  • Material/andariel_attk_darkBeam_leadingCore_smoke_mesh.mat
  • Material/IGC_DST_1185_bloodSquib_A.mat
  • Material/gloves_unique_barb_001_swirl.mat
  • Material/knightBrute_3hit_combo_swipeHit02_corrupt.mat
  • Material/igc_bloodSpurt_05_OPTIMIZED.mat
  • Material/druid_lacerate_attk_slashMat.mat
  • Material/snake_brute_attk_bite_swipe.mat
  • Material/bandit_sword_attk_basic.mat
  • Material/knightBrute_3hit_combo_swipeHit01_lightning_dark.mat
  • Material/fxKit_harmless_shield_template_bubble_blur.mat
  • Material/necro_ironMaiden_aoe_funnelDown.mat
  • Material/wildlife_bloodhawk_frenzy_trail_v2.mat
  • Material/legendary_barb_111_WeaponTrail_HighIntensity_Mat.mat
  • Material/S03_construct_Scorpion_attk_claw_turn_left_trail.mat
  • Material/IGC_PFV_VFX_mb_spit_brute_motes_2040.mat
  • Material/druid_petrify_cast_motionBlurs.mat
  • Material/skeleton_boss_curator_weaponTrail.mat
  • Material/gloves_unique_barb_001_swirl_darker.mat
  • Material/legendary_barb_111_WeaponTrail_IntensityBackdrop_Mat.mat
  • Material/S02_vampire_boss_fleshSac_explosion_blur.mat
  • Material/S02_Bloodseeker_barbarian_upheaval_cast_trail.mat
  • Material/sorcerer_inferno_serpent_spikes.mat
  • Material/knightCaster_attk_special_heal_motionBlur.mat
  • Material/vfx_monster_skeleton_melee_geoTrail.mat
  • Material/vfxSorc_unstableCurrents_introMeshMat.mat
  • Material/necro_skeletonWarrior_sword_attk_basic_swipe_02.mat
  • Material/necropolis_guardian_weaponTrail.mat
  • Material/rogue_dash_weaponTrail_outro_cold.mat
  • Material/lilith_p2_attk_combo_R_01b.mat
  • Material/lilith_p2_attk_combo_L_01b.mat
  • Material/lilith_p1_meleeAttack_wingGeoTrail.mat
  • Material/bandit_melee_attakBasic_trail.mat
  • Material/physRockBillboard_salt.mat
  • Material/necro_hemorrhage_clickConfirm_target_mat.mat
  • Material/S03_buddy_bushwhack_persistent_rope.mat
  • Material/IGC_BLB_HellPortal_motionBlur_mesh.mat
  • Material/s02_bloodSeals_bloodBlister_major_burst_sweepMat.mat
  • Material/vfxBarb_Bash_shockwave.mat
  • Material/S02_bloodseeker_twistingBlades_projectile_trail_blue.mat
  • Material/sorc_ballLightning_lightningArcsMat_ds.mat
  • Material/PvP_invaderSpawn_ghostState_motionBlur.mat
  • Material/S02_Bloodseeker_rogue_shadowStep_contact_weaponTrail.mat
  • Material/S03_scorpion_scorpion_attk_run_right_trail.mat
  • Material/demon_megaDemon_leapAttk01finalMat_cold.mat
  • Material/drowned_brute_weaponTrail.mat
  • Material/portal_nec001_stor_persistentOpen_soulMedTrail.mat
  • Material/s01_boss_hatredManifest_impact_motionBlur.mat
  • Material/druid_shred_slash_3rd_backerMat_poison.mat
  • Material/demon_megaDemon_attk01v02_swipeMat.mat
  • Material/barb_dismount_intoTheFray_darkPhysRocks.mat
  • Material/fallen_grunt_attk_trail.mat
  • Material/druid_hurricane_cast_swirlFill1.mat
  • Material/druid_boulder_largeRock_noShadow.mat
  • Material/vfx_monster_skeleton_twohander_attkBasic_trail.mat
  • Material/townPortal_persistentOpen_actor_parallax_mat_dru001_stor_.mat
  • Material/rogue_shadowClone_shadeCastSwirls.mat
  • Material/rogue_caltrops_cast_motionBlur.mat
  • Material/lilith_p1_melee_meshTrail_02.mat
  • Material/S02_bloodseeker_leap_physRockBillboard.mat
  • Material/leftSwipeLeft_mat.mat
  • Material/drowned_bell_hit_motionblur.mat
  • Material/necro_boneStorm_aoe_windMesh_02_mat.mat
  • Material/S02_bloodseeker_frozenOrb_cast_swipeMat.mat
  • Material/vfx_Scorpion_attk_claw_turn_left_trail.mat
  • Material/rogue_stealth_outro_burstSwirlsMat.mat
  • Material/townPortal_paralax.mat
  • Material/sorc_teleport_motionblurSwirls.mat
  • Material/werewolf_warg_attk_running_blur.mat
  • Material/demon_megaDemon_attk01v02_swipeMat_cold.mat
  • Material/druid_cycloneArmor_aoe_swirlVolumeMat_02.mat
  • Material/S02_Bloodseekers_duid_grizzlyRage_aoe_motionblur.mat
  • Material/S02_Bloodseeker_vfxBarb_Bash_WeaponTrail.mat
  • Material/S02_bloodseeker_boneSpear_cast_essenceSwipe.mat
  • Material/IGC_POP_5590_torchFire_optimized_gen8.mat
  • Material/IGC_BLB_1180_fxBloodBubble.mat
  • Material/necro_golem_bone_attk_02_mat.mat
  • Material/S02_bloodseeker_leap_largePhysRocks.mat
  • Material/vfx_wildlife_woodwraith_attkBasic_trail.mat
  • Material/vfx_boss_duriel_burst_ring_distortion.mat
  • Material/Donan_melee_smite_motionBlur.mat
  • Material/barbarian_flay_weaponTrail_sharpEdge.mat
  • Material/vfxBarb_Charge_Push_MotionBlur.mat
  • Material/druid_landslide_rocks.mat
  • Material/environmentVFX_tumbleweed.mat
  • Material/necro_skeletonWarrior_scythe_melee_overhead.mat
  • Material/knightBrute_slam_groundImpact_3dswipe_corrupt.mat
  • Material/barb_dismount_intoTheFray_darkPhysRocks_emis.mat
  • Material/leftSwipeLeft02_mat.mat
  • Material/environmentVFX_cliffRocks.mat
  • Material/portal_colorVariant_001_persistent_actor_parallax_mat.mat
  • Material/necro_skeletonWarrior_sythe_attk_basic_swipe.mat
  • Material/HellPortal_motionBlur_mesh.mat
  • Material/necro_bloodSurge_cast_motionBlur.mat
  • Material/s01_boss_hatredManifest_burst_line_motionblur.mat
  • Material/portal_nec001_stor_cast_proxyToPlayer_funnelSmoke.mat
  • Material/necro_skeletonWarrior_shield_attk_basic_01.mat
  • Material/barbarian_flay_weaponTrail_slow.mat
  • Material/cannibal_twohand_miniboss_attk_leap_jump_trail.mat
  • Material/s01_boss_hatredManifest_burst_line_Uber_motionblur.mat
  • Material/S02_Bloodseekers_druid_earthspike_impact_motionBlur.mat
  • Material/vfx_demonbutcher_attkRightBackBasic_trail_DS.mat
  • Material/sorc_deepFreeze_aoe.mat
  • Material/IGC_BLB_1250_FX_vein_Mephisto_BloodBubble_Bubble_vat.mat
  • Material/emote_rog015_stor_cloneFX_shadeCastSwirls.mat
  • Material/duriel_roar_motionBlur_intro_b.mat
  • Material/portal_dru002_stor_persistentOpen_funnel.mat
  • Material/IGC_BLB_1220_fxBloodBubble.mat
  • Material/barbarian_doubleSwing_dark_trail.mat
  • Material/barb_ironMaelstrom_attk01_weaponTrail_ds.mat
  • Material/townPortal_warpSuckIn_dru001_stor.mat
  • Material/IGC_PFV_VFX_mb_spittle_2040.mat
  • Material/druid_claw_slashMat_poison.mat
  • Material/druid_cataclysm_cast_cylSweepOuterMat.mat
  • Material/IGC_POP_6540_torchFire_optimized.mat
  • Material/knightBrute_3hit_combo_swipeHit03_lightning_dark.mat
  • Material/druid_bear_maul_fierce_clawBGMat.mat
  • Material/barb_deathBlow_cast_trail_darkBacker.mat
  • Material/fxKit_damaging_projectile_template_motionBlur.mat
  • Material/portal_nec001_stor_persistentOpen_funnel.mat
  • Material/S03_Boss_damaging_projectile_template_motionBlur.mat
  • Material/necro_skeletonWarrior_scythe_melee_dark.mat
  • Material/barb_deathBlow_impact_fatal_trail.mat
  • Material/Andariel_attk_knockback_cone_edge_fire_mesh.mat
  • Material/Barb_Ancient_twoHandMace_base01_mat.mat
  • Material/rogue_arrow_trail_blur.mat
  • Material/druid_shred_slash_3rd_darkMat.mat
  • Material/S02_bloodseeker_leap_itf_slashMesh.mat
  • Material/s02_bloodSeals_batDash_sweepMat.mat
  • Material/druid_shred_attk_swipe02_mat.mat
  • Material/drowned_seahag_weaponTrail_turn.mat
  • Material/portal_colorVariant_002_persistent_actor_parallax_mat.mat
  • Material/IGC_POP_6510_torchFire_optimized_gen8.mat
  • Material/cannibal_twoHand_miniboss_attack_edge_child.mat
  • Material/Lorath_CC_weapontrail_CHN.mat
  • Material/donan_melee_smite_shockwave_proj_postDist.mat
  • Material/Sorcerer_inferno_serpent_mat_02.mat
  • Material/necro_reap_weaponTrail.mat
  • Material/druid_shred_slash_R_wideMat.mat
  • Material/LTE_LNY_shrine_artillery_blast_actor_03.mat
  • Material/IGC_BLB_1140_fxBloodBubble.mat
  • Material/IGC_POP_5560_torchFire_optimized_gen8.mat
  • Material/vfx_boss_duriel_attkSwipes_standingAttack.mat
  • Material/necro_ironGolem_coneAOE.mat
  • Material/portalCos_inarius_006__persistent_actor_parallax_mat.mat
  • Material/barb_charge_intensityBackdrop.mat
  • Material/vfxBarb_PrimalAxe_PullBack_WeaponLandingTrail.mat
  • Material/astaroth_boss_mount_howl_motionblur.mat
  • Material/townPortal_warpSuckIn_sor002_stor.mat
  • Material/pvp_openWorld_hostile_turnHostile_cleanse_blur.mat
  • Material/necro_ironGolem_slam_shieldEnergy.mat
  • Material/S02_Bloodseeker_druid_debilitatingRoar_motionBlur.mat
  • Material/necro_bloodOrb_curls.mat
  • Material/portal_glo001_warpSuckIn.mat
  • Material/Goatman_Ranged_1HSpear_att_evade.mat
  • Material/IGC_1210_rainSplash_Mat.mat
  • Material/lilith_p1_deathFromAbove_motionBlur.mat
  • Material/druid_shred_slash_3rd_wideMat.mat
  • Material/necro_skeletonWarrior_sword_attk_basic_swipe_01.mat
  • Material/druid_shred_attk_swipe03_mat.mat
  • Material/Andariel_attack_chain_sweep_smoke_mesh.mat
  • Material/vfx_scorpion_attk_basic_L_combo_trail.mat
  • Material/druid_shred_slash_3rdMat_poison.mat
  • Material/demon_megaDemon_leapAttk_largePhysRocks.mat
  • Material/PortalBarbCosmetic_warpSuckIn.mat
  • Material/druid_windShear_motionBlurActor.mat
  • Material/lilith_p2_trailStabMesh.mat
  • Material/S03_scorpion_scorpion_attk_run_left_trail.mat
  • Material/portal_colorVariant_003_persistent_actor_parallax_mat.mat
  • Material/barb_challengingShout_cast_transitionRing.mat
  • Material/cannibal_twoHand_attk_range_swipe.mat
  • Material/townPortal_warpSuckIn_glo004_stor.mat
  • Material/barb_rend_weaponTrail_lesser.mat
  • Material/sorc_iceBlades_attack_bladeSwipe_wideMat.mat
  • Material/drowned_seahag_weaponTrail.mat
  • Material/cannibal_twoHand_attack_range_swipe_edge.mat
  • Material/knightMelee_attk_special_swipeThird_mat.mat
  • Material/drowned_melee_weaponTrail.mat
  • Material/cannibal_brute_basicAttk_swipe_edge.mat
  • Material/wayfindingPortal_persistentOpen_actor_parallax_mat.mat
  • Material/necro_boneStorm_cast_blurParticle.mat
  • Material/townPortal_warpSuckIn_nec001_stor.mat
  • Material/knightCaster_teleport_motionBlur.mat
  • Material/s02_bloodSeals_bloodPool_spawn_sweepMat.mat
  • Material/demon_megaDemon_attk01v01_swipeMat_cold.mat
  • Material/barb_Charge_WeaponTrail_color.mat
  • Material/necro_golem_bone_attk_backHand_01_mat.mat
  • Material/necro_sever_skeleton_attk_trail_dark_mat.mat
  • Material/necro_skeletonWarrior_sword_attk_basic_swipe_03.mat
  • Material/werewolfMelee_attk_frenzy_trail.mat
  • Material/demon_brute_attackSwipeDark.mat
  • Material/necro_reap_weaponTrail_dark.mat
  • Material/cannibal_twoHand_miniboss_basicAttack_edge.mat
  • Material/barb_dismount_ift_billboardRocks.mat
  • Material/knightBrute_3hit_combo_swipeHit02_lightning.mat
  • Material/drowned_seahag_frenzy_motionblur.mat
  • Material/IGC_DST_1150_VAT3_bloodSwirl_02.mat
  • Material/barbarian_leap_physRockBillboard_snow.mat
  • Material/fxKit_damaging_persistentLine_cold_hailSpikes_blur.mat
  • Material/S03_construct_scorpion_attk_basic_R_trail.mat
  • Material/barb_rend_weaponCut_edge_R2L.mat
  • Material/barb_callOfTheAncients_whirlwind_weapontrail.mat
  • Material/druid_stormStrike_weaponTrail_dark.mat
  • Material/Barb_Kick_Impact_MotionBlur.mat
  • Material/necro_skeletonWarrior_linesIn.mat
  • Material/necro_armyOfTheDead_cast_energyWave_motionBlur.mat
  • Material/necro_golem_attk_basic_smash_01_mat.mat
  • Material/necro_bloodWave_cast_volumeBlurMat_shadow.mat
  • Material/rogue_arrow_proj_motionBlur.mat
  • Material/igc_bloodSpurt_05.mat
  • Material/treasuregoblin_portal_infusion_motionBlur_soft.mat
  • Material/townPortal_persistentOpen_actor_parallax_mat.mat
  • Material/IGC_BLB_1270_FX_vein_Mephisto_BloodBubble_Bubble_vat.mat
  • Material/barb_doubleSwing_weaponTrail_intensity2.mat
  • Material/vfxBarb_Charge_WeaponTrail_PalePhysical.mat
  • Material/vfx_scorpion_attk_run_left_trail.mat
  • Material/druid_claw_darkMat_poison.mat
  • Material/druid_bear_maul_fierce_clawBGMat_fierce.mat
  • Material/lilith_p2_attk_collapse_trailMesh.mat
  • Material/IGC_KEL_1050_fingerBlood_OPTIMIZED.mat
  • Material/gloves_unique_barb_001_swirl3.mat
  • Material/IGC_BLB_1270_fxBloodBubble.mat
  • Material/legendary_barb_050_whirlwind_motionBlur.mat
  • Material/NPC_Follower_Vigo_Charge_WeaponTrail_color.mat
  • Material/pvp_openWorld_ritualState_crawlingBloodSwirlPlane.mat
  • Material/cannibal_twoHand_leap_roundSwipe_child.mat
  • Material/barb_callOfTheAncients_cast_smallPhysBBRocks.mat
  • Material/Spectralhorse_spectralLGTrail.mat
  • Material/astaroth_melee_swing_left_meshTrail.mat
  • Material/necro_skeletonWarrior_target_blur.mat
  • Material/npc_tyrantking_attk_charge_trail.mat
  • Material/IGC_dst_1225_globules_DEV_01.mat
  • Material/druid_dismount_bearTrample_leadingMesh.mat
  • Material/barb_Charge_WeaponTrail_HighIntensity.mat
  • Material/legendary_barb_111_WeaponTrail_Mat.mat
  • Material/knightBrute_slam_groundImpact_3dswipe_lightning.mat
  • Material/cultist_melee_1H_Stab_Attack.mat
  • Material/townPortal_persistentOpen_actor_parallax_mat_glo004_stor.mat
  • Material/druid_bear_maul_slashBackhandR_fierce_clawBGMat.mat
  • Material/vfx_treasurebeast_attk_swipe_trail_static_mat.mat
  • Material/demon_megaDemon_leapAttk02finalMat_cold.mat
  • Material/druid_shockwave_swipeBlur.mat
  • Material/druid_windShear_cast_swirlMat.mat
  • Material/IGC_POP_6540_torchFire_optimized_gen8.mat
  • Material/igc_bloodSpurt_01_OPTIMIZED.mat
  • Material/emote_nec001_stor_soulMedTrail.mat
  • Material/necro_armyOfTheDead_exploder_trail.mat
  • Material/S03_construct_wasp_dash_blur.mat
  • Material/necro_sever_skeleton_chargePose_trail.mat
  • Material/sorc_frozenOrb_cast_swipeMat.mat
  • Material/astaroth_melee_swing_right_meshTrail.mat
  • Material/skeleton_boss_ghost_motionBlur_monkboss_recolor.mat
  • Material/S02_Bloodseeker_vfxRogue_ShadowRealm_AOE_Indicator_DistortionRing.mat
  • Material/rogue_dash_trail_motionBlur.mat
  • Material/IGC_BLB_1180_FX_vein_Mephisto_BloodBubble_Bubble_vat.mat
  • Material/druid_bear_maul_clawMat.mat
  • Material/Andariel_attack_chain_line_front_smoke_mesh.mat
  • Material/sorc_iceshard_cast_swipeMat.mat
  • Material/vfxBarb_Charge_WeaponTrail_PalePhysical_v2.mat
  • Material/Barb_Ancient_twoHandSword_base01_mat.mat
  • Material/vfx_demonbutcher_attkRightForwardBasic_trail_DS.mat
  • Material/S02_Bloodseeker_druid_landslide_rocks.mat
  • Material/S03_construct_scorpion_attk_basic_L_trail.mat
  • Material/Andariel_attack_line_chain_trail.mat
  • Material/wildlife_bloodhawk_frenzy_trail_01_v2.mat
  • Material/knightBrute_attk_360Sweep_3dSwipe_corrupt.mat
  • Material/knightBrute_attk_360Sweep_3dSwipe_V02B.mat
  • Material/druid_pulverize_rocks.mat
  • Material/snake_brute_attk_bite_swipe_charge_outro.mat
  • Material/knightBrute_3hit_combo_swipeHit02.mat
  • Material/IGC_PFV_VFX_mb_bloodSplash_dissolve_3240.mat
  • Material/rogue_shadowStep_contact_weaponTrail.mat
  • Material/lilith_p2_tailSwipe_meshTrail_02.mat
  • Material/druid_windShear_impact_swirlMat.mat
  • Material/skeleton_boss_curator_weaponTrail_dark.mat
  • Material/druid_lacerate_aoe_introSweepMat.mat
  • Material/portal_sor001_stor_portalCoreActor_parallax_mat.mat
  • Material/s01_boss_attk_stab_lingerMat.mat
  • Material/emote_nec002_stor_skullTrail.mat
  • Material/vfxBarb_WrathOfTheBerserker_Cast_Motionblur.mat
  • Material/S02_Bloodseeker_duid_grizzlyRage_aoe_motionblur.mat
  • Material/sorc_ballLightning_cast_swipeMat.mat
  • Material/Andariel_attack_chain_line_side_mesh.mat
  • Material/vfxBarb_Charge_WeaponTrail2.mat
  • Material/barbarian_whirlwind_weapontrail_furyEdge.mat
  • Material/genericRemotePortal_persistentOpen_actor_parallax_mat.mat
  • Material/rogue_poisonTrap_triggered_outwardStreaks.mat
  • Material/necro_sever_projectile_motionBlur.mat
  • Material/cultist_summoner_STF_Attack_01_dark.mat
  • Material/S02_Bloodseeker_yorin_aoeDebuff_motionBlur.mat
  • Material/fxkit_harmless_persistentRopeArcing_fire_rope_core.mat
  • Material/IGC_POP_5550_torchFire_optimized_gen8.mat
  • Material/barbarian_upheaval_cast_trail.mat
  • Shader/igc_blb_vfx_actor_unique_mephisto_bubble.shd
  • Shader/vfx_actor_unique_ancient_gsoft.shd
  • Shader/vfx_actor_unique_townPortal.shd
  • Shader/igc_blb_vfx_actor_unique_mephisto_bubble_vat3_sbd.shd
  • Shader/vfx_ropeOrTrail_blend_uber_unlit_pbr_motionBlur.shd
  • Shader/vfx_actor_weaponTrail_colorGradient_scrollingShapeWrap_med.shd
  • Shader/IGC_actor_blood_mbVAT3.shd
  • Shader/vfx_actor_weaponTrail_colorSingle.shd
  • Shader/vfx_actor_unique_hellPortal.shd
  • Shader/vfx_actor_unique_mephisto_bubble.shd
  • Shader/vfx_actor_weaponTrail_colorGradient_scrollingShapeWrap.shd
  • Shader/IGC_BLB_FX_neyrelle_sleeve_vertAnim_vat_soft_body_gbuff_dissolve_doublesided.shd
  • Shader/vfx_actor_weaponTrail_vertexAnim.shd
  • Shader/IGC_BLB_FX_vein_actor_unique_mephisto_bubble.shd
  • Shader/pet_opaque_motionBlur.shd
  • Shader/IGC_BLB_FX_vein_actor_unique_mephisto_bubble_vat.shd
  • Shader/vfx_actor_gbuffer_simple_lit_pbr_motionBlur_skinEnabled.shd
  • Shader/vfx_actor_weaponTrail_colorGradient.shd
  • Shader/IGC_BLB_vfx_actor_unique_hellPortal_topper.shd
  • Shader/vfx_actor_uber_portal.shd
  • Shader/vfx_actor_weaponTrail.shd
  • Shader/vfx_andariel_stormBlur.shd
  • Shader/IGC_actor_blood_gBuffer_vertexAnim_lit_VAT3.shd
  • Shader/vfx_particle_post_blur.shd
  • Shader/vfx_actor_unique_inferno.shd
  • Shader/environmentVFX_actor_transparent_lit_fakeDoF_noShadows_noDoF_translucent_mmos.shd
  • Shader/IGC_actor_gbuff_pbr_blood_mblur_VAT.shd
  • Shader/IGC_BLB_FX_vein_actor_unique_mephisto_bubble_vat_static.shd
  • Shader/vfx_actor_gBuffer_unique_detailNormal_motionBlur_skinEnabled.shd
  • Shader/vfx_actor_unique_deathScreen_combined.shd
  • Shader/vfx_actor_weaponTrail_colorSingle_med.shd
  • Shader/igc_blb_vfx_actor_unique_mephisto_bubble_vat3_sbd_udim.shd
  • Shader/IGC_POP_VAT_fire.shd
  • Shader/vfx_ropeOrTrail_motionblur.shd
  • Shader/IGC_actor_blood_mbVAT.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr_motionBlur.shd
  • Shader/vfx_actor_weaponTrail_colorGradient_med.shd
  • Shader/IGC_vfx_actor_transparent_paint_vertexAnim_lit.shd
  • Shader/vfx_actor_blur.shd
  • EffectGroup/IGC_BLB_1220.efg
  • EffectGroup/IGC_BLB_1270.efg
  • EffectGroup/IGC_BLB_1250.efg
  • EffectGroup/KEL_1100_bloodSpurts.efg
  • EffectGroup/IGC_BLB_1240.efg
  • EffectGroup/IGC_BLB_1260.efg
  • 201542
    { "__fileName__": "base/meta/MaterialValue/motionBlur intensity.mtv" }