stl
{ "Desc": "{c_important}変身{/c}スキルで敵を倒すとボーナス獲得:\r\n{icon:bullet}{c_label}人狼:{/c} 次の非{c_important}奥義{/c}の{c_important}人熊{/c}系スキルのリソース消費とクールダウンがなくなる。\r\n{icon:bullet}{c_label}人熊:{/c} 次の{c_important}人狼{/c}系スキルで最初にダメージを与えた際、ライフが{c_random}[Affix_Flat_Value_1]{/c}回復する。" }
References to other File
989676
{ "__fileName__": "base/meta/Affix/Ring_Unique_Druid_003.aff", "dwFlags": 0, "eMagicType": 2, "eCategory": 0, "nItemPowerMin": 1, "nItemPowerMax": 2000, "tCost": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "nWeight": 100, "flGreaterAffixPowerBonus": -1, "fAllowedForPlayerClass": [ 0, 1, 0, 0, 0 ], "arAllowedItemLabels": [], "dwAllowedQualityLevels": 0, "eAffixType": 1, "unk_e9c00d3": [ 8, 12, 16 ], "ptItemAffixAttributes": [ { "bIgnoreLegendaryScaling": false, "bLowerIsBetter": false, "unk_1cbe733": false, "tAttribute": { "eAttribute": 1050, "nParam": -1, "szAttributeFormula": { "value": "", "compiled": "" }, "gbidFormula": { "group": 22, "name": "Ring_Unique_Druid_003_heal_scaling" }, "unk_dffdf28": { "value": "ExpectedLevelForIPower()", "compiled": "AQAAABEAAAAAAAAA" } } } ], "arStaticValues": [], "snoPassivePower": "Power/Ring_Unique_Druid_003", "arAffixSkillTags": [ { "group": 56, "name": "FILTER_Build_Druid_HybridShift" } ], "arPowerToModify": [], "arSkillTagsToAdd": [], "arSkillTagsToRemove": [], "bIsTemperedAffix": false }