References to this File
  • ShaderMap/monster_opaque_randomVariation.shm
  • ShaderMap/duriel_body_intro.shm
  • ShaderMap/npc_hair.shm
  • ShaderMap/scene_def_gbuff_basic_bluenoise_vertanim_banner_alphatest_doubleSided.shm
  • ShaderMap/prop_def_gbuff_basic.shm
  • ShaderMap/boss_duriel_abdomen.shm
  • ShaderMap/scene_def_gbuff_blenddir.shm
  • ShaderMap/NPC_Eye.shm
  • ShaderMap/scene_def_gbuff_basic_vertAnim_worldpivotswing.shm
  • ShaderMap/scene_def_gbuff_basic.shm
  • ShaderMap/druid_human_opaque.shm
  • ShaderMap/particle_blend_flow_uber_unlit.shm
  • ShaderMap/item_opaque_emissiveFlow.shm
  • ShaderMap/vfx_actor_opaque_materialValue_dissolveByTexture.shm
  • ShaderMap/mount_gsoft_colorNoise_emissive.shm
  • ShaderMap/monster_opaque_twoEmissive.shm
  • ShaderMap/scene_def_global_basic_fuzzy.shm
  • ShaderMap/vfx_actor_blend_uber_lit_pbr_dissolveEdge.shm
  • ShaderMap/monster_opaque_effectOverlay.shm
  • ShaderMap/monster_opaque_skin_layeredDissolve_bloodMask.shm
  • ShaderMap/hero_opaque_emissiveFlow.shm
  • ShaderMap/prop_def_global_layered_2_mask_blend_defaultGbuff.shm
  • ShaderMap/mount_opaque_pbr_flowGem.shm
  • ShaderMap/hero_opaque_fur_dualNoise.shm
  • ShaderMap/hero_opaque_cloth_twitch.shm
  • ShaderMap/mount_opaque_pbr_crystal.shm
  • ShaderMap/vfx_particle_unique_inversePathMask.shm
  • ShaderMap/scene_def_gbuff_layered_2_directional_blend.shm
  • ShaderMap/scene_def_global_layered_bidirectional.shm
  • ShaderMap/hero_opaque_bloodFlow.shm
  • ShaderMap/KEL_1020_blood_vfx_decal_uber_lit_AO_normal_roughness.shm
  • ShaderMap/npc_mirage.shm
  • ShaderMap/prop_def_gbuff_basic_vertAnim_vat_soft_body_deformation_noAnim.shm
  • ShaderMap/npc_opaque.shm
  • ShaderMap/druid_human_opaque_waterFlow.shm
  • ShaderMap/prop_def_gbuff_basic_vertAnim_vat_rigid_body_dynamic_layered_directional_blend.shm
  • ShaderMap/mount_opaque_pbr_glass.shm
  • ShaderMap/mount_opaque_pbr_lightning.shm
  • ShaderMap/prop_chest_resplendent.shm
  • ShaderMap/hero_opaque_cloth_iridescent_dithered.shm
  • ShaderMap/prop_def_gbuff_basic_emissive_vertanim_breathing.shm
  • ShaderMap/speed_tree_8_opaque.shm
  • ShaderMap/druid_human_opaque_crystal.shm
  • ShaderMap/vfx_actor_blend_uber_unlit_vertexAnim_skinEnabled_weaponFX.shm
  • ShaderMap/scene_def_global_layered_2_directional_blend_albedoOnly.shm
  • ShaderMap/env_godray.shm
  • ShaderMap/vfx_decal_uber_lit_emissive_normal_roughness_worldSpaceFull.shm
  • ShaderMap/item_opaque.shm
  • ShaderMap/necro_corpse_opaque_subsurface_pbr_layeredDissolve.shm
  • ShaderMap/item_opaque_waterFlow.shm
  • ShaderMap/monster_opaque_skin_layeredDissolve.shm
  • ShaderMap/vfx_actor_gBuffer_uber_lit_pbr_dissolveEdge.shm
  • ShaderMap/item_opaque_dithered.shm
  • ShaderMap/druid_human_hair.shm
  • ShaderMap/mount_opaque_pbr.shm
  • ShaderMap/monster_opaque_skin_dissolve_UVSet1.shm
  • ShaderMap/druid_human_opaque_emissiveFlow.shm
  • ShaderMap/monster_opaque_skin.shm
  • ShaderMap/monster_opaque_skin_randomVariation.shm
  • ShaderMap/item_opaque_subsurface.shm
  • ShaderMap/hero_opaque_veinPulsing.shm
  • ShaderMap/scene_def_gbuff_glass.shm
  • ShaderMap/vfx_particle_blend_uber_lit_noAA.shm
  • ShaderMap/Scece_Dev_scene_def_gbuff_basic.shm
  • ShaderMap/mount_opaque_pbr_holographic_ditherBlur.shm
  • ShaderMap/druid_human_opaque_skin.shm
  • ShaderMap/pet_opaque.shm
  • ShaderMap/prop_def_global_layered_directional_blend_defaultGbuff.shm
  • ShaderMap/prop_def_gbuff_emissive_mult_mask.shm
  • ShaderMap/pet_opaque_necroSkeleton.shm
  • ShaderMap/scene_def_global_layered_2_directional_blend.shm
  • ShaderMap/scene_def_gbuff_layered_2_directional_blend_vertAnim_vat_rigid_body_dynamic.shm
  • ShaderMap/prop_def_gbuff_glass.shm
  • ShaderMap/scene_def_gsoft_basic.shm
  • ShaderMap/environmentVFX_particle_blend_lit.shm
  • ShaderMap/npc_opaque_mixed.shm
  • ShaderMap/scene_def_gbuff_basic_highlight_noztest.shm
  • ShaderMap/prop_def_gbuff_multimat.shm
  • ShaderMap/scene_def_gbuff_basic_translucent.shm
  • ShaderMap/prop_def_gbuff_basic_vertanim_pulse_proximity.shm
  • ShaderMap/hero_hair.shm
  • ShaderMap/mount_hair_holographic.shm
  • ShaderMap/druid_wereform_deathMesh_opaque_skin.shm
  • ShaderMap/prop_def_gbuff_basic_emissive_flicker.shm
  • ShaderMap/prop_def_gsoft_blenddir_dissolve.shm
  • ShaderMap/druid_human_opaque_vertanim_vrig_directional.shm
  • ShaderMap/item_opaque_parallax_textureLerp.shm
  • ShaderMap/hero_opaque_parallax_iridescent.shm
  • ShaderMap/druid_human_opaque_ZSlopeBias_0.shm
  • ShaderMap/ambient_opaque.shm
  • ShaderMap/npc_opaque_skin.shm
  • ShaderMap/druid_human_deathMesh_opaque_skin.shm
  • ShaderMap/vfx_actor_blend_uber_unlit_vertexAnim_skinEnabled.shm
  • ShaderMap/item_opaque_pbr_vertanim_noise_directional.shm
  • ShaderMap/IGC_KEL_1050_vfx_decal_uber_lit_AO_normal_roughness.shm
  • ShaderMap/monster_opaque_dissolve.shm
  • ShaderMap/prop_def_global_layered_2_directional_blend_dissolve.shm
  • ShaderMap/scene_def_global_layered_directional_blend_defaultGbuff.shm
  • ShaderMap/scene_def_gbuff_emissive_mult_mask.shm
  • ShaderMap/scene_def_global_basic_fuzzy_defaultGbuff.shm
  • ShaderMap/pet_opaque_skin.shm
  • ShaderMap/monster_transparent.shm
  • ShaderMap/actor_opaque_pbr.shm
  • ShaderMap/prop_def_gbuff_basic_darken.shm
  • ShaderMap/scene_def_global_layered_directional_blend.shm
  • ShaderMap/scene_def_gbuff_blenddir_highlight_no_ztest.shm
  • ShaderMap/hero_opaque_cloth.shm
  • ShaderMap/prop_def_gbuff_blenddir.shm
  • ShaderMap/mount_opaque_pbr_twitch.shm
  • ShaderMap/chr_opaque_skin_noCustomization.shm
  • ShaderMap/scene_def_gbuff_blenddir_vertanim_banner_alphatest_doubleSided.shm
  • ShaderMap/particle_add_uber_fogged.shm
  • ShaderMap/scene_def_global_layered_2_directional_blend_albedoOnly_vertAnim_wobble.shm
  • ShaderMap/prop_def_gbuff_blenddir_vtex.shm
  • ShaderMap/hero_opaque_skin.shm
  • ShaderMap/mount_opaque_pbr_waterFlow.shm
  • ShaderMap/prop_def_gbuff_blenddir_vertanim_banner_alphatest_doubleSided.shm
  • ShaderMap/prop_def_gsoft_basic.shm
  • ShaderMap/scene_def_global_layered_2_mask_blend.shm
  • ShaderMap/monster_ghost2.shm
  • ShaderMap/monster_opaque_skin_dissolve.shm
  • ShaderMap/scene_def_global_layered_2_mask_blend_defaultGbuff.shm
  • ShaderMap/hero_hair_barbarianWrath.shm
  • ShaderMap/hero_opaque_twoEmissive_vertanim_pivotMove_Breathe.shm
  • ShaderMap/monster_opaque.shm
  • ShaderMap/item_gsoft.shm
  • ShaderMap/item_opaque_emissiveFlicker.shm
  • ShaderMap/scene_def_global_layered_2_directional_blend_worldPositionLine.shm
  • ShaderMap/prop_gbuff_basic_dissolve.shm
  • ShaderMap/monster_hair.shm
  • ShaderMap/scene_def_global_layered_2_directional_blend_defaultGbuff.shm
  • ShaderMap/prop_def_gbuff_basic_chargeable.shm
  • ShaderMap/scene_def_global_layered_2_directional_blend_vertAnim_wobble.shm
  • ShaderMap/boss_malignantTube_vertanim_opaque.shm
  • ShaderMap/boss_vampire_vertAnim.shm
  • ShaderMap/monster_opaque_skin_doubleSided.shm
  • ShaderMap/prop_def_gsoft_basic_emissive_vertanim_breathing.shm
  • ShaderMap/environmentVFX_particle_blend_lit_noShadow.shm
  • ShaderMap/monster_opaque_doubleSided.shm
  • ShaderMap/hero_opaque_dithered.shm
  • ShaderMap/scene_def_gbuff_basic_doublesided.shm
  • ShaderMap/hero_opaque_cloth_crystal.shm
  • ShaderMap/armor_hair.shm
  • ShaderMap/Hero_Eye.shm
  • ShaderMap/monster_opaque_emissiveUV1.shm
  • ShaderMap/item_opaque_vertanim_pulse.shm
  • ShaderMap/druid_wereform_opaque_skin.shm
  • ShaderMap/prop_def_gbuff_basic_scroll_emissive.shm
  • ShaderMap/hero_opaque_cloth_bloodFlow.shm
  • ShaderMap/prop_def_gbuff_basic_vertanim_pulse.shm
  • ShaderMap/mount_ghost.shm
  • ShaderMap/prop_def_gbuff_basic_vertAnim_vat_rigid_body_dynamic.shm
  • ShaderMap/prop_def_gbuff_basic_doublesided.shm
  • ShaderMap/item_opaque_pbr_vertanim_vrig_directional.shm
  • ShaderMap/scene_def_global_basic.shm
  • ShaderMap/hero_opaque_twoEmissive.shm
  • ShaderMap/item_opaque_twitch.shm
  • ShaderMap/boss_vampire_vertAnim_dissolve.shm
  • ShaderMap/hero_opaque_crystal.shm
  • ShaderMap/mount_opaque_emissiveFlow_pbr.shm
  • ShaderMap/prop_def_gbuff_basic_bluenoise_alphatest_dissolve_doublesided.shm
  • ShaderMap/prop_def_gbuff_basic_vertAnim_vat_rigid_body_dynamic_lilith_arena.shm
  • ShaderMap/scene_def_global_layered_directional_blend_vertAnim_worldpivotswing.shm
  • ShaderMap/scene_def_gbuff_blenddir_alphatest.shm
  • ShaderMap/prop_def_gbuff_basic_vertAnim_vat_soft_body_deformation.shm
  • ShaderMap/mount_opaque_pbr_cloth_fuzzy.shm
  • ShaderMap/item_opaque_flowGem.shm
  • ShaderMap/mount_opaque_subsurface_pbr.shm
  • ShaderMap/seahag_hair_pbr_vertexAnimation.shm
  • ShaderMap/scene_def_gbuff_basic_emissive.shm
  • ShaderMap/item_ghost.shm
  • ShaderMap/IGC_Be_vfx_particle_blend_uber_lit.shm
  • ShaderMap/druid_human_opaque_cloth.shm
  • ShaderMap/hero_opaque_ZSlopeBias_0.shm
  • ShaderMap/npc_transparent.shm
  • ShaderMap/hero_opaque_waterFlow.shm
  • ShaderMap/vfx_particle_blend_uber_unlit_noAA.shm
  • ShaderMap/mount_opaque_pbr_parallax_iridescent.shm
  • ShaderMap/scene_def_gbuff_basic_alphatest_doublesided.shm
  • ShaderMap/prop_def_gbuff_basic_doublesided_eyelid_movement.shm
  • ShaderMap/prop_def_gbuff_blenddir_dissolve.shm
  • ShaderMap/malignant_tube_vertex_anim_opaque_pbr.shm
  • ShaderMap/vfx_actor_blend_uber_unlit_fakeReflection.shm
  • ShaderMap/mount_hair.shm
  • ShaderMap/hero_opaque.shm
  • ShaderMap/vfx_actor_blend_uber_lit_pbr_nearMask.shm
  • ShaderMap/particle_blend_flow_fog.shm
  • ShaderMap/scene_def_global_layered_2_directional_blend_albedoOnly_defaultGbuff.shm
  • ShaderMap/vfx_actor_add_uber_pbr_lit_twoSided.shm
  • ShaderMap/druid_human_opaque_veinPulsing.shm
  • ShaderMap/environmentVFX_actor_transparent_lit_noShadows_translucent.shm
  • ShaderMap/hero_opaque_cloth_iridescent.shm
  • ShaderMap/speed_tree_8_alpha.shm
  • ShaderMap/item_opaque_parallax_iridescent.shm
  • ShaderMap/prop_def_gbuff_basic_vertanim_vrig_flutter.shm
  • ShaderMap/scene_def_gbuff_basic_vertanim_banner_alphatest_doubleSided.shm
  • ShaderMap/boss_butcher.shm
  • ShaderMap/scene_def_gbuff_basic_uvscale.shm
  • ShaderMap/scene_def_global_layered_directional_blend_alphatest_doublesided.shm
  • ShaderMap/prop_def_global_layered_2_directional_blend_defaultGbuff.shm
  • ShaderMap/monster_opaque_iridescent.shm
  • ShaderMap/prop_def_gbuff_basic_vertAnim_vat_rigid_body_dynamic_noAnim.shm
  • ShaderMap/scene_def_global_layered_2_directional_blend_vtex.shm
  • ShaderMap/Collection_scene_def_gbuff_basic.shm
  • ShaderMap/environmentVFX_actor_transparent_uber_pbr_lit_noShadows.shm
  • ShaderMap/vfx_actor_blend_uber_lit_pbr_alphaTest_twoSided.shm
  • 1218916
    { "__fileName__": "base/meta/Shader/GLOBAL_Stealth_Friendly.shd", "dwRenderLayers": 134217750, "ptPasses": [ { "eRenderLayer": 1, "eGraphType": 1, "tRenderParams": { "nSortPriorityOffset": 0, "eCullMode": 2, "fZBufferWriteEnable": true, "eZBufferCompareFunc": 4, "flZBias": 0, "flZSlopeScaleBias": 0, "unk_88ea918": 1, "unk_86528c3": 1, "tStencilParams": { "fStencilBufferEnable": false, "dwStencilBufferRefValue": 0, "dwStencilReadMask": 255, "dwStencilWriteMask": 255, "eFrontStencilBufferCompareFunc": 4, "eFrontStencilOpPass": 1, "eFrontStencilOpFail": 1, "eFrontStencilOpZFail": 1, "eBackStencilBufferCompareFunc": 4, "eBackStencilOpPass": 1, "eBackStencilOpFail": 1, "eBackStencilOpZFail": 1 }, "fAlphaTestEnable": true, "eAlphaTestCompareFunc": 1, "bAlphaTestRefValue": 0, "fAlphaMaskEnable": false, "eFillMode": 0, "fIndependentAlphaBlendEnable": false, "tAlphaBlend": [ { "fAlphaBlendEnable": true, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 2, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false }, { "fAlphaBlendEnable": false, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 6, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false }, { "fAlphaBlendEnable": false, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 6, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false }, { "fAlphaBlendEnable": false, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 6, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false }, { "fAlphaBlendEnable": false, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 6, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false }, { "fAlphaBlendEnable": false, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 6, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false } ] }, "ptInputLayout": [ { "eVBFormat": 6 } ], "dwFlags": 65536, "dwDecalWriteFlags": 63, "unk_c23801f": 2, "ptPostprocessed": "0", "unk_295833": [ 0, 1, 4 ], "ptPerms": [ { "unk_e3331b5": [ 87 ], "unk_a2b58a8": [], "tPrograms": [ { "pShaderProgram": [], "pStateObject": [], "dwKey": "-478fd84d638fd6c7", "unk_8e5f439": [ 536870912, 0, 1, 0, 2048, 2048 ], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "3b40a30da8c271f5", "unk_8e5f439": [ 0, 65536, 0, 0, 0, 0 ], "unk_d4d5dbb": [ 7 ], "ptResourceSlot": [ 87 ], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] } ] }, { "unk_e3331b5": [ 87 ], "unk_a2b58a8": [], "tPrograms": [ { "pShaderProgram": [], "pStateObject": [], "dwKey": "2ccfb7454ddc87", "unk_8e5f439": [ 536870912, 0, 1, 0, 0, 2048 ], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "3b40a30da8c271f5", "unk_8e5f439": [ 0, 65536, 0, 0, 0, 0 ], "unk_d4d5dbb": [ 7 ], "ptResourceSlot": [ 87 ], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] } ] }, { "unk_e3331b5": [ 87 ], "unk_a2b58a8": [], "tPrograms": [ { "pShaderProgram": [], "pStateObject": [], "dwKey": "6fa7398f22cfc496", "unk_8e5f439": [ 536870912, 0, 1, 0, 0, 2048 ], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "3b40a30da8c271f5", "unk_8e5f439": [ 0, 65536, 0, 0, 0, 0 ], "unk_d4d5dbb": [ 7 ], "ptResourceSlot": [ 87 ], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] } ] } ], "tUsedScalarMaterialValues": [], "tUsedVectorMaterialValues": [], "tUsedStaticBranchMaterialValues": [], "tDefaultTextures": [ { "eShaderTex": 87, "snoTexture": "Texture/OpaqueWhite" } ], "pBBEFormulas": [], "hOptionalRenderPassFields": { "padding1": 0, "padding2": 0, "dataOffset": 4392, "dataSize": 212 } }, { "eRenderLayer": 4, "eGraphType": 1, "tRenderParams": { "nSortPriorityOffset": 0, "eCullMode": 2, "fZBufferWriteEnable": true, "eZBufferCompareFunc": 4, "flZBias": -7500, "flZSlopeScaleBias": 0, "unk_88ea918": 1, "unk_86528c3": 1, "tStencilParams": { "fStencilBufferEnable": true, "dwStencilBufferRefValue": 1, "dwStencilReadMask": 1, "dwStencilWriteMask": 1, "eFrontStencilBufferCompareFunc": 8, "eFrontStencilOpPass": 3, "eFrontStencilOpFail": 3, "eFrontStencilOpZFail": 3, "eBackStencilBufferCompareFunc": 8, "eBackStencilOpPass": 3, "eBackStencilOpFail": 3, "eBackStencilOpZFail": 3 }, "fAlphaTestEnable": false, "eAlphaTestCompareFunc": 5, "bAlphaTestRefValue": 0, "fAlphaMaskEnable": false, "eFillMode": 0, "fIndependentAlphaBlendEnable": false, "tAlphaBlend": [ { "fAlphaBlendEnable": true, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 6, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false }, { "fAlphaBlendEnable": false, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 6, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false }, { "fAlphaBlendEnable": false, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 6, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false }, { "fAlphaBlendEnable": false, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 6, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false }, { "fAlphaBlendEnable": false, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 6, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false }, { "fAlphaBlendEnable": false, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 6, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false } ] }, "ptInputLayout": [ { "eVBFormat": 6 } ], "dwFlags": 0, "dwDecalWriteFlags": 63, "unk_c23801f": 2, "ptPostprocessed": "0", "unk_295833": [ 0, 1, 4 ], "ptPerms": [ { "unk_e3331b5": [], "unk_a2b58a8": [], "tPrograms": [ { "pShaderProgram": [], "pStateObject": [], "dwKey": "-2b1ce99143f7cccb", "unk_8e5f439": [ 536870912, 16777216, 1, 0, 2048, 0 ], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "2703347099790ee5", "unk_8e5f439": [ 0, 67174400, 786432, 0, 0, 0 ], "unk_d4d5dbb": [ 7 ], "ptResourceSlot": [ 106 ], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] } ] }, { "unk_e3331b5": [], "unk_a2b58a8": [], "tPrograms": [ { "pShaderProgram": [], "pStateObject": [], "dwKey": "38a8f09bb4bffda3", "unk_8e5f439": [ 536870912, 16777216, 1, 0, 0, 0 ], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "2703347099790ee5", "unk_8e5f439": [ 0, 67174400, 786432, 0, 0, 0 ], "unk_d4d5dbb": [ 7 ], "ptResourceSlot": [ 106 ], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] } ] }, { "unk_e3331b5": [], "unk_a2b58a8": [], "tPrograms": [ { "pShaderProgram": [], "pStateObject": [], "dwKey": "-64e7739657d5cd90", "unk_8e5f439": [ 536870912, 16777216, 1, 0, 0, 0 ], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "2703347099790ee5", "unk_8e5f439": [ 0, 67174400, 786432, 0, 0, 0 ], "unk_d4d5dbb": [ 7 ], "ptResourceSlot": [ 106 ], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] } ] } ], "tUsedScalarMaterialValues": [ { "snoMaterialValue": "MaterialValue/Stealth Fresnel Intensity", "flDefaultValue": 0.15000000596046448 } ], "tUsedVectorMaterialValues": [], "tUsedStaticBranchMaterialValues": [], "tDefaultTextures": [ { "eShaderTex": 106, "snoTexture": "Texture/sphere_cameraFacingDome_distortion_Softedges" } ], "pBBEFormulas": [], "hOptionalRenderPassFields": { "padding1": 0, "padding2": 0, "dataOffset": 6360, "dataSize": 236 } }, { "eRenderLayer": 27, "eGraphType": 1, "tRenderParams": { "nSortPriorityOffset": 0, "eCullMode": 2, "fZBufferWriteEnable": false, "eZBufferCompareFunc": 3, "flZBias": 0, "flZSlopeScaleBias": 0, "unk_88ea918": 1, "unk_86528c3": 1, "tStencilParams": { "fStencilBufferEnable": false, "dwStencilBufferRefValue": 0, "dwStencilReadMask": 255, "dwStencilWriteMask": 255, "eFrontStencilBufferCompareFunc": 4, "eFrontStencilOpPass": 1, "eFrontStencilOpFail": 1, "eFrontStencilOpZFail": 1, "eBackStencilBufferCompareFunc": 4, "eBackStencilOpPass": 1, "eBackStencilOpFail": 1, "eBackStencilOpZFail": 1 }, "fAlphaTestEnable": false, "eAlphaTestCompareFunc": 5, "bAlphaTestRefValue": 0, "fAlphaMaskEnable": false, "eFillMode": 0, "fIndependentAlphaBlendEnable": false, "tAlphaBlend": [ { "fAlphaBlendEnable": true, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 6, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false }, { "fAlphaBlendEnable": false, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 6, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false }, { "fAlphaBlendEnable": false, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 6, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false }, { "fAlphaBlendEnable": false, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 6, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false }, { "fAlphaBlendEnable": false, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 6, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false }, { "fAlphaBlendEnable": false, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 6, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false } ] }, "ptInputLayout": [ { "eVBFormat": 6 } ], "dwFlags": 0, "dwDecalWriteFlags": 63, "unk_c23801f": 2, "ptPostprocessed": "0", "unk_295833": [ 0, 1, 4 ], "ptPerms": [ { "unk_e3331b5": [], "unk_a2b58a8": [], "tPrograms": [ { "pShaderProgram": [], "pStateObject": [], "dwKey": "-1021eadd355dda2", "unk_8e5f439": [ 536870912, 16777216, 1, 0, 2048, 0 ], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "-57b2140e83650780", "unk_8e5f439": [ 2, 67174400, 786432, 0, 0, 0 ], "unk_d4d5dbb": [ 7 ], "ptResourceSlot": [ 100, 93, 99 ], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] } ] }, { "unk_e3331b5": [], "unk_a2b58a8": [], "tPrograms": [ { "pShaderProgram": [], "pStateObject": [], "dwKey": "-218081e042ee6f28", "unk_8e5f439": [ 536870912, 16777216, 1, 0, 0, 0 ], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "-57b2140e83650780", "unk_8e5f439": [ 2, 67174400, 786432, 0, 0, 0 ], "unk_d4d5dbb": [ 7 ], "ptResourceSlot": [ 100, 93, 99 ], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] } ] }, { "unk_e3331b5": [], "unk_a2b58a8": [], "tPrograms": [ { "pShaderProgram": [], "pStateObject": [], "dwKey": "-3e55de2f27d2c1a6", "unk_8e5f439": [ 536870912, 16777216, 1, 0, 0, 0 ], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "-57b2140e83650780", "unk_8e5f439": [ 2, 67174400, 786432, 0, 0, 0 ], "unk_d4d5dbb": [ 7 ], "ptResourceSlot": [ 100, 93, 99 ], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] } ] } ], "tUsedScalarMaterialValues": [ { "snoMaterialValue": "MaterialValue/Stealth Fresnel Intensity", "flDefaultValue": 0.15000000596046448 }, { "snoMaterialValue": "MaterialValue/Stealth Inner Flow Speed", "flDefaultValue": 0.10000000149011612 }, { "snoMaterialValue": "MaterialValue/Stealth Edge Intensity", "flDefaultValue": 4 }, { "snoMaterialValue": "MaterialValue/Stealth Inner Intensity", "flDefaultValue": 1 }, { "snoMaterialValue": "MaterialValue/Stealth Noise Size", "flDefaultValue": 1 } ], "tUsedVectorMaterialValues": [], "tUsedStaticBranchMaterialValues": [], "tDefaultTextures": [ { "eShaderTex": 10, "snoTexture": "Texture/environmentVFX_fogSwirl_UVDistortion" }, { "eShaderTex": 93, "snoTexture": "Texture/environmentVFX_dust_Noise3" }, { "eShaderTex": 93, "snoTexture": "Texture/environmentVFX_dust_Noise3" }, { "eShaderTex": 99, "snoTexture": "Texture/environmentVFX_snow_frost_Noise3" }, { "eShaderTex": 99, "snoTexture": "Texture/environmentVFX_snow_frost_Noise3" }, { "eShaderTex": 100, "snoTexture": "Texture/Blizzcon2019_HeroSelectScreen_SmokePlate_02_Alpha" } ], "pBBEFormulas": [ { "dwFormulaHash": 1784622784, "bEvaluateOnce": false } ], "hOptionalRenderPassFields": { "padding1": 0, "padding2": 0, "dataOffset": 8392, "dataSize": 236 } }, { "eRenderLayer": 34, "eGraphType": 1, "tRenderParams": { "nSortPriorityOffset": 0, "eCullMode": 2, "fZBufferWriteEnable": true, "eZBufferCompareFunc": 4, "flZBias": 0, "flZSlopeScaleBias": 0, "unk_88ea918": 1, "unk_86528c3": 1, "tStencilParams": { "fStencilBufferEnable": false, "dwStencilBufferRefValue": 0, "dwStencilReadMask": 255, "dwStencilWriteMask": 255, "eFrontStencilBufferCompareFunc": 4, "eFrontStencilOpPass": 1, "eFrontStencilOpFail": 1, "eFrontStencilOpZFail": 1, "eBackStencilBufferCompareFunc": 4, "eBackStencilOpPass": 1, "eBackStencilOpFail": 1, "eBackStencilOpZFail": 1 }, "fAlphaTestEnable": true, "eAlphaTestCompareFunc": 5, "bAlphaTestRefValue": 0, "fAlphaMaskEnable": false, "eFillMode": 0, "fIndependentAlphaBlendEnable": false, "tAlphaBlend": [ { "fAlphaBlendEnable": true, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 2, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false }, { "fAlphaBlendEnable": false, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 6, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false }, { "fAlphaBlendEnable": false, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 6, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false }, { "fAlphaBlendEnable": false, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 6, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false }, { "fAlphaBlendEnable": false, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 6, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false }, { "fAlphaBlendEnable": false, "eBlendOp": 1, "eSrcBlendFactor": 5, "eDestBlendFactor": 6, "fSeparateAlphaBlendEnable": false, "eBlendOpAlpha": 1, "eSrcBlendFactorAlpha": 5, "eDestBlendFactorAlpha": 6, "fRWriteEnable": true, "fGWriteEnable": true, "fBWriteEnable": true, "fAWriteEnable": false } ] }, "ptInputLayout": [ { "eVBFormat": 6 } ], "dwFlags": 114688, "dwDecalWriteFlags": 63, "unk_c23801f": 2, "ptPostprocessed": "0", "unk_295833": [ 0, 1, 4 ], "ptPerms": [ { "unk_e3331b5": [ 87 ], "unk_a2b58a8": [], "tPrograms": [ { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "7453d882c628d318", "unk_8e5f439": [ 16384, 524288, 144, 0, 0, 2048 ], "unk_d4d5dbb": [ 6, 7, 0, 1, 2, 3, 4, 5, 8, 9, 11, 10, 12, 13, 14 ], "ptResourceSlot": [ 0, 40 ], "unk_6f6dbab": [ 0, 0, 0, 0, 87 ] } ] }, { "unk_e3331b5": [ 87 ], "unk_a2b58a8": [], "tPrograms": [ { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "-3a567b4988729a9a", "unk_8e5f439": [ 16384, 524288, 144, 0, 0, 2048 ], "unk_d4d5dbb": [ 6, 7, 0, 1, 2, 3, 4, 5, 8, 9, 11, 10, 12, 13, 14 ], "ptResourceSlot": [ 0, 40 ], "unk_6f6dbab": [ 0, 0, 0, 0, 87 ] } ] }, { "unk_e3331b5": [ 87 ], "unk_a2b58a8": [], "tPrograms": [ { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "0", "unk_8e5f439": [], "unk_d4d5dbb": [], "ptResourceSlot": [], "unk_6f6dbab": [] }, { "pShaderProgram": [], "pStateObject": [], "dwKey": "49c0a8470a55fba8", "unk_8e5f439": [ 16384, 524288, 144, 0, 0, 2048 ], "unk_d4d5dbb": [ 6, 7, 0, 1, 2, 3, 4, 5, 8, 9, 11, 10, 12, 13, 14 ], "ptResourceSlot": [ 0, 40 ], "unk_6f6dbab": [ 0, 0, 0, 0, 87 ] } ] } ], "tUsedScalarMaterialValues": [], "tUsedVectorMaterialValues": [], "tUsedStaticBranchMaterialValues": [], "tDefaultTextures": [ { "eShaderTex": 87, "snoTexture": "Texture/OpaqueWhite" } ], "pBBEFormulas": [], "hOptionalRenderPassFields": { "padding1": 0, "padding2": 0, "dataOffset": 10408, "dataSize": 212 } } ], "unk_a0d6c95": false, "unk_860effa": true, "unk_cee0ffd": "GLOBAL_Stealth_Friendly", "pShaderData": { "value": { "dataOffset": 32, "dataSize": 99073 } } }