References to this File
  • Material/wildlife_bear_mat.mat
  • Material/druM_base03_HLM_fur_mat.mat
  • Material/cannibal_brute_mat.mat
  • Material/npc_heraldofhatred_skin_mat.mat
  • Material/rogF_stor203_BTS_Fur_mat.mat
  • Material/Ancients_Ruins_NecroBones_Gold_01.mat
  • Material/S03_Boss_Head_Mat_poison.mat
  • Material/S03_Boss_Head_Mat_fire.mat
  • Material/NecM_stor184_GLV_mat.mat
  • Material/mnt_stor232_trophy_TPY_fur_mat.mat
  • Material/Ancients_Blood_NecroBones_A_01.mat
  • Material/S02_Boss_Wings_BlurFX.mat
  • Material/mnt_stor121_trophy_TPY_fur_mat.mat
  • Material/cannibal_brute_mat_Dry Steppes.mat
  • Material/S03_Boss_Head_Mat_lightning.mat
  • Material/Generic_Wagon_01_Sand_Light_Dyn.mat
  • Material/sorF_stor201_TRS_Fur_mat.mat
  • Material/NecM_stor184_HLM_mat.mat
  • Material/barM_base02_TRS_fur_mat.mat
  • Material/rogM_stor193_HLM_Fur_mat.mat
  • Material/wildlife_bear_mat_Hawezar.mat
  • Material/twoHandScythe_stor017_fur_mat.mat
  • Material/Goatman_sorcerer_fur_Body_Fractured Peaks.mat
  • Material/Wildlife_beast_kehj_fur_mat.mat
  • Material/Ext_Triune_Stairs_A_03_Gold_Sand.mat
  • Material/NecF_stor184_LEG_mat.mat
  • Material/Ext_Triune_Stairs_A_02_B_Gold_Sand.mat
  • Material/S02_Boss_UpperBody_blurfx.mat
  • Material/NecM_stor184_LEG_mat.mat
  • Material/s04_HellSeeker_DruF_fur.mat
  • Material/wildlife_bear_fur_mat_Hawezar.mat
  • Material/rogF_stor193_TRS_Fur_mat.mat
  • Material/rogF_stor193_HLM_Fur_mat.mat
  • Material/S03_Boss_Head_Mat.mat
  • Material/S02_Boss_Legs_blur_FX.mat
  • Material/Wildlife_beast_drys_fur_mat.mat
  • Material/Ext_Triune_Stairs_B_01_Gold_Sand.mat
  • Material/rogM_stor203_BTS_Fur_mat.mat
  • Material/wildlife_bear_mat_Fractured Peaks.mat
  • Material/trophy_dru013_stor_fur_mat.mat
  • Material/druM_stor166_LEG_fur_mat.mat
  • Material/werebear_hair_mat.mat
  • Material/druid_werewolf_hairshort_mat.mat
  • Material/meerkat_rog021_white.mat
  • Material/S02_Boss_Torso_BlurDissolve.mat
  • Material/wildlife_bear_fur_mat_Fractured Peaks.mat
  • Material/Cave_Mine_Rope_Sewer_A.mat
  • Material/necF_stor184_HLM_mat.mat
  • Material/cannibal_brute_fur_mat_Hawezar.mat
  • Material/werewolf_melee_A_fur_mat.mat
  • Material/rogM_stor193_TRS_Fur_mat.mat
  • Material/S02_Boss_Torso_blur_dissolveFX.mat
  • Material/S02_Boss_Wings_BlurDissolveFX02.mat
  • Material/rogM_stor203_GLV_Fur_mat.mat
  • Material/trophy_bar004_stor_fur_mat.mat
  • Material/rogF_stor203_GLV_Fur_mat.mat
  • Material/S03_Boss_Torso_Prop_Mat.mat
  • Material/barM_stor205_HLM_fur_mat.mat
  • Material/Amalgam_fur_death_warmUp_mat.mat
  • Material/mnt_stor071_trophy_TPY_fur_mat.mat
  • Material/S02_Boss_Legs.mat
  • Material/necF_stor184_BTS_mat.mat
  • Material/mnt_stor175_trophy_TPY_fur_mat.mat
  • Material/Ext_Triune_Stairs_A_04_Gold_Sand.mat
  • Material/mnt_stor104_trophy_TPY_fur_mat.mat
  • Material/offHandsDruid_hibernal001_lte_fur_mat.mat
  • Material/barM_base02_TRS_mat.mat
  • Material/Step_City_NecroBones_A_01.mat
  • Material/wildlife_bear_fur_mat.mat
  • Material/Ext_Triune_Stairs_bottomCap_Gold_Sand.mat
  • Material/druid_werewolf_actorToActor_fur.mat
  • Material/S03_Boss_Weapon_Mat.mat
  • Material/sorM_base04_GLV_fur_mat.mat
  • Material/Wildlife_beast_fur_mat.mat
  • Material/sorM_stor201_TRS_Fur_mat.mat
  • Material/BarF_uniq99_GLV_fur_mat.mat
  • Material/Ext_Triune_Stairs_A_01_Gold_Sand.mat
  • Material/S02_Boss_UpperBody_blur_FX.mat
  • Material/BarM_uniq99_GLV_fur_mat.mat
  • Material/Zak_Palace_BrickCap_A.mat
  • Material/NecM_stor184_BTS_mat.mat
  • Material/Ancients_Ruins_IronGate_A_02.mat
  • Material/necM_stor184_TRS_mat.mat
  • Material/Ext_Triune_Stairs_A_05_Gold_Sand.mat
  • Material/NPC_Yorin_Head_mat.mat
  • Material/wildlife_bear_fur_mat_Poison.mat
  • Material/Amalgam_fur_fireBreathTell_mat.mat
  • Material/twoHandCrossbow_stor021_fur_mat.mat
  • Material/S03_Boss_Head_Mat_cold.mat
  • Material/Ext_Triune_Stairs_08_Gold_Sand.mat
  • Material/S03_Boss_Torso_Mat.mat
  • Material/Amalgam_deathmesh_parts_fur_mat.mat
  • Material/S03_Boss_Leg_Mat.mat
  • Material/CaveSand_Base_StatueStone_A_01.mat
  • Material/Ext_Triune_Stairs_A_06_Gold_Sand.mat
  • Material/twoHandCrossbow_stor021_mat.mat
  • Material/Amalgam_fur_stagger_shout_mat.mat
  • Material/S03_Boss_Leg_Prop_Mat.mat
  • Material/S03_Prop_Main_Sign_08.mat
  • Material/twoHandDruidStaff_stor015_fur_mat.mat
  • Material/Amalgam_stagger_shout_mat.mat
  • Material/mnt_stor114_trophy_TPY_mat.mat
  • Material/Amalgam_fur_fireBreathDeath_mat.mat
  • Material/rogF_stor203_TRS_Fur_mat.mat
  • Material/rogM_stor203_TRS_Fur_mat.mat
  • Material/S02_Boss_Wings_blur_FXDissolve.mat
  • Material/bar_emote_stor_004_bear.mat
  • Material/wildlife_bear_mat_Poison.mat
  • Material/necF_stor184_GLV_mat.mat
  • Material/Amalgam_fur_mat.mat
  • Material/Amalgam_death_warmUp_mat.mat
  • Material/S02_Boss_Wings.mat
  • Material/cannibal_brute_fur_mat.mat
  • Material/Amalgam_deathmesh_fur_mat.mat
  • Material/Ext_Triune_Stairs_Roundend_A_01_Gold_Sand.mat
  • Material/cannibal_brute_fur_mat_Dry Steppes.mat
  • Material/S02_Boss_Torso.mat
  • Material/necF_stor184_TRS_mat.mat
  • Shader/monster_fur_skin_new.shd
  • Shader/druid_wereform_fur_skin.shd
  • Shader/OVERRIDE_item_fur_skin_Fur_Chr_Bloody_In_287065.shd
  • Shader/OVERRIDE_hero_fur_skin_Fur_Chr_Demonic_In.shd
  • Shader/OVERRIDE_hero_fur_skin_Fur_Chr_Bloody_In.shd
  • Shader/OVERRIDE_druid_wereform_fur_skin_Fur_Chr_Bloody_Out_371290.shd
  • Shader/OVERRIDE_monster_fur_skin_new_Fur_Chr_Demonic_In.shd
  • Shader/fur_skin_ghost2.shd
  • Shader/item_fur_skin.shd
  • Shader/OVERRIDE_mount_fur_skin_Fur_Chr_Demonic_In.shd
  • Shader/mount_fur_skin.shd
  • Shader/OVERRIDE_pet_fur_skin_Fur_Chr_Demonic_In.shd
  • Shader/hero_fur_skin.shd
  • Shader/fur_skin_npc_ghost.shd
  • Shader/OVERRIDE_hero_fur_skin_Fur_Chr_Demonic_Out.shd
  • Shader/npc_fur_skin.shd
  • Shader/OVERRIDE_monster_fur_skin_new_Fur_Chr_Bloody_In.shd
  • Shader/OVERRIDE_pet_fur_skin_Fur_Chr_Bloody_Out.shd
  • Shader/GLOBAL_frozen_fur.shd
  • Shader/OVERRIDE_druid_wereform_fur_skin_Fur_Chr_Bloody_In_371290.shd
  • Shader/OVERRIDE_pet_fur_skin_Fur_Chr_Bloody_In.shd
  • Shader/hero_fur_skin_dualNoise.shd
  • Shader/igc_fur_skin.shd
  • Shader/OVERRIDE_item_fur_skin_Fur_Chr_Demonic_In_287065.shd
  • Shader/SLY_fxRnd_IGC_fur_skin.shd
  • Shader/OVERRIDE_monster_fur_skin_dissolve_Fur_Chr_Demonic_Out_363330.shd
  • Shader/OVERRIDE_monster_fur_skin_dissolve_Fur_Chr_Bloody_In_363330.shd
  • Shader/fur_skin_ghost.shd
  • Shader/OVERRIDE_npc_fur_skin_Fur_Chr_Demonic_In.shd
  • Shader/OVERRIDE_npc_fur_skin_Fur_Chr_Bloody_In.shd
  • Shader/prop_fur.shd
  • Shader/OVERRIDE_npc_fur_skin_Fur_Chr_Demonic_Out.shd
  • Shader/OVERRIDE_monster_fur_skin_new_Fur_Chr_Demonic_Out.shd
  • Shader/OVERRIDE_monster_fur_skin_new_Fur_Chr_Bloody_Out.shd
  • Shader/OVERRIDE_druid_wereform_fur_skin_Fur_Chr_Demonic_Out_371290.shd
  • Shader/player_ghost_fur.shd
  • Shader/monster_fur_skin_dissolve.shd
  • Shader/OVERRIDE_item_fur_skin_Fur_Chr_Demonic_Out_287065.shd
  • Shader/OVERRIDE_pet_fur_skin_Fur_Chr_Demonic_Out.shd
  • Shader/OVERRIDE_druid_wereform_fur_skin_Fur_Chr_Demonic_In_371290.shd
  • Shader/OVERRIDE_monster_fur_skin_dissolve_Fur_Chr_Demonic_In_363330.shd
  • Shader/OVERRIDE_mount_fur_skin_Fur_Chr_Bloody_Out.shd
  • Shader/OVERRIDE_npc_fur_skin_Fur_Chr_Bloody_Out.shd
  • Shader/OVERRIDE_item_fur_skin_Fur_Chr_Bloody_Out_287065.shd
  • Shader/monster_fur_skin_layeredDissolve.shd
  • Shader/druid_fur_skin.shd
  • Shader/OVERRIDE_hero_fur_skin_Fur_Chr_Bloody_Out.shd
  • Shader/OVERRIDE_monster_fur_skin_dissolve_Fur_Chr_Bloody_Out_363330.shd
  • Shader/pet_fur_motionBlur.shd
  • Shader/OVERRIDE_mount_fur_skin_Fur_Chr_Bloody_In.shd
  • Shader/OVERRIDE_mount_fur_skin_Fur_Chr_Demonic_Out.shd
  • Shader/fur_skin_dissolve.shd
  • Shader/pet_fur_faded.shd
  • Shader/pet_fur_skin.shd
  • Shader/fur_skin.shd
  • 1375680
    { "__fileName__": "base/meta/MaterialValue/Fur Shell Extrusion Factor.mtv" }