References to this File
References to other File
1453934
{
"__fileName__": "base/meta/AnimSet/MERC_Crone_DW_Noncombat.ans",
"ptWeaponClasses": [
9
],
"eAnimsetType": 1,
"eActorMountType": -1,
"ptPowerEntryList": [
{
"snoPower": "Power/AnimKey_Neutral",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_event_idle"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnBase",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_event_standGuard_turn_base"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnLeft",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_event_turn_L"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnRight",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_event_turn_R"
},
{
"snoPower": "Power/AnimKey_Walk",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_event_standGuard_walk"
},
{
"snoPower": "Power/AnimKey_Walk_Left",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_event_standGuard_walk_L"
},
{
"snoPower": "Power/AnimKey_Walk_Right",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_event_standGuard_walk_R"
},
{
"snoPower": "Power/AnimKey_WalkToIdle",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_event_standGuard_walkStop"
},
{
"snoPower": "Power/Sheath_Weapons",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_event_sheathe"
},
{
"snoPower": "Power/Unsheath_Weapons",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_event_unsheathe"
},
{
"snoPower": "Power/AnimKey_Backpedal",
"snoAnim": "Animation/NPC_Mercenary_Crone_DW_nav_walk_B"
},
{
"snoPower": "Power/AnimKey_Run",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_attk_run"
},
{
"snoPower": "Power/AnimKey_Run_Left",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_attk_runL"
},
{
"snoPower": "Power/AnimKey_Run_Right",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_attk_runR"
},
{
"snoPower": "Power/AnimKey_RunToIdle",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_attk_runstop"
},
{
"snoPower": "Power/AnimKey_Sprint",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_attk_sprint"
},
{
"snoPower": "Power/AnimKey_Sprint_Left",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_attk_sprint_L"
},
{
"snoPower": "Power/AnimKey_Sprint_Right",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_attk_sprint_R"
},
{
"snoPower": "Power/AnimKey_SprintToIdle",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_attk_sprintStop"
},
{
"snoPower": "Power/AnimKey_Flinch_Back",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_reac_flinch_B"
},
{
"snoPower": "Power/AnimKey_Flinch_Forward",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_reac_flinch_F"
},
{
"snoPower": "Power/AnimKey_Flinch_Left",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_reac_flinch_L"
},
{
"snoPower": "Power/AnimKey_Flinch_Right",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_reac_flinch_R"
},
{
"snoPower": "Power/AnimKey_Idle_ADD_BasePose",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_reac_idle_add_base"
},
{
"snoPower": "Power/AnimKey_MonsterAffix_Cast",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_attk_omniCast"
},
{
"snoPower": "Power/AnimKey_Nav_ADD_BasePose",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_reac_idle_add_base"
},
{
"snoPower": "Power/AnimKey_Stunned",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_attk_stunned"
},
{
"snoPower": "Power/CrowdControl_Knockdown",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_reac_knockDown"
},
{
"snoPower": "Power/CrowdControl_StunWithIntro",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_attk_stunned"
},
{
"snoPower": "Power/Generic_Taunt",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_event_taunt"
},
{
"snoPower": "Power/Knockback",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_reac_knockback"
},
{
"snoPower": "Power/Knockback_Pull",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_reac_pullToward"
},
{
"snoPower": "Power/Summoned_Animating_Ceiling",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_event_summoned_fall"
},
{
"snoPower": "Power/Summoned_Animating_Ground",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_event_summoned_ground"
},
{
"snoPower": "Power/Summoned_Animating_Magical",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_event_summoned_magic"
},
{
"snoPower": "Power/Unstoppable_Monster",
"snoAnim": "Animation/NPC_Mercenary_Crone_DW_reac_unstoppable"
},
{
"snoPower": "Power/AnimKey_Talk",
"snoAnim": "Animation/NPC_Mercenary_Crone_DW_event_talk"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnBase_Left",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_event_turn_base_L"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnBase_Right",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_event_turn_base_R"
},
{
"snoPower": "Power/Mercenary_BerserkerCrone_DecreaseTargetting",
"snoAnim": "Animation/NPC_Mercenary_Crone_Noncombat_DW_attk_omniCast"
},
{
"snoPower": "Power/GetHit",
"snoAnim": "Animation/NPC_Mercenary_Crone_DW_reac_flinch_F"
},
{
"snoPower": "Power/GetHit_Back",
"snoAnim": "Animation/NPC_Mercenary_Crone_DW_reac_flinch_B"
},
{
"snoPower": "Power/GetHit_Left",
"snoAnim": "Animation/NPC_Mercenary_Crone_DW_reac_flinch_L"
},
{
"snoPower": "Power/GetHit_Right",
"snoAnim": "Animation/NPC_Mercenary_Crone_DW_reac_flinch_R"
},
{
"snoPower": "Power/Mercenary_Death",
"snoAnim": "Animation/NPC_Mercenary_Crone_DW_reac_death_phased"
},
{
"snoPower": "Power/Mercenary_Resurrect",
"snoAnim": "Animation/NPC_Mercenary_Crone_DW_reac_resurrect"
}
],
"ptPowersOverrideList": [],
"ptPowersToMovementOverrideList": []
}