References to this File
  • Material/Hollow_Brute_Shield_mat_Poison.mat
  • Material/Hollow_Swarmer_mat.mat
  • Material/Hollow_Caster_Poison_mat.mat
  • Material/Hollow_Spitter_death_mat.mat
  • Material/mnt_uniq30_TPY_mat.mat
  • Material/Hollow_Swarmer_death_mat.mat
  • Material/hollow_brute_X1_Samuk_Miniboss_Shield_mat.mat
  • Material/snake_exploder_head_lightning_glow.mat
  • Material/Hollow_Caster_mat.mat
  • Material/snake_exploder_head_poison_glow.mat
  • Material/ahBulan_corruption_mat.mat
  • Material/snake_exploder_head_mat_dissolve.mat
  • Material/mnt_chal005_trophy_FX_mat.mat
  • Material/druM_base12_LEG_mat.mat
  • Material/Hollow_Brute_mat.mat
  • Material/snake_exploder_head_poison_mat.mat
  • Material/Hollow_Brute_mat_Poison.mat
  • Material/Hollow_Brute_death_mat.mat
  • Material/mnt_chal005_trophy_mat_ds.mat
  • Material/Hollow_Brute_Shield_mat.mat
  • Material/wildlife_mosquito_corpse_head.mat
  • Material/snake_exploder_head_mat.mat
  • Material/ahBulan_body_transition_mat.mat
  • Material/lacuniBossUndercity_hairStrands.mat
  • Material/HatredMonsterSpawner.mat
  • Material/snake_exploder_head_shadow_glow.mat
  • Material/NecF_base12_LEG_mat.mat
  • Material/snake_exploder_head_poison_death_mat.mat
  • Material/wildlife_mosquito_01_mat.mat
  • Material/Hollow_Spitter_mat.mat
  • Material/snake_exploder_head_lightning_death_mat.mat
  • Material/Hollow_Swarmer_Poison_mat.mat
  • Material/druM_base10_GLV_mat.mat
  • Material/barF_base12_LEG_mat.mat
  • Material/Hollow_Spitter_Poison_mat.mat
  • Material/Hollow_Brute_Attack_mat_Poison.mat
  • Material/ahBulan_armor_transition.mat
  • Material/mnt_uniq74_trophy_mat.mat
  • Material/Hollow_Spitter_Fur_mat.mat
  • Material/snake_exploder_head_physical_glow.mat
  • Material/wildlife_mosquito_corpse_mat.mat
  • Material/Hollow_Caster_X1_Miniboss_Variant02_mat.mat
  • Material/druM_base10_TRS_fur_mat.mat
  • Material/Hollow_Brute_Attack_mat.mat
  • Material/mnt_uniq71_trophy_mat.mat
  • Material/snake_exploder_head_glow.mat
  • Material/Hollow_Caster_Miniboss_01_Head_mat.mat
  • Material/Hollow_Caster_death_mat.mat
  • Material/Hollow_Brute_Miniboss_01_mat.mat
  • Material/npcF_Maka_TRS_death_hatredTentacles_mat.mat
  • Material/snake_exploder_head_death_mat.mat
  • Material/druM_base10_LEG_mat.mat
  • Material/barM_base12_LEG_mat.mat
  • Material/Zombie_Brute_Male_03_mat.mat
  • Material/hollow_brute_X1_Samuk_Miniboss_mat.mat
  • Material/Hollow_Brute_Miniboss_Helmet_01_mat.mat
  • Material/druM_base10_TRS_mat.mat
  • Material/Zombie_Brute_Male_04_mat.mat
  • Material/snake_exploder_head_lightning_mat.mat
  • Material/NecM_base12_LEG_mat.mat
  • Material/Hollow_Brute_Miniboss_Shield_01_mat.mat
  • Material/druM_base10_HLM_mat.mat
  • Material/Hollow_Caster_Miniboss_01_mat.mat
  • Material/ahBulan_corruption_transition_mat.mat
  • Shader/hero_opaque_hollow.shd
  • Shader/OVERRIDE_monster_opaque_hollowSwipe_Default_Medium_Chr_Demonic_Out_2025283.shd
  • Shader/OVERRIDE_mount_opaque_pbr_hollow_Default_Medium_Chr_Demonic_Out_1956847.shd
  • Shader/monster_opaque_hollowSwipe.shd
  • Shader/OVERRIDE_hollow_monster_opaque_pbr_vertAnim_noise_directional_Default_Medium_Chr_Bloody_Out_1708210.shd
  • Shader/OVERRIDE_monster_opaque_hollowSwipe_Default_Medium_Chr_Bloody_In_2025283.shd
  • Shader/OVERRIDE_mount_opaque_pbr_hollow_Default_Medium_Chr_Bloody_In_1956847.shd
  • Shader/hollow_monster_opaque_alphatest.shd
  • Shader/OVERRIDE_mount_opaque_pbr_hollow_Default_Medium_Chr_Demonic_In_1956847.shd
  • Shader/OVERRIDE_hollow_monster_opaque_alphatest_Default_Medium_Chr_Bloody_In_2046228.shd
  • Shader/OVERRIDE_hollow_monster_opaque_alphatest_Default_Medium_Chr_Bloody_Out_2046228.shd
  • Shader/OVERRIDE_hollow_monster_opaque_pbr_vertAnim_noise_directional_Default_Medium_Chr_Demonic_Out_1708210.shd
  • Shader/OVERRIDE_hollow_monster_opaque_pbr_vertAnim_noise_directional_Default_Medium_Chr_Demonic_In_1708210.shd
  • Shader/OVERRIDE_monster_opaque_hollowSwipe_Default_Medium_Chr_Demonic_In_2025283.shd
  • Shader/mount_opaque_pbr_hollow.shd
  • Shader/OVERRIDE_hollow_monster_opaque_alphatest_Default_Medium_Chr_Demonic_In_2046228.shd
  • Shader/OVERRIDE_hollow_monster_opaque_Default_Medium_Chr_Bloody_In_1474175.shd
  • Shader/OVERRIDE_hollow_monster_opaque_alphatest_Default_Medium_Chr_Demonic_Out_2046228.shd
  • Shader/OVERRIDE_hero_opaque_hollow_Default_Medium_Chr_Bloody_Out_1641042.shd
  • Shader/hollow_monster_opaque_pbr_vertAnim_noise_directional.shd
  • Shader/OVERRIDE_hero_opaque_hollow_Default_Medium_Chr_Demonic_Out_1641042.shd
  • Shader/OVERRIDE_hollow_monster_opaque_Default_Medium_Chr_Bloody_Out_1474175.shd
  • Shader/OVERRIDE_hollow_monster_opaque_Default_Medium_Chr_Demonic_In_1474175.shd
  • Shader/OVERRIDE_hollow_monster_opaque_pbr_vertAnim_noise_directional_Default_Medium_Chr_Bloody_In_1708210.shd
  • Shader/monster_ghost_hollowSwipe.shd
  • Shader/OVERRIDE_monster_opaque_hollowSwipe_Default_Medium_Chr_Bloody_Out_2025283.shd
  • Shader/hollow_monster_opaque.shd
  • Shader/OVERRIDE_hollow_monster_opaque_Default_Medium_Chr_Demonic_Out_1474175.shd
  • Shader/OVERRIDE_hero_opaque_hollow_Default_Medium_Chr_Bloody_In_1641042.shd
  • Shader/OVERRIDE_mount_opaque_pbr_hollow_Default_Medium_Chr_Bloody_Out_1956847.shd
  • Shader/OVERRIDE_hero_opaque_hollow_Default_Medium_Chr_Demonic_In_1641042.shd
  • Shader/hero_fur_skin_hollow.shd
  • 1477275
    { "__fileName__": "base/meta/MaterialValue/UV Distortion Hollow Layer.mtv" }