References to this File
  • Sound/Play_IMP_Combat_Fire_3P_Enemy.snd
  • Sound/Play_IMP_Combat_Poison.snd
  • Sound/Play_IMP_Mining_Axe_3P_Enemy.snd
  • Sound/Play_IMP_Combat_Shadow_Loop_1P.snd
  • Sound/Play_IMP_Wood_Arrow_3P_Enemy.snd
  • Sound/Play_IMP_Metal_Fire_3P_Enemy.snd
  • Sound/Play_IMP_Metal_1P.snd
  • Sound/Play_IMP_Wood_Physical_3P_Enemy.snd
  • Sound/Play_IMP_Wood_Poison_3P_Friendly.snd
  • Sound/Play_IMP_Metal_3P_Friendly.snd
  • Sound/Play_IMP_Combat_Death_Decapitate.snd
  • Sound/Play_IMP_Metal_Sword_3P_Friendly.snd
  • Sound/Play_IMP_Mining_Lightning_3P_Enemy.snd
  • Sound/Play_IMP_Combat_DeathBlow_Bone.snd
  • Sound/Stop_IMP_Combat_Lightning_Loop_3p_Friendly.snd
  • Sound/Play_IMP_Mining_Sword_1P.snd
  • Sound/Play_IMP_Mining_Dagger_3P_Enemy.snd
  • Sound/Play_IMP_Combat_Cold_3P_Friendly.snd
  • Sound/Play_IMP_Combat_Mace.snd
  • Sound/Play_IMP_Wood_Fire_1P.snd
  • Sound/Play_IMP_Combat_Lightning_Short_3P_Friendly.snd
  • Sound/Play_IMP_Metal_Polearm_1P.snd
  • Sound/Play_IMP_Wood_Physical_3P_Friendly.snd
  • Sound/Play_IMP_Mining_Bite_1P.snd
  • Sound/Play_IMP_Wood_HTH_1P.snd
  • Sound/Play_IMP_Combat_Lightning_Short_3P_Enemy.snd
  • Sound/Stop_IMP_Combat_FireLoop.snd
  • Sound/Stop_IMP_Combat_Lightning_Loop_3p_Enemy.snd
  • Sound/Play_IMP_Wood_Sword_1P.snd
  • Sound/Play_IMP_Wood_Arrow_1P.snd
  • Sound/Play_IMP_Mining_HTH_3P_Friendly.snd
  • Sound/Play_IMP_Metal_Lightning_1P.snd
  • Sound/Play_IMP_Mining_Lightning_3P_Friendly.snd
  • Sound/Play_IMP_Combat_Blade_3P_Friendly.snd
  • Sound/Stop_IMP_Combat_Shadow_Loop_1P.snd
  • Sound/Stop_IMP_Combat_Poison_Loop_3P_Enemy.snd
  • Sound/Stop_IMP_Combat_Poison_Loop.snd
  • Sound/Play_IMP_Combat_Cold_Loop.snd
  • Sound/Play_IMP_Combat_Mace_3P_Enemy.snd
  • Sound/Play_IMP_Combat_Cold_Frozen_1P.snd
  • Sound/Play_IMP_Mining_Sword_3P_Friendly.snd
  • Sound/Play_IMP_Mining_Dagger_1P.snd
  • Sound/Play_IMP_Combat_Cold_Loop_3P_Friendly.snd
  • Sound/Play_IMP_Mining_Dagger_3P_Friendly.snd
  • Sound/Play_IMP_Mining_Ore_1P.snd
  • Sound/Play_IMP_Metal_Arrow_3P_Enemy.snd
  • Sound/Play_IMP_Combat_Dagger.snd
  • Sound/Play_IMP_Mining_Sword_3P_Enemy.snd
  • Sound/Play_IMP_Wood_Fire_3P_Friendly.snd
  • Sound/Play_IMP_Wood_Mace_3P_Friendly.snd
  • Sound/Play_IMP_Wood_HTH_3P_Enemy.snd
  • Sound/Play_IMP_Combat_Bite_3P_Friendly.snd
  • Sound/Play_IMP_Combat_Poison_Loop_3P_Enemy.snd
  • Sound/Play_IMP_Combat_Lightning_Loop.snd
  • Sound/Play_IMP_Metal_Poison_1P.snd
  • Sound/Play_IMP_Combat_Claw_3P_Friendly.snd
  • Sound/Play_IMP_Mining_Fire_1P.snd
  • Sound/Play_IMP_Wood_Axe_1P.snd
  • Sound/Play_IMP_Metal_Arrow_1P.snd
  • Sound/Play_IMP_Wood_Ice_3P_Friendly.snd
  • Sound/Play_IMP_Mining_Ice_1P.snd
  • Sound/Play_IMP_Mining_Poison_3P_Friendly.snd
  • Sound/Play_IMP_Combat_Poison_Loop_3P_Friendly.snd
  • Sound/Play_IMP_Combat_Claw_Swipe_3P_Friendly.snd
  • Sound/Play_IMP_Wood_Bite_3P_Friendly.snd
  • Sound/Play_IMP_Metal_Fire_3P_Friendly.snd
  • Sound/Play_IMP_Wood_Poison_1P.snd
  • Sound/Play_IMP_Metal_Dagger.snd
  • Sound/Play_IMP_Wood_Dagger_3P_Enemy.snd
  • Sound/Play_IMP_Metal_HTH_3P_Friendly.snd
  • Sound/Play_IMP_Combat_Lightning_3P_Enemy.snd
  • Sound/Play_IMP_Mining_Poison_1P.snd
  • Sound/Play_IMP_Wood_Lightning_3P_Enemy.snd
  • Sound/Stop_IMP_Combat_Shadow_Loop_3P_Enemy.snd
  • Sound/Play_IMP_Combat_Blade_3P_Enemy.snd
  • Sound/Play_IMP_Wood_Dagger_3P_Friendly.snd
  • Sound/Play_IMP_Combat_Cold_1P.snd
  • Sound/Play_IMP_Ice_Axe_1P.snd
  • Sound/Play_IMP_Mining_Fire_3P_Friendly.snd
  • Sound/Play_IMP_Combat_Cold_Frozen_3P_Friendly.snd
  • Sound/Play_IMP_Metal_Axe_1P.snd
  • Sound/Play_IMP_Combat_Death_Crushed.snd
  • Sound/Play_IMP_Combat_HTH_3P_Enemy.snd
  • Sound/Play_IMP_Combat_Physical_3P_Friendly.snd
  • Sound/Play_IMP_Wood_Ice_1P.snd
  • Sound/Play_IMP_Combat_Blade.snd
  • Sound/Play_IMP_Combat_Arrow.snd
  • Sound/Play_IMP_Mining_Polearm_3P_Enemy.snd
  • Sound/Stop_IMP_Combat_Lightning_Loop.snd
  • Sound/Play_IMP_Wood_Ice_3P_Enemy.snd
  • Sound/Play_IMP_Metal_Poison_3P_Friendly.snd
  • Sound/Stop_IMP_Combat_Cold_Loop.snd
  • Sound/Play_IMP_Combat_Arrow_3P_Friendly.snd
  • Sound/Play_IMP_Combat_FireLoop.snd
  • Sound/Play_IMP_Metal_HTH_3P_Enemy.snd
  • Sound/Play_IMP_Wood_Lightning_3P_Friendly.snd
  • Sound/Stop_IMP_Combat_Cold_Loop_3P_Enemy.snd
  • Sound/Play_IMP_Combat_Poison_3P_Friendly.snd
  • Sound/Play_IMP_Combat_Claw_Swipe_1P.snd
  • Sound/Play_IMP_Combat_Bite_3P_Enemy.snd
  • Sound/Play_IMP_Combat_FireLoop_3P_Friendly.snd
  • Sound/Play_IMP_Combat_Claw.snd
  • Sound/Play_IMP_Metal_Fire_1P.snd
  • Sound/Play_IMP_Combat_Polearm_3P_Friendly.snd
  • Sound/Play_IMP_Mining_Polearm_3P_Friendly.snd
  • Sound/Play_IMP_Combat_Physical.snd
  • Sound/Stop_IMP_Combat_FireLoop_3P_Friendly.snd
  • Sound/Play_IMP_Combat_Poison_Loop.snd
  • Sound/Play_IMP_Metal_Axe_3P_Enemy.snd
  • Sound/Play_IMP_Combat_Dagger_3P_Enemy.snd
  • Sound/Play_IMP_Mining_Physical_1P.snd
  • Sound/Play_IMP_Combat_Axe_1H.snd
  • Sound/Play_IMP_Metal_Arrow_3P_Friendly.snd
  • Sound/Play_IMP_Mining_Ice_3P_Enemy.snd
  • Sound/Play_IMP_Combat_Fire_3P_Friendly.snd
  • Sound/Stop_IMP_Combat_FireLoop_3P_Enemy.snd
  • Sound/Play_IMP_Combat_Lightning.snd
  • Sound/Play_IMP_Combat_Mace_3P_Friendly.snd
  • Sound/Play_IMP_Combat_Global_GetHit_1P.snd
  • Sound/Play_IMP_Wood_Polearm_3P_Enemy.snd
  • Sound/Play_IMP_Metal_Ice_3P_Friendly.snd
  • Sound/Play_IMP_Metal_Bite_3P_Enemy.snd
  • Sound/Play_IMP_Mining_Polearm_1P.snd
  • Sound/Play_IMP_Mining_Blunt_3P_Friendly.snd
  • Sound/Play_IMP_Metal_3P_Enemy.snd
  • Sound/Play_IMP_Metal_Mace_1P.snd
  • Sound/Play_IMP_Combat_Lightning_Loop_3p_Friendly.snd
  • Sound/Play_IMP_Mining_Axe_1P.snd
  • Sound/Play_IMP_Mining_Bite_3P_Friendly.snd
  • Sound/Play_IMP_Mining_Physical_3P_Enemy.snd
  • Sound/Play_IMP_Combat_Axe_1H_3P_Enemy.snd
  • Sound/Play_IMP_Mining_Blunt_3P_Enemy.snd
  • Sound/Play_IMP_Wood_Sword_3P_Enemy.snd
  • Sound/Play_IMP_Combat_Bite.snd
  • Sound/Play_IMP_Wood_Bite_3P_Enemy.snd
  • Sound/Play_IMP_Mining_Poison_3P_Enemy.snd
  • Sound/Play_IMP_Metal_Polearm_3P_Friendly.snd
  • Sound/Play_IMP_Wood_Lightning_1P.snd
  • Sound/Play_IMP_Wood_Mace_1P.snd
  • Sound/Play_IMP_Combat_Shadow_Loop_3P_Enemy.snd
  • Sound/Play_IMP_Combat_Dagger_3P_Friendly.snd
  • Sound/Play_IMP_Combat_Fire.snd
  • Sound/Play_IMP_Combat_Death_Dismember.snd
  • Sound/Play_IMP_Mining_HTH_1P.snd
  • Sound/Play_IMP_Metal_Axe_3P_Friendly.snd
  • Sound/Stop_IMP_Combat_Cold_Loop_3P_Friendly.snd
  • Sound/Play_IMP_Mining_Bite_3P_Enemy.snd
  • Sound/Play_IMP_Combat_Claw_3P_Enemy.snd
  • Sound/Play_IMP_Combat_Arrow_3P_Enemy.snd
  • Sound/Play_IMP_Combat_Lightning_Short.snd
  • Sound/Play_IMP_Wood_Axe_3P_Enemy.snd
  • Sound/Play_IMP_Wood_Polearm_3P_Friendly.snd
  • Sound/Play_IMP_Combat_Cold_Loop_3P_Enemy.snd
  • Sound/Play_IMP_Mining_Fire_3P_Enemy.snd
  • Sound/Play_IMP_Metal_HTH_1P.snd
  • Sound/Play_IMP_Combat_FireLoop_3P_Enemy.snd
  • Sound/Play_IMP_Death_Lightning.snd
  • Sound/Play_IMP_Mining_HTH_3P_Enemy.snd
  • Sound/Play_IMP_Mining_Physical_3P_Friendly.snd
  • Sound/Play_IMP_Combat_Poison_3P_Enemy.snd
  • Sound/Play_IMP_Metal_Dagger_Enemy.snd
  • Sound/Play_IMP_Combat_Cold_3P_Enemy.snd
  • Sound/Play_IMP_Metal_Bite_3P_Friendly.snd
  • Sound/Play_IMP_Wood_Axe_3P_Friendly.snd
  • Sound/Play_IMP_Combat_Polearm_3P_Enemy.snd
  • Sound/Play_IMP_Wood_Bite_1P.snd
  • Sound/Play_IMP_Combat_Polearm.snd
  • Sound/Play_IMP_Mining_Blunt_1P.snd
  • Sound/Play_IMP_Combat_Lightning_3P_Friendly.snd
  • Sound/Play_IMP_Mining_Lightning_1P.snd
  • Sound/Play_IMP_Combat_Physical_3P_Enemy.snd
  • Sound/Play_IMP_Wood_HTH_3P_Friendly.snd
  • Sound/Play_IMP_Mining_Ice_3P_Friendly.snd
  • Sound/Play_IMP_Wood_Arrow_3P_Friendly.snd
  • Sound/Stop_IMP_Combat_Poison_Loop_3P_Friendly.snd
  • Sound/Play_IMP_Metal_Polearm_3P_Enemy.snd
  • Sound/Play_IMP_Combat_Lightning_Loop_3p_Enemy.snd
  • Sound/Play_IMP_Metal_Ice_1P.snd
  • Sound/Play_IMP_Metal_Mace_3P_Friendly.snd
  • Sound/Play_IMP_Metal_Sword_3P_Enemy.snd
  • Sound/Play_IMP_Metal_Ice_3P_Enemy.snd
  • Sound/Play_IMP_Mining_Arrow_1P.snd
  • Sound/Play_IMP_Wood_Polearm_1P.snd
  • Sound/Play_IMP_Metal_Lightning_3P_Friendly.snd
  • Sound/Play_IMP_Mining_Arrow_3P_Enemy.snd
  • Sound/Play_IMP_Wood_Physical_1P.snd
  • Sound/Play_IMP_Metal_Dagger_Friendly.snd
  • Sound/Play_IMP_Metal_Poison_3P_Enemy.snd
  • Sound/Play_IMP_Combat_HTH_3P_Friendly.snd
  • Sound/Play_IMP_Wood_Poison_3P_Enemy.snd
  • Sound/Play_IMP_Combat_Axe_1H_3P_Friendly.snd
  • Sound/Play_IMP_Mining_Axe_3P_Friendly.snd
  • Sound/Play_IMP_Metal_Bite_1P.snd
  • Sound/Play_IMP_Combat_Claw_Swipe_3P_Enemy.snd
  • Sound/Play_IMP_Wood_Mace_3P_Enemy.snd
  • Sound/Play_IMP_Metal_Sword_1P.snd
  • Sound/Play_IMP_Combat_Cold_Frozen_3P_Enemy.snd
  • Sound/Play_IMP_Combat_BloodSquirt.snd
  • Sound/Play_IMP_Metal_Mace_3P_Enemy.snd
  • Sound/Stop_IMP_Combat_Shadow_Loop_3P_Friendly.snd
  • Sound/Play_IMP_Combat_Shadow_Loop_3P_Friendly.snd
  • Sound/Play_IMP_Wood_Dagger_1P.snd
  • Sound/Play_IMP_Ice_Sword_1P.snd
  • Sound/Play_IMP_Mining_Arrow_3P_Friendly.snd
  • Sound/Play_IMP_Combat_HTH.snd
  • Sound/Play_IMP_Metal_Lightning_3P_Enemy.snd
  • Sound/Play_IMP_Wood_Fire_3P_Enemy.snd
  • 207923
    { "__fileName__": "base/meta/wWiseSoundBank/Impacts_Combat.wsb", "ptContent": [ { "dwType": 826038293, "dwPad": 0, "ptStreamedSounds": [], "ptWWiseBank": { "value": { "dataOffset": 2048, "dataSize": 448193 } }, "arMusicSegments": [] } ] }