References to this File
  • Material/scos_environment_waterfall_medium.mat
  • Material/fxKit_damaging_geyserDamage_sand_mistResidual.mat
  • Material/duriel_maggot_drop_trail.mat
  • Material/sorcerer_iceShards_impact_mist.mat
  • Material/duriel_dust_liquidTrail.mat
  • Material/fxKit_damaging_impactExpire_blood_burstFlash.mat
  • Material/VFX_waterFloodingHawezar_waterfall_wide_streaks.mat
  • Material/legendary_rogue_029_bubbles.mat
  • Material/environmentVFX_water_smallWaterfall_tube.mat
  • Material/vfx_conv_scos_astaroth_insectBlood_omni_b.mat
  • Material/vfx_snakecultistcamp_geyserMist.mat
  • Material/fxKit_damaging_persistentWarning_poison_bubble_billboard.mat
  • Material/goatman_sorcerer_infection_aoeIntro_gooSplashMesh_d_paint.mat
  • Material/global_insectBlood_omni_b.mat
  • Material/S02_boss_spawn_pool_bubbles.mat
  • Material/camp_snakecultist_boss_sacrifice_pool_bubble.mat
  • Material/snake_brute_bite_saliva.mat
  • Material/druid_boulder_ground_trail.mat
  • Material/IGC_dst_1230_single_Far_1_DEV_01.mat
  • Material/environmentVFX_waterDirty_smallWaterfall_sparse.mat
  • Material/scos_environment_waterfall_small_tall.mat
  • Material/goatman_sorcerer_infection_aoe_bubble_v2.mat
  • Material/necro_raiseSkeletons_target_success_bloodDroplets.mat
  • Material/scos_environment_waterfall_wake_small.mat
  • Material/vfx_Gismo_Drowned_Bell_burstCylindrical_water_droplets.mat
  • Material/global_death_crushed_burst_gibs_insect.mat
  • Material/shrine_icon_gold_goldPile.mat
  • Material/nightmareDungeon_volcanic_bottom.mat
  • Material/global_insectBlood_stab.mat
  • Material/vfx_monster_summoner_cast_bloodpool_test_bottom.mat
  • Material/interactivesVFX_BloodPool_DecalSpawner_01.mat
  • Material/surfaceVFX_water_objectSplashBillboard.mat
  • Material/fxKit_damaging_geyserDamage_earth_dirtSpray.mat
  • Material/surface_blood_dropletDrag.mat
  • Material/S03_Boss_poisonPool_aoe_bubble_billboard.mat
  • Material/vfx_snakecultistcamp_geyserVariation.mat
  • Material/EGB_Durirel_poisonPool_aoe_bubble_billboard.mat
  • Material/fxKit_harmless_burstCylindrical_water_droplets.mat
  • Material/environmentVFX_waterDirty_smallWaterfall_wide.mat
  • Material/fxKit_damaging_projectile_poison_motes.mat
  • Material/S02_vampire_boss_fleshSac_bloodstreaks.mat
  • Material/sorcerer_frostBolt_proj_iceChunks.mat
  • Material/Sorc_iceBlades_coreFragments.mat
  • Material/fxKit_damaging_impactTarget_blood_burstFlash.mat
  • Material/fxKit_damaging_geyserDamage_cold_main.mat
  • Material/environmentVFX_blood_cauldronBoil_surface.mat
  • Material/drowned_seaHag_boss_spawn_waterBuildUp.mat
  • Material/monsterAffix_poisonEnchanted_bubble_v2.mat
  • Material/fxKit_damaging_burstCast_blood_flash.mat
  • Material/fxKit_damaging_geyserDamage_fire_smokeMain.mat
  • Material/fxKit_damaging_geyserDamage_sand_mist.mat
  • Material/Spider_Liquid_Green_Decal_03_Dissolve.mat
  • Material/envrionmentVFX_buildingRain.mat
  • Material/fxKit_damaging_burstCast_poison_burst.mat
  • Material/scos_environment_waterfall_small.mat
  • Material/scos_environment_waterfall_splash.mat
  • Material/Sorcerer_Frostnova_dis_iceDecal.mat
  • Material/IGC_dst_1230_bloodRain_Far_1_DEV_01.mat
  • Material/global_death_lightningGib_burstOmni.mat
  • Material/fxKit_damaging_persistentWarning_blood_essence.mat
  • Material/global_death_lightningGib_burstOmni_insect.mat
  • Material/fxKit_damaging_geyserDamage_cold_waterMist.mat
  • Material/worldBoss_abyssLord_death_bloodDecalDirectional_small.mat
  • Material/fly_warrior_breathDarkChunks.mat
  • Material/worldBoss_abyssLord_blood_small.mat
  • Material/goatman_sorcerer_infected_airbits.mat
  • Material/fxKit_harmless_burstCylindrical_water_drops.mat
  • Material/vfx_treasurebeast_reac_death_bloodSplat_large_directional_decal.mat
  • Material/global_insectBlood_slash_c.mat
  • Material/vfx_conv_scos_astaroth__lava.mat
  • Material/S02_Bloodseeker_worldboss_generic_iceChunks.mat
  • Material/worldBoss_abyssLord_acid_small.mat
  • Material/fxKit_damaging_persistentCylindrical_blood_geyserSpray.mat
  • Material/S03_Boss_damaging_burstWarning_poison_bubble_billboard.mat
  • Material/sorcerer_blizzard_cast_mist.mat
  • Material/S02_Bloodseeker_fxKit_damaging_impactScene_blood_burstFlash.mat
  • Material/fxKit_damaging_persistentCast_poison_burst.mat
  • Material/fxKit_damaging_impactScene_blood_burstFlash.mat
  • Material/fxKit_damaging_geyserDamage_fire_smokeyMist.mat
  • Material/IGC_PFV_spittle_medium_2040.mat
  • Material/vfx_monster_summoner_cast_bloodpool_test_top.mat
  • Material/monsterAffix_fireOrbs_lava.mat
  • Material/vfx_treasurebeast_reac_death_bloodSpray.mat
  • Material/InteractiveVFX_Goo_Splash_Explosion_Large_01_Black.mat
  • Material/fxKit_damaging_geyserDamage_sand_main.mat
  • Material/S02_global_deathkit_crushed_gibletTrails.mat
  • Material/s04_doomsayer_global_death_flay_burstOmni.mat
  • Material/global_insectBlood_slash_b.mat
  • Material/IGC_dst_1230_bloodRain_Far_3_DEV_01.mat
  • Material/vfx_monster_wasp_cast_sacksplat_gooMain.mat
  • Material/global_death_crushed_burst_gibs.mat
  • Material/Spider_Liquid_Green_Decal_01_Dissolve.mat
  • Material/environmentVFX_waterDirty_smallWaterfall_tube.mat
  • Material/shrine_icon_artillery_arrow.mat
  • Material/bloodDecal_pool1darker.mat
  • Material/vfx_Gismo_Drowned_Bell_geyserGradient.mat
  • Material/vampire_boss_impale_blood_rope.mat
  • Material/quest_scos_callOfTheDeep_arrinCorse_death_vomitDecal.mat
  • Material/vampire_boss_fleshSac_bloodstreaks.mat
  • Material/environmentVFX_water_smallWaterfall.mat
  • Material/IGC_dst_1230_bloodRain_BB_3_DEV_01.mat
  • Material/fxKit_damaging_burstCone_poison_motes2.mat
  • Material/worldBoss_abyssLord_death_bloodDecalDirectional.mat
  • Material/camp_snakecultist_boss_spawn_pool_bubbles.mat
  • Material/worldboss_generic_iceChunks.mat
  • Material/IGC_dst_1230_bloodRain_Far_2_DEV_01.mat
  • Material/fly_host_sacBurst_drips.mat
  • Material/environmentVFX_waterSlimy_smallWaterfall_tube.mat
  • Material/fxKit_damaging_persistentLine_poison_intro_waveParticle.mat
  • Material/drowned_brute_AOE_waveMesh.mat
  • Material/drowned_special_weaponFX_gooDrips.mat
  • Material/environmentVFX_water_cauldronBoil_surface.mat
  • Material/vfx_snakecultistcamp_geyserMain.mat
  • Material/S04_Doomsayer_aoe_explosion_rogueShadow_omniBurst.mat
  • Material/treasuregoblin_portal_channel_rope.mat
  • Material/drowned_seahag_death_vomitFall2.mat
  • Material/legendary_necro_032_buff_frozenGround_trail.mat
  • Material/rogue_poisonTrap_triggered_bubbles_billboard.mat
  • Material/drowned_seahag_proj_tarResidual.mat
  • Material/IGC_EPL_8070_WaterMist.mat
  • Material/druid_rock_update_leadingEdge.mat
  • Material/vfx_wilflife_woodwraith_slam_dust.mat
  • Material/global_death_flay_burstOmni.mat
  • Material/shrine_icon_artillery_arrow_lightning.mat
  • Material/s01_boss_attk_slash_dash_trail.mat
  • Material/knightCaster_attk_special_healCorrupt_rope.mat
  • Material/actor_getHit_cold_mist.mat
  • Material/IGC_dst_1230_bloodRain_BB_2_DEV_02.mat
  • Material/scos_environment_waterfall_medium_tall.mat
  • Material/Spider_Liquid_Green_Decal_02_Dissolve.mat
  • Material/fxKit_damaging_geyserDamage_earth_main.mat
  • Material/S02_Bloodseeker_fxKit_damaging_persistentWarning_blood_essence.mat
  • Material/VFX_WaterFloodingHawezar_waterfall_tube.mat
  • Material/scos_environment_waterfall_large_tall.mat
  • Material/VFX_waterFloodingHawezar_waterfall.mat
  • Material/envrionmentVFX_blood_simpleDrip.mat
  • Material/fxKit_damaging_burstCone_poison_bubbletrail_child_billboard.mat
  • Material/bloodDecal_pool1.mat
  • Material/amalgam_leap_blood_wave.mat
  • Material/treasuregoblin_portal_channel_rope_small.mat
  • Material/worldBoss_abyssLord_acid_particles.mat
  • Material/worldBoss_abyssLord_blood_particles.mat
  • Material/monsterAffix_vampiricEnrage_bloodRope.mat
  • Material/scos_environment_waterfall_large.mat
  • Material/sorc_iceBlades_spawn_snow.mat
  • Material/sorc_dismount_frigidAssault_fumes.mat
  • Material/fxKit_harmless_persistentRope_blood_drops.mat
  • Material/IGC_dst_1220_bloodCloud_rain.mat
  • Material/drowned_seahag_death_vomitFall_drop.mat
  • Material/fxKit_damaging_impactScene_poison_burst.mat
  • Material/IGC_1210_rainSplash_Mat.mat
  • Material/drowned_seaHag_summoner_geyserMain.mat
  • Material/fly_host_drips.mat
  • Material/sorcerer_iceShards_cast_mist.mat
  • Material/VFX_WaterFloodingHawezar_waterfall_sparse.mat
  • Material/IGC_dst_1230_downPour_1_DEV_01.mat
  • Material/fxKit_harmless_persistentRope_poison_motes.mat
  • Material/barb_bloodpool_aoe_bubble.mat
  • Material/global_deathkit_crushed_gibletTrails.mat
  • Material/IGC_dst_1225_single_Far_1_DEV_01.mat
  • Material/fly_host_water.mat
  • Material/environmentVFX_waterSlimy_smallWaterfall_wide.mat
  • Material/drowned_mini_AOE_gooMain.mat
  • Material/global_insectBlood_omni_c.mat
  • Material/legendary_necro_022_cast_guyser.mat
  • Material/fxKit_damaging_persistentCylindrical_poison_bubble_billboard.mat
  • Material/boots_unique_necro_100_trail.mat
  • Material/VFX_waterFloodingHawezar_waterfall_wide.mat
  • Material/mnt_stor120_trophy_iceBits.mat
  • Material/environmentVFX_waterDirty_smallWaterfall.mat
  • Material/envrionmentVFX_water_dungeonDrip.mat
  • Material/sorc_dismount_frigidAssault_frozenGround_trail.mat
  • Material/drowned_seaHag_summoner_waterMist.mat
  • Material/environmentVFX_waterSlimy_smallWaterfall_ExtraWide.mat
  • Material/fly_host_deathBurst_drips.mat
  • Material/IGC_dst_1225_globules_DEV_01.mat
  • Material/insectBlood_slash_a.mat
  • Material/TEMP_cannibal_cauldron_AOE_waveMesh.mat
  • Material/VampireBite_damaging_burstCast_blood_flash.mat
  • Material/environmentVFX_water_smallWaterfall_sparse.mat
  • Material/monsterAffix_plagueBearer_bloodDrops.mat
  • Material/goatman_Abom_puddle_poison_wave_mesh.mat
  • Material/drowned_seahag_summoner_actorToActor_energy.mat
  • Material/scos_environment_waterfall_wake_large.mat
  • Material/IGC_dst_1230_bloodRain_BB_1_DEV_01.mat
  • Material/worldBoss_abyssLord_escape_bodyStringlets.mat
  • Shader/vfx_particle_blend_uber_lit_fakeReflection_noDOF.shd
  • Shader/DEPRECATED_particle_blend_uber_fakeReflection_lit_moon.shd
  • Shader/actor_postDist_liquidReflection_B.shd
  • Shader/vfx_particle_blend_uber_lit_fakeReflection.shd
  • Shader/IGC_vfx_particle_blend_uber_lit_fakeReflection_noDOF_noAA.shd
  • 205441
    { "__fileName__": "base/meta/MaterialValue/fake reflection normal strength.mtv" }