References to this File
  • Material/S02_Bloodseeker_vampire_caster_proj_meshEnergy.mat
  • Material/treasuregoblin_aethereal_bag_element.mat
  • Material/lightningStorm_barrier_outro_flashActor.mat
  • Material/treasuregoblin_portal_lightRay.mat
  • Material/barb_deathBlow_contact_groundShape.mat
  • Material/follower_vigo_holyBarrier.mat
  • Material/fxKit_cone_waveMesh_holy.mat
  • Material/pvp_openWorld_hostile_turnHostile_meshInnerMat.mat
  • Material/S03_construct_death_coaster.mat
  • Material/bossAffix_chainPillar_energy.mat
  • Material/global_incense_onApply_swirlMesh.mat
  • Material/snake_caster_petrify_burst_edges.mat
  • Material/treasuregoblin_infusion_lightRay.mat
  • Material/global_levelUp_mistVolumeMat.mat
  • Material/fxKit_damaging_burstCylindricalWave_spirits_swirls.mat
  • Material/legendary_cub2_fireMesh.mat
  • Material/portal_nec001_stor_departWorld_rings.mat
  • Material/barb_rupture_pushIn_meshSwirl.mat
  • Material/global_levelUp_mistSweepMat.mat
  • Material/necro_decompose_corpseTravel_blood.mat
  • Material/S04_HelltideBossSummon_SigilActivA.mat
  • Material/fxKit_cone_waveMesh_wind.mat
  • Material/sorc_unstableCurrents_buff_arcLightningMat.mat
  • Material/monster_stateChanged_trail_head_mat2.mat
  • Material/fxKit_harmless_persistentCharge_demonic_soulercoaster_blue.mat
  • Material/lightningStorm_barrierOffset_outro.mat
  • Material/fallen_shaman_rezMesh_baseStaff_cold.mat
  • Material/fxKit_harmless_persistentRope_horadric_innerRing.mat
  • Material/vfx_goodLockSigil_raymesh_mat.mat
  • Material/S04_Doomsayer_cylinder_02.mat
  • Material/S03_Boss_stagger_hit_souls_soulercoaster.mat
  • Material/fxKit_buffs_holy_halfRing_mat.mat
  • Material/townPortal_endScrollMesh_glowingNoise_glo004_stor.mat
  • Material/portal_colorVariant_002_persistent_windMesh_mat.mat
  • Material/fxKit_harmless_shield_poison_burstSwirls.mat
  • Material/andariel_death_tattoo_energy.mat
  • Material/s01_boss_varshanRitual_initiation_cylinderLightBeam.mat
  • Material/druid_stormStrike_weaponTrail_intensity.mat
  • Material/lightningStorm_barrierCenter_mat_v2_ds.mat
  • Material/wanderingdeath_stagger_hit_souls_soulercoaster.mat
  • Material/fxKit_damaging_persistentCone_wind_directionalSupport_inside.mat
  • Material/wanderingdeath_bursCage_soulBomb_buildUp_soulercoaster.mat
  • Material/S02_boss_bloodpool_Attractor_proj_meshEnergy.mat
  • Material/monster_champion_resistDamage_death_coaster2.mat
  • Material/monsterAffix_mortar_warning_cyl.mat
  • Material/VFX_QST_CFB_meshEnergy.mat
  • Material/S04_HelltideBossSummon_SigilActivB.mat
  • Material/monsterAffix_FireEnchanted_pjt_leadingedgeLeadMat.mat
  • Material/environmentVFX_ancients_poiGlowMat.mat
  • Material/townPortal_endScrollMesh_glowingNoise.mat
  • Material/portal_colorVariant_004_persistent_windMesh_mat.mat
  • Material/treasuregoblin_sprintBuff_cover.mat
  • Material/VFX_QST_Conv_CFB_lightbeamsSmall.mat
  • Material/pvp_openWorld_ritual_runeMat.mat
  • Material/lightningStorm_barrier_bubble_outro.mat
  • Material/emote_sor026_stor_wing.mat
  • Material/fxKit_damaging_persistentCone_cold_directional_inside.mat
  • Material/fxKit_damaging_burstCone_shadow_waveMesh.mat
  • Material/horadric_harmless_BarrierDoor_lightbeams_02.mat
  • Material/fxKit_damaging_burstCone_cold_directional.mat
  • Material/lightningStorm_barrierCenter_mat.mat
  • Material/townPortal_endScrollMesh_glowingNoise_glo009_stor.mat
  • Material/druid_stormStrike_weaponTrail.mat
  • Material/townPortal_persistentOpen_windMesh_mat_glo005_stor.mat
  • Material/barb_ironMaelstrom_weapon_glow.mat
  • Material/fxKit_harmless_persistentCharge_LadyOasis_soulercoaster_.mat
  • Material/wayfindingPortal_toTown_rings.mat
  • Material/townPortal_toTown_rings.mat
  • Material/rogue_DarkShroud_cast_onApply_swirlMesh.mat
  • Material/orb_defensive_rogue_001_cloneWarningCylinder_Mat.mat
  • Material/Cursed_Scroll_of_Tranquility_barrierMesh_mesh_v2.mat
  • Material/dungeon_affix_driftingShade_warning_coasters.mat
  • Material/s02_hibernalBoss_coldSnap_leadEdge.mat
  • Material/portal_glo007_endScrollMesh_glowingNoise.mat
  • Material/bossAffix_chainPillar_mesh_ring_material.mat
  • Material/pvp_openWorld_hostile_cleanse_cylSweepMat.mat
  • Material/portal_sor002_endScrollMesh_glowingNoise.mat
  • Material/fxKit_burstLine_waveMesh_cold.mat
  • Material/fxKit_damaging_aoe_persistentCylindrical_cold_volume.mat
  • Material/itemFlippy_ancestral_lightBeamSpiral.mat
  • Material/monster_stateChanged_trail_head_mat1.mat
  • Material/townPortal_persistentOpen_windMesh_mat.mat
  • Material/vfx_ui_bp_s2_blood_swirls_large.mat
  • Material/fxKit_harmless_persistentBarrier_water_swirls.mat
  • Material/pvp_openWorld_ritual_eventRingSweepMat.mat
  • Material/fxKit_harmless_persistentCharge_demonic_soulercoaster_CHS.mat
  • Material/donan_ranged_binding_meshEnergy.mat
  • Material/vfx_inariusPortal_outroRings.mat
  • Material/portal_colorVariant_001_persistent_windMesh_mat.mat
  • Material/fxKit_damaging_persistentCone_wind_directionalSupport.mat
  • Material/fxKit_harmless_persistentCharge_Spirit_soulerCoasters.mat
  • Material/s01_boss_varshanRitual_initiation_cylinderLightBeamSmall.mat
  • Material/fxKit_harmless_persistentRope_horadric_outerRing.mat
  • Material/portal_colorVariant_003_persistent_windMesh_mat.mat
  • Material/chillingWind_wallMesh.mat
  • Material/monster_stateChanged_head.mat
  • Material/wayfindingPortal_endScrollMesh_glowingNoise.mat
  • Material/summonScroll_toTown_rings.mat
  • Material/mnt_chal003_trophy_fxShell_godrays.mat
  • Material/wanderingdeath_cageBurst_segementWarning_lightRays.mat
  • Material/DRLG_Trap_Mine_Warning_Poison_ClientEffect_VFX.mat
  • Material/portal_nec001_endScrollMesh_glowingNoise.mat
  • Material/VFX_QST_Conv_CFB_lightbeams.mat
  • Material/fxKit_harmless_persistentCharge_demonic_soulercoaster_sightlessEye.mat
  • Material/lightningStorm_barrierCenter_outro.mat
  • Material/druid_windShear_projectileLeadMat.mat
  • Material/emote_bar031_stor_demonic_soulercoaster.mat
  • Material/townPortal_endScrollMesh_glowingNoise_dru001_stor.mat
  • Material/fxKit_harmless_persistentBubble_lilithshrine.mat
  • Material/druid_cataclysm_lightningBolt_impact_fillGlow.mat
  • Material/doorlocksigil_raymesh_mat.mat
  • Material/townPortal_departWorld_rings_dru001_stor.mat
  • Material/S04_HelltideBossSummon_SigilActivC.mat
  • Material/knight_caster_holyStrike_mesh_energy_aoeTell.mat
  • Material/vfx_ui_bp_s4_celebration_swirls.mat
  • Material/monsterAffix_fireEnchanted_wave_shell.mat
  • Material/fxKit_damaging_persistentCone_cold_directional.mat
  • Material/QST_FX_PravasBlessing_meshEnergy.mat
  • Material/townPortal_persistentOpen_windMesh_mat_glo004_stor.mat
  • Material/Ancient_JarOfSouls_Switch_open_coasters.mat
  • Material/druid_windShear_poisonLegendary_projectileMat.mat
  • Material/townPortal_persistentOpen_windMesh_mat_rog001_stor_01.mat
  • Material/DRLG_Trap_Geyser_Hell_glowSphere.mat
  • Material/VFX_Conv_QST_CCE_runes_01_decalEdge_dark.mat
  • Material/fxKit_damaging_burstCone_fire_waveMesh.mat
  • Material/druid_windShear_poisonLegendary_projectileLeadMat.mat
  • Material/fxKit_damaging_burstCone_wind_directionalSupport.mat
  • Material/generic_legendary_barrier_mesh_v2.mat
  • Material/snake_caster_petrify_burst_coneFill.mat
  • Material/snake_caster_petrify_buildup_coneFill.mat
  • Material/treasuregoblin_bagLoop_lightRay.mat
  • Material/genericRemotePortal_persistentOpen_windMesh_mat.mat
  • Material/fxKit_harmless_persistentCharge_demonic_soulercoaster_CHS_outro.mat
  • Material/pvp_openWorld_hostile_turnHostile_sweepMat.mat
  • Material/S02_Door_harmless_persistentBarrier_blood_swirls.mat
  • Material/necro_boneStorm_aoe_windSkirt_mat_shadow.mat
  • Material/s01_boss_varshan_questDeath_heartTP_Rope_horadric_innerRing.mat
  • Material/shrine_artillery_halo_2.mat
  • Material/portal_rog002_stor_departWorld_rings.mat
  • Material/townPortal_endScrollMesh_glowingNoise_glo006_stor.mat
  • Material/monster_stateChanged_trail.mat
  • Material/pvp_openWorld_ritual_eventRingMat.mat
  • Material/snake_caster_petrify_buildUp_centerRay.mat
  • Material/VFX_Conv_QST_CCE_runes_01_decalEdge.mat
  • Material/necro_armyOfTheDead_cast_eyeRay.mat
  • Material/wanderingdeath_cageburst_segmentWarning_spawn_lightRays.mat
  • Material/wanderingdeath_chestbeam_swirlFill.mat
  • Material/S04_HelltideBoss_Spawn_SigilrayVol.mat
  • Material/fxKit_harmless_persistentBubble_water_swirls.mat
  • Material/townPortal_template_endScrollMesh_glowingNoise.mat
  • Material/EGB_Andariel_Echo_andariel_screamBeam_face_soulCoasters.mat
  • Material/lightningStorm_barrier_mesh_core_outro.mat
  • Material/fxKit_harmless_persistentCharge_demonic_soulercoaster.mat
  • Material/donan_ranged_binding_cast_outerRing.mat
  • Material/fxKit_harmless_shield_cold_burst_main.mat
  • Material/lightningStorm_barrier_bubble.mat
  • Material/wanderingdeath_death_soulCore_lightLeaks.mat
  • Material/portal_glo001_endScrollMesh_glowingNoise.mat
  • Material/fxKit_harmless_persistentCharge_demonic_mephisto_soulercoaster.mat
  • Material/druid_windShear_projectileMat.mat
  • Material/follower_taissa_attack_projectile_cast_soul.mat
  • Material/vampire_caster_proj_meshEnergy.mat
  • Material/pvp_openWorld_hostile_turnHostile_meshOuterMat.mat
  • Material/Cursed_Scroll_of_Tranquility_sweepMat.mat
  • Material/wanderingdeath_chestbeam_tell_coneFill.mat
  • Material/necro_decompose_corpseTravel.mat
  • Material/yorin_aoeDebuff_meshEnergy.mat
  • Material/VFX_QST_CBM_meshEnergy.mat
  • Material/lightningStorm_barrierOffset_mat.mat
  • Material/pvp_openWorld_obelisk_ritual_rune_sweepMat.mat
  • Material/townPortal_endScrollMesh_glowingNoise_rog001_stor.mat
  • Material/environmentVFX_waypoint_shellGlow_writing.mat
  • Material/barb_rend_swipe_background.mat
  • Material/DRLG_Trap_Mine_Warning_Cold_ClientEffect_VFX.mat
  • Material/wayfindingPortal_persistentOpen_windMesh_mat.mat
  • Material/necro_armyOfTheDead_cast_eyeRay_shadow.mat
  • Material/fxKit_burstLine_waveMesh_cold_archive.mat
  • Material/dungeon_affix_driftingShade_payload_burst_coasters_mat.mat
  • Material/windMeshInward_S03_Zoltun_mat.mat
  • Material/vfx_dungeonAffix_proximityShield.mat
  • Material/VFX_QST_Conv_CFB_lightbeamsVSmall.mat
  • Material/vfx_resplendentChest_lightRays.mat
  • Material/s01_boss_varshan_questDeath_heartTP_Rope_horadric_outerRing.mat
  • Material/monsterAffix_suppressor_impact.mat
  • Material/S02_boss_proj_meshEnergy.mat
  • Material/PortalBarb_persistentOpen_windMesh_mat.mat
  • Material/horadric_harmless_BarrierDoor_lightbeams.mat
  • Material/fxKit_harmless_persistentBarrier_blood_swirls.mat
  • Material/townPortal_persistentOpen_windMesh_mat_glo006_stor.mat
  • Material/wanderingdeath_phaseTransform_push_soulerCoaster.mat
  • Material/barb_kick_impact_ancient_glowMesh.mat
  • Material/donan_ranged_binding_cast_triangle.mat
  • Material/fxKit_harmless_persistentBarrier_fog_swirls.mat
  • Material/knight_brute_barrier_mesh.mat
  • Material/donan_ranged_binding_aoe_burst_souls.mat
  • Material/legendary_generic_114_head.mat
  • Material/electricLance_beamBursts.mat
  • Material/necro_boneStorm_aoe_windSkirt_mat.mat
  • Material/fxKit_harmless_persistentCharge_blood_coasters.mat
  • Material/DRLG_Trap_Mine_Warning_Shadow_ClientEffect_VFX.mat
  • Material/fxKit_cone_waveMesh_template.mat
  • Material/s01_boss_varshanRitual_initiation_cylinderLightBeamVSmall.mat
  • Material/monsterAffix_Chaos_Fume_verticalStar.mat
  • Material/portal_bar002_stor_endScrollMesh_glowingNoise.mat
  • Material/pvp_openWorld_hostile_cleanse_sweepMat.mat
  • Material/treasuregoblin_bagSpawn_lightRay.mat
  • Material/global_lilithShrine_mistSweepMat.mat
  • Material/barb_deathBlow_contact_flashMesh.mat
  • Material/snake_caster_petrify_buildup_smokeRay.mat
  • Material/fxKit_harmless_persistentCharge_demonic_soulercoaster_holy.mat
  • Material/fxKit_aoe_cone_rogueShadow_waveMesh_wave.mat
  • Material/horadric_portal_coasters.mat
  • Material/donan_ranged_binding_cast_innerRing.mat
  • Material/fxKit_harmless_persistentBarrier_shadow_swirls.mat
  • References to other File
    282275
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