References to this File
  • Shader/druid_human_opaque_crystal.shd
  • Shader/OVERRIDE_druid_wereform_opaque_skin_Default_Medium_Chr_Bloody_Out_371290.shd
  • Shader/druid_human_opaque_skin.shd
  • Shader/druid_wereform_fur_skin.shd
  • Shader/OVERRIDE_druid_human_opaque_cloth_Default_Medium_Chr_Demonic_Out_1039985.shd
  • Shader/OVERRIDE_druid_human_opaque_skin_Default_Medium_Chr_Demonic_In_355189.shd
  • Shader/OVERRIDE_druid_wereform_fur_skin_Fur_Chr_Bloody_Out_371290.shd
  • Shader/OVERRIDE_druid_human_hair_Default_Medium_Chr_Bloody_In_355220.shd
  • Shader/OVERRIDE_druid_human_hair_Default_Medium_Chr_Demonic_In_355220.shd
  • Shader/OVERRIDE_druid_human_opaque_waterFlow_Default_Medium_Chr_Bloody_In_1308343.shd
  • Shader/OVERRIDE_druid_human_opaque_skin_Default_Medium_Chr_Bloody_Out_355189.shd
  • Shader/druid_human_opaque_cloth.shd
  • Shader/OVERRIDE_druid_human_opaque_emissiveFlow_Default_Medium_Chr_Demonic_In_1791542.shd
  • Shader/druid_human_hair.shd
  • Shader/OVERRIDE_druid_human_opaque_vertanim_vrig_directional_Default_Medium_Chr_Bloody_Out_1768374.shd
  • Shader/OVERRIDE_druid_human_opaque_waterFlow_Default_Medium_Chr_Bloody_Out_1308343.shd
  • Shader/OVERRIDE_druid_human_opaque_Default_Medium_Chr_Bloody_Out_355192.shd
  • Shader/OVERRIDE_druid_wereform_deathMesh_opaque_skin_Default_Medium_Chr_Demonic_In_358410.shd
  • Shader/druid_human_opaque_shadowcookie_ZSlopeBias_0.shd
  • Shader/OVERRIDE_druid_human_opaque_skin_Default_Medium_Chr_Bloody_In_355189.shd
  • Shader/OVERRIDE_druid_human_opaque_cloth_Default_Medium_Chr_Bloody_In_1039985.shd
  • Shader/druid_advanced_wereform_shadowCookie.shd
  • Shader/druid_human_opaque_emissiveFlow.shd
  • Shader/OVERRIDE_druid_human_opaque_waterFlow_Default_Medium_Chr_Demonic_In_1308343.shd
  • Shader/OVERRIDE_druid_human_opaque_vertanim_vrig_directional_Default_Medium_Chr_Demonic_Out_1768374.shd
  • Shader/OVERRIDE_druid_human_opaque_crystal_Default_Medium_Chr_Demonic_In_1879279.shd
  • Shader/OVERRIDE_druid_wereform_opaque_skin_Default_Medium_Chr_Demonic_Out_371290.shd
  • Shader/OVERRIDE_druid_human_opaque_crystal_Default_Medium_Chr_Demonic_Out_1879279.shd
  • Shader/OVERRIDE_druid_human_opaque_emissiveFlow_Default_Medium_Chr_Bloody_Out_1791542.shd
  • Shader/druid_wereform_deathMesh_opaque_skin.shd
  • Shader/cookie_druid_human_gsoft_glass_simple.shd
  • Shader/OVERRIDE_druid_human_opaque_emissiveFlow_Default_Medium_Chr_Bloody_In_1791542.shd
  • Shader/OVERRIDE_druid_human_opaque_cloth_Default_Medium_Chr_Demonic_In_1039985.shd
  • Shader/OVERRIDE_druid_human_opaque_veinPulsing_Default_Medium_Chr_Bloody_Out_1657806.shd
  • Shader/OVERRIDE_druid_human_opaque_emissiveFlow_Default_Medium_Chr_Demonic_Out_1791542.shd
  • Shader/OVERRIDE_druid_human_opaque_vertanim_vrig_directional_Default_Medium_Chr_Bloody_In_1768374.shd
  • Shader/OVERRIDE_druid_wereform_fur_skin_Fur_Chr_Bloody_In_371290.shd
  • Shader/druid_advanced_wereform_DeathMesh_shadowCookie.shd
  • Shader/druid_human_deathMesh_opaque_skin.shd
  • Shader/OVERRIDE_druid_human_opaque_veinPulsing_Default_Medium_Chr_Bloody_In_1657806.shd
  • Shader/OVERRIDE_druid_wereform_deathMesh_opaque_skin_Default_Medium_Chr_Bloody_Out_358410.shd
  • Shader/OVERRIDE_druid_wereform_deathMesh_opaque_skin_Default_Medium_Chr_Demonic_Out_358410.shd
  • Shader/OVERRIDE_druid_human_deathMesh_opaque_skin_Default_Medium_Chr_Bloody_In_358050.shd
  • Shader/druid_human_opaque_vertanim_vrig_directional_shadowcookie.shd
  • Shader/druid_human_opaque_veinPulsing.shd
  • Shader/OVERRIDE_druid_human_opaque_Default_Medium_Chr_Demonic_Out_355192.shd
  • Shader/OVERRIDE_druid_human_opaque_veinPulsing_Default_Medium_Chr_Demonic_In_1657806.shd
  • Shader/OVERRIDE_druid_wereform_fur_skin_Fur_Chr_Demonic_Out_371290.shd
  • Shader/OVERRIDE_druid_human_opaque_veinPulsing_Default_Medium_Chr_Demonic_Out_1657806.shd
  • Shader/OVERRIDE_druid_wereform_opaque_skin_Default_Medium_Chr_Bloody_In_371290.shd
  • Shader/OVERRIDE_druid_human_opaque_waterFlow_Default_Medium_Chr_Demonic_Out_1308343.shd
  • Shader/druid_human_opaque.shd
  • Shader/OVERRIDE_druid_human_opaque_skin_Default_Medium_Chr_Demonic_Out_355189.shd
  • Shader/OVERRIDE_druid_human_deathMesh_opaque_skin_Default_Medium_Chr_Demonic_In_358050.shd
  • Shader/druid_advanced_humanDeathMesh_shadowCookie.shd
  • Shader/druid_human_opaque_waterFlow.shd
  • Shader/druid_human_opaque_subsurface_shadowcookie.shd
  • Shader/OVERRIDE_druid_human_hair_Default_Medium_Chr_Demonic_Out_355220.shd
  • Shader/OVERRIDE_druid_wereform_opaque_skin_Default_Medium_Chr_Demonic_In_371290.shd
  • Shader/OVERRIDE_druid_human_opaque_crystal_Default_Medium_Chr_Bloody_Out_1879279.shd
  • Shader/OVERRIDE_druid_wereform_fur_skin_Fur_Chr_Demonic_In_371290.shd
  • Shader/druid_human_LiquidFill.shd
  • Shader/OVERRIDE_druid_human_hair_Default_Medium_Chr_Bloody_Out_355220.shd
  • Shader/OVERRIDE_druid_human_opaque_Default_Medium_Chr_Bloody_In_355192.shd
  • Shader/druid_fur_skin.shd
  • Shader/druid_human_opaque_shadowcookie.shd
  • Shader/OVERRIDE_druid_human_deathMesh_opaque_skin_Default_Medium_Chr_Bloody_Out_358050.shd
  • Shader/OVERRIDE_druid_wereform_deathMesh_opaque_skin_Default_Medium_Chr_Bloody_In_358410.shd
  • Shader/druid_human_gsoft_glass_wigglyHighlight.shd
  • Shader/OVERRIDE_druid_human_opaque_vertanim_vrig_directional_Default_Medium_Chr_Demonic_In_1768374.shd
  • Shader/highlight_druid_shapeShiftingSupport.shd
  • Shader/OVERRIDE_druid_human_deathMesh_opaque_skin_Default_Medium_Chr_Demonic_Out_358050.shd
  • Shader/druid_wereform_opaque_skin.shd
  • Shader/druid_wereform_eye.shd
  • Shader/OVERRIDE_druid_human_opaque_Default_Medium_Chr_Demonic_In_355192.shd
  • Shader/druid_human_opaque_vertanim_vrig_directional.shd
  • Shader/OVERRIDE_druid_human_opaque_cloth_Default_Medium_Chr_Bloody_Out_1039985.shd
  • Shader/druid_advanced_human_shadowCookie.shd
  • Shader/OVERRIDE_druid_human_opaque_crystal_Default_Medium_Chr_Bloody_In_1879279.shd
  • 356431
    { "__fileName__": "base/meta/Texture/druid_shapeShift_scrollMask_Mask.tex", "eTexFormat": 44, "dwVolumeXSlices": 1, "dwVolumeYSlices": 1, "dwWidth": 256, "dwHeight": 512, "dwDepth": 1, "dwFaceCount": 1, "dwMipMapLevelMin": 0, "dwMipMapLevelMax": 6, "dwImportFlags": 513, "eTextureResourceType": 0, "rgbavalAvgColor": { "r": 0.5, "g": 0.8503069877624512, "b": 0.943359375, "a": 1 }, "pHotspot": { "x": 0, "y": 0 }, "serTex": [ { "dwOffset": 0, "dwSizeAndFlags": 131072 }, { "dwOffset": 0, "dwSizeAndFlags": 32768 }, { "dwOffset": 32768, "dwSizeAndFlags": 8192 }, { "dwOffset": 40960, "dwSizeAndFlags": 4096 }, { "dwOffset": 45056, "dwSizeAndFlags": 2048 }, { "dwOffset": 47104, "dwSizeAndFlags": 1024 }, { "dwOffset": 48128, "dwSizeAndFlags": 512 } ], "ptFrame": [ { "hImageHandle": 0, "flU0": 0, "flV0": 0, "flU1": 1, "flV1": 1, "flTrimU0": 0, "flTrimV0": 0.5, "flTrimU1": 1, "flTrimV1": 1 } ], "unk_20823c1": [], "ptPostprocessed": "0" }