References to this File
  • Material/DRLG_Trap_Barrel_Lightning_Dissolve_Dyn.mat
  • Material/Mal_Tendril_Card_A_01_Dyn.mat
  • Material/ScosglenHU_Druid_FleshWebbing_01_Dyn_Dissolve_Moors_Exterior.mat
  • Material/npc_ui_hedaji_purchase_cardDissolve.mat
  • Material/DRLG_Trap_Barrel_Shadow_Dissolve_Dyn.mat
  • Material/ScosglenHU_Druid_Corrupted_Growths_Tree_01_Dissolve_Glow_Dyn.mat
  • Material/mnt_uniq06_TPY_mat_emote_store_s01_014_dissolve.mat
  • Material/ScosglenHU_QST_DaughterOak_Branches_Dyn.mat
  • Material/emote_bar022_stor_axeDissolve.mat
  • Material/DRLG_Trap_Barrel_Cold_Dissolve_Dyn.mat
  • Material/Hell_Lilith_Door_01_Dyn_Dissolve_Purple.mat
  • Material/DRLG_Trap_Mine_Death_Lightning_Dyn_01_Dissolve.mat
  • Material/Mal_Tendril_Card_A_04_Dyn.mat
  • Material/DRLG_Trap_Barrel_Fire_Dissolve_Dyn.mat
  • Material/DRLG_Trap_Barrel_Cold_Dissolve_ClientEffect_Dyn.mat
  • Material/Hell_Prop_Banner_Skin.mat
  • Material/emote_sor030_stor_battlepass_stone.mat
  • Material/DRLG_Trap_Barrel_Poison_Dissolve_Dyn.mat
  • Material/S03_Vaults_Prop_Trap_ExplodingChest_Shadow_01_Dissolve_Dyn.mat
  • Material/Drown_RockCoral_Dissolve_Dyn.mat
  • Material/S03_Vaults_Prop_Trap_ExplodingChest_Lightning_01_Dissolve_Dyn.mat
  • Material/Hell_Lilith_Door_01_Dyn_Dissolve_Purple_02.mat
  • Material/DRLG_Trap_Barrel_Poison_Dissolve_ClientEffect_Dyn.mat
  • Material/neyrelle_cloth_sim_rip_mat.mat
  • Material/S03_Vaults_Prop_Trap_ExplodingChest_Poison_01_Dissolve_Dyn.mat
  • Material/DRLG_Trap_Barrel_Shadow_Dissolve_ClientEffect_Dyn.mat
  • Material/ScosglenHU_QST_DaughterOak_Twigs_Dyn.mat
  • Material/emote_sor030_stor_battlepass_bronze.mat
  • Material/DRLG_Trap_Mine_Death_Shadow_Dyn_01_Dissolve.mat
  • Material/vfx_eventChest_dissolve.mat
  • Material/ScosglenHU_Druid_TormentedRemains_LongHair_03_Dissolve_Dyn.mat
  • Material/DRLG_Trap_Barrel_Fire_Dissolve_ClientEffect_Dyn.mat
  • Material/Hell_Prop_FleshContainers_01_Dissolve_Dyn.mat
  • Material/ScosglenHU_Druid_TormentedRemains_LongHair_Dissolve_Dyn.mat
  • Material/emote_nec010_stor_twoHandScythe.mat
  • Material/Mal_Tendril_Card_A_05_Dyn.mat
  • Material/vfx_eventChestRare_dissolve.mat
  • Material/DRLG_Trap_Mine_Death_Poison_Dyn_01_Dissolve.mat
  • Material/DRLG_Trap_Moonseed_Dissolve.mat
  • Material/DRLG_Trap_Mine_Death_Cold_Dyn_01_Dissolve.mat
  • Material/S03_Vaults_Prop_Trap_ExplodingChest_Fire_01_Dissolve_Dyn.mat
  • Material/ScosglenHU_Druid_TormentedRemains_Cloth_Dissolve_Dyn.mat
  • Material/DRLG_Trap_Barrel_Lightning_Dissolve_ClientEffect_Dyn.mat
  • Material/npc_ui_hedaji_purchase_cardDissolveOut.mat
  • Material/ScosglenHU_Druid_Corrupted_Growths_Tree_01_Dissolve_Glow_Dyn_HF.mat
  • Material/Hell_Prop_Chest_01_Dissolve_Dyn.mat
  • Material/S03_Vaults_Prop_Trap_ExplodingChest_Cold_01_Dissolve_Dyn.mat
  • Material/Mal_Tendril_Card_A_03_Dyn.mat
  • Material/Hell_Prop_Banner_Client_Dyn_Dissolve.mat
  • Material/emote_bar005_stor_twoHandMace_mat.mat
  • Material/emote_dru004_stor_emissiveDissolve_3.mat
  • Material/Hell_Prop_Clickies_Dissolve_Dyn.mat
  • Material/Mal_Tendril_Card_A_02_Dyn.mat
  • Material/KehjHU_QST_FinalStraw_Branches_Dyn.mat
  • Material/maggot_egg_Green_mat_dyn_dissolve.mat
  • Material/maggot_egg_mat_dyn_dissolve.mat
  • Material/DRLG_Trap_Gloomspore_Dissolve.mat
  • Material/DRLG_Trap_Mine_Death_Fire_Dyn_01_Dissolve.mat
  • Material/DRLG_Trap_Moonseed.mat
  • Material/KehjHU_QST_FinalStraw_Twigs_Dyn.mat
  • Material/S04_Helltide_FlamePillar_Dyn.mat
  • Material/ui_skilltree_reset_transition_mesh_Mat.mat
  • Material/Hell_Fort_Cath_Door_A_01_Dyn_Dissolve.mat
  • Material/WorldBoss_AbyssPortal_Maw_01_transition.mat
  • Material/PortalBarbCosmetic_onPlayer_cast_animatedScroll_endDissolve.mat
  • Material/DRLG_Trap_Gloomspore_Web_Dissolve.mat
  • Shader/OVERRIDE_prop_def_gbuff_layered_2_directional_blend_dissolve_Default_Medium_Actor_BloodRain_1093933.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_dissolveEdge.shd
  • Shader/prop_def_gbuff_basic_vertanim_noise_dissolve.shd
  • Shader/vfx_ui_blend_uber_dissolveEdge.shd
  • Shader/IGC_BLB_FX_neyrelle_sleeve_vertAnim_vat_soft_body_gbuff_dissolve_doublesided.shd
  • Shader/prop_def_gbuff_basic_dissolve.shd
  • Shader/prop_def_gsoft_layered_2_directional_blend_dissolve.shd
  • Shader/vfx_actor_gBuffer_uber_lit_pbr_dissolveEdge.shd
  • Shader/OVERRIDE_prop_def_gbuff_basic_dissolve_Default_Medium_Actor_BloodRain_498603.shd
  • Shader/prop_def_gsoft_basic_dissolve.shd
  • Shader/prop_def_gbuff_layered_2_directional_blend_dissolve.shd
  • Shader/prop_def_gbuff_emissive_mult_mask_tornado_dissolve.shd
  • 1040413
    { "__fileName__": "base/meta/MaterialValue/Alpha Dissolve Edge Color Gradient V.mtv" }