stl
{ "Name": "Vengeful", "Desc": "{c_label}Lucky Hit:{/c} Damaging a {c_important}{u}Vulnerable{/u}{/c} enemy has up to a {c_number}[Affix.\"Static Value 0\"|%|]{/c} chance to create an {c_important}Arrow Storm{/c} at the enemy's location , dealing {c_random}[(Owner.Weapon_Damage_Min_Total + Owner.Weapon_Damage_Delta_Total) * Affix_Value_1]{/c} Physical damage over {c_number}[Affix.\"Static Value 1\"]{/c} seconds. \r\n\r\nYour {c_important}Arrow Storms{/c} deal {c_random}[Affix_Value_2|%|]{/c} increased damage.", "CodexDesc": "Damaging {c_important}{u}Vulnerable{/u}{/c} enemies can create an {c_important}Arrow Storm{/c}. Your {c_important}Arrow Storms{/c} deal {c_random}[Affix_Value_2|%|]{/c} increased damage." }
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1184525
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