stl
{ "Name": "Blast-Trapper's", "Desc": "{c_label}Lucky Hit:{/c} Dealing damage to enemies affected by your {c_important}Trap{/c} Skills has a {c_random}[Affix_Value_1|%|]{/c} chance to cause an explosion that deals {c_random}[(Owner.Weapon_Damage_Min_Total + Owner.Weapon_Damage_Delta_Total) * Affix_Value_2]{/c} Shadow damage and applies {c_important}{u}Vulnerable{/u}{/c} for {c_number}[Affix.\"Static Value 0\"]{/c} seconds.", "CodexDesc": "Damaging enemies affected by {c_important}Trap{/c} Skills has a {c_random}[Affix_Value_1|%|]{/c} chance to cause an explosion and apply {c_important}{u}Vulnerable{/u}{/c}." }
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1186574
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