References to this File
  • Material/VFX_waterFloodingHawezar_waterfall_wide_streaks.mat
  • Material/environmentVFX_water_smallWaterfall_tube.mat
  • Material/environmentVFX_water_smallWaterfall_fresnel_Cyl_sparse.mat
  • Material/VFX_Conv_QST_CHC_liquidSurface.mat
  • Material/IGC_BLB_1240_FX_vein_Mephisto_BloodBubble_Bubble_static.mat
  • Material/S02_Bloodseeker_rogue_rainOfArrows_cast_arrow_energySpiral.mat
  • Material/vfxDruid_taunt_distSphere.mat
  • Material/necro_corpseExplosion_blurSphere.mat
  • Material/IGC_BLB_VFX_HellPortal_opening_inv_distortionSphere.mat
  • Material/IGC_BLB_FX_vein_Mephisto_BloodBubble_Bubble.mat
  • Material/barb_hammerOfTheAncients_aoe_distSphere.mat
  • Material/S02_boss_bloodpool_eruptCry_cast_distSphere.mat
  • Material/sorc_incinerate_distortionRope.mat
  • Material/Terrain_GroundFog_Slow_Snow.mat
  • Material/sorc_deepFreeze_aoeBlast_distortionSphere.mat
  • Material/environmentVFX_waterDirty_smallWaterfall_sparse.mat
  • Material/legendary_barb_018_burst_aoe_discSphere.mat
  • Material/environmentVFX_liquidSurface_waterClean.mat
  • Material/fxKit_damaging_persistentCylindrical_demonic_distortionSphere.mat
  • Material/Frac_KorDragan_Vampire_BloodBoil_Main_Dyn.mat
  • Material/Terrain_GroundFog_Slow_Sand.mat
  • Material/environmentVFX_waterDirty_smallWaterfall_wide.mat
  • Material/s01_boss_cageExplosion_distortionSphere.mat
  • Material/s02_bloodwell_liquidRipple_neutral.mat
  • Material/environmentVFX_waterfall_spline_distortion.mat
  • Material/airidah_Windvortex_distortionSphere_ripple.mat
  • Material/vfxBarb_taunt_distSphere.mat
  • Material/environmentVFX_liquidSurface_blackOil.mat
  • Material/emote_sor028_lightning_explode_distortion.mat
  • Material/necro_corpseExplosion_target_blurInflate.mat
  • Material/rogue_darkShroud_shadows_bubble_distortion_mat.mat
  • Material/IGC_BLB_1250_fxBloodBubble.mat
  • Material/npc_cbmMephisto_BloodBubble_Bubble.mat
  • Material/Frac_KorDragan_Vampire_BloodBoil_Main_Dyn_HF.mat
  • Material/S02_Bloodseeker_barb_emote_stor_002_distortion_area.mat
  • Material/Terrain_GroundFog_Snow.mat
  • Material/IGC_BLB_1260_FX_vein_Mephisto_BloodBubble_Bubble_vat.mat
  • Material/barb_rallyingCry_cast_distSphere.mat
  • Material/sightlessEye_lilithProjectile_projectile_glowTrail.mat
  • Material/VFX_HellPortal_opening_distortionSphere.mat
  • Material/fxKit_aoe_explosion_cold_distortion.mat
  • Material/necro_corpseExplosion_target_blur.mat
  • Material/vfxBarb_AOE_DistSphere_legnedary.mat
  • Material/igc_Mephisto_BloodBubble_Bubble.mat
  • Material/Orb_Defensive_Generic_001_AOE_Distortion_Mat.mat
  • Material/rogue_stealth_cast_distortion_impactSphere.mat
  • Material/global_waypoint_discovered_distSphere.mat
  • Material/rogue_rainOfArrows_cast_arrow_energySpiral.mat
  • Material/amalgam_death_burst_distortionSphere.mat
  • Material/S02_Bloodseeker_barbarian_bash_cast_distortionSphere.mat
  • Material/fxKit_damaging_burstCylindrical_earth_distortion.mat
  • Material/environmentVFX_liquidSurface_waterBoiling_Green.mat
  • Material/IGC_BLB_1260_fxBloodBubble.mat
  • Material/spiderHost_aoe_distSphere.mat
  • Material/barb_emote_stor_002_distortion_area.mat
  • Material/barb_dismount_intoTheFray_leap_secondHit_payload_distSphere.mat
  • Material/mnt_stor027_horse_sprinting_distortTrail.mat
  • Material/environmentVFX_waterDirty_smallWaterfall_tube.mat
  • Material/vfx_monster_wasp_cast_sacksplat_distSphere.mat
  • Material/knightMelee_pbaoe_explosion_distortionSphere.mat
  • Material/chillingWind_wallMesh_distortion.mat
  • Material/IGC_BLB_shockwave_fxKit_distortionSphere.mat
  • Material/environmentVFX_water_smallWaterfall.mat
  • Material/s02_bloodwell_liquidRipple_opening.mat
  • Material/vfxGlobal_AOE_DistortionSphere.mat
  • Material/barbarian_leap_distSphere.mat
  • Material/demon_megaDemon_incinerate_distortionRope.mat
  • Material/fxKit_harmless_persistentRope_fire_ropeDistortion.mat
  • Material/environmentVFX_waterSlimy_smallWaterfall_tube.mat
  • Material/IGC_BLB_1220_FX_vein_Mephisto_BloodBubble_Bubble_vat.mat
  • Material/S02_Bloodseeker_fxKit_distortionSphere.mat
  • Material/fxKit_harmless_shield_template_bubble_blur.mat
  • Material/fxKit_burstCone45_generic_physical_distortion_mesh_Mat.mat
  • Material/environmentVFX_liquidSurface_waterWarm.mat
  • Material/fxKit_distortionSphere.mat
  • Material/barb_dismount_intoTheFray_distSphere.mat
  • Material/witch_flameshield_buff_sphere_distortion.mat
  • Material/necro_corpseExplosion_blurSphere_inward.mat
  • Material/IGC_BLB_1180_fxBloodBubble.mat
  • Material/VFX_WaterFloodingHawezar_waterfall_tube.mat
  • Material/VFX_waterFloodingHawezar_waterfall.mat
  • Material/fxKit_harmless_shield_template_bubble_distort.mat
  • Material/necro_armyOfTheDead_exploder_payload_distortionSphere.mat
  • Material/IGC_BLB_VFX_HellPortal_opening_distortionSphere.mat
  • Material/fx_DonanSheild_Impact_Distortion.mat
  • Material/vfx_carryableExplosion_distortionActor.mat
  • Material/IGC_BLB_1250_FX_vein_Mephisto_BloodBubble_Bubble_vat.mat
  • Material/IGC_BLB_1220_fxBloodBubble.mat
  • Material/barb_challengingShout_cast_distSphere.mat
  • Material/vfxBarb_WrathOfTheBerserker_Cast_DistSphere.mat
  • Material/sightlessEye_lilithProjectile_projectile_distortionTrail.mat
  • Material/donan_melee_smite_shockwave_proj_postDist.mat
  • Material/IGC_BLB_1140_fxBloodBubble.mat
  • Material/Terrain_GroundFog_Flooded_Cave.mat
  • Material/environmentVFX_liquidSurface_waterBoiling.mat
  • Material/bandit_melee_slam_distortionSphere_pale_yellow.mat
  • Material/mnt_stor002_horse_sprinting_distortTrail.mat
  • Material/VFX_WaterFloodingHawezar_waterfall_sparse.mat
  • Material/legendary_lightningTrap_distortion.mat
  • Material/barbarian_bash_cast_distortionSphere.mat
  • Material/Trial_shrine_lightningTrap_distortion.mat
  • Material/Terrain_GroundFog_PaleFrac_Drifts.mat
  • Material/environmentVFX_waterSlimy_smallWaterfall_wide.mat
  • Material/IGC_BLB_1270_FX_vein_Mephisto_BloodBubble_Bubble_vat.mat
  • Material/VFX_waterFloodingHawezar_waterfall_wide.mat
  • Material/environmentVFX_waterDirty_smallWaterfall.mat
  • Material/IGC_BLB_1270_fxBloodBubble.mat
  • Material/Orb_Rare_Generic_002_AOE_Distortion_Mat.mat
  • Material/fxKit_distortionSphere_ripple.mat
  • Material/environmentVFX_waterSlimy_smallWaterfall_ExtraWide.mat
  • Material/environmentVFX_water_smallWaterfall_sparse.mat
  • Material/IGC_BLB_1180_FX_vein_Mephisto_BloodBubble_Bubble_vat.mat
  • Material/propVFX_liquidSurface_blackOil.mat
  • Material/Dungeon_Affix_DeapthPulse_burst.mat
  • Material/vfx_duriel_burrow_rumble_distortion.mat
  • Material/demon_megaDemon_frostT4BossBreath_distortionRope.mat
  • Material/Terrain_GroundFog_Snow_alabasterMonastery.mat
  • Material/rogue_poisonTrap_expired_distSphere.mat
  • Material/andariel_darkbeamStomp_aoe_distSphere.mat
  • Shader/terrain_ground_fog_wisps.shd
  • Shader/vfx_actor_distortion_singlePass_masked.shd
  • Shader/igc_blb_vfx_actor_unique_mephisto_bubble.shd
  • Shader/actor_postDist_liquidReflection.shd
  • Shader/igc_blb_vfx_actor_unique_mephisto_bubble_vat3_sbd.shd
  • Shader/vfx_actor_unique_mephisto_bubble.shd
  • Shader/distortionSphere_lit.shd
  • Shader/IGC_BLB_FX_vein_actor_unique_mephisto_bubble.shd
  • Shader/S02_Bloodseeker_vfx_actor_distortionSphere_singlePass.shd
  • Shader/vfx_actor_unique_worldSpaceLiquid.shd
  • Shader/IGC_BLB_FX_vein_actor_unique_mephisto_bubble_vat.shd
  • Shader/vfx_actor_distortionSphere_singlePass.shd
  • Shader/vfx_ropeOrTrail_postDistortion.shd
  • Shader/IGC_BLB_FX_vein_actor_unique_mephisto_bubble_vat_static.shd
  • Shader/vfx_actor_distortionSphere.shd
  • Shader/vfx_actor_distortionSphere_hitflash.shd
  • Shader/igc_blb_vfx_actor_unique_mephisto_bubble_vat3_sbd_udim.shd
  • Shader/actor_postDist_liquidReflection_B.shd
  • 138949
    { "__fileName__": "base/meta/MaterialValue/distortion multiplier.mtv" }