stl
{
"Desc": "{c_important}Penetrating Shot{/c} makes enemies hit {c_important}{u}Vulnerable{/u}{/c} for {c_number}[Affix.\"Static Value 0\"]{/c} seconds. Every {c_number}[Affix.\"Static Value 1\"]{/c} casts of {c_important}Penetrating Shot{/c} will fire an arrow that bounces off walls and scenery and deals {c_random}[Affix_Value_1|%x|]{/c} more damage."
}
References to this File
References to other File
1439773
{
"__fileName__": "base/meta/Affix/2HBow_Unique_Rogue_100.aff",
"dwFlags": 0,
"eMagicType": 2,
"eCategory": 0,
"nItemPowerMin": 1,
"nItemPowerMax": 2000,
"tCost": {
"value": "0",
"compiled": "BgAAAAAAAAAAAAAA"
},
"nWeight": 100,
"flGreaterAffixPowerBonus": -1,
"fAllowedForPlayerClass": [
0,
0,
0,
1,
0
],
"arAllowedItemLabels": [],
"dwAllowedQualityLevels": 0,
"eAffixType": 1,
"unk_e9c00d3": [
8,
12,
16
],
"ptItemAffixAttributes": [
{
"bIgnoreLegendaryScaling": true,
"bLowerIsBetter": false,
"unk_1cbe733": false,
"tAttribute": {
"eAttribute": 1048,
"nParam": -1,
"szAttributeFormula": {
"value": "FloatRandomRangeWithInterval(10, 50, 70)",
"compiled": "BgAAAAAAIEEGAAAAAABIQgYAAAAAAIxCAQAAAGEAAAAAAAAA"
},
"unk_dffdf28": {
"value": "0",
"compiled": "BgAAAAAAAAAAAAAA"
}
}
}
],
"arStaticValues": [
3,
4
],
"snoClassRequirement": "PlayerClass/Rogue",
"arAffixSkillTags": [
{
"group": 56,
"name": "Keyword_Vulnerable"
},
{
"group": 56,
"name": "FILTER_Spender_Rogue_PenetratingShot"
}
],
"arPowerToModify": [],
"arSkillTagsToAdd": [],
"arSkillTagsToRemove": [],
"bIsTemperedAffix": false
}