References to this File
  • Material/druid_grizzlyRage_eruption_shockwave_sandRed.mat
  • Material/dagger_stor024_bloodDrip.mat
  • Material/sorc_stor021_offHand_vfx_motes.mat
  • Material/nec_stor011_Scythe_vfx_motes.mat
  • Material/sorc_stor187_TRS_glow.mat
  • Material/nec_stor014_twoHandSword_vfx_motes.mat
  • Material/mnt_stor123_trophy_volume.mat
  • Material/sor_stor152_TRS_stars.mat
  • Material/sor024_emote_stor_FollowerOfLight_volume.mat
  • Material/nec_stor021_Wand_vfx_essence.mat
  • Material/druid_grizzlyRage_eruption_shockwave_sandWhite.mat
  • Material/rogF_stor184_Trs_jade_volume.mat
  • Material/necHLMM_stor183_HLM_volume.mat
  • Material/bar_stor183_TRS_energy.mat
  • Material/mnt_dlux003_horse_volumeCore.mat
  • Material/template_holo_Fog.mat
  • Material/sword_stor029_mist_magic.mat
  • Material/nec_stor045_Dagger_vfx_motes.mat
  • Material/bar_stor183_TRS_energyBright.mat
  • Material/sorF_stor150_GLV_vfx_glow.mat
  • Material/nec_stor021_Wand_vfx_motes.mat
  • Material/nec_stor014_offHandsNecro_mist_magic.mat
  • Material/druid_grizzlyRage_eruption_shockwave_directionalSandWhite.mat
  • Material/sor031_stor_trophy_FollowerOfLight_stars_ingame.mat
  • Material/bar_stor183_HLM_Eye_glow.mat
  • Material/rogue_poisonTrap_armed_poisonSmoke.mat
  • Material/mnt_stor038_bodyVolume.mat
  • Material/druid_grizzlyRage_eruption_shockwave_directionalWater.mat
  • Material/nec_stor045_Dagger_vfx_essence.mat
  • Material/nec_stor020_offHands_vfx_motes.mat
  • Material/mnt_stor026_horse_maneVolume.mat
  • Material/sword_stor029_mist_magic_bright.mat
  • Material/sorF_stor150_HLM_vfx_glow_02.mat
  • Material/sor024_emote_stor_FollowerOfLight_stars.mat
  • Material/sorc017_stor_twoHandStaff_moths.mat
  • Material/sorc_stor187_TRS_motes.mat
  • Material/mnt_stor039_bodyVolume.mat
  • Material/nec_stor151_HLM_vfx_essence.mat
  • Material/emote_nec034_stor_shockwave.mat
  • Material/mnt_amor164_horse_stor_motes.mat
  • Material/sword_stor029_motes.mat
  • Material/necM_stor172_sparks.mat
  • Material/mnt_stor008_horse_volume.mat
  • Material/classFxKit_buff_damage_activation_mote.mat
  • Material/necM_stor172_aura_dyeTest.mat
  • Material/nec_stor014_offHandsNecro_mist_dynamic_magic.mat
  • Material/vfx_ui_bp_s4_flareWide.mat
  • Material/druid_grizzlyRage_eruption_shockwave_directionalSnow.mat
  • Material/mnt_stor164_stars.mat
  • Material/nec_stor010_2hScythe_vfx_motes.mat
  • Material/mnt_chal003_trophy_motes.mat
  • Material/mnt_stor026_horse_bodyVolumeVelo.mat
  • Material/mnt_stor026_horse_sprint_mist.mat
  • Material/druid_grizzlyRage_eruption_shockwave_Snow.mat
  • Material/sorc_stor021_offHand_vfx_essence.mat
  • Material/emote_dru027_stor_legs_ash_motes.mat
  • Material/sor_stor152_TRS_volume.mat
  • Material/nec_stor151_HLM_vfx_motes.mat
  • Material/emotes_bar029_holo_Fog_trail.mat
  • Material/sorM_stor204_Eye_glow.mat
  • Material/emote_nec034_stor_shockwavePostLarge.mat
  • Material/classFxKit_buff_damage_activation_rays.mat
  • Material/classFxKit_buff_damage_activation_burstMist.mat
  • Material/druid_grizzlyRage_eruption_shockwave_sand.mat
  • Material/mnt_amor164_horse_stor_essence.mat
  • Material/vfx_BarM_stor209_holo_trail.mat
  • Material/wand_stor012_bloodDrip.mat
  • Material/nec_stor010_2hScythe_vfx_essence.mat
  • Material/Platinum_Armour_holo_Fog_Strong.mat
  • Material/emotes_bar029_holo_Fog.mat
  • Material/mnt_stor026_horse_bodyVolume.mat
  • Material/nec_stor014_offHandsNecro_motes.mat
  • Material/Platinum_Armour_holo_Fog.mat
  • Material/emote_dru027_stor_ash_motes.mat
  • Material/surface_mnt_stor038_horse_fireBurst.mat
  • Material/druid_grizzlyRage_eruption_shockwave_directionalSand.mat
  • Material/sorF_stor150_HLM_vfx_motes.mat
  • Material/nec_stor020_offHands_vfx_essence.mat
  • Material/sor024_emote_stor_FollowerOfLight_moth_fly.mat
  • Material/mnt_dlux003_horse_volume.mat
  • Material/fxkit_harmless_barrierWall_water_foam.mat
  • Material/mnt_stor025_horse_bloodDrip.mat
  • Material/sor031_stor_trophy_FollowerOfLight_stars_trail.mat
  • Material/sorc_stor187_TRS_volume.mat
  • Material/rogF_stor184_Hlm_jade_volume.mat
  • Material/druid_grizzlyRage_eruption_shockwave_water.mat
  • Material/stor001_fracmagic_weapons_vfx_motes.mat
  • Material/mnt_amor164_horse_stor_essence_cloth.mat
  • Material/trophy_nec031_stor_vfx_essenceWispBody.mat
  • Material/offHandsNecro_bloodDrip.mat
  • Material/Sorc_stor012_offHands_vfx_essence.mat
  • Material/necHLMM_stor183_HLM_glow.mat
  • Material/nec_stor014_twoHandSword_vfx_essence.mat
  • Material/nec_stor011_Scythe_vfx_essence.mat
  • Material/Sorc_stor012_offHands_vfx_motes.mat
  • Material/trophy_nec031_stor_vfx_essenceWisp.mat
  • Shader/IGC_environmentVFX_particle_blend_lit_noShadow_noDoF_noAA.shd
  • Shader/environmentVFX_particle_blend_lit_noShadow.shd
  • Shader/vfx_particle_transparent_lit_noShadows_environment.shd
  • Shader/vfx_particle_gbuffer_uber_lit_pbrTex.shd
  • Shader/vfx_particle_gBuffer_uber_lit_dithered.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_vertexAnim_noUVDist.shd
  • Shader/vfx_actor_blend_uber_lit_simpleLighting_twoUVs.shd
  • Shader/vfx_particle_blend_uber_lit_fakeReflection_noDOF.shd
  • Shader/DEPRECATED_particle_blend_uber_lit_color_alpha_noise1_dissolve.shd
  • Shader/vfx_particle_gbuffer_uber_lit_noAA.shd
  • Shader/vfx_particle_blend_unique_fullscreen.shd
  • Shader/particle_blend_uber_lit_emissive_noAA.shd
  • Shader/DEPRECATED_particle_blend_uber_lit_color_alpha_noise1_dissolve_dist1.shd
  • Shader/DEPRECATED_particle_blend_uber_lit_moon.shd
  • Shader/vfx_particle_gBuffer_uber_lit_noUVDist_pbrTex.shd
  • Shader/DEPRECATED_particle_add_uber_fogged.shd
  • Shader/DEPRECATED_particle_blend_uber_unlit_moon.shd
  • Shader/vfx_particle_blend_uber_unlit_twoSided_noAA.shd
  • Shader/igc_vfx_particle_blend_uber_lit_zbuff.shd
  • Shader/particle_blend_uber_lit_additiveNoise.shd
  • Shader/vfx_particle_blend_uber_unlit_nearMask_noAA.shd
  • Shader/vfx_particle_gBuffer_uber_lit_dissolveNormal.shd
  • Shader/vfx_particle_blend_uber_unlit_3DUI.shd
  • Shader/vfx_particle_blend_uber_unlit_noAA.shd
  • Shader/vfx_particle_blend_fullscreen_lowHealth.shd
  • Shader/actor_blend_flipbookBlend_lit.shd
  • Shader/vfx_particle_gbuffer_uber_lit_alphaSwipe.shd
  • Shader/vfx_particle_unique_inversePathMask.shd
  • Shader/vfx_particle_blend_fog_lit_flow.shd
  • Shader/vfx_particle_blend_simple_lit_noAA.shd
  • Shader/particle_blend_rainSimple_distanceMult.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_twoUVs.shd
  • Shader/vfx_actor_blend_uber_unlit_flipbookVerticalScroll_noise1uv2.shd
  • Shader/GENERATED_IGC_Be_vfx_particle_blend_uber_lit_Default_High_Base_946229.shd
  • Shader/vfx_particle_blend_uber_lit_nearMask.shd
  • Shader/vfx_actor_blend_uber_unlit_twoUVs.shd
  • Shader/vfx_particle_blend_uber_lit_noAA.shd
  • Shader/vfx_particle_blend_uber_unlit.shd
  • Shader/vfx_particle_blend_uber_unlit_twoSided.shd
  • Shader/particle_blend_flipbookBlend_unlit_noAA.shd
  • Shader/vfx_particle_gBuffer_uber_unlit_3DUI.shd
  • Shader/actor_blend_flipbookBlend_unlit_Max_de_jour.shd
  • Shader/DEPRECATED_particle_blend_uber_fakeReflection_lit_moon.shd
  • Shader/actor_blend_flipbookBlend_unlit_vertexAnim.shd
  • Shader/particle_blend_uber_lit_emissive.shd
  • Shader/vfx_particle_blend_uber_unlit_flow_UI.shd
  • Shader/vfx_particle_blend_uber_unlit_noDOF.shd
  • Shader/vfx_particle_blend_uber_unlit_flow_3DUI.shd
  • Shader/vfx_particle_blend_uber_unlit_noUVDist.shd
  • Shader/DEPRECATED_particle_blend_uber_unlit_color_alpha_noise1_dissolve_dist1.shd
  • Shader/vfx_particle_blend_uber_lit_fakeReflection.shd
  • Shader/IGC_Be_vfx_particle_blend_uber_lit.shd
  • Shader/DEPRECATED_particle_blend_uber_unlit_color_alpha_noise1_dissolve.shd
  • Shader/vfx_particle_blend_uber_unlit_flow.shd
  • Shader/IGC_vfx_particle_blend_uber_lit_fakeReflection_noDOF_noAA.shd
  • Shader/vfx_particle_blend_uber_unlit_UI.shd
  • Shader/particle_blend_flipbookBlend_unlit_alphaSoftErode.shd
  • Shader/vfx_particle_blend_uber_lit_flow.shd
  • Shader/IGC_environmentVFX_particle_blend_lit_noShadow_noDoF.shd
  • Shader/vfx_particle_gBuffer_uber_lit.shd
  • Shader/vfx_particle_blend_uber_lit_noDOF.shd
  • Shader/vfx_particle_blend_uber_lit.shd
  • Shader/actor_blend_flipbookBlend_unlit.shd
  • Shader/particle_blend_flipbookBlend_unlit_noDOF.shd
  • Shader/IGC_particle_blend_uber_lit_alphaPower.shd
  • Shader/DEPRECATED_particle_add_uber_unfogged.shd
  • Shader/vfx_particle_opaque_uber_unlit_noAA.shd
  • Shader/particle_blend_flipbookBlend_unlit.shd
  • Shader/IGC_particle_blend_uber_unlit_alphaPower.shd
  • 1525925
    { "__fileName__": "base/meta/MaterialValue/Inherit Armor Dye Color.mtv" }