stl
{
"Desc": "{c_label}Lucky Hit:{/c} Your damage over time effects have up to a {c_number}[Affix.\"Static Value 0\"|%|]{/c} chance to erupt, dealing {c_random}[(Owner.Weapon_Damage_Min_Total + Owner.Weapon_Damage_Delta_Total) * (1 + Owner.Main_Hand_Damage_Percent_Bonus) * Affix_Value_1]{/c} damage of the same type to surrounding enemies."
}
References to this File
References to other File
1559737
{
"__fileName__": "base/meta/Affix/Ring_Unique_Generic_102.aff",
"dwFlags": 0,
"eMagicType": 2,
"eCategory": 0,
"nItemPowerMin": 1,
"nItemPowerMax": 2000,
"tCost": {
"value": "0",
"compiled": "BgAAAAAAAAAAAAAA"
},
"fAllowedForPlayerClass": [
1,
1,
1,
1,
1
],
"arAllowedItemLabels": [],
"dwAllowedQualityLevels": 0,
"eAffixType": -1,
"ptItemAffixAttributes": [
{
"bIgnoreLegendaryScaling": false,
"bLowerIsBetter": false,
"tAttribute": {
"eAttribute": 1011,
"nParam": -1,
"szAttributeFormula": {
"value": "",
"compiled": ""
},
"gbidFormula": {
"group": 22,
"name": "Ring_Unique_Generic_102_damage_scaling"
},
"unk_dffdf28": {
"value": "ExpectedLevelForIPower()",
"compiled": "AQAAABEAAAAAAAAA"
}
}
}
],
"arStaticValues": [
50
],
"snoPassivePower": "Power/Ring_Unique_Generic_102",
"arAffixSkillTags": [],
"arPowerToModify": [],
"arSkillTagsToAdd": [],
"arSkillTagsToRemove": []
}