stl
{ "Name": "[PH] Distance Crit", "Desc": "Using {c_number}[Affix.\"Static Value 1\"]{/c} consecutive {c_important}Basic{/c} Skills creates a {c_number}[Affix.\"Static Value 0\"]{/c} second mark on the ground under the first enemy is hit. Moving away from the mark increases Critical Chance up to {c_random}[Affix_Value_1|1||%|]{/c}. The bonus ends when the mark disappears, and a new mark can only be created after the previous one vanishes." }
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1609329
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