References to this File
  • Material/Frac_DemonicTotems_Nostrava_Group_02_Dyn_HF.mat
  • Material/Frac_Buildings_Stone_Kyov_Deco_A_01_Snow_Base.mat
  • Material/PaleExt_Frac_SnowAvalanche_A_Clean.mat
  • Material/ProtoDun_Crypt_Statue_Large_C_Metal_Dyn_HF.mat
  • Material/Step_Rock_Flat_SaltFlats_D_Tileable_SaltFlats_Dirt_B.mat
  • Material/Step_Ruins_Dirt_C_VTEX.mat
  • Material/Frac_Buildings_Roof_Modules_01_B_Snow_55.mat
  • Material/Scos_Fingavel_Statue_Deco_01_Base.mat
  • Material/Scos_Building_Ruins_Hopes_light_Entrance_Archway_A_Grass.mat
  • Material/drysteppeshu_tanner_hide_mat.mat
  • Material/Step_Building_Ruins_Mound_01_Dirt.mat
  • Material/Frac_Buildings_Ruins_Stone_Wall_Rail_A_01_Snow_Base.mat
  • Material/Step_Rock_Flat_Volcanic_F1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Step_Ruins_Dirt_D_Dirt.mat
  • Material/Frac_Buildings_House_Addon_08_Snow.mat
  • Material/Step_Ruins_Stone_Door_Kit_A_Base.mat
  • Material/Scos_Building_Ruins_Pillar_01_Grass.mat
  • Material/Scos_Fingavel_Statue_Moss_TopDown.mat
  • Material/Scos_Rock_Large_B2_Coast_Grass_A.mat
  • Material/Kehj_Rock_Large_D_Sand_Light.mat
  • Material/Scos_Fingavel_Statue_Deco_01_Moss.mat
  • Material/Frac_Ground_MudPile_02.mat
  • Material/Scos_Ground_MossPile_02.mat
  • Material/Step_Ruins_Dirt_C_Dirt.mat
  • Material/Step_Ruins_Stone_Statue_Med_B_Base.mat
  • Material/Step_Ruins_Stone_Statue_Base_Large_A_Dirt.mat
  • Material/Frac_Buildings_Ruins_Wall_A_06_Snow_Base.mat
  • Material/Scos_Building_Ruins_Wall_Arch_01_Burnt.mat
  • Material/Step_Building_Ruins_Stairs_02_Grass.mat
  • Material/Frac_Buildings_Snow_Modules_K.mat
  • Material/Frac_Buildings_Ruins_Stone_Wall_A_04_Snow_Base.mat
  • Material/Step_Buildings_Roof_5m_A.mat
  • Material/Step_Buildings_Old_Culture_Pillar_C_Ruins.mat
  • Material/Scos_Ruins_Wall_Dry_01_Grass.mat
  • Material/Step_Building_Ruins_Buttress_01_Base.mat
  • Material/Step_Ruins_Dirt_D_Grass.mat
  • Material/Step_Building_Yurt_Flags_02.mat
  • Material/Scos_Rock_Large_B2_Coast_Base.mat
  • Material/Frac_Buildings_Ruins_Stair_A_01_Snow_Base.mat
  • Material/Step_Building_Vert_Flags_01.mat
  • Material/Scos_Building_Ruins_Wall_Gable_01_Burnt.mat
  • Material/environmentVFX_demon_mega_FrostT4boss_storm_light.mat
  • Material/Step_Ruins_Stone_Deco_Kit_C_Grass.mat
  • Material/Step_Ruins_Stone_Statue_Large_A_Dirt.mat
  • Material/Step_Ruins_Dirt_B_Grass.mat
  • Material/Step_Rock_Small_A1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Step_Rock_Medium_Canyon_B3_Tileable_SaltFlats_Dirt_B.mat
  • Material/Frac_Buildings_Ruins_Wall_A_07_Snow_Base.mat
  • Material/Frac_Buildings_Ruins_A_DoorFiller_01_Snow_Base.mat
  • Material/Step_Rock_Large_SaltFlats_A1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Frac_Buildings_Roof_Modules_01_A_Snow_45.mat
  • Material/Step_Ruins_Stone_Deco_Kit_C_Base.mat
  • Material/portal_nec001_stor_departWorld_rings.mat
  • Material/Scos_Rock_Large_D2_Coast_Beach.mat
  • Material/Step_Buildings_Wood_Regal_Plank_Aged.mat
  • Material/Scos_Building_Ruins_Hopes_light_Leviathon_01_Burnt.mat
  • Material/Step_Ruins_Stone_Statue_Large_D_Dirt.mat
  • Material/Scos_Ruins_Wall_Decayed_02_Grass.mat
  • Material/Scos_Building_Ruins_Wall_Curve_01_Burnt.mat
  • Material/Z_BLUE.mat
  • Material/Step_Ruins_Dirt_D_Base.mat
  • Material/S02_Bloodseeker_rogue_penShot_spawn_ring1.mat
  • Material/Frac_Buildings_Ruins_A_DoorLeft_01_Snow_Base.mat
  • Material/Step_Building_Ruins_Chunk_B_Base.mat
  • Material/ProtoDun_Crypt_Statue_Large_C_Metal.mat
  • Material/Frac_Buildings_Roof_Modules_01_A.mat
  • Material/Step_Rock_Flat_Volcanic_B1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Scos_Rock_Large_B2_Grass_A.mat
  • Material/Step_Rock_Salt_PIllar_Tileable_D.mat
  • Material/Step_Building_Ruins_Wall_Window_01_Grass.mat
  • Material/VFX_Conv_QST_CCE_sandstorm_dark.mat
  • Material/ProtoDun_Crypt_Statue_Med_A_Metal_Dyn.mat
  • Material/Step_Rock_Flat_Volcanic_A_Tileable_SaltFlats_Dirt_B.mat
  • Material/Step_Building_Ruins_Wall_Curve_01_Grass.mat
  • Material/fallen_shaman_rezMesh_baseStaff_cold.mat
  • Material/Scos_Building_Ruins_Druid_Rock_01_Burnt.mat
  • Material/Scos_Building_Ruins_ExtKeep_Buttress_01_Burnt.mat
  • Material/Scos_Ground_Mudpile_Blood_Moors_A.mat
  • Material/Scos_Rock_Stone_A_Base_HF.mat
  • Material/taisa_hair_02_semibloody_mtl.mat
  • Material/Frac_Buildings_House_05_B_Snow.mat
  • Material/Step_Rock_Flat_SaltFlats_B1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Step_Rock_Volcanic_Vent_C_Tileable_SaltFlats_Dirt_B.mat
  • Material/Step_Ruins_Stone_Balluster_Kit_A_Base.mat
  • Material/Scos_Rock_Small_C_Base.mat
  • Material/environmentVFX_waterfall_spline_cap1.mat
  • Material/Scos_Rock_Large_C2_Grass_A.mat
  • Material/Step_Buildings_Tile_Grass.mat
  • Material/Blizzcon2019_HeroSelectScreen_SmokePlate_02.mat
  • Material/Scos_Ruins_Wall_Decayed_01_Building.mat
  • Material/Kehj_Rock_Large_D_Sand_Medium.mat
  • Material/shrine_icon_gold_goldPile.mat
  • Material/Step_Rock_Large_Canyon_E1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Frac_Driftwood_Snow_A.mat
  • Material/Scos_Rock_Large_C2_Burnt.mat
  • Material/Step_Ruins_Dirt_D_VTEX.mat
  • Material/Step_Buildings_Tile_Dirt.mat
  • Material/Scos_Rock_Small_C_Base_HF.mat
  • Material/Step_Building_Ruins_Wall_01_Dirt.mat
  • Material/Scos_Rock_Large_B2_Mud_A.mat
  • Material/Step_Rock_Large_SaltFlats_B1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Scos_Ground_Mudpile_01.mat
  • Material/Frac_Rock_Snow_Cornice_04_Snow_Frost.mat
  • Material/vfx_treasurebeast_portal_door_mesh.mat
  • Material/Step_Rock_Large_Coast_A1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Scos_Ruins_Wall_Decayed_02_Building.mat
  • Material/Step_Rock_Medium_Canyon_A3_Tileable_SaltFlats_Dirt_B.mat
  • Material/Step_Building_Ruins_Wall_Window_01_Dirt.mat
  • Material/Frac_Buildings_Stone_Kyov_Pillar_A_01_Snow_Base.mat
  • Material/Scos_Ruins_Wall_Decayed_03_Grass.mat
  • Material/Step_Rock_Flat_Coast_B1_Tileable_SaltFlats_Dirt_B.mat
  • Material/ProtoDun_Crypt_Statue_Large_D_Metal.mat
  • Material/treasuregoblin_darkness.mat
  • Material/Scos_Rock_Large_C2_Base.mat
  • Material/Step_Rock_Large_Canyon_A1_Tileable_SaltFlats_Dirt_B.mat
  • Material/wanderingdeath_warmup_swirlingWind.mat
  • Material/Frac_Buildings_Ruins_Pillar_A_03_Bottom_Snow_Base.mat
  • Material/Scos_Druid_root_scale_test.mat
  • Material/Hawe_Roots_Gnarled_Cordyceps_Tileable_A.mat
  • Material/Scos_Rock_Large_D2_Moss_01.mat
  • Material/Step_Buildings_Stupa_Body_Full.mat
  • Material/environmentVFX_andariel_sandStorm_power_phase1.mat
  • Material/Frac_Buildings_Stone_Kyov_Floortrim_A_01_Snow_Base.mat
  • Material/rogue_penShot_spawn_ring1.mat
  • Material/Frac_Buildings_Stone_Kyov_Railing_A_01_Snow_Base.mat
  • Material/ProtoDun_Crypt_Statue_Large_C_Metal_HF.mat
  • Material/Scos_Building_Ruins_ExtKeep_WindowRailings_01_Grass.mat
  • Material/Frac_Buildings_Ruins_Wall_A_02_bottom_Snow_Base.mat
  • Material/Frac_Buildings_Ruins_pillar_01_Snow_Base.mat
  • Material/Scos_Rock_Large_B2_Scree_A.mat
  • Material/Step_Rock_Flat_Volcanic_D1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Scos_Building_Ruins_Hopes_light_Entrance_Archway_B_Burnt.mat
  • Material/environmentVFX_sand_heatDistortion.mat
  • Material/Frac_Buildings_Ruins_Wall_A_Curved_4m_01_L_Snow_Base.mat
  • Material/Step_Ruins_Stone_Statue_Base_Med_A_Dirt.mat
  • Material/vfx_monster_skeleton_twoHander_basicAttk_groundimpact_decal.mat
  • Material/Scos_Buildings_StoneArch_01.mat
  • Material/Step_Ruins_Dirt_E_Base.mat
  • Material/Scos_Building_Ruins_ExtKeep_Buttress_01.mat
  • Material/Scos_Building_Ruins_Wall_01_Burnt.mat
  • Material/Scos_Building_Ruins_Wall_Buttress_01.mat
  • Material/Frac_Buildings_Ruins_Wall_A_Arch_01_Snow_Base.mat
  • Material/Frac_Waterfall_Icicle_G_Snow_Heavy.mat
  • Material/Protodun_Jail_BrokenStatue_Large_A_01_Metal.mat
  • Material/Frac_Buildings_Ruins_wall_window_A_02_Snow_Base.mat
  • Material/Step_Building_Ruins_Chunk_A_Grass.mat
  • Material/Scos_Building_Ruins_Wall_Window_01_Burnt.mat
  • Material/Frac_Waterfall_Icicle_Single_A_Snow_Heavy.mat
  • Material/Step_Buildings_Stair_Stone_BaseSootLight.mat
  • Material/Frac_Waterfall_Icicle_Single_A_Snow_Medium.mat
  • Material/Frac_Vault_Ruins_wall_Rubble_A_01_Snow_Base.mat
  • Material/Frac_Buildings_Snow_Modules_J.mat
  • Material/Frac_Buildings_Ruins_Wall_A_03_Snow_Base.mat
  • Material/Frac_Building_Ruins_Stucco_Chunk_B_Base.mat
  • Material/Blizzcon2019_HeroSelectScreen_GroundFog_01_Mat.mat
  • Material/Scos_Ground_Mudpile_Blood_Moors_B.mat
  • Material/environmentVFX_sandFlow_white.mat
  • Material/Scos_Ground_Mudpile_Moors_Roots_A.mat
  • Material/Scos_Rock_Small_C_Base_Dyn_HF.mat
  • Material/Zak_Ground_Mudpile_02.mat
  • Material/Step_Ruins_Stone_Deco_Kit_B_Dirt.mat
  • Material/vampire_caster_forming_mat.mat
  • Material/Step_Buildings_Mudwall_5m_A.mat
  • Material/g_gold_medium_landing_va.mat
  • Material/Blizzcon2019_HeroSelectScreen_SmokePlate_02_Lighter_Slower.mat
  • Material/Step_Ruins_Stone_Statue_Sml_A_Dirt.mat
  • Material/Scos_Wood_Fences_squib_01.mat
  • Material/Scos_Ruins_Wall_Decayed_03_Building.mat
  • Material/Frac_Waterfall_Icicle_A_Snow_Medium.mat
  • Material/Step_Ruins_Stone_Balluster_Kit_A_Grass.mat
  • Material/InteractiveVFX_White_Dust_01.mat
  • Material/ProtoDun_Crypt_Statue_Med_A_Metal.mat
  • Material/Scos_Building_Ruins_Hopes_light_Leviathon_01_Grass.mat
  • Material/environmentVFX_waterfall_spline_cap2.mat
  • Material/taisa_skin_01_semibloody_mtl.mat
  • Material/Scos_Building_Ruins_Hopes_light_Entrance_Archway_A_Burnt.mat
  • Material/wayfindingPortal_toTown_rings.mat
  • Material/Step_Building_Ruins_Mound_01_Base.mat
  • Material/ProtoDun_Crypt_Statue_Large_A_Metal.mat
  • Material/Ancients_Base_Step_A.mat
  • Material/townPortal_toTown_rings.mat
  • Material/taisa_skin_02_bloody_mtl.mat
  • Material/Step_Buildings_Mudwall_5m_A_Heavy.mat
  • Material/taisa_skin_02_mtl.mat
  • Material/Scos_Building_Ruins_ExtKeep_Buttress_01_Grass.mat
  • Material/Scos_Building_Ruins_Druid_Rock_01.mat
  • Material/Scos_Building_Ruins_Buttress_01_Burnt.mat
  • Material/environmentVFX_sandFlow_huge.mat
  • Material/Step_Rock_Small_B1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Frac_Waterfall_Icicle_G_Base.mat
  • Material/Hawe_Roots_Gnarled_Tileable_A.mat
  • Material/Step_Building_Ruins_Wall_Gable_01_Dirt.mat
  • Material/Scos_Building_Ruins_Arch_01_Grass.mat
  • Material/Kehj_Rock_Large_C_Sand_Light.mat
  • Material/Scos_Rock_Large_C2_Moss_01.mat
  • Material/npc_tyrantking_HED_mat.mat
  • Material/Step_Building_Ruins_Wall_Curve_01_Dirt.mat
  • Material/Frac_Buildings_Ruins_Rail_02_A_Snow_Base.mat
  • Material/Step_Ruins_Stone_Statue_Base_Large_A_Base.mat
  • Material/Step_Rock_Large_Canyon_D1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Scos_Rock_Large_C2_Coast_Barnacle.mat
  • Material/Step_Rock_Small_D1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Frac_Building_Ruins_Stucco_Chunk_A_Base.mat
  • Material/Scos_Fingavel_Statue_Moss_01.mat
  • Material/Step_Ruins_Stone_Statue_Med_B_Grass.mat
  • Material/Step_Building_Ruins_Chunk_A_Base.mat
  • Material/Step_Building_Yurt_Flags_01.mat
  • Material/Frac_IceChunks_A_Base.mat
  • Material/MO_MurmuringObols_medium_landing_va_end.mat
  • Material/Temple_Template_StatueSmall_Gold_A_01.mat
  • Material/taisa_skin_02_semibloody_mtl.mat
  • Material/ProtoDun_Jail_Statue_Large_A_01_Metal.mat
  • Material/Scos_Building_Ruins_Hopes_light_Leviathon_02_Burnt.mat
  • Material/Step_Ruins_Dirt_C_Base.mat
  • Material/Frac_Buildings_Roof_Modules_01_A_Snow_55.mat
  • Material/Step_Buildings_Ruin_Mill.mat
  • Material/Frac_IceChunks_A_Snow_Medium.mat
  • Material/Frac_Rock_Snow_Cornice_03_Snow_Frost.mat
  • Material/Step_Building_Ruins_Stairs_Base.mat
  • Material/Step_Building_Ruins_Wall_Corner_01_Dirt.mat
  • Material/Frac_Buildings_Stone_Kyov_Arch_A_01_Snow_Base.mat
  • Material/Step_Building_Ruins_Wall_01_Grass.mat
  • Material/Ideation_Frac_Buildings_Wood_Blocker_A_Base.mat
  • Material/Step_Buildings_Stupas_Ruin_Body_Base.mat
  • Material/Scos_Building_Ruins_hopes_light_Gargoyles_01.mat
  • Material/ProtoDun_Jail_Statue_Large_B_01_Metal.mat
  • Material/environmentVFX_sand_splashCone.mat
  • Material/Step_Ruins_Stone_Deco_Kit_A_Grass.mat
  • Material/Frac_Buildings_Ruins_Wall_A_02_Snow_Base.mat
  • Material/Step_Rock_Flat_Medium_A_Tileable_SaltFlats_Dirt_B.mat
  • Material/vfx_inariusPortal_outroRings.mat
  • Material/Step_Ruins_Dirt_B_Dirt.mat
  • Material/DST_1210_taisa_skin_01_mtl.mat
  • Material/PaleExt_Frac_SnowAvalanche_B_Clean.mat
  • Material/Solid_Red_Error.mat
  • Material/Frac_Rock_Snow_Cornice_01_Snow_Frost.mat
  • Material/Step_Rock_Flat_Canyon_C5_Tileable_SaltFlats_Dirt_B.mat
  • Material/Step_Building_Yurt_Flags_Blue.mat
  • Material/Step_Rock_Sinkhole_C1_Tileable_SaltFlats_Dirt_B.mat
  • Material/ProtoDun_Crypt_Statue_Med_B_Metal_Dyn.mat
  • Material/Scos_Building_Ruins_Wall_Corner_01_Grass.mat
  • Material/Scos_Rock_Large_B2_Moss_01.mat
  • Material/Frac_Rock_Snow_Cornice_01_Snow_Light.mat
  • Material/Scos_Rock_Small_H_Base.mat
  • Material/Step_Rock_Flat_Canyon_D5_Tileable_SaltFlats_Dirt_B.mat
  • Material/Step_Building_Ruins_Chunk_A_Dirt.mat
  • Material/Frac_Buildings_Snow_Modules_D.mat
  • Material/Step_Ruins_Stone_Statue_Broken_A_Grass.mat
  • Material/Step_Ruins_Stone_Deco_Kit_B_Grass.mat
  • Material/environmentVFX_sandFlow_white_wide.mat
  • Material/Frac_DemonicTotems_Nostrava_Group_02_HF.mat
  • Material/Step_Ruins_Dirt_A_Base.mat
  • Material/Step_Building_Ruins_Chunk_A_Sand_heavy.mat
  • Material/Step_Ruins_Stone_Door_Kit_A_Grass.mat
  • Material/environmentVFX_snow_planeDrift_lrg.mat
  • Material/Scos_Rock_Large_D2_Mud_A.mat
  • Material/summonScroll_toTown_rings.mat
  • Material/Step_Rock_Medium_Canyon_C3_Tileable_SaltFlats_Dirt_B.mat
  • Material/Frac_Buildings_House_Addon_04_Snow.mat
  • Material/Step_Rock_Large_Canyon_B1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Scos_Fingavel_Urn_01.mat
  • Material/Step_Buildings_Stupas_Small_BaseSootHeavy.mat
  • Material/Scos_Building_Ruins_ExtKeep_WindowRailings_01_Burnt.mat
  • Material/Step_Rock_Large_Coast_B1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Step_Rock_Flat_Canyon_Small_A1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Step_Ruins_Dirt_B_Base.mat
  • Material/Step_Building_Ruins_Wall_Window_01_Base.mat
  • Material/Scos_Building_Ruins_Wall_Arch_01_Grass.mat
  • Material/Frac_Buildings_Plaster_Wall_01.mat
  • Material/ProtoDun_Crypt_Statue_Large_A_Metal_Dyn.mat
  • Material/Step_Ruins_Dirt_E_VTEX.mat
  • Material/Frac_Rock_Snow_Cornice_03_Snow_Light.mat
  • Material/Frac_IceChunks_A_Snow_Heavy.mat
  • Material/townPortal_departWorld_rings_dru001_stor.mat
  • Material/rogue_penShot_spawn_energyIn.mat
  • Material/Step_Ruins_Stone_Statue_Sml_A_Base.mat
  • Material/Frac_Buildings_Stone_Kyov_Fountain_Pillar_A_01_Snow_Base.mat
  • Material/Step_Rock_Medium_Canyon_D3_Tileable_SaltFlats_Dirt_B.mat
  • Material/Scos_Building_Ruins_Mound_01_Grass.mat
  • Material/Step_Rock_Medium_SaltFlats_B1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Frac_Buildings_Stone_Kyov_Statue_A_01_Snow_Base.mat
  • Material/Step_Ruins_Dirt_E_Dirt.mat
  • Material/Step_Ruins_Dirt_F_VTEX.mat
  • Material/Step_Rock_Flat_Small_B1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Scos_Ruins_Wall_Dry_02_Ruins.mat
  • Material/surface_all_druM_stor156_footstep_webDecal.mat
  • Material/Step_Buildings_Stupas_Small_BaseSootLight.mat
  • Material/Scos_Rock_Stone_A_Base.mat
  • Material/Step_Ruins_Stone_Deco_Kit_A_Base.mat
  • Material/Step_Ruins_Dirt_C_Grass.mat
  • Material/Step_Buildings_Old_Culture_Wall_B_Ruins.mat
  • Material/Frac_Buildings_Ruins_Mound_Snow_Base.mat
  • Material/Step_Ruins_Stone_Statue_Large_A_Base.mat
  • Material/Ancients_Base_Pillar_A_01_Wet.mat
  • Material/Scos_Building_Ruins_Wall_01_Grass.mat
  • Material/Temple_Base_RockLarge_A_01.mat
  • Material/environmentVFX_sandFlow_wide.mat
  • Material/taisa_skin_02_mtl_witchoutfit.mat
  • Material/environmentVFX_andariel_sandStorm_power.mat
  • Material/Frac_Building_Ruins_Wall_Buttress_01_Base.mat
  • Material/Scos_Building_Ruins_Hopes_light_Pillar_Archway_b_01_Burnt.mat
  • Material/Step_Rock_Flat_A1_Tileable_SaltFlats_Dirt_B.mat
  • Material/ProtoDun_Library_Statue_Med_C_01_Metal.mat
  • Material/Step_Ruins_Stone_Circle_Relief_A_Grass.mat
  • Material/Step_Buildings_Wood_Regal_DoorWindow_Aged.mat
  • Material/Ext_Ancients_Base_Statue_Medium_C_01.mat
  • Material/Scos_Wood_Fences_01_Dyn.mat
  • Material/Scos_Rock_Large_C2_Coast_Base.mat
  • Material/Step_Buildings_Stair_Stone_Base.mat
  • Material/Frac_Buildings_Ruins_Wall_Curve_Snow_Base.mat
  • Material/Step_Rock_Flat_Canyon_Small_B1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Step_Buildings_Wall_3m_A.mat
  • Material/Frac_Rock_Snow_Cornice_04_Snow_Light.mat
  • Material/Step_Ruins_Stone_Stupa_Intact_A_Base.mat
  • Material/Step_Ruins_Stone_Statue_Broken_A_Dirt.mat
  • Material/taisa_skin_01_mtl_witchoutfit.mat
  • Material/Step_Ruins_Stone_Door_Kit_A_Dirt.mat
  • Material/Frac_Buildings_Ruins_Stone_Wall_A_01_L_Snow_Base.mat
  • Material/Scos_Rock_Large_C2_Mud_A.mat
  • Material/Hawe_Roots_Gnarled_Tileable_A_Moss.mat
  • Material/Ancients_Base_Alcove_A_03.mat
  • Material/portal_rog002_stor_departWorld_rings.mat
  • Material/Step_Rock_Large_A_Tileable_SaltFlats_Dirt_B.mat
  • Material/PaleExt_Frac_Snow_Mounds_A.mat
  • Material/Step_Rock_Medium_B1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Scos_Building_Ruins_Wall_Gable_01_Grass.mat
  • Material/Scos_Rock_Large_C2_Coast_Grass_A.mat
  • Material/Scos_Rock_Large_B2_Burnt.mat
  • Material/ProtoDun_Keep_Debris_Rock_A_01.mat
  • Material/Step_Building_Ruins_Stairs_02_Dirt.mat
  • Material/Scos_Building_Church_Trim_Grass.mat
  • Material/Step_Buildings_Old_Culture_Wall_A_Corner_Ruins.mat
  • Material/Scos_Building_Ruins_Wall_Corner_01_Burnt.mat
  • Material/Frac_DemonicTotems_Nostrava_Group_02.mat
  • Material/Step_Ruins_Dirt_A_Grass.mat
  • Material/IGC_Black_Box_Invert_01.mat
  • Material/Scos_Building_Ruins_ExtKeep_WindowRailings_01.mat
  • Material/Scos_Ruins_Decal_Burnmarks_C.mat
  • Material/Step_Ruins_Stone_Statue_Med_B_Dirt.mat
  • Material/taisa_skin_01_bloody_mtl.mat
  • Material/Ancients_Base_Statue_Medium_C_01.mat
  • Material/Scos_Rock_Large_D2_Grass_A.mat
  • Material/Kehj_Rock_Large_C_Sand_Medium.mat
  • Material/Frac_IceChunks_A_Snow_Light.mat
  • Material/Scos_Buildings_StoneArch_01_Grass.mat
  • Material/Step_Rock_Large_Canyon_C1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Ancients_Base_Pillar_A_07_Wet.mat
  • Material/Scos_Rock_Large_D2_Coast_Grass_A.mat
  • Material/Frac_Buildings_Roof_Modules_01_A_Snow_75.mat
  • Material/Frac_Buildings_Ruins_Rail_03_A_Snow_Base.mat
  • Material/Frac_Buildings_Ruins_Wall_A_Curved_4m_01_Snow_Base.mat
  • Material/Frac_Waterfall_Icicle_Single_A_Snow_Light.mat
  • Material/Frac_Buildings_Roof_Modules_01_B_Snow_65.mat
  • Material/Frac_Buildings_Snow_Modules_I.mat
  • Material/spider_webShot_AOE_webDecal.mat
  • Material/Step_Building_Ruins_Tarp_B_Base.mat
  • Material/Ancients_Base_Statue_Medium_B_01.mat
  • Material/taisa_hair_02_bloody_mtl.mat
  • Material/Blizzcon2019_HeroSelectScreen_SmokePlate_02_Lighter.mat
  • Material/Scos_Building_Ruins_Mound_01_Burnt.mat
  • Material/Y_GREEN.mat
  • Material/beast_charge_rubblePieces.mat
  • Material/Scos_Rock_Small_B_Base_HF.mat
  • Material/Ancients_Base_Stair_A_01_Wet.mat
  • Material/Step_Ruins_Stone_Statue_Broken_A_Base.mat
  • Material/Step_Rock_Medium_A1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Step_Ruins_Stone_Statue_Base_Med_A_Base.mat
  • Material/Frac_Beach_Driftwood_A.mat
  • Material/Step_Building_Ruins_Chunk_B_Dirt.mat
  • Material/Step_Ruins_Stone_Deco_Kit_B_Base.mat
  • Material/Step_Ruins_Stone_Door_Kit_B_Base.mat
  • Material/Step_Ruins_Stone_Statue_Large_A_Grass.mat
  • Material/Step_Buildings_Old_Culture_Wall_A_Ruins.mat
  • Material/Scos_Ruins_Decal_Burnmarks_E.mat
  • Material/Step_Ruins_Stone_Door_Kit_B_Grass.mat
  • Material/Frac_Waterfall_Icicle_G_Snow_Light.mat
  • Material/Frac_Buildings_Ruins_Wall_A_Arch_02_Snow_Base.mat
  • Material/environmentVFX_waterfallCurvedBillboard.mat
  • Material/Step_Building_Ruins_Buttress_01_Grass.mat
  • Material/Frac_Buildings_Snow_Modules_L.mat
  • Material/Scos_Ruins_Wall_Decayed_01_Grass.mat
  • Material/Step_Ruins_Stone_Deco_Kit_C_Dirt.mat
  • Material/Frac_Buildings_Roof_Modules_01_B.mat
  • Material/taisa_hair_02_mtl.mat
  • Material/Step_Rock_Sinkhole_B1_Tileable_SaltFlats_Dirt_B.mat
  • Material/ProtoDun_Crypt_Statue_Med_B_Metal.mat
  • Material/Step_Building_Ruins_Wall_Gable_01_Grass.mat
  • Material/Step_Rock_Small_SaltFlats_B1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Scos_Ground_Fertilizer_Pile_01.mat
  • Material/Scos_FallenPineLogs_Dead_01.mat
  • Material/Scos_Ruins_Wall_Dry_02_Grass.mat
  • Material/Step_Ruins_Dirt_F_Dirt.mat
  • Material/Step_Buildings_Old_Culture_Archway_Ruins.mat
  • Material/Scos_Building_Ruins_Hopes_Light_Pillar_Archway_01_Grass.mat
  • Material/ProtoDun_Crypt_Statue_Large_B_Metal.mat
  • Material/Frac_Buildings_Roof_Modules_01_A_Snow_65.mat
  • Material/environmentVFX_igc_snow_planeDrift_lrg.mat
  • Material/environmentVFX_andariel_sandStorm.mat
  • Material/Scos_Building_Ruins_Wall_Window_02_Grass.mat
  • Material/Scos_Rock_StandingStones_Lrg_C1_Grass_A.mat
  • Material/Scos_Building_Church_Trim_Burnt.mat
  • Material/Step_Building_Ruins_Chunk_B_Grass.mat
  • Material/Step_Building_Ruins_Wall_Gable_01_Base.mat
  • Material/Step_Building_Ruins_Wall_Corner_01_Base.mat
  • Material/Step_Rock_Medium_SaltFlats_A1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Scos_Rock_Large_D2_Burnt.mat
  • Material/Frac_Buildings_Ruins_wall_window_A_01_Snow_Base.mat
  • Material/Frac_Buildings_Ruins_Arch_Snow_Base.mat
  • Material/Step_Rock_Flat_SaltFlats_A1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Step_Buildings_Old_Culture_Pillar_B_Ruins.mat
  • Material/Frac_Buildings_Ruins_ExKeep_Buttress_Snow_Base.mat
  • Material/Step_Ruins_Stone_Statue_Large_B_Grass.mat
  • Material/Step_Ruins_Dirt_F_Grass.mat
  • Material/ProtoDun_Crypt_Statue_Large_C_Metal_Dyn.mat
  • Material/Step_Ruins_Stone_Statue_Large_B_Base.mat
  • Material/item_moteOfMana_innerSphere_BP.mat
  • Material/Scos_Building_Ruins_Pillar_01_Burnt.mat
  • Material/Step_Rock_Flat_B1_Tileable_SaltFlats_Dirt_B.mat
  • Material/ProtoDun_Crypt_Statue_Large_D_Metal_Dyn.mat
  • Material/Scos_Foliage_Rootmud_01.mat
  • Material/wanderingdeath_warmup_swirlingWind_dark.mat
  • Material/Step_Ruins_Stone_Circle_Relief_A_Base.mat
  • Material/DEBUG_Material.mat
  • Material/Step_Building_Ruins_Wall_Curve_01_Base.mat
  • Material/Scos_Building_Ruins_Arch_01_Burnt.mat
  • Material/PaleExt_Frac_SnowAvalanche_B_03_Clean.mat
  • Material/Blizzcon2019_HeroSelectScreen_SmokePlate_01.mat
  • Material/ProtoDun_Crypt_Statue_Med_D_Metal.mat
  • Material/Scos_Rock_Large_C2_Scree_A.mat
  • Material/Scos_Rock_Large_D2_Scree_A.mat
  • Material/Step_Rock_Flat_Coast_A1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Frac_Buildings_Ruins_Pillar_A_03_Snow_Base.mat
  • Material/Step_Ruins_Stone_Stupa_Broken_A_Base.mat
  • Material/Frac_Buildings_Roof_Modules_01_B_Snow_45.mat
  • Material/environmentVFX_igc_snow_planeDrift_Bright_lrg.mat
  • Material/Step_Buildings_Wood_BrokenPlanks_Aged.mat
  • Material/Scos_Building_Ruins_Hopes_light_Entrance_Archway_C_Burnt.mat
  • Material/Step_Rock_Flat_Canyon_Small_C1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Scos_Rock_Small_C_Base_Dyn.mat
  • Material/Scos_Building_Ruins_Hopes_light_Pillar_Archway_01_Burnt.mat
  • Material/Scos_Building_Ruins_Hopes_light_Leviathon_02.mat
  • Material/Frac_Buildings_Plaster_Floor_01.mat
  • Material/Scos_Building_Ruins_Wall_Buttress_01_Burnt.mat
  • Material/Step_Ruins_Dirt_B_VTEX.mat
  • Material/environmentVFX_andariel_sandStorm_dark.mat
  • Material/Zak_Ground_Mudpile_01.mat
  • Material/Frac_Rock_Snow_Cornice_02_Snow_Light.mat
  • Material/Scos_Ruins_Wall_Dry_02_Ruins_Grass.mat
  • Material/environmentVFX_campfireFlame.mat
  • Material/Frac_Buildings_House_02_Snow.mat
  • Material/Scos_Building_Ruins_Wall_Buttress_01_Grass.mat
  • Material/Frac_Buildings_Ruins_Brick_A_01_Snow_Base.mat
  • Material/Step_Ruins_Stone_Stupa_Intact_A_Grass.mat
  • Material/Frac_Buildings_Ruins_wall_Rubble_A_01_Snow_Base.mat
  • Material/fallen_shaman_rezMesh_baseStaff.mat
  • Material/Scos_Building_Ruins_Hopes_Light_Pillar_Archway_b_01_Grass.mat
  • Material/Frac_Buildings_Ruins_Stone_Wall_A_01_Base_Snow_Base.mat
  • Material/Step_Buildings_Old_Culture_Pillar_A_Ruins.mat
  • Material/Step_Ruins_Stone_Stupa_Broken_A_Grass.mat
  • Material/Scos_Wood_Fences_squib_02.mat
  • Material/Step_Ruins_Stone_Door_Kit_B_Dirt.mat
  • Material/Frac_Waterfall_Icicle_A_Snow_Light.mat
  • Material/Scos_Ground_Mudpile_02_Moss_Dyn.mat
  • Material/ProtoDun_Crypt_Statue_Med_D_Metal_Dyn.mat
  • Material/Step_Buildings_Old_Culture_Wall_C_Ruins.mat
  • Material/Step_Ruins_Stone_Statue_Large_D_Grass.mat
  • Material/Step_Rock_Large_B1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Scos_Ruins_Wall_Dry_01_Ruins_Grass.mat
  • Material/Scos_Building_Ruins_Mound_02_Burnt.mat
  • Material/environmentVFX_sandFlow.mat
  • Material/Scos_Building_Ruins_Hopes_light_Leviathon_02_Grass.mat
  • Material/Step_Rock_Flat_Canyon_Small_D1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Ancients_Base_Symbol_B_01.mat
  • Material/Scos_Building_Ruins_Hopes_light_Leviathon_01.mat
  • Material/Frac_Waterfall_Icicle_A_Snow_Heavy.mat
  • Material/Frac_Buildings_Ruins_Stone_Buttress_B_01_Snow_Base.mat
  • Material/Frac_Buildings_Plaster_Wall_02.mat
  • Material/Step_Rock_Small_SaltFlats_A1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Step_Ruins_Dirt_A_VTEX.mat
  • Material/Step_Buildings_Stupas_A_Full.mat
  • Material/Scos_Ground_Mudpile_02.mat
  • Material/npc_tyrantking_helltide_HED_mat.mat
  • Material/Scos_Rock_Small_H_Base_HF.mat
  • Material/Step_Ruins_Stone_Balluster_Kit_A_Dirt.mat
  • Material/g_gold_medium_landing_va_end.mat
  • Material/Step_Ruins_Stone_Deco_Kit_A_Dirt.mat
  • Material/TEMP_CultistRune.mat
  • Material/Frac_Waterfall_Icicle_G_Snow_Medium.mat
  • Material/Step_Ruins_Dirt_A_Dirt.mat
  • Material/Scos_Wood_Fences_squib_03.mat
  • Material/Scos_Rock_Large_C2_Coast_Beach.mat
  • Material/Step_Building_Ruins_Tarp_B_Grass.mat
  • Material/ProtoDun_Crypt_Statue_Med_B_Metal_HF.mat
  • Material/fallen_shaman_rezMesh_baseStaff_lightning.mat
  • Material/Step_Buildings_Stupa__Ruin_Body_Base.mat
  • Material/Step_Rock_Flat_Small_A1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Step_Building_Ruins_Tarp_A_Grass.mat
  • Material/Scos_Rock_Small_A_Base.mat
  • Material/Scos_Building_Ruins_Buttress_01_Grass.mat
  • Material/Step_Ruins_Stone_Statue_Base_Large_A_Grass.mat
  • Material/Step_Rock_Flat_Volcanic_E1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Ideation_Ewiley_Lavidian_Statue_A.mat
  • Material/Step_Rock_Large_C1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Step_Rock_Flat_Canyon_A3_Tileable_SaltFlats_Dirt_B.mat
  • Material/Frac_Buildings_Roof_Modules_01_B_Snow_75.mat
  • Material/Step_Building_Ruins_Wall_Corner_01_Grass.mat
  • Material/Kehj_Rock_Large_D_Base.mat
  • Material/Temple_Template_Rubble_A_01.mat
  • Material/Step_Ruins_Stone_Stupa_Intact_A_Dirt.mat
  • Material/Step_Buildings_Stupas_Base_Pain.mat
  • Material/Scos_Rock_Small_A_Base_HF.mat
  • Material/necro_skeletonMage_command_cold_rope.mat
  • Material/Scos_Rock_Large_D2_Coast_Barnacle.mat
  • Material/Step_Ruins_Dirt_E_Grass.mat
  • Material/ProtoDun_Crypt_Statue_Med_A_Metal_HF.mat
  • Material/Frac_DemonicTotems_Nostrava_Group_02_Dyn.mat
  • Material/Step_Rock_Volcanic_Vent_B_Tileable_SaltFlats_Dirt_B.mat
  • Material/Scos_Rock_Small_B_Base.mat
  • Material/Step_Building_Ruins_Stairs_01_Dirt.mat
  • Material/Frac_Buildings_Stone_Kyov_CircleRelief_A_01_Snow_Base.mat
  • Material/environmentVFX_sandFlow_white_huge.mat
  • Material/Step_Ruins_Dirt_F_Base.mat
  • Material/X_RED.mat
  • Material/Step_Buildings_Stupas_Small_Base.mat
  • Material/Step_Ruins_Stone_Statue_Large_D_Base.mat
  • Material/Step_Buildings_Stair_Stone_BaseSootHeavy.mat
  • Material/vfx_treasurebeast_portal_twistedCylinder_mesh.mat
  • Material/Scos_Rock_Large_D2_Coast_Base.mat
  • Material/Scos_Ruins_Wall_Dry_01_Ruins.mat
  • Material/Step_Rock_Flat_Volcanic_C1_Tileable_SaltFlats_Dirt_B.mat
  • Material/necro_skeletonMage_command_bone_rope.mat
  • Material/Step_Rock_Small_C1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Kehj_Rock_Large_C_Sand_Heavy.mat
  • Material/Step_Rock_Volcanic_Vent_A_Tileable_SaltFlats_Dirt_B.mat
  • Material/Frac_Buildings_Ruins_wall_window_bottom_A_01_Snow_Base.mat
  • Material/Kehj_Rock_Large_C_Base.mat
  • Material/Step_Ruins_Stone_Statue_Large_B_Dirt.mat
  • Material/Step_Ruins_Stone_Stupa_Broken_A_Dirt.mat
  • Material/Step_Buildings_Tile_Base.mat
  • Material/Step_Building_Ruins_Mound_01_Grass.mat
  • Material/Step_Rock_Flat_Small_C1_Tileable_SaltFlats_Dirt_B.mat
  • Material/campfire_logShell_mat.mat
  • Material/Frac_Buildings_Ruins_Rail_02_C_Snow_Base.mat
  • Material/taisa_eyes_01_mtl.mat
  • Material/Frac_Buildings_Stone_Kyov_Fountain_Curve_A_01_Snow_Base.mat
  • Material/environmentVFX_demon_mega_FrostT4boss_storm_dark.mat
  • Material/Step_Buildings_Old_Culture_Wall_D_Ruins.mat
  • Material/Frac_Building_Ruins_Wall_Window_02.mat
  • Material/Step_Ruins_Stone_Statue_Sml_A_Grass.mat
  • Material/vfx_monster_skeleton_twoHand_attkBasic_impact_darkness.mat
  • Material/Step_Rock_Sinkhole_A1_Tileable_SaltFlats_Dirt_B.mat
  • Material/Scos_Building_Ruins_Hopes_light_Entrance_Archway_B_Grass.mat
  • Material/Scos_Fingavel_Statue_Base_01.mat
  • Material/Scos_Building_Ruins_Mound_02_Grass.mat
  • Material/Step_Ruins_Stone_Circle_Relief_A_Dirt.mat
  • Material/Kehj_Rock_Large_D_Sand_Heavy.mat
  • Material/Scos_Rock_Large_B2_Coast_Beach.mat
  • Material/Scos_Ruins_Decal_Burnmarks_D.mat
  • Material/Scos_Buildings_Church_Trim_01.mat
  • Material/Scos_Fingavel_Statue_Deco_01_Topdown.mat
  • Material/InteractiveVFX_Bone_Explosion_01.mat
  • Material/Scos_Rock_Large_B2_Coast_Barnacle.mat
  • Material/Step_Building_Ruins_Tarp_A_Base.mat
  • Material/ProtoDun_Crypt_Statue_Large_B_Metal_Dyn.mat
  • Material/Scos_Building_Ruins_Wall_Curve_01_Grass.mat
  • Material/Scos_Building_Ruins_Wall_Window_01_Grass.mat
  • Material/treasuregoblin_portal_twistedcylinder.mat
  • Material/PvP_invasionPortal_twistedCylinder.mat
  • Material/wanderingdeath_warmup_swirlingWind_snow.mat
  • Material/Step_Building_Ruins_Stairs_01_Grass.mat
  • Material/Step_Building_Ruins_Buttress_01_Dirt.mat
  • Material/Step_Buildings_Stupas_A_Base.mat
  • Shader/scene_def_gbuff_layered_directional_blend_alphatest_doublesided_low_quality.shd
  • Shader/druid_human_opaque_crystal.shd
  • Shader/OVERRIDE_hero_opaque_veinPulsing_Default_Medium_Chr_Bloody_Out_1656606.shd
  • Shader/scene_def_gsoft_layered_directional_blend_alphatest_doublesided.shd
  • Shader/OVERRIDE_hero_opaque_cloth_crystal_Default_Medium_Chr_Demonic_Out_1856302.shd
  • Shader/OVERRIDE_druid_human_opaque_cloth_Default_Medium_Chr_Demonic_Out_1039985.shd
  • Shader/OVERRIDE_hero_opaque_dithered_Default_Medium_Chr_Demonic_In_440782.shd
  • Shader/OVERRIDE_hero_opaque_cloth_iridescent_dithered_Default_Medium_Chr_Bloody_Out_1674194.shd
  • Shader/npc_opaque.shd
  • Shader/OVERRIDE_hero_opaque_cloth_twitch_Default_Medium_Chr_Demonic_In_1391581.shd
  • Shader/actor_gBuffer_lit_vertexAnimation_additiveMask.shd
  • Shader/OVERRIDE_npc_opaque_Default_Medium_Chr_Bloody_In.shd
  • Shader/OVERRIDE_hero_opaque_bloodFlow_Default_Medium_Chr_Bloody_In_1497319.shd
  • Shader/OVERRIDE_druid_human_opaque_waterFlow_Default_Medium_Chr_Bloody_In_1308343.shd
  • Shader/OVERRIDE_hero_opaque_emissiveFlow_Default_Medium_Chr_Bloody_In_1791553.shd
  • Shader/druid_human_opaque_cloth.shd
  • Shader/OVERRIDE_hero_opaque_crystal_Default_Medium_Chr_Bloody_Out_1824120.shd
  • Shader/OVERRIDE_hero_opaque_crystal_Default_Medium_Chr_Bloody_In_1824120.shd
  • Shader/OVERRIDE_hero_opaque_dithered_Default_Medium_Chr_Bloody_Out_440782.shd
  • Shader/vfx_bossPortal_shader.shd
  • Shader/OVERRIDE_druid_human_opaque_emissiveFlow_Default_Medium_Chr_Demonic_In_1791542.shd
  • Shader/scene_def_gbuff_basic_vertanim_banner_alphatest.shd
  • Shader/scene_def_gbuff_basic_vertanim_banner_alphatest_doublesided.shd
  • Shader/OVERRIDE_hero_opaque_cloth_Default_Medium_Chr_Bloody_Out_505702.shd
  • Shader/OVERRIDE_hero_opaque_parallax_iridescent_Default_Medium_Chr_Demonic_In_1752140.shd
  • Shader/OVERRIDE_druid_human_opaque_vertanim_vrig_directional_Default_Medium_Chr_Bloody_Out_1768374.shd
  • Shader/OVERRIDE_hero_opaque_Default_Medium_Chr_Bloody_In_50982.shd
  • Shader/OVERRIDE_druid_human_opaque_waterFlow_Default_Medium_Chr_Bloody_Out_1308343.shd
  • Shader/hero_opaque_twoEmissive.shd
  • Shader/cookie_scene_layered_directional_blend_alphattest_vertAnim.shd
  • Shader/OVERRIDE_scene_def_gbuff_basic_vertanim_banner_alphatest_doublesided_Default_Medium_Actor_BloodRain_223715.shd
  • Shader/OVERRIDE_druid_human_opaque_Default_Medium_Chr_Bloody_Out_355192.shd
  • Shader/hero_opaque_crystal.shd
  • Shader/scene_def_gbuff_layered_directional_blend_alphatest_low_quality.shd
  • Shader/OVERRIDE_hero_opaque_twoEmissive_Default_Medium_Chr_Bloody_In_1029696.shd
  • Shader/OVERRIDE_npc_opaque_Default_Medium_Chr_Bloody_Out.shd
  • Shader/cookie_scene_layered_directional_blend_alphatest.shd
  • Shader/hero_opaque_bloodFlow.shd
  • Shader/OVERRIDE_hero_opaque_dithered_Default_Medium_Chr_Demonic_Out_440782.shd
  • Shader/OVERRIDE_druid_human_opaque_cloth_Default_Medium_Chr_Bloody_In_1039985.shd
  • Shader/IGC_doublesided_pbr_erode_vat.shd
  • Shader/hero_opaque_cloth_bloodFlow.shd
  • Shader/hero_opaque_veinPulsing.shd
  • Shader/depth_vertAnim_banner_alphatest_doublesided.shd
  • Shader/scene_def_gbuff_layered_directional_blend_alphatest.shd
  • Shader/actor_simpleMaskedDistortion.shd
  • Shader/OVERRIDE_hero_opaque_crystal_Default_Medium_Chr_Demonic_In_1824120.shd
  • Shader/OVERRIDE_hero_opaque_veinPulsing_Default_Medium_Chr_Demonic_Out_1656606.shd
  • Shader/depth_scene_layered_directional_blend_alphatest_doublesided.shd
  • Shader/druid_human_opaque_emissiveFlow.shd
  • Shader/OVERRIDE_druid_human_opaque_waterFlow_Default_Medium_Chr_Demonic_In_1308343.shd
  • Shader/OVERRIDE_druid_human_opaque_vertanim_vrig_directional_Default_Medium_Chr_Demonic_Out_1768374.shd
  • Shader/OVERRIDE_hero_opaque_cloth_Default_Medium_Chr_Demonic_In_505702.shd
  • Shader/OVERRIDE_hero_opaque_cloth_twitch_Default_Medium_Chr_Bloody_In_1391581.shd
  • Shader/hero_opaque_cloth_iridescent.shd
  • Shader/OVERRIDE_druid_human_opaque_crystal_Default_Medium_Chr_Demonic_In_1879279.shd
  • Shader/OVERRIDE_hero_opaque_dithered_Default_Medium_Chr_Bloody_In_440782.shd
  • Shader/OVERRIDE_hero_opaque_cloth_crystal_Default_Medium_Chr_Bloody_Out_1856302.shd
  • Shader/OVERRIDE_hero_opaque_twoEmissive_vertanim_pivotMove_Breathe_Default_Medium_Chr_Bloody_Out_1246808.shd
  • Shader/OVERRIDE_druid_human_opaque_crystal_Default_Medium_Chr_Demonic_Out_1879279.shd
  • Shader/scene_fwd_layered_directional_blend_alphatest.shd
  • Shader/OVERRIDE_hero_opaque_cloth_twitch_Default_Medium_Chr_Bloody_Out_1391581.shd
  • Shader/OVERRIDE_druid_human_opaque_emissiveFlow_Default_Medium_Chr_Bloody_Out_1791542.shd
  • Shader/OVERRIDE_hero_opaque_emissiveFlow_Default_Medium_Chr_Demonic_Out_1791553.shd
  • Shader/hero_opaque_waterFlow.shd
  • Shader/OVERRIDE_scene_def_gbuff_basic_vertanim_banner_alphatest_Default_Medium_Actor_BloodRain.shd
  • Shader/IGC_opaque_pbr.shd
  • Shader/OVERRIDE_hero_opaque_crystal_Default_Medium_Chr_Demonic_Out_1824120.shd
  • Shader/OVERRIDE_hero_opaque_waterFlow_Default_Medium_Chr_Demonic_Out_1330361.shd
  • Shader/OVERRIDE_druid_human_opaque_emissiveFlow_Default_Medium_Chr_Bloody_In_1791542.shd
  • Shader/OVERRIDE_druid_human_opaque_cloth_Default_Medium_Chr_Demonic_In_1039985.shd
  • Shader/IGC_opaque_pbr_FullPrecision.shd
  • Shader/OVERRIDE_druid_human_opaque_veinPulsing_Default_Medium_Chr_Bloody_Out_1657806.shd
  • Shader/IGC_doublesided_pbr_erode.shd
  • Shader/OVERRIDE_druid_human_opaque_emissiveFlow_Default_Medium_Chr_Demonic_Out_1791542.shd
  • Shader/OVERRIDE_hero_opaque_twoEmissive_Default_Medium_Chr_Demonic_In_1029696.shd
  • Shader/OVERRIDE_hero_opaque_emissiveFlow_Default_Medium_Chr_Demonic_In_1791553.shd
  • Shader/OVERRIDE_druid_human_opaque_vertanim_vrig_directional_Default_Medium_Chr_Bloody_In_1768374.shd
  • Shader/OVERRIDE_hero_opaque_cloth_Default_Medium_Chr_Bloody_In_505702.shd
  • Shader/OVERRIDE_hero_opaque_twoEmissive_vertanim_pivotMove_Breathe_Default_Medium_Chr_Bloody_In_1246808.shd
  • Shader/cloud_2d_blizzcon2019.shd
  • Shader/OVERRIDE_hero_opaque_veinPulsing_Default_Medium_Chr_Demonic_In_1656606.shd
  • Shader/OVERRIDE_hero_opaque_cloth_iridescent_dithered_Default_Medium_Chr_Demonic_In_1674194.shd
  • Shader/OVERRIDE_hero_opaque_bloodFlow_Default_Medium_Chr_Bloody_Out_1497319.shd
  • Shader/hero_opaque_twoEmissive_vertanim_pivotMove_Breathe.shd
  • Shader/OVERRIDE_hero_opaque_cloth_bloodFlow_Default_Medium_Chr_Demonic_Out_1619813.shd
  • Shader/OVERRIDE_druid_human_opaque_veinPulsing_Default_Medium_Chr_Bloody_In_1657806.shd
  • Shader/IGC_CERO_entrails_opaque_pbr.shd
  • Shader/cookie_scene_layered_directional_blend_alphatest_doublesided.shd
  • Shader/OVERRIDE_scene_def_gbuff_layered_directional_blend_alphatest_Default_Medium_Actor_BloodRain.shd
  • Shader/mount_opaque_pbr_cloth_fuzzy.shd
  • Shader/OVERRIDE_hero_opaque_cloth_bloodFlow_Default_Medium_Chr_Bloody_In_1619813.shd
  • Shader/OVERRIDE_hero_opaque_cloth_Default_Medium_Chr_Demonic_Out_505702.shd
  • Shader/OVERRIDE_hero_opaque_twoEmissive_vertanim_pivotMove_Breathe_Default_Medium_Chr_Demonic_In_1246808.shd
  • Shader/hero_opaque_parallax_iridescent.shd
  • Shader/scene_def_gsoft_vtex.shd
  • Shader/OVERRIDE_hero_opaque_cloth_iridescent_Default_Medium_Chr_Bloody_In_1610782.shd
  • Shader/OVERRIDE_hero_opaque_cloth_iridescent_Default_Medium_Chr_Bloody_Out_1610782.shd
  • Shader/IGC_doublesided_pbr.shd
  • Shader/OVERRIDE_scene_def_gbuff_layered_directional_blend_alphatest_doublesided_Default_Medium_Actor_BloodRain_633075.shd
  • Shader/scene_def_gbuff_layered_2_directional_blend_detailNormal_alphatest.shd
  • Shader/OVERRIDE_hero_opaque_twoEmissive_Default_Medium_Chr_Demonic_Out_1029696.shd
  • Shader/druid_human_opaque_veinPulsing.shd
  • Shader/OVERRIDE_druid_human_opaque_Default_Medium_Chr_Demonic_Out_355192.shd
  • Shader/cloud_2d_dynamic_nofade.shd
  • Shader/depth_scene_layered_directional_blend_alphatest.shd
  • Shader/OVERRIDE_druid_human_opaque_veinPulsing_Default_Medium_Chr_Demonic_In_1657806.shd
  • Shader/OVERRIDE_hero_opaque_cloth_crystal_Default_Medium_Chr_Bloody_In_1856302.shd
  • Shader/OVERRIDE_druid_human_opaque_veinPulsing_Default_Medium_Chr_Demonic_Out_1657806.shd
  • Shader/OVERRIDE_hero_opaque_cloth_bloodFlow_Default_Medium_Chr_Bloody_Out_1619813.shd
  • Shader/OVERRIDE_hero_opaque_cloth_crystal_Default_Medium_Chr_Demonic_In_1856302.shd
  • Shader/OVERRIDE_druid_human_opaque_waterFlow_Default_Medium_Chr_Demonic_Out_1308343.shd
  • Shader/druid_human_opaque.shd
  • Shader/scene_def_gbuff_vtex.shd
  • Shader/OVERRIDE_hero_opaque_cloth_bloodFlow_Default_Medium_Chr_Demonic_In_1619813.shd
  • Shader/OVERRIDE_hero_opaque_emissiveFlow_Default_Medium_Chr_Bloody_Out_1791553.shd
  • Shader/OVERRIDE_hero_opaque_parallax_iridescent_Default_Medium_Chr_Bloody_Out_1752140.shd
  • Shader/OVERRIDE_hero_opaque_cloth_iridescent_Default_Medium_Chr_Demonic_In_1610782.shd
  • Shader/depth_scene_alphatest_masking_nearMask.shd
  • Shader/hero_opaque_cloth_twitch.shd
  • Shader/druid_human_opaque_waterFlow.shd
  • Shader/OVERRIDE_hero_opaque_parallax_iridescent_Default_Medium_Chr_Demonic_Out_1752140.shd
  • Shader/OVERRIDE_hero_opaque_cloth_twitch_Default_Medium_Chr_Demonic_Out_1391581.shd
  • Shader/IGC_POP_torch_cloth_opaque_pbr.shd
  • Shader/OVERRIDE_druid_human_opaque_crystal_Default_Medium_Chr_Bloody_Out_1879279.shd
  • Shader/OVERRIDE_hero_opaque_twoEmissive_Default_Medium_Chr_Bloody_Out_1029696.shd
  • Shader/OVERRIDE_hero_opaque_twoEmissive_vertanim_pivotMove_Breathe_Default_Medium_Chr_Demonic_Out_1246808.shd
  • Shader/OVERRIDE_hero_opaque_bloodFlow_Default_Medium_Chr_Demonic_Out_1497319.shd
  • Shader/OVERRIDE_npc_opaque_Default_Medium_Chr_Demonic_In.shd
  • Shader/scene_def_gbuff_layered_directional_blend_alphatest_doublesided.shd
  • Shader/OVERRIDE_druid_human_opaque_Default_Medium_Chr_Bloody_In_355192.shd
  • Shader/IGC_opaque_pbr_rbd_vat.shd
  • Shader/IGC_BLB_vfx_bossPortal_shader.shd
  • Shader/hero_opaque_cloth_iridescent_dithered.shd
  • Shader/scene_def_gbuff_layered_directional_blend_alphattest_vertAnim.shd
  • Shader/OVERRIDE_hero_opaque_parallax_iridescent_Default_Medium_Chr_Bloody_In_1752140.shd
  • Shader/DEPRECATED_vfx_actor_transparent_vertexAnimation_twoSided_2UVs.shd
  • Shader/OVERRIDE_hero_opaque_waterFlow_Default_Medium_Chr_Bloody_Out_1330361.shd
  • Shader/OVERRIDE_hero_opaque_Default_Medium_Chr_Bloody_Out_50982.shd
  • Shader/OVERRIDE_hero_opaque_cloth_iridescent_Default_Medium_Chr_Demonic_Out_1610782.shd
  • Shader/scene_def_gbuff_layered_2_directional_blend_alphatest.shd
  • Shader/OVERRIDE_hero_opaque_bloodFlow_Default_Medium_Chr_Demonic_In_1497319.shd
  • Shader/OVERRIDE_hero_opaque_veinPulsing_Default_Medium_Chr_Bloody_In_1656606.shd
  • Shader/OVERRIDE_druid_human_opaque_vertanim_vrig_directional_Default_Medium_Chr_Demonic_In_1768374.shd
  • Shader/OVERRIDE_hero_opaque_waterFlow_Default_Medium_Chr_Demonic_In_1330361.shd
  • Shader/OVERRIDE_hero_opaque_cloth_iridescent_dithered_Default_Medium_Chr_Demonic_Out_1674194.shd
  • Shader/depth_vertAnim_banner_alphatest.shd
  • Shader/OVERRIDE_hero_opaque_waterFlow_Default_Medium_Chr_Bloody_In_1330361.shd
  • Shader/scene_def_gbuff_layered_2_directional_blend_alphatest_low_quality.shd
  • Shader/hero_opaque_dithered.shd
  • Shader/OVERRIDE_npc_opaque_Default_Medium_Chr_Demonic_Out.shd
  • Shader/depth_vertAnim_pivotswing_alphatest.shd
  • Shader/hero_opaque_cloth.shd
  • Shader/IGC_doublesided_pbr_FullPrecision.shd
  • Shader/hero_opaque.shd
  • Shader/OVERRIDE_druid_human_opaque_Default_Medium_Chr_Demonic_In_355192.shd
  • Shader/druid_human_opaque_vertanim_vrig_directional.shd
  • Shader/OVERRIDE_hero_opaque_Default_Medium_Chr_Demonic_In_50982.shd
  • Shader/OVERRIDE_druid_human_opaque_cloth_Default_Medium_Chr_Bloody_Out_1039985.shd
  • Shader/hero_opaque_cloth_crystal.shd
  • Shader/hero_opaque_emissiveFlow.shd
  • Shader/prop_def_gbuff_layered_2_directional_blend_alphatest.shd
  • Shader/OVERRIDE_hero_opaque_cloth_iridescent_dithered_Default_Medium_Chr_Bloody_In_1674194.shd
  • Shader/OVERRIDE_hero_opaque_Default_Medium_Chr_Demonic_Out_50982.shd
  • Shader/depth_scene_layered_2_directional_blend_alphatest.shd
  • Shader/IGC_opaque_pbr_erode.shd
  • Shader/prop_def_gbuff_layered_2_directional_blend_alphatest_doublesided.shd
  • Shader/OVERRIDE_druid_human_opaque_crystal_Default_Medium_Chr_Bloody_In_1879279.shd
  • Shader/npc_opaque_mixed.shd
  • Shader/depth_vertAnim_pivotswing_banner_alphatest.shd
  • Global/quests.glo
  • 167242
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